-
由 Al Viro 提交于
Games with ordering and barriers are way too brittle. Just bump ->d_seq before and after updating ->d_inode and ->d_flags type bits, so that verifying ->d_seq would guarantee they are coherent. Cc: stable@vger.kernel.org # v3.13+ Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk>
a528aca7