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由 David S. Miller 提交于
All of these drivers use a silly: struct all_info { struct fb_info info; struct foo_par par; }; struct all_info *all = kzalloc(sizeof(*all), GFP_KERNEL); all->info.par = &all->par; etc. etc. code sequence, basically replicating the provided framebuffer_alloc()/framebuffer_release(), and doing it badly. Not only is this massive code duplication, it also caused a bug in that we weren't setting the fb_info->device pointer which results in an OOPS when fb_is_primary_device() runs. Fix all of this by using framebuffer_{alloc,release}() and passing in "&of_device->dev" as the device pointer. Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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