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由 Chris Wilson 提交于
We currently capture the GPU state after we detect a hang. This is vital for us to both triage and debug hangs in the wild (post-mortem debugging). However, it comes at the cost of running some potentially dangerous code (since it has to make very few assumption about the state of the driver) that is quite resource intensive. This patch introduces both a method to disable error capture at runtime (for users who hit bugs at runtime and need a workaround) and to disable error capture at compiletime (for realtime users who want to minimise any possible latency, and never require error capture, saving ~30k of code). The cost is that we now have to be wary of (and test!) a kconfig flag and a module parameter. The effect of the module parameter is easy to verify through code inspection and runtime testing, but a kconfig flag needs regular compile checking. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Acked-by: NJani Nikula <jani.nikula@linux.intel.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-2-chris@chris-wilson.co.uk
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