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由 Daniel Halperin 提交于
Compressed BlockAck frames store the ACKs/NACKs in a 64-bit bitmap that starts at the sequence number of the first frame sent in the aggregated batch. Note that this is a selective ACKnowledgement following selective retransmission; e.g., if frames 1,4-5 in a batch are ACKed then the next transmission will include frames 2-3,6-10 (7 frames). In this latter case, the Compressed BlockAck will not have all meaningful information in the low order bits -- the semantically meaningful bits of the BA will be 0x1f3 (where the low-order frame is seq 2). The driver code originally just looked at the lower (in this case, 7) bits of the BlockAck. In this case, the lower 7 bits of 0x1f3 => only 5 packets, maximum, could ever be ACKed. In reality it should be looking at all of the bits, filtered by those corresponding to packets that were actually sent. This flaw meant that the number of correctly ACked packets could be significantly underreported and might result in asynchronous state between TX and RX sides as well as driver and uCode. Fix this and also add a shortcut that doesn't require the code to loop through all 64 bits of the bitmap but rather stops when no higher packets are ACKed. In my experiments this fix greatly reduces throughput swing, making throughput stable and high. It is also likely related to some of the stalls observed in aggregation mode and maybe some of the buffer underruns observed, e.g., http://bugzilla.intellinuxwireless.org/show_bug.cgi?id=1968 http://bugzilla.intellinuxwireless.org/show_bug.cgi?id=2098 http://bugzilla.intellinuxwireless.org/show_bug.cgi?id=2018Signed-off-by: NDaniel Halperin <dhalperi@cs.washington.edu> Signed-off-by: NReinette Chatre <reinette.chatre@intel.com>
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