intel_frontbuffer.c 9.9 KB
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/*
 * Copyright © 2014 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *	Daniel Vetter <daniel.vetter@ffwll.ch>
 */

/**
 * DOC: frontbuffer tracking
 *
 * Many features require us to track changes to the currently active
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 * frontbuffer, especially rendering targeted at the frontbuffer.
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 *
 * To be able to do so GEM tracks frontbuffers using a bitmask for all possible
 * frontbuffer slots through i915_gem_track_fb(). The function in this file are
 * then called when the contents of the frontbuffer are invalidated, when
 * frontbuffer rendering has stopped again to flush out all the changes and when
 * the frontbuffer is exchanged with a flip. Subsystems interested in
 * frontbuffer changes (e.g. PSR, FBC, DRRS) should directly put their callbacks
 * into the relevant places and filter for the frontbuffer slots that they are
 * interested int.
 *
 * On a high level there are two types of powersaving features. The first one
 * work like a special cache (FBC and PSR) and are interested when they should
 * stop caching and when to restart caching. This is done by placing callbacks
 * into the invalidate and the flush functions: At invalidate the caching must
 * be stopped and at flush time it can be restarted. And maybe they need to know
 * when the frontbuffer changes (e.g. when the hw doesn't initiate an invalidate
 * and flush on its own) which can be achieved with placing callbacks into the
 * flip functions.
 *
 * The other type of display power saving feature only cares about busyness
 * (e.g. DRRS). In that case all three (invalidate, flush and flip) indicate
 * busyness. There is no direct way to detect idleness. Instead an idle timer
 * work delayed work should be started from the flush and flip functions and
 * cancelled as soon as busyness is detected.
 *
 * Note that there's also an older frontbuffer activity tracking scheme which
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 * just tracks general activity. This is done by the various mark_busy and
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 * mark_idle functions. For display power management features using these
 * functions is deprecated and should be avoided.
 */

#include <drm/drmP.h>

#include "intel_drv.h"
#include "i915_drv.h"

static void intel_increase_pllclock(struct drm_device *dev,
				    enum pipe pipe)
{
	struct drm_i915_private *dev_priv = dev->dev_private;
	int dpll_reg = DPLL(pipe);
	int dpll;

	if (!HAS_GMCH_DISPLAY(dev))
		return;

	if (!dev_priv->lvds_downclock_avail)
		return;

	dpll = I915_READ(dpll_reg);
	if (!HAS_PIPE_CXSR(dev) && (dpll & DISPLAY_RATE_SELECT_FPA1)) {
		DRM_DEBUG_DRIVER("upclocking LVDS\n");

		assert_panel_unlocked(dev_priv, pipe);

		dpll &= ~DISPLAY_RATE_SELECT_FPA1;
		I915_WRITE(dpll_reg, dpll);
		intel_wait_for_vblank(dev, pipe);

		dpll = I915_READ(dpll_reg);
		if (dpll & DISPLAY_RATE_SELECT_FPA1)
			DRM_DEBUG_DRIVER("failed to upclock LVDS!\n");
	}
}

/**
 * intel_mark_fb_busy - mark given planes as busy
 * @dev: DRM device
 * @frontbuffer_bits: bits for the affected planes
 *
 * This function gets called every time the screen contents change. It can be
 * used to keep e.g. the update rate at the nominal refresh rate with DRRS.
 */
static void intel_mark_fb_busy(struct drm_device *dev,
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			       unsigned frontbuffer_bits)
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{
	struct drm_i915_private *dev_priv = dev->dev_private;
	enum pipe pipe;

	for_each_pipe(dev_priv, pipe) {
		if (!(frontbuffer_bits & INTEL_FRONTBUFFER_ALL_MASK(pipe)))
			continue;

		intel_increase_pllclock(dev, pipe);
	}
}

/**
 * intel_fb_obj_invalidate - invalidate frontbuffer object
 * @obj: GEM object to invalidate
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 * @origin: which operation caused the invalidation
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 *
 * This function gets called every time rendering on the given object starts and
 * frontbuffer caching (fbc, low refresh rate for DRRS, panel self refresh) must
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 * be invalidated. For ORIGIN_CS any subsequent invalidation will be delayed
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 * until the rendering completes or a flip on this frontbuffer plane is
 * scheduled.
 */
void intel_fb_obj_invalidate(struct drm_i915_gem_object *obj,
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			     enum fb_op_origin origin)
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{
	struct drm_device *dev = obj->base.dev;
	struct drm_i915_private *dev_priv = dev->dev_private;

	WARN_ON(!mutex_is_locked(&dev->struct_mutex));

	if (!obj->frontbuffer_bits)
		return;

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	if (origin == ORIGIN_CS) {
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		mutex_lock(&dev_priv->fb_tracking.lock);
		dev_priv->fb_tracking.busy_bits
			|= obj->frontbuffer_bits;
		dev_priv->fb_tracking.flip_bits
			&= ~obj->frontbuffer_bits;
		mutex_unlock(&dev_priv->fb_tracking.lock);
	}

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	intel_mark_fb_busy(dev, obj->frontbuffer_bits);
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	intel_psr_invalidate(dev, obj->frontbuffer_bits);
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	intel_edp_drrs_invalidate(dev, obj->frontbuffer_bits);
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	intel_fbc_invalidate(dev_priv, obj->frontbuffer_bits, origin);
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}

/**
 * intel_frontbuffer_flush - flush frontbuffer
 * @dev: DRM device
 * @frontbuffer_bits: frontbuffer plane tracking bits
 *
 * This function gets called every time rendering on the given planes has
 * completed and frontbuffer caching can be started again. Flushes will get
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 * delayed if they're blocked by some outstanding asynchronous rendering.
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 *
 * Can be called without any locks held.
 */
void intel_frontbuffer_flush(struct drm_device *dev,
			     unsigned frontbuffer_bits)
{
	struct drm_i915_private *dev_priv = dev->dev_private;

	/* Delay flushing when rings are still busy.*/
	mutex_lock(&dev_priv->fb_tracking.lock);
	frontbuffer_bits &= ~dev_priv->fb_tracking.busy_bits;
	mutex_unlock(&dev_priv->fb_tracking.lock);

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	intel_mark_fb_busy(dev, frontbuffer_bits);
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	intel_edp_drrs_flush(dev, frontbuffer_bits);
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	intel_psr_flush(dev, frontbuffer_bits);
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	intel_fbc_flush(dev_priv, frontbuffer_bits);
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}

/**
 * intel_fb_obj_flush - flush frontbuffer object
 * @obj: GEM object to flush
 * @retire: set when retiring asynchronous rendering
 *
 * This function gets called every time rendering on the given object has
 * completed and frontbuffer caching can be started again. If @retire is true
 * then any delayed flushes will be unblocked.
 */
void intel_fb_obj_flush(struct drm_i915_gem_object *obj,
			bool retire)
{
	struct drm_device *dev = obj->base.dev;
	struct drm_i915_private *dev_priv = dev->dev_private;
	unsigned frontbuffer_bits;

	WARN_ON(!mutex_is_locked(&dev->struct_mutex));

	if (!obj->frontbuffer_bits)
		return;

	frontbuffer_bits = obj->frontbuffer_bits;

	if (retire) {
		mutex_lock(&dev_priv->fb_tracking.lock);
		/* Filter out new bits since rendering started. */
		frontbuffer_bits &= dev_priv->fb_tracking.busy_bits;

		dev_priv->fb_tracking.busy_bits &= ~frontbuffer_bits;
		mutex_unlock(&dev_priv->fb_tracking.lock);
	}

	intel_frontbuffer_flush(dev, frontbuffer_bits);
}

/**
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 * intel_frontbuffer_flip_prepare - prepare asynchronous frontbuffer flip
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 * @dev: DRM device
 * @frontbuffer_bits: frontbuffer plane tracking bits
 *
 * This function gets called after scheduling a flip on @obj. The actual
 * frontbuffer flushing will be delayed until completion is signalled with
 * intel_frontbuffer_flip_complete. If an invalidate happens in between this
 * flush will be cancelled.
 *
 * Can be called without any locks held.
 */
void intel_frontbuffer_flip_prepare(struct drm_device *dev,
				    unsigned frontbuffer_bits)
{
	struct drm_i915_private *dev_priv = dev->dev_private;

	mutex_lock(&dev_priv->fb_tracking.lock);
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	dev_priv->fb_tracking.flip_bits |= frontbuffer_bits;
	/* Remove stale busy bits due to the old buffer. */
	dev_priv->fb_tracking.busy_bits &= ~frontbuffer_bits;
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	mutex_unlock(&dev_priv->fb_tracking.lock);
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	intel_psr_single_frame_update(dev);
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}

/**
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 * intel_frontbuffer_flip_complete - complete asynchronous frontbuffer flip
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 * @dev: DRM device
 * @frontbuffer_bits: frontbuffer plane tracking bits
 *
 * This function gets called after the flip has been latched and will complete
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 * on the next vblank. It will execute the flush if it hasn't been cancelled yet.
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 *
 * Can be called without any locks held.
 */
void intel_frontbuffer_flip_complete(struct drm_device *dev,
				     unsigned frontbuffer_bits)
{
	struct drm_i915_private *dev_priv = dev->dev_private;

	mutex_lock(&dev_priv->fb_tracking.lock);
	/* Mask any cancelled flips. */
	frontbuffer_bits &= dev_priv->fb_tracking.flip_bits;
	dev_priv->fb_tracking.flip_bits &= ~frontbuffer_bits;
	mutex_unlock(&dev_priv->fb_tracking.lock);

	intel_frontbuffer_flush(dev, frontbuffer_bits);
}
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/**
 * intel_frontbuffer_flip - synchronous frontbuffer flip
 * @dev: DRM device
 * @frontbuffer_bits: frontbuffer plane tracking bits
 *
 * This function gets called after scheduling a flip on @obj. This is for
 * synchronous plane updates which will happen on the next vblank and which will
 * not get delayed by pending gpu rendering.
 *
 * Can be called without any locks held.
 */

void intel_frontbuffer_flip(struct drm_device *dev,
			    unsigned frontbuffer_bits)
{
	struct drm_i915_private *dev_priv = dev->dev_private;

	mutex_lock(&dev_priv->fb_tracking.lock);
	/* Remove stale busy bits due to the old buffer. */
	dev_priv->fb_tracking.busy_bits &= ~frontbuffer_bits;
	mutex_unlock(&dev_priv->fb_tracking.lock);

	intel_frontbuffer_flush(dev, frontbuffer_bits);
}