idr.h 5.7 KB
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/*
 * include/linux/idr.h
 * 
 * 2002-10-18  written by Jim Houston jim.houston@ccur.com
 *	Copyright (C) 2002 by Concurrent Computer Corporation
 *	Distributed under the GNU GPL license version 2.
 *
 * Small id to pointer translation service avoiding fixed sized
 * tables.
 */
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#ifndef __IDR_H__
#define __IDR_H__

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#include <linux/types.h>
#include <linux/bitops.h>
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#include <linux/init.h>
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#include <linux/rcupdate.h>
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#if BITS_PER_LONG == 32
# define IDR_BITS 5
# define IDR_FULL 0xfffffffful
/* We can only use two of the bits in the top level because there is
   only one possible bit in the top level (5 bits * 7 levels = 35
   bits, but you only use 31 bits in the id). */
# define TOP_LEVEL_FULL (IDR_FULL >> 30)
#elif BITS_PER_LONG == 64
# define IDR_BITS 6
# define IDR_FULL 0xfffffffffffffffful
/* We can only use two of the bits in the top level because there is
   only one possible bit in the top level (6 bits * 6 levels = 36
   bits, but you only use 31 bits in the id). */
# define TOP_LEVEL_FULL (IDR_FULL >> 62)
#else
# error "BITS_PER_LONG is not 32 or 64"
#endif

#define IDR_SIZE (1 << IDR_BITS)
#define IDR_MASK ((1 << IDR_BITS)-1)

struct idr_layer {
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	unsigned long		bitmap;	/* A zero bit means "space here" */
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	struct idr_layer __rcu	*ary[1<<IDR_BITS];
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	int			count;	/* When zero, we can release it */
	int			layer;	/* distance from leaf */
	struct rcu_head		rcu_head;
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};

struct idr {
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	struct idr_layer __rcu	*top;
	struct idr_layer	*id_free;
	int			layers;	/* only valid w/o concurrent changes */
	int			id_free_cnt;
	spinlock_t		lock;
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};

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#define IDR_INIT(name)							\
{									\
	.lock			= __SPIN_LOCK_UNLOCKED(name.lock),	\
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}
#define DEFINE_IDR(name)	struct idr name = IDR_INIT(name)

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/**
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 * DOC: idr sync
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 * idr synchronization (stolen from radix-tree.h)
 *
 * idr_find() is able to be called locklessly, using RCU. The caller must
 * ensure calls to this function are made within rcu_read_lock() regions.
 * Other readers (lock-free or otherwise) and modifications may be running
 * concurrently.
 *
 * It is still required that the caller manage the synchronization and
 * lifetimes of the items. So if RCU lock-free lookups are used, typically
 * this would mean that the items have their own locks, or are amenable to
 * lock-free access; and that the items are freed by RCU (or only freed after
 * having been deleted from the idr tree *and* a synchronize_rcu() grace
 * period).
 */

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/*
 * This is what we export.
 */

void *idr_find(struct idr *idp, int id);
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int idr_pre_get(struct idr *idp, gfp_t gfp_mask);
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int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id);
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void idr_preload(gfp_t gfp_mask);
int idr_alloc(struct idr *idp, void *ptr, int start, int end, gfp_t gfp_mask);
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int idr_for_each(struct idr *idp,
		 int (*fn)(int id, void *p, void *data), void *data);
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void *idr_get_next(struct idr *idp, int *nextid);
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void *idr_replace(struct idr *idp, void *ptr, int id);
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void idr_remove(struct idr *idp, int id);
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void idr_free(struct idr *idp, int id);
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void idr_destroy(struct idr *idp);
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void idr_init(struct idr *idp);
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/**
 * idr_preload_end - end preload section started with idr_preload()
 *
 * Each idr_preload() should be matched with an invocation of this
 * function.  See idr_preload() for details.
 */
static inline void idr_preload_end(void)
{
	preempt_enable();
}

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/**
 * idr_get_new - allocate new idr entry
 * @idp: idr handle
 * @ptr: pointer you want associated with the id
 * @id: pointer to the allocated handle
 *
 * Simple wrapper around idr_get_new_above() w/ @starting_id of zero.
 */
static inline int idr_get_new(struct idr *idp, void *ptr, int *id)
{
	return idr_get_new_above(idp, ptr, 0, id);
}

/**
 * idr_for_each_entry - iterate over an idr's elements of a given type
 * @idp:     idr handle
 * @entry:   the type * to use as cursor
 * @id:      id entry's key
 */
#define idr_for_each_entry(idp, entry, id)				\
	for (id = 0, entry = (typeof(entry))idr_get_next((idp), &(id)); \
	     entry != NULL;                                             \
	     ++id, entry = (typeof(entry))idr_get_next((idp), &(id)))

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void __idr_remove_all(struct idr *idp);	/* don't use */

/**
 * idr_remove_all - remove all ids from the given idr tree
 * @idp: idr handle
 *
 * If you're trying to destroy @idp, calling idr_destroy() is enough.
 * This is going away.  Don't use.
 */
static inline void __deprecated idr_remove_all(struct idr *idp)
{
	__idr_remove_all(idp);
}
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/*
 * IDA - IDR based id allocator, use when translation from id to
 * pointer isn't necessary.
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 *
 * IDA_BITMAP_LONGS is calculated to be one less to accommodate
 * ida_bitmap->nr_busy so that the whole struct fits in 128 bytes.
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 */
#define IDA_CHUNK_SIZE		128	/* 128 bytes per chunk */
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#define IDA_BITMAP_LONGS	(IDA_CHUNK_SIZE / sizeof(long) - 1)
#define IDA_BITMAP_BITS 	(IDA_BITMAP_LONGS * sizeof(long) * 8)
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struct ida_bitmap {
	long			nr_busy;
	unsigned long		bitmap[IDA_BITMAP_LONGS];
};

struct ida {
	struct idr		idr;
	struct ida_bitmap	*free_bitmap;
};

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#define IDA_INIT(name)		{ .idr = IDR_INIT((name).idr), .free_bitmap = NULL, }
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#define DEFINE_IDA(name)	struct ida name = IDA_INIT(name)

int ida_pre_get(struct ida *ida, gfp_t gfp_mask);
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id);
void ida_remove(struct ida *ida, int id);
void ida_destroy(struct ida *ida);
void ida_init(struct ida *ida);

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int ida_simple_get(struct ida *ida, unsigned int start, unsigned int end,
		   gfp_t gfp_mask);
void ida_simple_remove(struct ida *ida, unsigned int id);

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/**
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 * ida_get_new - allocate new ID
 * @ida:	idr handle
 * @p_id:	pointer to the allocated handle
 *
 * Simple wrapper around ida_get_new_above() w/ @starting_id of zero.
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 */
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static inline int ida_get_new(struct ida *ida, int *p_id)
{
	return ida_get_new_above(ida, 0, p_id);
}

void __init idr_init_cache(void);
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#endif /* __IDR_H__ */