cgroup.h 17.6 KB
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#ifndef _LINUX_CGROUP_H
#define _LINUX_CGROUP_H
/*
 *  cgroup interface
 *
 *  Copyright (C) 2003 BULL SA
 *  Copyright (C) 2004-2006 Silicon Graphics, Inc.
 *
 */

#include <linux/sched.h>
#include <linux/cpumask.h>
#include <linux/nodemask.h>
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#include <linux/rculist.h>
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#include <linux/cgroupstats.h>
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#include <linux/rwsem.h>
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#include <linux/fs.h>
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#include <linux/seq_file.h>
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#include <linux/kernfs.h>
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#include <linux/cgroup-defs.h>
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#ifdef CONFIG_CGROUPS

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/* a css_task_iter should be treated as an opaque object */
struct css_task_iter {
	struct cgroup_subsys		*ss;

	struct list_head		*cset_pos;
	struct list_head		*cset_head;
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	struct list_head		*task_pos;
	struct list_head		*tasks_head;
	struct list_head		*mg_tasks_head;
};
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extern struct cgroup_root cgrp_dfl_root;
extern struct css_set init_css_set;
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#define SUBSYS(_x) extern struct cgroup_subsys _x ## _cgrp_subsys;
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#include <linux/cgroup_subsys.h>
#undef SUBSYS

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bool css_has_online_children(struct cgroup_subsys_state *css);
struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss);
struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgroup,
					     struct cgroup_subsys *ss);
struct cgroup_subsys_state *css_tryget_online_from_dir(struct dentry *dentry,
						       struct cgroup_subsys *ss);

bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor);
int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from);

int cgroup_add_dfl_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_add_legacy_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_rm_cftypes(struct cftype *cfts);

char *task_cgroup_path(struct task_struct *task, char *buf, size_t buflen);
int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry);
int proc_cgroup_show(struct seq_file *m, struct pid_namespace *ns,
		     struct pid *pid, struct task_struct *tsk);

void cgroup_fork(struct task_struct *p);
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extern int cgroup_can_fork(struct task_struct *p,
			   void *ss_priv[CGROUP_CANFORK_COUNT]);
extern void cgroup_cancel_fork(struct task_struct *p,
			       void *ss_priv[CGROUP_CANFORK_COUNT]);
extern void cgroup_post_fork(struct task_struct *p,
			     void *old_ss_priv[CGROUP_CANFORK_COUNT]);
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void cgroup_exit(struct task_struct *p);

int cgroup_init_early(void);
int cgroup_init(void);

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/*
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 * Iteration helpers and macros.
 */

struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos,
					   struct cgroup_subsys_state *parent);
struct cgroup_subsys_state *css_next_descendant_pre(struct cgroup_subsys_state *pos,
						    struct cgroup_subsys_state *css);
struct cgroup_subsys_state *css_rightmost_descendant(struct cgroup_subsys_state *pos);
struct cgroup_subsys_state *css_next_descendant_post(struct cgroup_subsys_state *pos,
						     struct cgroup_subsys_state *css);

struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset);
struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset);

void css_task_iter_start(struct cgroup_subsys_state *css,
			 struct css_task_iter *it);
struct task_struct *css_task_iter_next(struct css_task_iter *it);
void css_task_iter_end(struct css_task_iter *it);

/**
 * css_for_each_child - iterate through children of a css
 * @pos: the css * to use as the loop cursor
 * @parent: css whose children to walk
 *
 * Walk @parent's children.  Must be called under rcu_read_lock().
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
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 *
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 * It is allowed to temporarily drop RCU read lock during iteration.  The
 * caller is responsible for ensuring that @pos remains accessible until
 * the start of the next iteration by, for example, bumping the css refcnt.
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 */
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#define css_for_each_child(pos, parent)					\
	for ((pos) = css_next_child(NULL, (parent)); (pos);		\
	     (pos) = css_next_child((pos), (parent)))
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/**
 * css_for_each_descendant_pre - pre-order walk of a css's descendants
 * @pos: the css * to use as the loop cursor
 * @root: css whose descendants to walk
 *
 * Walk @root's descendants.  @root is included in the iteration and the
 * first node to be visited.  Must be called under rcu_read_lock().
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
 *
 * For example, the following guarantees that a descendant can't escape
 * state updates of its ancestors.
 *
 * my_online(@css)
 * {
 *	Lock @css's parent and @css;
 *	Inherit state from the parent;
 *	Unlock both.
 * }
 *
 * my_update_state(@css)
 * {
 *	css_for_each_descendant_pre(@pos, @css) {
 *		Lock @pos;
 *		if (@pos == @css)
 *			Update @css's state;
 *		else
 *			Verify @pos is alive and inherit state from its parent;
 *		Unlock @pos;
 *	}
 * }
 *
 * As long as the inheriting step, including checking the parent state, is
 * enclosed inside @pos locking, double-locking the parent isn't necessary
 * while inheriting.  The state update to the parent is guaranteed to be
 * visible by walking order and, as long as inheriting operations to the
 * same @pos are atomic to each other, multiple updates racing each other
 * still result in the correct state.  It's guaranateed that at least one
 * inheritance happens for any css after the latest update to its parent.
 *
 * If checking parent's state requires locking the parent, each inheriting
 * iteration should lock and unlock both @pos->parent and @pos.
 *
 * Alternatively, a subsystem may choose to use a single global lock to
 * synchronize ->css_online() and ->css_offline() against tree-walking
 * operations.
 *
 * It is allowed to temporarily drop RCU read lock during iteration.  The
 * caller is responsible for ensuring that @pos remains accessible until
 * the start of the next iteration by, for example, bumping the css refcnt.
 */
#define css_for_each_descendant_pre(pos, css)				\
	for ((pos) = css_next_descendant_pre(NULL, (css)); (pos);	\
	     (pos) = css_next_descendant_pre((pos), (css)))

/**
 * css_for_each_descendant_post - post-order walk of a css's descendants
 * @pos: the css * to use as the loop cursor
 * @css: css whose descendants to walk
 *
 * Similar to css_for_each_descendant_pre() but performs post-order
 * traversal instead.  @root is included in the iteration and the last
 * node to be visited.
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
 *
 * Note that the walk visibility guarantee example described in pre-order
 * walk doesn't apply the same to post-order walks.
 */
#define css_for_each_descendant_post(pos, css)				\
	for ((pos) = css_next_descendant_post(NULL, (css)); (pos);	\
	     (pos) = css_next_descendant_post((pos), (css)))

/**
 * cgroup_taskset_for_each - iterate cgroup_taskset
 * @task: the loop cursor
 * @tset: taskset to iterate
 */
#define cgroup_taskset_for_each(task, tset)				\
	for ((task) = cgroup_taskset_first((tset)); (task);		\
	     (task) = cgroup_taskset_next((tset)))
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/*
 * Inline functions.
 */
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/**
 * css_get - obtain a reference on the specified css
 * @css: target css
 *
 * The caller must already have a reference.
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 */
static inline void css_get(struct cgroup_subsys_state *css)
{
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	if (!(css->flags & CSS_NO_REF))
		percpu_ref_get(&css->refcnt);
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}
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/**
 * css_get_many - obtain references on the specified css
 * @css: target css
 * @n: number of references to get
 *
 * The caller must already have a reference.
 */
static inline void css_get_many(struct cgroup_subsys_state *css, unsigned int n)
{
	if (!(css->flags & CSS_NO_REF))
		percpu_ref_get_many(&css->refcnt, n);
}

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/**
 * css_tryget - try to obtain a reference on the specified css
 * @css: target css
 *
 * Obtain a reference on @css unless it already has reached zero and is
 * being released.  This function doesn't care whether @css is on or
 * offline.  The caller naturally needs to ensure that @css is accessible
 * but doesn't have to be holding a reference on it - IOW, RCU protected
 * access is good enough for this function.  Returns %true if a reference
 * count was successfully obtained; %false otherwise.
 */
static inline bool css_tryget(struct cgroup_subsys_state *css)
{
	if (!(css->flags & CSS_NO_REF))
		return percpu_ref_tryget(&css->refcnt);
	return true;
}

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/**
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 * css_tryget_online - try to obtain a reference on the specified css if online
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 * @css: target css
 *
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 * Obtain a reference on @css if it's online.  The caller naturally needs
 * to ensure that @css is accessible but doesn't have to be holding a
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 * reference on it - IOW, RCU protected access is good enough for this
 * function.  Returns %true if a reference count was successfully obtained;
 * %false otherwise.
 */
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static inline bool css_tryget_online(struct cgroup_subsys_state *css)
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{
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	if (!(css->flags & CSS_NO_REF))
		return percpu_ref_tryget_live(&css->refcnt);
	return true;
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}
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/**
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 * css_put - put a css reference
 * @css: target css
 *
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 * Put a reference obtained via css_get() and css_tryget_online().
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 */
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static inline void css_put(struct cgroup_subsys_state *css)
{
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	if (!(css->flags & CSS_NO_REF))
		percpu_ref_put(&css->refcnt);
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}
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/**
 * css_put_many - put css references
 * @css: target css
 * @n: number of references to put
 *
 * Put references obtained via css_get() and css_tryget_online().
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 */
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static inline void css_put_many(struct cgroup_subsys_state *css, unsigned int n)
{
	if (!(css->flags & CSS_NO_REF))
		percpu_ref_put_many(&css->refcnt, n);
}
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/**
 * task_css_set_check - obtain a task's css_set with extra access conditions
 * @task: the task to obtain css_set for
 * @__c: extra condition expression to be passed to rcu_dereference_check()
 *
 * A task's css_set is RCU protected, initialized and exited while holding
 * task_lock(), and can only be modified while holding both cgroup_mutex
 * and task_lock() while the task is alive.  This macro verifies that the
 * caller is inside proper critical section and returns @task's css_set.
 *
 * The caller can also specify additional allowed conditions via @__c, such
 * as locks used during the cgroup_subsys::attach() methods.
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 */
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#ifdef CONFIG_PROVE_RCU
extern struct mutex cgroup_mutex;
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extern struct rw_semaphore css_set_rwsem;
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#define task_css_set_check(task, __c)					\
	rcu_dereference_check((task)->cgroups,				\
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		lockdep_is_held(&cgroup_mutex) ||			\
		lockdep_is_held(&css_set_rwsem) ||			\
		((task)->flags & PF_EXITING) || (__c))
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#else
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#define task_css_set_check(task, __c)					\
	rcu_dereference((task)->cgroups)
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#endif
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/**
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 * task_css_check - obtain css for (task, subsys) w/ extra access conds
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 * @task: the target task
 * @subsys_id: the target subsystem ID
 * @__c: extra condition expression to be passed to rcu_dereference_check()
 *
 * Return the cgroup_subsys_state for the (@task, @subsys_id) pair.  The
 * synchronization rules are the same as task_css_set_check().
 */
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#define task_css_check(task, subsys_id, __c)				\
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	task_css_set_check((task), (__c))->subsys[(subsys_id)]

/**
 * task_css_set - obtain a task's css_set
 * @task: the task to obtain css_set for
 *
 * See task_css_set_check().
 */
static inline struct css_set *task_css_set(struct task_struct *task)
{
	return task_css_set_check(task, false);
}

/**
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 * task_css - obtain css for (task, subsys)
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 * @task: the target task
 * @subsys_id: the target subsystem ID
 *
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 * See task_css_check().
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 */
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static inline struct cgroup_subsys_state *task_css(struct task_struct *task,
						   int subsys_id)
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{
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	return task_css_check(task, subsys_id, false);
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}

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/**
 * task_get_css - find and get the css for (task, subsys)
 * @task: the target task
 * @subsys_id: the target subsystem ID
 *
 * Find the css for the (@task, @subsys_id) combination, increment a
 * reference on and return it.  This function is guaranteed to return a
 * valid css.
 */
static inline struct cgroup_subsys_state *
task_get_css(struct task_struct *task, int subsys_id)
{
	struct cgroup_subsys_state *css;

	rcu_read_lock();
	while (true) {
		css = task_css(task, subsys_id);
		if (likely(css_tryget_online(css)))
			break;
		cpu_relax();
	}
	rcu_read_unlock();
	return css;
}

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/**
 * task_css_is_root - test whether a task belongs to the root css
 * @task: the target task
 * @subsys_id: the target subsystem ID
 *
 * Test whether @task belongs to the root css on the specified subsystem.
 * May be invoked in any context.
 */
static inline bool task_css_is_root(struct task_struct *task, int subsys_id)
{
	return task_css_check(task, subsys_id, true) ==
		init_css_set.subsys[subsys_id];
}

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static inline struct cgroup *task_cgroup(struct task_struct *task,
					 int subsys_id)
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{
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	return task_css(task, subsys_id)->cgroup;
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}

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/**
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 * cgroup_on_dfl - test whether a cgroup is on the default hierarchy
 * @cgrp: the cgroup of interest
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 *
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 * The default hierarchy is the v2 interface of cgroup and this function
 * can be used to test whether a cgroup is on the default hierarchy for
 * cases where a subsystem should behave differnetly depending on the
 * interface version.
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 *
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 * The set of behaviors which change on the default hierarchy are still
 * being determined and the mount option is prefixed with __DEVEL__.
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 *
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 * List of changed behaviors:
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 *
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 * - Mount options "noprefix", "xattr", "clone_children", "release_agent"
 *   and "name" are disallowed.
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 *
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 * - When mounting an existing superblock, mount options should match.
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 *
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 * - Remount is disallowed.
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 *
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 * - rename(2) is disallowed.
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 *
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 * - "tasks" is removed.  Everything should be at process granularity.  Use
 *   "cgroup.procs" instead.
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 *
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 * - "cgroup.procs" is not sorted.  pids will be unique unless they got
 *   recycled inbetween reads.
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 *
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 * - "release_agent" and "notify_on_release" are removed.  Replacement
 *   notification mechanism will be implemented.
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 *
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 * - "cgroup.clone_children" is removed.
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 *
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 * - "cgroup.subtree_populated" is available.  Its value is 0 if the cgroup
 *   and its descendants contain no task; otherwise, 1.  The file also
 *   generates kernfs notification which can be monitored through poll and
 *   [di]notify when the value of the file changes.
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 *
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 * - cpuset: tasks will be kept in empty cpusets when hotplug happens and
 *   take masks of ancestors with non-empty cpus/mems, instead of being
 *   moved to an ancestor.
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 *
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 * - cpuset: a task can be moved into an empty cpuset, and again it takes
 *   masks of ancestors.
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 *
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 * - memcg: use_hierarchy is on by default and the cgroup file for the flag
 *   is not created.
 *
 * - blkcg: blk-throttle becomes properly hierarchical.
 *
 * - debug: disallowed on the default hierarchy.
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 */
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static inline bool cgroup_on_dfl(const struct cgroup *cgrp)
{
	return cgrp->root == &cgrp_dfl_root;
}
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/* no synchronization, the result can only be used as a hint */
static inline bool cgroup_has_tasks(struct cgroup *cgrp)
{
	return !list_empty(&cgrp->cset_links);
}
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/* returns ino associated with a cgroup */
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static inline ino_t cgroup_ino(struct cgroup *cgrp)
{
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	return cgrp->kn->ino;
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}
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/* cft/css accessors for cftype->write() operation */
static inline struct cftype *of_cft(struct kernfs_open_file *of)
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{
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	return of->kn->priv;
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}
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struct cgroup_subsys_state *of_css(struct kernfs_open_file *of);
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/* cft/css accessors for cftype->seq_*() operations */
static inline struct cftype *seq_cft(struct seq_file *seq)
{
	return of_cft(seq->private);
}
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static inline struct cgroup_subsys_state *seq_css(struct seq_file *seq)
{
	return of_css(seq->private);
}
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/*
 * Name / path handling functions.  All are thin wrappers around the kernfs
 * counterparts and can be called under any context.
 */
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static inline int cgroup_name(struct cgroup *cgrp, char *buf, size_t buflen)
{
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	return kernfs_name(cgrp->kn, buf, buflen);
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}
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static inline char * __must_check cgroup_path(struct cgroup *cgrp, char *buf,
					      size_t buflen)
{
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	return kernfs_path(cgrp->kn, buf, buflen);
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}
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static inline void pr_cont_cgroup_name(struct cgroup *cgrp)
{
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	pr_cont_kernfs_name(cgrp->kn);
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}
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static inline void pr_cont_cgroup_path(struct cgroup *cgrp)
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{
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	pr_cont_kernfs_path(cgrp->kn);
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}
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#else /* !CONFIG_CGROUPS */

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struct cgroup_subsys_state;

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static inline void css_put(struct cgroup_subsys_state *css) {}
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static inline int cgroup_attach_task_all(struct task_struct *from,
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					 struct task_struct *t) { return 0; }
static inline int cgroupstats_build(struct cgroupstats *stats,
				    struct dentry *dentry) { return -EINVAL; }

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static inline void cgroup_fork(struct task_struct *p) {}
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static inline int cgroup_can_fork(struct task_struct *p,
				  void *ss_priv[CGROUP_CANFORK_COUNT])
{ return 0; }
static inline void cgroup_cancel_fork(struct task_struct *p,
				      void *ss_priv[CGROUP_CANFORK_COUNT]) {}
static inline void cgroup_post_fork(struct task_struct *p,
				    void *ss_priv[CGROUP_CANFORK_COUNT]) {}
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static inline void cgroup_exit(struct task_struct *p) {}
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static inline int cgroup_init_early(void) { return 0; }
static inline int cgroup_init(void) { return 0; }
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#endif /* !CONFIG_CGROUPS */

#endif /* _LINUX_CGROUP_H */