rbtree.c 10.1 KB
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/*
  Red Black Trees
  (C) 1999  Andrea Arcangeli <andrea@suse.de>
  (C) 2002  David Woodhouse <dwmw2@infradead.org>
  
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

  linux/lib/rbtree.c
*/

#include <linux/rbtree.h>
#include <linux/module.h>

static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
{
	struct rb_node *right = node->rb_right;
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	struct rb_node *parent = rb_parent(node);
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	if ((node->rb_right = right->rb_left))
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		rb_set_parent(right->rb_left, node);
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	right->rb_left = node;

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	rb_set_parent(right, parent);

	if (parent)
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	{
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		if (node == parent->rb_left)
			parent->rb_left = right;
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		else
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			parent->rb_right = right;
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	}
	else
		root->rb_node = right;
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	rb_set_parent(node, right);
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}

static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
{
	struct rb_node *left = node->rb_left;
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	struct rb_node *parent = rb_parent(node);
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	if ((node->rb_left = left->rb_right))
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		rb_set_parent(left->rb_right, node);
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	left->rb_right = node;

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	rb_set_parent(left, parent);

	if (parent)
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	{
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		if (node == parent->rb_right)
			parent->rb_right = left;
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		else
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			parent->rb_left = left;
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	}
	else
		root->rb_node = left;
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	rb_set_parent(node, left);
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}

void rb_insert_color(struct rb_node *node, struct rb_root *root)
{
	struct rb_node *parent, *gparent;

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	while ((parent = rb_parent(node)) && rb_is_red(parent))
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	{
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		gparent = rb_parent(parent);
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		if (parent == gparent->rb_left)
		{
			{
				register struct rb_node *uncle = gparent->rb_right;
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				if (uncle && rb_is_red(uncle))
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				{
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					rb_set_black(uncle);
					rb_set_black(parent);
					rb_set_red(gparent);
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					node = gparent;
					continue;
				}
			}

			if (parent->rb_right == node)
			{
				register struct rb_node *tmp;
				__rb_rotate_left(parent, root);
				tmp = parent;
				parent = node;
				node = tmp;
			}

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			rb_set_black(parent);
			rb_set_red(gparent);
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			__rb_rotate_right(gparent, root);
		} else {
			{
				register struct rb_node *uncle = gparent->rb_left;
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				if (uncle && rb_is_red(uncle))
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				{
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					rb_set_black(uncle);
					rb_set_black(parent);
					rb_set_red(gparent);
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					node = gparent;
					continue;
				}
			}

			if (parent->rb_left == node)
			{
				register struct rb_node *tmp;
				__rb_rotate_right(parent, root);
				tmp = parent;
				parent = node;
				node = tmp;
			}

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			rb_set_black(parent);
			rb_set_red(gparent);
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			__rb_rotate_left(gparent, root);
		}
	}

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	rb_set_black(root->rb_node);
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}
EXPORT_SYMBOL(rb_insert_color);

static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
			     struct rb_root *root)
{
	struct rb_node *other;

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	while ((!node || rb_is_black(node)) && node != root->rb_node)
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	{
		if (parent->rb_left == node)
		{
			other = parent->rb_right;
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			if (rb_is_red(other))
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			{
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				rb_set_black(other);
				rb_set_red(parent);
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				__rb_rotate_left(parent, root);
				other = parent->rb_right;
			}
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			if ((!other->rb_left || rb_is_black(other->rb_left)) &&
			    (!other->rb_right || rb_is_black(other->rb_right)))
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			{
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				rb_set_red(other);
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				node = parent;
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				parent = rb_parent(node);
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			}
			else
			{
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				if (!other->rb_right || rb_is_black(other->rb_right))
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				{
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					rb_set_black(other->rb_left);
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					rb_set_red(other);
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					__rb_rotate_right(other, root);
					other = parent->rb_right;
				}
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				rb_set_color(other, rb_color(parent));
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				rb_set_black(parent);
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				rb_set_black(other->rb_right);
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				__rb_rotate_left(parent, root);
				node = root->rb_node;
				break;
			}
		}
		else
		{
			other = parent->rb_left;
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			if (rb_is_red(other))
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			{
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				rb_set_black(other);
				rb_set_red(parent);
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				__rb_rotate_right(parent, root);
				other = parent->rb_left;
			}
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			if ((!other->rb_left || rb_is_black(other->rb_left)) &&
			    (!other->rb_right || rb_is_black(other->rb_right)))
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			{
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				rb_set_red(other);
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				node = parent;
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				parent = rb_parent(node);
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			}
			else
			{
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				if (!other->rb_left || rb_is_black(other->rb_left))
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				{
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					rb_set_black(other->rb_right);
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					rb_set_red(other);
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					__rb_rotate_left(other, root);
					other = parent->rb_left;
				}
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				rb_set_color(other, rb_color(parent));
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				rb_set_black(parent);
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				rb_set_black(other->rb_left);
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				__rb_rotate_right(parent, root);
				node = root->rb_node;
				break;
			}
		}
	}
	if (node)
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		rb_set_black(node);
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}

void rb_erase(struct rb_node *node, struct rb_root *root)
{
	struct rb_node *child, *parent;
	int color;

	if (!node->rb_left)
		child = node->rb_right;
	else if (!node->rb_right)
		child = node->rb_left;
	else
	{
		struct rb_node *old = node, *left;

		node = node->rb_right;
		while ((left = node->rb_left) != NULL)
			node = left;
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		if (rb_parent(old)) {
			if (rb_parent(old)->rb_left == old)
				rb_parent(old)->rb_left = node;
			else
				rb_parent(old)->rb_right = node;
		} else
			root->rb_node = node;

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		child = node->rb_right;
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		parent = rb_parent(node);
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		color = rb_color(node);
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		if (parent == old) {
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			parent = node;
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		} else {
			if (child)
				rb_set_parent(child, parent);
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			parent->rb_left = child;
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			node->rb_right = old->rb_right;
			rb_set_parent(old->rb_right, node);
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		}
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		node->rb_parent_color = old->rb_parent_color;
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		node->rb_left = old->rb_left;
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		rb_set_parent(old->rb_left, node);
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		goto color;
	}

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	parent = rb_parent(node);
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	color = rb_color(node);
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	if (child)
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		rb_set_parent(child, parent);
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	if (parent)
	{
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		if (parent->rb_left == node)
			parent->rb_left = child;
		else
			parent->rb_right = child;
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	}
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	else
		root->rb_node = child;
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	if (color == RB_BLACK)
		__rb_erase_color(child, parent, root);
}
EXPORT_SYMBOL(rb_erase);

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static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data)
{
	struct rb_node *parent;

up:
	func(node, data);
	parent = rb_parent(node);
	if (!parent)
		return;

	if (node == parent->rb_left && parent->rb_right)
		func(parent->rb_right, data);
	else if (parent->rb_left)
		func(parent->rb_left, data);

	node = parent;
	goto up;
}

/*
 * after inserting @node into the tree, update the tree to account for
 * both the new entry and any damage done by rebalance
 */
void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data)
{
	if (node->rb_left)
		node = node->rb_left;
	else if (node->rb_right)
		node = node->rb_right;

	rb_augment_path(node, func, data);
}
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EXPORT_SYMBOL(rb_augment_insert);
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/*
 * before removing the node, find the deepest node on the rebalance path
 * that will still be there after @node gets removed
 */
struct rb_node *rb_augment_erase_begin(struct rb_node *node)
{
	struct rb_node *deepest;

	if (!node->rb_right && !node->rb_left)
		deepest = rb_parent(node);
	else if (!node->rb_right)
		deepest = node->rb_left;
	else if (!node->rb_left)
		deepest = node->rb_right;
	else {
		deepest = rb_next(node);
		if (deepest->rb_right)
			deepest = deepest->rb_right;
		else if (rb_parent(deepest) != node)
			deepest = rb_parent(deepest);
	}

	return deepest;
}
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EXPORT_SYMBOL(rb_augment_erase_begin);
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/*
 * after removal, update the tree to account for the removed entry
 * and any rebalance damage.
 */
void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data)
{
	if (node)
		rb_augment_path(node, func, data);
}
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EXPORT_SYMBOL(rb_augment_erase_end);
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/*
 * This function returns the first node (in sort order) of the tree.
 */
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struct rb_node *rb_first(const struct rb_root *root)
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{
	struct rb_node	*n;

	n = root->rb_node;
	if (!n)
		return NULL;
	while (n->rb_left)
		n = n->rb_left;
	return n;
}
EXPORT_SYMBOL(rb_first);

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struct rb_node *rb_last(const struct rb_root *root)
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{
	struct rb_node	*n;

	n = root->rb_node;
	if (!n)
		return NULL;
	while (n->rb_right)
		n = n->rb_right;
	return n;
}
EXPORT_SYMBOL(rb_last);

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struct rb_node *rb_next(const struct rb_node *node)
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{
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	struct rb_node *parent;

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	if (rb_parent(node) == node)
		return NULL;

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	/* If we have a right-hand child, go down and then left as far
	   as we can. */
	if (node->rb_right) {
		node = node->rb_right; 
		while (node->rb_left)
			node=node->rb_left;
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		return (struct rb_node *)node;
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	}

	/* No right-hand children.  Everything down and left is
	   smaller than us, so any 'next' node must be in the general
	   direction of our parent. Go up the tree; any time the
	   ancestor is a right-hand child of its parent, keep going
	   up. First time it's a left-hand child of its parent, said
	   parent is our 'next' node. */
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	while ((parent = rb_parent(node)) && node == parent->rb_right)
		node = parent;
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	return parent;
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}
EXPORT_SYMBOL(rb_next);

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struct rb_node *rb_prev(const struct rb_node *node)
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{
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	struct rb_node *parent;

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	if (rb_parent(node) == node)
		return NULL;

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	/* If we have a left-hand child, go down and then right as far
	   as we can. */
	if (node->rb_left) {
		node = node->rb_left; 
		while (node->rb_right)
			node=node->rb_right;
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		return (struct rb_node *)node;
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	}

	/* No left-hand children. Go up till we find an ancestor which
	   is a right-hand child of its parent */
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	while ((parent = rb_parent(node)) && node == parent->rb_left)
		node = parent;
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	return parent;
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}
EXPORT_SYMBOL(rb_prev);

void rb_replace_node(struct rb_node *victim, struct rb_node *new,
		     struct rb_root *root)
{
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	struct rb_node *parent = rb_parent(victim);
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	/* Set the surrounding nodes to point to the replacement */
	if (parent) {
		if (victim == parent->rb_left)
			parent->rb_left = new;
		else
			parent->rb_right = new;
	} else {
		root->rb_node = new;
	}
	if (victim->rb_left)
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		rb_set_parent(victim->rb_left, new);
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	if (victim->rb_right)
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		rb_set_parent(victim->rb_right, new);
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	/* Copy the pointers/colour from the victim to the replacement */
	*new = *victim;
}
EXPORT_SYMBOL(rb_replace_node);