analog.c 19.9 KB
Newer Older
L
Linus Torvalds 已提交
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
/*
 *  Copyright (c) 1996-2001 Vojtech Pavlik
 */

/*
 * Analog joystick and gamepad driver for Linux
 */

/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 * Should you need to contact me, the author, you can do so either by
 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 */

#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/bitops.h>
#include <linux/init.h>
#include <linux/input.h>
#include <linux/gameport.h>
T
Tim Schmielau 已提交
37
#include <linux/jiffies.h>
38
#include <linux/timex.h>
L
Linus Torvalds 已提交
39 40 41 42 43 44 45 46 47 48 49 50 51 52

#define DRIVER_DESC	"Analog joystick and gamepad driver"

MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");

/*
 * Option parsing.
 */

#define ANALOG_PORTS		16

static char *js[ANALOG_PORTS];
53
static unsigned int js_nargs;
L
Linus Torvalds 已提交
54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
static int analog_options[ANALOG_PORTS];
module_param_array_named(map, js, charp, &js_nargs, 0);
MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities");

/*
 * Times, feature definitions.
 */

#define ANALOG_RUDDER		0x00004
#define ANALOG_THROTTLE		0x00008
#define ANALOG_AXES_STD		0x0000f
#define ANALOG_BTNS_STD		0x000f0

#define ANALOG_BTNS_CHF		0x00100
#define ANALOG_HAT1_CHF		0x00200
#define ANALOG_HAT2_CHF		0x00400
#define ANALOG_HAT_FCS		0x00800
#define ANALOG_HATS_ALL		0x00e00
#define ANALOG_BTN_TL		0x01000
#define ANALOG_BTN_TR		0x02000
#define ANALOG_BTN_TL2		0x04000
#define ANALOG_BTN_TR2		0x08000
#define ANALOG_BTNS_TLR		0x03000
#define ANALOG_BTNS_TLR2	0x0c000
#define ANALOG_BTNS_GAMEPAD	0x0f000

#define ANALOG_HBTN_CHF		0x10000
#define ANALOG_ANY_CHF		0x10700
#define ANALOG_SAITEK		0x20000
#define ANALOG_EXTENSIONS	0x7ff00
#define ANALOG_GAMEPAD		0x80000

#define ANALOG_MAX_TIME		3	/* 3 ms */
#define ANALOG_LOOP_TIME	2000	/* 2 * loop */
#define ANALOG_SAITEK_DELAY	200	/* 200 us */
#define ANALOG_SAITEK_TIME	2000	/* 2000 us */
#define ANALOG_AXIS_TIME	2	/* 2 * refresh */
#define ANALOG_INIT_RETRIES	8	/* 8 times */
#define ANALOG_FUZZ_BITS	2	/* 2 bit more */
#define ANALOG_FUZZ_MAGIC	36	/* 36 u*ms/loop */

#define ANALOG_MAX_NAME_LENGTH  128
#define ANALOG_MAX_PHYS_LENGTH	32

static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE };
static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR };
static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS };
static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2,
				  BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 };

static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 };

struct analog {
109
	struct input_dev *dev;
L
Linus Torvalds 已提交
110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137
	int mask;
	short *buttons;
	char name[ANALOG_MAX_NAME_LENGTH];
	char phys[ANALOG_MAX_PHYS_LENGTH];
};

struct analog_port {
	struct gameport *gameport;
	struct analog analog[2];
	unsigned char mask;
	char saitek;
	char cooked;
	int bads;
	int reads;
	int speed;
	int loop;
	int fuzz;
	int axes[4];
	int buttons;
	int initial[4];
	int axtime;
};

/*
 * Time macros.
 */

#ifdef __i386__
138 139 140

#include <asm/i8253.h>

L
Linus Torvalds 已提交
141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164
#define GET_TIME(x)	do { if (cpu_has_tsc) rdtscl(x); else x = get_time_pit(); } while (0)
#define DELTA(x,y)	(cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? CLOCK_TICK_RATE / HZ : 0)))
#define TIME_NAME	(cpu_has_tsc?"TSC":"PIT")
static unsigned int get_time_pit(void)
{
        unsigned long flags;
        unsigned int count;

        spin_lock_irqsave(&i8253_lock, flags);
        outb_p(0x00, 0x43);
        count = inb_p(0x40);
        count |= inb_p(0x40) << 8;
        spin_unlock_irqrestore(&i8253_lock, flags);

        return count;
}
#elif defined(__x86_64__)
#define GET_TIME(x)	rdtscl(x)
#define DELTA(x,y)	((y)-(x))
#define TIME_NAME	"TSC"
#elif defined(__alpha__)
#define GET_TIME(x)	do { x = get_cycles(); } while (0)
#define DELTA(x,y)	((y)-(x))
#define TIME_NAME	"PCC"
165 166 167 168
#elif defined(CONFIG_MN10300)
#define GET_TIME(x)	do { x = get_cycles(); } while (0)
#define DELTA(x, y)	((x) - (y))
#define TIME_NAME	"TSC"
L
Linus Torvalds 已提交
169 170 171 172 173 174 175 176 177 178 179 180 181 182 183
#else
#define FAKE_TIME
static unsigned long analog_faketime = 0;
#define GET_TIME(x)     do { x = analog_faketime++; } while(0)
#define DELTA(x,y)	((y)-(x))
#define TIME_NAME	"Unreliable"
#warning Precise timer not defined for this architecture.
#endif

/*
 * analog_decode() decodes analog joystick data and reports input events.
 */

static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons)
{
184
	struct input_dev *dev = analog->dev;
L
Linus Torvalds 已提交
185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346
	int i, j;

	if (analog->mask & ANALOG_HAT_FCS)
		for (i = 0; i < 4; i++)
			if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) {
				buttons |= 1 << (i + 14);
				break;
			}

	for (i = j = 0; i < 6; i++)
		if (analog->mask & (0x10 << i))
			input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1);

	if (analog->mask & ANALOG_HBTN_CHF)
		for (i = 0; i < 4; i++)
			input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1);

	if (analog->mask & ANALOG_BTN_TL)
		input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1));
	if (analog->mask & ANALOG_BTN_TR)
		input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1));
	if (analog->mask & ANALOG_BTN_TL2)
		input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1)));
	if (analog->mask & ANALOG_BTN_TR2)
		input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1)));

	for (i = j = 0; i < 4; i++)
		if (analog->mask & (1 << i))
			input_report_abs(dev, analog_axes[j++], axes[i]);

	for (i = j = 0; i < 3; i++)
		if (analog->mask & analog_exts[i]) {
			input_report_abs(dev, analog_hats[j++],
				((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1));
			input_report_abs(dev, analog_hats[j++],
				((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1));
		}

	input_sync(dev);
}

/*
 * analog_cooked_read() reads analog joystick data.
 */

static int analog_cooked_read(struct analog_port *port)
{
	struct gameport *gameport = port->gameport;
	unsigned int time[4], start, loop, now, loopout, timeout;
	unsigned char data[4], this, last;
	unsigned long flags;
	int i, j;

	loopout = (ANALOG_LOOP_TIME * port->loop) / 1000;
	timeout = ANALOG_MAX_TIME * port->speed;

	local_irq_save(flags);
	gameport_trigger(gameport);
	GET_TIME(now);
	local_irq_restore(flags);

	start = now;
	this = port->mask;
	i = 0;

	do {
		loop = now;
		last = this;

		local_irq_disable();
		this = gameport_read(gameport) & port->mask;
		GET_TIME(now);
		local_irq_restore(flags);

		if ((last ^ this) && (DELTA(loop, now) < loopout)) {
			data[i] = last ^ this;
			time[i] = now;
			i++;
		}

	} while (this && (i < 4) && (DELTA(start, now) < timeout));

	this <<= 4;

	for (--i; i >= 0; i--) {
		this |= data[i];
		for (j = 0; j < 4; j++)
			if (data[i] & (1 << j))
				port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop;
	}

	return -(this != port->mask);
}

static int analog_button_read(struct analog_port *port, char saitek, char chf)
{
	unsigned char u;
	int t = 1, i = 0;
	int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME);

	u = gameport_read(port->gameport);

	if (!chf) {
		port->buttons = (~u >> 4) & 0xf;
		return 0;
	}

	port->buttons = 0;

	while ((~u & 0xf0) && (i < 16) && t) {
		port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf];
		if (!saitek) return 0;
		udelay(ANALOG_SAITEK_DELAY);
		t = strobe;
		gameport_trigger(port->gameport);
		while (((u = gameport_read(port->gameport)) & port->mask) && t) t--;
		i++;
	}

	return -(!t || (i == 16));
}

/*
 * analog_poll() repeatedly polls the Analog joysticks.
 */

static void analog_poll(struct gameport *gameport)
{
	struct analog_port *port = gameport_get_drvdata(gameport);
	int i;

	char saitek = !!(port->analog[0].mask & ANALOG_SAITEK);
	char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF);

	if (port->cooked) {
		port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons);
		if (chf)
			port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0;
		port->reads++;
	} else {
		if (!port->axtime--) {
			port->bads -= analog_cooked_read(port);
			port->bads -= analog_button_read(port, saitek, chf);
			port->reads++;
			port->axtime = ANALOG_AXIS_TIME - 1;
		} else {
			if (!saitek)
				analog_button_read(port, saitek, chf);
		}
	}

	for (i = 0; i < 2; i++)
		if (port->analog[i].mask)
			analog_decode(port->analog + i, port->axes, port->initial, port->buttons);
}

/*
 * analog_open() is a callback from the input open routine.
 */

static int analog_open(struct input_dev *dev)
{
347
	struct analog_port *port = input_get_drvdata(dev);
L
Linus Torvalds 已提交
348 349 350 351 352 353 354 355 356 357 358

	gameport_start_polling(port->gameport);
	return 0;
}

/*
 * analog_close() is a callback from the input close routine.
 */

static void analog_close(struct input_dev *dev)
{
359
	struct analog_port *port = input_get_drvdata(dev);
L
Linus Torvalds 已提交
360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408

	gameport_stop_polling(port->gameport);
}

/*
 * analog_calibrate_timer() calibrates the timer and computes loop
 * and timeout values for a joystick port.
 */

static void analog_calibrate_timer(struct analog_port *port)
{
	struct gameport *gameport = port->gameport;
	unsigned int i, t, tx, t1, t2, t3;
	unsigned long flags;

	local_irq_save(flags);
	GET_TIME(t1);
#ifdef FAKE_TIME
	analog_faketime += 830;
#endif
	mdelay(1);
	GET_TIME(t2);
	GET_TIME(t3);
	local_irq_restore(flags);

	port->speed = DELTA(t1, t2) - DELTA(t2, t3);

	tx = ~0;

	for (i = 0; i < 50; i++) {
		local_irq_save(flags);
		GET_TIME(t1);
		for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); }
		GET_TIME(t3);
		local_irq_restore(flags);
		udelay(i);
		t = DELTA(t1, t2) - DELTA(t2, t3);
		if (t < tx) tx = t;
	}

        port->loop = tx / 50;
}

/*
 * analog_name() constructs a name for an analog joystick.
 */

static void analog_name(struct analog *analog)
{
409 410 411 412
	snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button",
		 hweight8(analog->mask & ANALOG_AXES_STD),
		 hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 +
		 hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4);
L
Linus Torvalds 已提交
413 414

	if (analog->mask & ANALOG_HATS_ALL)
415 416
		snprintf(analog->name, sizeof(analog->name), "%s %d-hat",
			 analog->name, hweight16(analog->mask & ANALOG_HATS_ALL));
L
Linus Torvalds 已提交
417 418

	if (analog->mask & ANALOG_HAT_FCS)
419
		strlcat(analog->name, " FCS", sizeof(analog->name));
L
Linus Torvalds 已提交
420
	if (analog->mask & ANALOG_ANY_CHF)
421 422
		strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF",
			sizeof(analog->name));
L
Linus Torvalds 已提交
423

424 425
	strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick",
		sizeof(analog->name));
L
Linus Torvalds 已提交
426 427 428 429 430 431
}

/*
 * analog_init_device()
 */

432
static int analog_init_device(struct analog_port *port, struct analog *analog, int index)
L
Linus Torvalds 已提交
433
{
434
	struct input_dev *input_dev;
L
Linus Torvalds 已提交
435
	int i, j, t, v, w, x, y, z;
436
	int error;
L
Linus Torvalds 已提交
437 438

	analog_name(analog);
439 440
	snprintf(analog->phys, sizeof(analog->phys),
		 "%s/input%d", port->gameport->phys, index);
L
Linus Torvalds 已提交
441 442
	analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;

443 444 445
	analog->dev = input_dev = input_allocate_device();
	if (!input_dev)
		return -ENOMEM;
L
Linus Torvalds 已提交
446

447 448 449 450 451 452
	input_dev->name = analog->name;
	input_dev->phys = analog->phys;
	input_dev->id.bustype = BUS_GAMEPORT;
	input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG;
	input_dev->id.product = analog->mask >> 4;
	input_dev->id.version = 0x0100;
453
	input_dev->dev.parent = &port->gameport->dev;
L
Linus Torvalds 已提交
454

455 456
	input_set_drvdata(input_dev, port);

457 458
	input_dev->open = analog_open;
	input_dev->close = analog_close;
459

460
	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
L
Linus Torvalds 已提交
461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481

	for (i = j = 0; i < 4; i++)
		if (analog->mask & (1 << i)) {

			t = analog_axes[j];
			x = port->axes[i];
			y = (port->axes[0] + port->axes[1]) >> 1;
			z = y - port->axes[i];
			z = z > 0 ? z : -z;
			v = (x >> 3);
			w = (x >> 3);

			if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3)))
				x = y;

			if (analog->mask & ANALOG_SAITEK) {
				if (i == 2) x = port->axes[i];
				v = x - (x >> 2);
				w = (x >> 4);
			}

482
			input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w);
L
Linus Torvalds 已提交
483 484 485 486 487 488 489
			j++;
		}

	for (i = j = 0; i < 3; i++)
		if (analog->mask & analog_exts[i])
			for (x = 0; x < 2; x++) {
				t = analog_hats[j++];
490
				input_set_abs_params(input_dev, t, -1, 1, 0, 0);
L
Linus Torvalds 已提交
491 492 493 494
			}

	for (i = j = 0; i < 4; i++)
		if (analog->mask & (0x10 << i))
495
			set_bit(analog->buttons[j++], input_dev->keybit);
L
Linus Torvalds 已提交
496 497 498

	if (analog->mask & ANALOG_BTNS_CHF)
		for (i = 0; i < 2; i++)
499
			set_bit(analog->buttons[j++], input_dev->keybit);
L
Linus Torvalds 已提交
500 501 502

	if (analog->mask & ANALOG_HBTN_CHF)
		for (i = 0; i < 4; i++)
503
			set_bit(analog->buttons[j++], input_dev->keybit);
L
Linus Torvalds 已提交
504 505 506

	for (i = 0; i < 4; i++)
		if (analog->mask & (ANALOG_BTN_TL << i))
507
			set_bit(analog_pads[i], input_dev->keybit);
L
Linus Torvalds 已提交
508 509 510

	analog_decode(analog, port->axes, port->initial, port->buttons);

511 512 513 514 515
	error = input_register_device(analog->dev);
	if (error) {
		input_free_device(analog->dev);
		return error;
	}
L
Linus Torvalds 已提交
516

517
	return 0;
L
Linus Torvalds 已提交
518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653
}

/*
 * analog_init_devices() sets up device-specific values and registers the input devices.
 */

static int analog_init_masks(struct analog_port *port)
{
	int i;
	struct analog *analog = port->analog;
	int max[4];

	if (!port->mask)
		return -1;

	if ((port->mask & 3) != 3 && port->mask != 0xc) {
		printk(KERN_WARNING "analog.c: Unknown joystick device found  "
			"(data=%#x, %s), probably not analog joystick.\n",
			port->mask, port->gameport->phys);
		return -1;
	}


	i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */

	analog[0].mask = i & 0xfffff;

	analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD)
			| port->mask | ((port->mask << 8) & ANALOG_HAT_FCS)
			| ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2);

	analog[0].mask &= ~(ANALOG_HAT2_CHF)
			| ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF);

	analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2)
			| ((~analog[0].mask & ANALOG_HAT_FCS) >> 8)
			| ((~analog[0].mask & ANALOG_HAT_FCS) << 2)
			| ((~analog[0].mask & ANALOG_HAT_FCS) << 4);

	analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER)
			| (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10)
			&  ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12));

	analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000);

	analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD
			: (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD);

	if (port->cooked) {

		for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1;

		if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1;
		if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1;
		if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1;
		if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1;
		if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1;

		gameport_calibrate(port->gameport, port->axes, max);
	}

	for (i = 0; i < 4; i++)
		port->initial[i] = port->axes[i];

	return -!(analog[0].mask || analog[1].mask);
}

static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port)
{
	int i, t, u, v;

	port->gameport = gameport;

	gameport_set_drvdata(gameport, port);

	if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {

		analog_calibrate_timer(port);

		gameport_trigger(gameport);
		t = gameport_read(gameport);
		msleep(ANALOG_MAX_TIME);
		port->mask = (gameport_read(gameport) ^ t) & t & 0xf;
		port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS;

		for (i = 0; i < ANALOG_INIT_RETRIES; i++) {
			if (!analog_cooked_read(port))
				break;
			msleep(ANALOG_MAX_TIME);
		}

		u = v = 0;

		msleep(ANALOG_MAX_TIME);
		t = gameport_time(gameport, ANALOG_MAX_TIME * 1000);
		gameport_trigger(gameport);
		while ((gameport_read(port->gameport) & port->mask) && (u < t))
			u++;
		udelay(ANALOG_SAITEK_DELAY);
		t = gameport_time(gameport, ANALOG_SAITEK_TIME);
		gameport_trigger(gameport);
		while ((gameport_read(port->gameport) & port->mask) && (v < t))
			v++;

		if (v < (u >> 1)) { /* FIXME - more than one port */
			analog_options[0] |= /* FIXME - more than one port */
				ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF;
			return 0;
		}

		gameport_close(gameport);
	}

	if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {

		for (i = 0; i < ANALOG_INIT_RETRIES; i++)
			if (!gameport_cooked_read(gameport, port->axes, &port->buttons))
				break;
		for (i = 0; i < 4; i++)
			if (port->axes[i] != -1)
				port->mask |= 1 << i;

		port->fuzz = gameport->fuzz;
		port->cooked = 1;
		return 0;
	}

	return gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
}

static int analog_connect(struct gameport *gameport, struct gameport_driver *drv)
{
	struct analog_port *port;
	int i;
	int err;

654
	if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL)))
L
Linus Torvalds 已提交
655 656 657
		return - ENOMEM;

	err = analog_init_port(gameport, drv, port);
658 659
	if (err)
		goto fail1;
L
Linus Torvalds 已提交
660 661

	err = analog_init_masks(port);
662 663
	if (err)
		goto fail2;
L
Linus Torvalds 已提交
664 665 666 667 668

	gameport_set_poll_handler(gameport, analog_poll);
	gameport_set_poll_interval(gameport, 10);

	for (i = 0; i < 2; i++)
669 670 671 672 673
		if (port->analog[i].mask) {
			err = analog_init_device(port, port->analog + i, i);
			if (err)
				goto fail3;
		}
L
Linus Torvalds 已提交
674 675

	return 0;
676 677

 fail3: while (--i >= 0)
678 679
		if (port->analog[i].mask)
			input_unregister_device(port->analog[i].dev);
680 681 682 683
 fail2:	gameport_close(gameport);
 fail1:	gameport_set_drvdata(gameport, NULL);
	kfree(port);
	return err;
L
Linus Torvalds 已提交
684 685 686 687 688
}

static void analog_disconnect(struct gameport *gameport)
{
	struct analog_port *port = gameport_get_drvdata(gameport);
689
	int i;
L
Linus Torvalds 已提交
690 691 692

	for (i = 0; i < 2; i++)
		if (port->analog[i].mask)
693
			input_unregister_device(port->analog[i].dev);
L
Linus Torvalds 已提交
694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763
	gameport_close(gameport);
	gameport_set_drvdata(gameport, NULL);
	printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n",
		port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0,
		port->gameport->phys);
	kfree(port);
}

struct analog_types {
	char *name;
	int value;
};

static struct analog_types analog_types[] = {
	{ "none",	0x00000000 },
	{ "auto",	0x000000ff },
	{ "2btn",	0x0000003f },
	{ "y-joy",	0x0cc00033 },
	{ "y-pad",	0x8cc80033 },
	{ "fcs",	0x000008f7 },
	{ "chf",	0x000002ff },
	{ "fullchf",	0x000007ff },
	{ "gamepad",	0x000830f3 },
	{ "gamepad8",	0x0008f0f3 },
	{ NULL, 0 }
};

static void analog_parse_options(void)
{
	int i, j;
	char *end;

	for (i = 0; i < js_nargs; i++) {

		for (j = 0; analog_types[j].name; j++)
			if (!strcmp(analog_types[j].name, js[i])) {
				analog_options[i] = analog_types[j].value;
				break;
			}
		if (analog_types[j].name) continue;

		analog_options[i] = simple_strtoul(js[i], &end, 0);
		if (end != js[i]) continue;

		analog_options[i] = 0xff;
		if (!strlen(js[i])) continue;

		printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]);
	}

	for (; i < ANALOG_PORTS; i++)
		analog_options[i] = 0xff;
}

/*
 * The gameport device structure.
 */

static struct gameport_driver analog_drv = {
	.driver		= {
		.name	= "analog",
	},
	.description	= DRIVER_DESC,
	.connect	= analog_connect,
	.disconnect	= analog_disconnect,
};

static int __init analog_init(void)
{
	analog_parse_options();
764
	return gameport_register_driver(&analog_drv);
L
Linus Torvalds 已提交
765 766 767 768 769 770 771 772 773
}

static void __exit analog_exit(void)
{
	gameport_unregister_driver(&analog_drv);
}

module_init(analog_init);
module_exit(analog_exit);