- 07 2月, 2015 1 次提交
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由 Peter Maydell 提交于
Expand out STATUS_PARAM wherever it is used and delete the definition. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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- 30 1月, 2015 1 次提交
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由 Peter Maydell 提交于
The code in the softfloat source files is under a mixture of licenses: the original code and many changes from QEMU contributors are under the base SoftFloat-2a license; changes from Stefan Weil and RedHat employees are GPLv2-or-later; changes from Fabrice Bellard are under the BSD license. Clarify this in the comments at the top of each affected source file, including a statement about the assumed licensing for future contributions, so we don't need to remember to ask patch submitters explicitly to pick a license. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Acked-by: NAndreas Färber <afaerber@suse.de> Acked-by: NAurelien Jarno <aurelien@aurel32.net> Acked-by: NAvi Kivity <avi.kivity@gmail.com> Acked-by: NBen Taylor <bentaylor.solx86@gmail.com> Acked-by: NBlue Swirl <blauwirbel@gmail.com> Acked-by: NChristophe Lyon <christophe.lyon@st.com> Acked-by: NFabrice Bellard <fabrice@bellard.org> Acked-by: NGuan Xuetao <gxt@mprc.pku.edu.cn> Acked-by: NJuan Quintela <quintela@redhat.com> Acked-by: NMax Filippov <jcmvbkbc@gmail.com> Acked-by: NPaul Brook <paul@codesourcery.com> Acked-by: NPaolo Bonzini <pbonzini@redhat.com> Acked-by: NPeter Maydell <peter.maydell@linaro.org> Acked-by: NRichard Henderson <rth@twiddle.net> Acked-by: NRichard Sandiford <rdsandiford@googlemail.com> Acked-by: NStefan Weil <sw@weilnetz.de> Reviewed-by: NPaolo Bonzini <pbonzini@redhat.com> Message-id: 1421073508-23909-5-git-send-email-peter.maydell@linaro.org
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- 29 1月, 2015 2 次提交
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由 Peter Maydell 提交于
Revert the remaining portions of commits 75d62a58 and 3430b0be which are under a SoftFloat-2b license, ie the functions uint64_to_float32() and uint64_to_float64(). (The float64_to_uint64() and float64_to_uint64_round_to_zero() functions were completely rewritten in commits fb3ea83a and 0a87a310 so can stay.) Reimplement from scratch the uint64_to_float64() and uint64_to_float32() conversion functions. [This is a mechanical squashing together of two separate "revert" and "reimplement" patches.] Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NPaolo Bonzini <pbonzini@redhat.com> Message-id: 1421073508-23909-3-git-send-email-peter.maydell@linaro.org
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由 Peter Maydell 提交于
This commit applies the changes to master which correspond to replacing commit 158142c2 with a set of changes made by: * taking the SoftFloat-2a release * mechanically transforming the block comment style * reapplying Fabrice's original changes from 158142c2 This commit was created by: diff -u 158142c2 import-sf-2a patch -p1 --fuzz 10 <../relicense-patch.txt (where import-sf-2a is the branch resulting from the changes above). Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NPaolo Bonzini <pbonzini@redhat.com> Message-id: 1421073508-23909-2-git-send-email-peter.maydell@linaro.org
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- 14 10月, 2014 1 次提交
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由 Leon Alrae 提交于
Add abs argument to the existing softfloat minmax() function and define new float{32,64}_{min,max}nummag functions. minnummag(x,y) returns x if |x| < |y|, returns y if |y| < |x|, otherwise minnum(x,y) maxnummag(x,y) returns x if |x| > |y|, returns y if |y| > |x|, otherwise maxnum(x,y) Signed-off-by: NLeon Alrae <leon.alrae@imgtec.com> Reviewed-by: NAurelien Jarno <aurelien@aurel32.net>
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- 23 6月, 2014 1 次提交
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由 Luiz Capitulino 提交于
This commit expands all uses of the INLINE macro and drop it. The reason for this is to avoid clashes with external libraries with bad name conventions and also because renaming keywords is not a good practice. PS: I'm fine with this change to be licensed under softfloat-2a or softfloat-2b. Signed-off-by: NLuiz Capitulino <lcapitulino@redhat.com>
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- 08 4月, 2014 1 次提交
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由 Tom Musta 提交于
This change adds the float32_to_uint64_round_to_zero function to the softfloat library. This function fills out the complement of float32 to INT round-to-zero conversion rountines, where INT is {int32_t, uint32_t, int64_t, uint64_t}. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Tested-by: NTom Musta <tommusta@gmail.com> Reviewed-by: NPeter Maydell <peter.maydell@linaro.org> Signed-off-by: NAlexander Graf <agraf@suse.de>
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- 18 3月, 2014 1 次提交
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由 Alex Bennée 提交于
I need these available outside of softfloat for some of the reciprocal processing in aarch64 helper functions. Signed-off-by: NAlex Bennée <alex.bennee@linaro.org> Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net> Message-id: 1394822294-14837-20-git-send-email-peter.maydell@linaro.org
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- 20 2月, 2014 1 次提交
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由 Peter Maydell 提交于
The ARMv8 instruction set includes a fused floating point reciprocal square root step instruction which demands an "(x * y + z) / 2" fused operation. Support this by adding a flag to the softfloat muladd operations which requests that the result is halved before rounding. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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- 09 1月, 2014 15 次提交
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由 Peter Maydell 提交于
IEEE754-2008 specifies a new rounding mode: "roundTiesToAway: the floating-point number nearest to the infinitely precise result shall be delivered; if the two nearest floating-point numbers bracketing an unrepresentable infinitely precise result are equally near, the one with larger magnitude shall be delivered." Implement this new mode (it is needed for ARM). The general principle is that the required code is exactly like the ties-to-even code, except that we do not need to do the "in case of exact tie clear LSB to round-to-even", because the rounding operation naturally causes the exact tie to round up in magnitude. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Refactor the code in various functions which calculates rounding increments given the current rounding mode, so that instead of a set of nested if statements we have a simple switch statement. This will give us a clean place to add the case for the new tiesAway rounding mode. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Add the conversion functions float16_to_float64() and float64_to_float16(), which will be needed for the ARM A64 instruction set. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
In preparation for adding conversions between float16 and float64, factor out code currently done inline in the float16<=>float32 conversion functions into functions RoundAndPackFloat16 and NormalizeFloat16Subnormal along the lines of the existing versions for the other float types. Note that we change the handling of zExp from the inline code to match the API of the other RoundAndPackFloat functions; however we leave the positioning of the binary point between bits 22 and 23 rather than shifting it up to the high end of the word. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Tidy up the get/set accessors for the fp state to add missing ones and make them all inline in softfloat.h rather than some inline and some not. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The float64_to_uint32_round_to_zero routine is incorrect. For example, the following test pattern: 425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38 will erroneously set the inexact flag. This patch re-implements the routine to use the float64_to_uint64_round_to_zero routine. If saturation occurs we ignore any flags set by the conversion function and raise only Invalid. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Message-id: 1387397961-4894-6-git-send-email-tommusta@gmail.com Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The float64_to_uint32 has several flaws: - for numbers between 2**32 and 2**64, the inexact exception flag may get incorrectly set. In this case, only the invalid flag should be set. test pattern: 425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38 - for numbers between 2**63 and 2**64, incorrect results may be produced: test pattern: 43EAAF73F1F0B8BD / 0x1.aaf73f1f0b8bdp+63 This patch re-implements float64_to_uint32 to re-use the float64_to_uint64 routine (instead of float64_to_int64). For the saturation case, we ignore any flags which the conversion routine has set and raise only the invalid flag. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Message-id: 1387397961-4894-5-git-send-email-tommusta@gmail.com Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The float64_to_uint64_round_to_zero routine is incorrect. For example, the following test pattern: 46697351FF4AEC29 / 0x1.97351ff4aec29p+103 currently produces 8000000000000000 instead of FFFFFFFFFFFFFFFF. This patch re-implements the routine to temporarily force the rounding mode and use the float64_to_uint64 routine. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Message-id: 1387397961-4894-4-git-send-email-tommusta@gmail.com Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
This patch adds the float32_to_uint64() routine, which converts a 32-bit floating point number to an unsigned 64 bit number. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Reviewed-by: NPeter Maydell <peter.maydell@linaro.org> [PMM: removed harmless but silly int64_t casts] Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
If the input to float*_scalbn() is denormal then it represents a number 0.[mantissabits] * 2^(1-exponentbias) (and the actual exponent field is all zeroes). This means that when we convert it to our unpacked encoding the unpacked exponent must be one greater than for a normal number, which represents 1.[mantissabits] * 2^(e-exponentbias) for an exponent field e. This meant we were giving answers too small by a factor of 2 for all denormal inputs. Note that the float-to-int routines also have this behaviour of not adjusting the exponent for denormals; however there it is harmless because denormals will all convert to integer zero anyway. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NAurelien Jarno <aurelien@aurel32.net> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
We implement a number of float-to-integer conversions using conversion to an integer type with a wider range and then a check against the narrower range we are actually converting to. If we find the result to be out of range we correctly raise the Invalid exception, but we must also suppress other exceptions which might have been raised by the conversion function we called. This won't throw away exceptions we should have preserved, because for the 'core' exception flags the IEEE spec mandates that the only valid combinations of exception that can be raised by a single operation are Inexact + Overflow and Inexact + Underflow. For the non-IEEE softfloat flag for input denormals, we can guarantee that that flag won't have been set for out of range float-to-int conversions because a squashed denormal by definition goes to plus or minus zero, which is always in range after conversion to integer zero. This bug has been fixed for some of the float-to-int conversion routines by previous patches; fix it for the remaining functions as well, so that they all restore the pre-conversion status flags prior to raising Invalid. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NAurelien Jarno <aurelien@aurel32.net> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The comment preceding the float64_to_uint64 routine suggests that the implementation is broken. And this is, indeed, the case. This patch properly implements the conversion of a 64-bit floating point number to an unsigned, 64 bit integer. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Reviewed-by: NPeter Maydell <peter.maydell@linaro.org> Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Currently the int-to-float functions take types which are specified as "at least X bits wide", rather than "exactly X bits wide". This is confusing and unhelpful since it means that the callers have to include an explicit cast to [u]intXX_t to ensure the correct behaviour. Fix them all to take the exactly-X-bits-wide types instead. Note that this doesn't change behaviour at all since at the moment we happen to define the 'int32' and 'uint32' types as exactly 32 bits wide, and the 'int64' and 'uint64' types as exactly 64 bits wide. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Will Newton 提交于
ARMv8 requires support for converting 32 and 64bit floating point values to signed and unsigned 16bit integers. Signed-off-by: NWill Newton <will.newton@linaro.org> [PMM: updated not to incorrectly set Inexact for Invalid inputs] Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Our float32 to float16 conversion routine was generating the correct numerical answers, but not always setting the right set of exception flags. Fix this, mostly by rearranging the code to more closely resemble RoundAndPackFloat*, and in particular: * non-IEEE halfprec always raises Invalid for input NaNs * we need to check for the overflow case before underflow * we weren't getting the tininess-detected-after-rounding case correct (somewhat academic since only ARM uses halfprec and it is always tininess-detected-before-rounding) * non-IEEE halfprec overflow raises only Invalid, not Invalid + Inexact * we weren't setting Inexact when we should Also add some clarifying comments about what the code is doing. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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- 08 1月, 2014 15 次提交
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由 Peter Maydell 提交于
IEEE754-2008 specifies a new rounding mode: "roundTiesToAway: the floating-point number nearest to the infinitely precise result shall be delivered; if the two nearest floating-point numbers bracketing an unrepresentable infinitely precise result are equally near, the one with larger magnitude shall be delivered." Implement this new mode (it is needed for ARM). The general principle is that the required code is exactly like the ties-to-even code, except that we do not need to do the "in case of exact tie clear LSB to round-to-even", because the rounding operation naturally causes the exact tie to round up in magnitude. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Refactor the code in various functions which calculates rounding increments given the current rounding mode, so that instead of a set of nested if statements we have a simple switch statement. This will give us a clean place to add the case for the new tiesAway rounding mode. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Add the conversion functions float16_to_float64() and float64_to_float16(), which will be needed for the ARM A64 instruction set. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
In preparation for adding conversions between float16 and float64, factor out code currently done inline in the float16<=>float32 conversion functions into functions RoundAndPackFloat16 and NormalizeFloat16Subnormal along the lines of the existing versions for the other float types. Note that we change the handling of zExp from the inline code to match the API of the other RoundAndPackFloat functions; however we leave the positioning of the binary point between bits 22 and 23 rather than shifting it up to the high end of the word. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Tidy up the get/set accessors for the fp state to add missing ones and make them all inline in softfloat.h rather than some inline and some not. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The float64_to_uint32_round_to_zero routine is incorrect. For example, the following test pattern: 425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38 will erroneously set the inexact flag. This patch re-implements the routine to use the float64_to_uint64_round_to_zero routine. If saturation occurs we ignore any flags set by the conversion function and raise only Invalid. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Message-id: 1387397961-4894-6-git-send-email-tommusta@gmail.com Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The float64_to_uint32 has several flaws: - for numbers between 2**32 and 2**64, the inexact exception flag may get incorrectly set. In this case, only the invalid flag should be set. test pattern: 425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38 - for numbers between 2**63 and 2**64, incorrect results may be produced: test pattern: 43EAAF73F1F0B8BD / 0x1.aaf73f1f0b8bdp+63 This patch re-implements float64_to_uint32 to re-use the float64_to_uint64 routine (instead of float64_to_int64). For the saturation case, we ignore any flags which the conversion routine has set and raise only the invalid flag. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Message-id: 1387397961-4894-5-git-send-email-tommusta@gmail.com Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The float64_to_uint64_round_to_zero routine is incorrect. For example, the following test pattern: 46697351FF4AEC29 / 0x1.97351ff4aec29p+103 currently produces 8000000000000000 instead of FFFFFFFFFFFFFFFF. This patch re-implements the routine to temporarily force the rounding mode and use the float64_to_uint64 routine. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Message-id: 1387397961-4894-4-git-send-email-tommusta@gmail.com Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
This patch adds the float32_to_uint64() routine, which converts a 32-bit floating point number to an unsigned 64 bit number. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Reviewed-by: NPeter Maydell <peter.maydell@linaro.org> [PMM: removed harmless but silly int64_t casts] Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
If the input to float*_scalbn() is denormal then it represents a number 0.[mantissabits] * 2^(1-exponentbias) (and the actual exponent field is all zeroes). This means that when we convert it to our unpacked encoding the unpacked exponent must be one greater than for a normal number, which represents 1.[mantissabits] * 2^(e-exponentbias) for an exponent field e. This meant we were giving answers too small by a factor of 2 for all denormal inputs. Note that the float-to-int routines also have this behaviour of not adjusting the exponent for denormals; however there it is harmless because denormals will all convert to integer zero anyway. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NAurelien Jarno <aurelien@aurel32.net> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
We implement a number of float-to-integer conversions using conversion to an integer type with a wider range and then a check against the narrower range we are actually converting to. If we find the result to be out of range we correctly raise the Invalid exception, but we must also suppress other exceptions which might have been raised by the conversion function we called. This won't throw away exceptions we should have preserved, because for the 'core' exception flags the IEEE spec mandates that the only valid combinations of exception that can be raised by a single operation are Inexact + Overflow and Inexact + Underflow. For the non-IEEE softfloat flag for input denormals, we can guarantee that that flag won't have been set for out of range float-to-int conversions because a squashed denormal by definition goes to plus or minus zero, which is always in range after conversion to integer zero. This bug has been fixed for some of the float-to-int conversion routines by previous patches; fix it for the remaining functions as well, so that they all restore the pre-conversion status flags prior to raising Invalid. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NAurelien Jarno <aurelien@aurel32.net> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Tom Musta 提交于
The comment preceding the float64_to_uint64 routine suggests that the implementation is broken. And this is, indeed, the case. This patch properly implements the conversion of a 64-bit floating point number to an unsigned, 64 bit integer. This contribution can be licensed under either the softfloat-2a or -2b license. Signed-off-by: NTom Musta <tommusta@gmail.com> Reviewed-by: NPeter Maydell <peter.maydell@linaro.org> Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Currently the int-to-float functions take types which are specified as "at least X bits wide", rather than "exactly X bits wide". This is confusing and unhelpful since it means that the callers have to include an explicit cast to [u]intXX_t to ensure the correct behaviour. Fix them all to take the exactly-X-bits-wide types instead. Note that this doesn't change behaviour at all since at the moment we happen to define the 'int32' and 'uint32' types as exactly 32 bits wide, and the 'int64' and 'uint64' types as exactly 64 bits wide. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Will Newton 提交于
ARMv8 requires support for converting 32 and 64bit floating point values to signed and unsigned 16bit integers. Signed-off-by: NWill Newton <will.newton@linaro.org> [PMM: updated not to incorrectly set Inexact for Invalid inputs] Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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由 Peter Maydell 提交于
Our float32 to float16 conversion routine was generating the correct numerical answers, but not always setting the right set of exception flags. Fix this, mostly by rearranging the code to more closely resemble RoundAndPackFloat*, and in particular: * non-IEEE halfprec always raises Invalid for input NaNs * we need to check for the overflow case before underflow * we weren't getting the tininess-detected-after-rounding case correct (somewhat academic since only ARM uses halfprec and it is always tininess-detected-before-rounding) * non-IEEE halfprec overflow raises only Invalid, not Invalid + Inexact * we weren't setting Inexact when we should Also add some clarifying comments about what the code is doing. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <rth@twiddle.net>
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- 10 12月, 2013 1 次提交
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由 Will Newton 提交于
Add floatnn_minnum() and floatnn_maxnum() functions which are equivalent to the minNum() and maxNum() functions from IEEE 754-2008. They are similar to min() and max() but differ in the handling of QNaN arguments. Signed-off-by: NWill Newton <will.newton@linaro.org> Message-id: 1386158099-9239-5-git-send-email-will.newton@linaro.org Signed-off-by: NPeter Maydell <peter.maydell@linaro.org>
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