- 12 5月, 2017 2 次提交
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由 Gerd Hoffmann 提交于
When running on gtk we need X11 platform not mesa platform. Create separate functions for mesa and x11 so we can keep the egl #ifdef mess local to egl-helpers.c Fixes: 0ea1523fSigned-off-by: NGerd Hoffmann <kraxel@redhat.com> Message-id: 20170505104101.30589-4-kraxel@redhat.com
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由 Gerd Hoffmann 提交于
Leftover from the early opengl days. Unused now, so delete the dead code. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NPhilippe Mathieu-Daudé <f4bug@amsat.org> Reviewed-by: NMarc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20170505104101.30589-3-kraxel@redhat.com
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- 20 2月, 2017 1 次提交
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由 Marc-André Lureau 提交于
When multiple GPU are available, picking the first one isn't always the best choice. Learn to specify a device rendernode. Signed-off-by: NMarc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20170212112118.16044-1-marcandre.lureau@redhat.com Signed-off-by: NGerd Hoffmann <kraxel@redhat.com>
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- 23 2月, 2016 1 次提交
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由 Gerd Hoffmann 提交于
Adds helpers to open a drm render node and create a opengl context for it. Also add a helper to export a texture as dma-buf. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMarc-André Lureau <marcandre.lureau@redhat.com>
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- 03 2月, 2016 1 次提交
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由 Gerd Hoffmann 提交于
Drop leftover prototype which sneaked in by mistake Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMarc-André Lureau <marcandre.lureau@redhat.com>
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- 29 5月, 2015 1 次提交
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由 Gerd Hoffmann 提交于
Add helper functions to initialize OpenGL using egl. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMax Reitz <mreitz@redhat.com>
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