- 17 10月, 2017 1 次提交
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由 Gerd Hoffmann 提交于
With the upcoming dmabuf support in qemu there will be more users of the shaders than just console-gl.c. So rename ConsoleGLState to QemuGLShader, rename some functions too, move code from console-gl.c to shaders.c. No functional change. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-3-kraxel@redhat.com
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- 29 9月, 2017 1 次提交
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由 Gerd Hoffmann 提交于
Rename the functions to to say "setup" instead of "create" because they support being called multiple times on the same egl framebuffer. Properly delete unused textures, update function interfaces to support this. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Message-id: 20170927115031.12063-1-kraxel@redhat.com
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- 21 6月, 2017 1 次提交
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由 Gerd Hoffmann 提交于
Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Message-id: 20170614084149.31314-4-kraxel@redhat.com
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- 27 2月, 2017 2 次提交
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由 Gerd Hoffmann 提交于
Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMarc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1487669841-13668-6-git-send-email-kraxel@redhat.com
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由 Gerd Hoffmann 提交于
We'll add a variant which accepts dmabufs soon. Change the name so we can easily disturgish the two variants. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMarc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
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- 06 7月, 2016 1 次提交
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由 Marc-André Lureau 提交于
Spice client needs the whole GL texture dimension to be able to show a scanout with a monitor offset (different than +0+0). Furthermore, this fixes a crash when calling surface_{width,height}() after dpy_gfx_replace_surface(con, NULL) was called in virgl_cmd_set_scanout() Signed-off-by: NMarc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com Signed-off-by: NGerd Hoffmann <kraxel@redhat.com>
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- 05 2月, 2016 1 次提交
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由 Peter Maydell 提交于
Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
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- 08 1月, 2016 1 次提交
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由 Gerd Hoffmann 提交于
This allows virtio-gpu to render in 3d mode. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMax Reitz <mreitz@redhat.com>
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- 05 5月, 2015 1 次提交
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由 Gerd Hoffmann 提交于
Add new sdl2-gl.c file, with display rendering functions using opengl. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMax Reitz <mreitz@redhat.com>
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