1. 12 5月, 2009 2 次提交
    • P
      Push AUD_init down to devices · 22d83b14
      Paul Brook 提交于
      Now we can safely call AUD_init multiple times we can push it down to
      individual audio devices, rather than having to pass it from the board
      init.
      Signed-off-by: NPaul Brook <paul@codesourcery.com>
      22d83b14
    • P
      Make AUD_init failure fatal · 0d9acba8
      Paul Brook 提交于
      Failure to initialize the audio subsystem is not handled consistently.
      Where it is handled it has guest visible effects, which is wrong.
      We already have a "nosound" audio driver as a last resort, so trying to
      proceed without an audio backend seems pointless.
      
      Also protect against multiple calls to AUD_init so that this can be
      pushed down into individual devices.
      Signed-off-by: NPaul Brook <paul@codesourcery.com>
      0d9acba8
  2. 12 4月, 2009 1 次提交
  3. 11 4月, 2009 1 次提交
  4. 10 4月, 2009 3 次提交
  5. 29 3月, 2009 1 次提交
  6. 08 2月, 2009 1 次提交
  7. 25 1月, 2009 1 次提交
  8. 24 1月, 2009 1 次提交
  9. 18 1月, 2009 2 次提交
  10. 17 1月, 2009 1 次提交
    • A
      graphical_console_init change (Stefano Stabellini) · 3023f332
      aliguori 提交于
      Patch 5/7
      
      This patch changes the graphical_console_init function to return an
      allocated DisplayState instead of a QEMUConsole.
      
      This patch contains just the graphical_console_init change and few other
      modifications mainly in console.c and vl.c.
      It was necessary to move the display frontends (e.g. sdl and vnc)
      initialization after machine->init in vl.c.
      
      This patch does *not* include any required changes to any device, these
      changes come with the following patches.
      
      Patch 6/7
      
      This patch changes the QEMUMachine init functions not to take a
      DisplayState as an argument because is not needed any more;
      
      In few places the graphic hardware initialization function was called
      only if DisplayState was not NULL, now they are always called.
      Apart from these cases, the rest are all mechanical substitutions.
      
      Patch 7/7
      
      This patch updates the graphic device code to use the new
      graphical_console_init function.
      
      As for the previous patch, in few places graphical_console_init was called
      only if DisplayState was not NULL, now it is always called.
      Apart from these cases, the rest are all mechanical substitutions.
      Signed-off-by: NStefano Stabellini <stefano.stabellini@eu.citrix.com>
      Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
      
      
      
      git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
      3023f332
  11. 14 1月, 2009 1 次提交
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  28. 05 1月, 2008 1 次提交
  29. 02 12月, 2007 1 次提交
  30. 26 11月, 2007 1 次提交
  31. 18 11月, 2007 3 次提交
  32. 10 11月, 2007 2 次提交