- 24 8月, 2018 6 次提交
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由 Peter Maydell 提交于
The raspi framebuffir in bcm2835_fb supports the definition of a virtual "viewport", which is smaller than the full physical framebuffer size and at an adjustable offset within it. Only the viewport area is sent to the screen. This allows the guest to do things like double buffering, or scrolling by adjusting the viewport origin. Currently QEMU doesn't implement this at all. Add support for this feature: * the property mailbox code needs to distinguish the virtual width/height from the physical width/height * the framebuffer code needs to do something with the virtual width/height/origin information Note that the wiki documentation on the semantics of the virtual and physical height and width has it the wrong way around -- the virtual size is the size of the allocated buffer, and the physical size is the size of the display, so the virtual size is always the same as or larger than the physical. If the viewport size is set smaller than the physical screen size, we ignore the viewport settings completely and just display the physical screen area. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <richard.henderson@linaro.org> Message-id: 20180814144436.679-7-peter.maydell@linaro.org
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由 Peter Maydell 提交于
Abstract out the calculation of the pitch and size of the framebuffer into functions that operate on the BCM2835FBConfig struct -- these are about to get a little more complicated when we add support for virtual and physical sizes differing. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <richard.henderson@linaro.org> Message-id: 20180814144436.679-6-peter.maydell@linaro.org
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由 Peter Maydell 提交于
The bcm2835_fb's initial resolution and other parameters are set via QOM properties. We should reset to those initial values on device reset, which means we need to save the QOM property values somewhere that they are not overwritten by guest changes to the framebuffer configuration. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <richard.henderson@linaro.org> Message-id: 20180814144436.679-5-peter.maydell@linaro.org
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由 Peter Maydell 提交于
The BCM2835FBState struct has a 'pitch' field which is a cached copy of xres * (bpp >> 3), and a 'size' field which is a cached copy of pitch * yres. However we don't actually do anything with these fields; delete them. We retain the now-unused slots in the VMState struct for migration compatibility. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <richard.henderson@linaro.org> Message-id: 20180814144436.679-4-peter.maydell@linaro.org
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由 Peter Maydell 提交于
Refactor the fb property setting code so that rather than using a set of pointers to local variables to track whether a config value has been updated in the current mbox and if so what its new value is, we just copy all the current settings of the fb at the start, and then update that copy as we go along, before asking the fb to switch to it at the end. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <richard.henderson@linaro.org> Message-id: 20180814144436.679-3-peter.maydell@linaro.org
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由 Peter Maydell 提交于
The handling of framebuffer properties in the bcm2835_property code is a bit clumsy, because for each of the many fb related properties we try to track the value we're about to set and whether we're going to be setting a value, and then we hand all the new values off to the framebuffer via a function which takes them all as separate arguments. It would be simpler if the property code could easily copy all the framebuffer's current settings, update them with the new specified values and then ask the framebuffer to switch to the new set. As the first part of this refactoring, pull all the fb config settings fields in BCM2835FBState out into their own struct. Signed-off-by: NPeter Maydell <peter.maydell@linaro.org> Reviewed-by: NRichard Henderson <richard.henderson@linaro.org> Message-id: 20180814144436.679-2-peter.maydell@linaro.org
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- 02 6月, 2018 1 次提交
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由 Michael S. Tsirkin 提交于
When pulling in headers that are in the same directory as the C file (as opposed to one in include/), we should use its relative path, without a directory. Signed-off-by: NMichael S. Tsirkin <mst@redhat.com> Reviewed-by: NPhilippe Mathieu-Daudé <f4bug@amsat.org> Tested-by: NPhilippe Mathieu-Daudé <f4bug@amsat.org>
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- 19 5月, 2016 1 次提交
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由 Paolo Bonzini 提交于
Move the inclusion out of hw/hw.h, most files do not need it. Signed-off-by: NPaolo Bonzini <pbonzini@redhat.com>
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- 23 3月, 2016 1 次提交
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由 Markus Armbruster 提交于
Commit 57cb38b3 included qapi/error.h into qemu/osdep.h to get the Error typedef. Since then, we've moved to include qemu/osdep.h everywhere. Its file comment explains: "To avoid getting into possible circular include dependencies, this file should not include any other QEMU headers, with the exceptions of config-host.h, compiler.h, os-posix.h and os-win32.h, all of which are doing a similar job to this file and are under similar constraints." qapi/error.h doesn't do a similar job, and it doesn't adhere to similar constraints: it includes qapi-types.h. That's in excess of 100KiB of crap most .c files don't actually need. Add the typedef to qemu/typedefs.h, and include that instead of qapi/error.h. Include qapi/error.h in .c files that need it and don't get it now. Include qapi-types.h in qom/object.h for uint16List. Update scripts/clean-includes accordingly. Update it further to match reality: replace config.h by config-target.h, add sysemu/os-posix.h, sysemu/os-win32.h. Update the list of includes in the qemu/osdep.h comment quoted above similarly. This reduces the number of objects depending on qapi/error.h from "all of them" to less than a third. Unfortunately, the number depending on qapi-types.h shrinks only a little. More work is needed for that one. Signed-off-by: NMarkus Armbruster <armbru@redhat.com> [Fix compilation without the spice devel packages. - Paolo] Signed-off-by: NPaolo Bonzini <pbonzini@redhat.com>
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- 17 3月, 2016 1 次提交
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由 Grégory ESTRADE 提交于
The framebuffer occupies the upper portion of memory (64MiB by default), but it can only be controlled/configured via a system mailbox or property channel (to be added by a subsequent patch). Signed-off-by: NGrégory ESTRADE <gregory.estrade@gmail.com> Reviewed-by: NPeter Maydell <peter.maydell@linaro.org> Signed-off-by: NAndrew Baumann <Andrew.Baumann@microsoft.com> Message-id: 1457467526-8840-4-git-send-email-Andrew.Baumann@microsoft.com [AB: added Windows (BGR) support and cleanup/refactoring for upstream submission] Signed-off-by: NAndrew Baumann <Andrew.Baumann@microsoft.com> Reviewed-by: NPeter Maydell <peter.maydell@linaro.org> Signed-off-by: NPeter Maydell <peter.maydell@linaro.org>
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