tcg/optimize: Optmize ANDC X,Y,Y to MOV X,0
Like we already do for SUB and XOR. Reviewed-by: NPaolo Bonzini <pbonzini@redhat.com> Reviewed-by: NAurelien Jarno <aurelien@aurel32.net> Signed-off-by: NRichard Henderson <rth@twiddle.net>
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