提交 dabf0058 编写于 作者: X Xiangyu Hu 提交者: Peter Maydell

Fix FMULX not squashing denormalized inputs when FZ is set.

While FMULX returns a 2.0f float when two operators are infinity and
zero, those operators should be unpacked from raw inputs first. Inconsistent
cases would occur when operators are denormalized floats in flush-to-zero
mode. A wrong codepath will be entered and 2.0f will not be returned
without this patch.
Fix by checking whether inputs need to be flushed before running into
different codepaths.
Signed-off-by: NXiangyu Hu <libhu.so@gmail.com>
Message-id: 1422459650-12490-1-git-send-email-libhu.so@gmail.com
Signed-off-by: NPeter Maydell <peter.maydell@linaro.org>
上级 375421cc
......@@ -135,6 +135,9 @@ float32 HELPER(vfp_mulxs)(float32 a, float32 b, void *fpstp)
{
float_status *fpst = fpstp;
a = float32_squash_input_denormal(a, fpst);
b = float32_squash_input_denormal(b, fpst);
if ((float32_is_zero(a) && float32_is_infinity(b)) ||
(float32_is_infinity(a) && float32_is_zero(b))) {
/* 2.0 with the sign bit set to sign(A) XOR sign(B) */
......@@ -148,6 +151,9 @@ float64 HELPER(vfp_mulxd)(float64 a, float64 b, void *fpstp)
{
float_status *fpst = fpstp;
a = float64_squash_input_denormal(a, fpst);
b = float64_squash_input_denormal(b, fpst);
if ((float64_is_zero(a) && float64_is_infinity(b)) ||
(float64_is_infinity(a) && float64_is_zero(b))) {
/* 2.0 with the sign bit set to sign(A) XOR sign(B) */
......
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