opengl: add shader build infrastructure
perl script to transform shader programs into c include files with static string constands containing the shader programs, so we can easily embed them into qemu. Also some Makefile logic for them. Signed-off-by: NGerd Hoffmann <kraxel@redhat.com> Reviewed-by: NMax Reitz <mreitz@redhat.com>
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scripts/shaderinclude.pl
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