提交 b76facc3 编写于 作者: P Paolo Bonzini 提交者: Anthony Liguori

qom: remove object_delete

This is now unused.  Document the initial reference count of an object
and when it will be freed/finalized.
Signed-off-by: NPaolo Bonzini <pbonzini@redhat.com>
Signed-off-by: NAnthony Liguori <aliguori@us.ibm.com>
上级 5c099537
......@@ -553,9 +553,9 @@ struct InterfaceClass
* object_new:
* @typename: The name of the type of the object to instantiate.
*
* This function will initialize a new object using heap allocated memory. This
* function should be paired with object_delete() to free the resources
* associated with the object.
* This function will initialize a new object using heap allocated memory.
* The returned object has a reference count of 1, and will be freed when
* the last reference is dropped.
*
* Returns: The newly allocated and instantiated object.
*/
......@@ -565,30 +565,22 @@ Object *object_new(const char *typename);
* object_new_with_type:
* @type: The type of the object to instantiate.
*
* This function will initialize a new object using heap allocated memory. This
* function should be paired with object_delete() to free the resources
* associated with the object.
* This function will initialize a new object using heap allocated memory.
* The returned object has a reference count of 1, and will be freed when
* the last reference is dropped.
*
* Returns: The newly allocated and instantiated object.
*/
Object *object_new_with_type(Type type);
/**
* object_delete:
* @obj: The object to free.
*
* Finalize an object and then free the memory associated with it. This should
* be paired with object_new() to free the resources associated with an object.
*/
void object_delete(Object *obj);
/**
* object_initialize_with_type:
* @obj: A pointer to the memory to be used for the object.
* @type: The type of the object to instantiate.
*
* This function will initialize an object. The memory for the object should
* have already been allocated.
* have already been allocated. The returned object has a reference count of 1,
* and will be finalized when the last reference is dropped.
*/
void object_initialize_with_type(void *data, Type type);
......@@ -598,7 +590,8 @@ void object_initialize_with_type(void *data, Type type);
* @typename: The name of the type of the object to instantiate.
*
* This function will initialize an object. The memory for the object should
* have already been allocated.
* have already been allocated. The returned object has a reference count of 1,
* and will be finalized when the last reference is dropped.
*/
void object_initialize(void *obj, const char *typename);
......
......@@ -417,13 +417,6 @@ Object *object_new(const char *typename)
return object_new_with_type(ti);
}
void object_delete(Object *obj)
{
object_unparent(obj);
g_assert(obj->ref == 1);
object_unref(obj);
}
Object *object_dynamic_cast(Object *obj, const char *typename)
{
if (obj && object_class_dynamic_cast(object_get_class(obj), typename)) {
......
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