提交 a398dea3 编写于 作者: P Paolo Bonzini 提交者: Stefan Hajnoczi

aio-win32: Factor out duplicate code into aio_dispatch_handlers

Later, the call to aio_dispatch will move int the GSource wrapper, while the
standalone case will still be call the component functions aio_bh_poll,
aio_dispatch_handlers and timerlistgroup_run_timers.
Signed-off-by: NPaolo Bonzini <pbonzini@redhat.com>
Signed-off-by: NStefan Hajnoczi <stefanha@redhat.com>
上级 d397ec99
无相关合并请求
...@@ -89,29 +89,12 @@ bool aio_pending(AioContext *ctx) ...@@ -89,29 +89,12 @@ bool aio_pending(AioContext *ctx)
return false; return false;
} }
bool aio_poll(AioContext *ctx, bool blocking) static bool aio_dispatch_handlers(AioContext *ctx, HANDLE event)
{ {
AioHandler *node; AioHandler *node;
HANDLE events[MAXIMUM_WAIT_OBJECTS + 1]; bool progress = false;
bool progress;
int count;
int timeout;
progress = false;
/*
* If there are callbacks left that have been queued, we need to call then.
* Do not call select in this case, because it is possible that the caller
* does not need a complete flush (as is the case for aio_poll loops).
*/
if (aio_bh_poll(ctx)) {
blocking = false;
progress = true;
}
/* /*
* Then dispatch any pending callbacks from the GSource.
*
* We have to walk very carefully in case aio_set_fd_handler is * We have to walk very carefully in case aio_set_fd_handler is
* called while we're walking. * called while we're walking.
*/ */
...@@ -121,7 +104,9 @@ bool aio_poll(AioContext *ctx, bool blocking) ...@@ -121,7 +104,9 @@ bool aio_poll(AioContext *ctx, bool blocking)
ctx->walking_handlers++; ctx->walking_handlers++;
if (node->pfd.revents && node->io_notify) { if (!node->deleted &&
(node->pfd.revents || event_notifier_get_handle(node->e) == event) &&
node->io_notify) {
node->pfd.revents = 0; node->pfd.revents = 0;
node->io_notify(node->e); node->io_notify(node->e);
...@@ -142,8 +127,40 @@ bool aio_poll(AioContext *ctx, bool blocking) ...@@ -142,8 +127,40 @@ bool aio_poll(AioContext *ctx, bool blocking)
} }
} }
/* Run timers */ return progress;
}
static bool aio_dispatch(AioContext *ctx)
{
bool progress;
progress = aio_dispatch_handlers(ctx, INVALID_HANDLE_VALUE);
progress |= timerlistgroup_run_timers(&ctx->tlg); progress |= timerlistgroup_run_timers(&ctx->tlg);
return progress;
}
bool aio_poll(AioContext *ctx, bool blocking)
{
AioHandler *node;
HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
bool progress;
int count;
int timeout;
progress = false;
/*
* If there are callbacks left that have been queued, we need to call then.
* Do not call select in this case, because it is possible that the caller
* does not need a complete flush (as is the case for aio_poll loops).
*/
if (aio_bh_poll(ctx)) {
blocking = false;
progress = true;
}
/* Dispatch any pending callbacks from the GSource. */
progress |= aio_dispatch(ctx);
if (progress && !blocking) { if (progress && !blocking) {
return true; return true;
...@@ -176,35 +193,7 @@ bool aio_poll(AioContext *ctx, bool blocking) ...@@ -176,35 +193,7 @@ bool aio_poll(AioContext *ctx, bool blocking)
blocking = false; blocking = false;
/* we have to walk very carefully in case progress |= aio_dispatch_handlers(ctx, events[ret - WAIT_OBJECT_0]);
* aio_set_fd_handler is called while we're walking */
node = QLIST_FIRST(&ctx->aio_handlers);
while (node) {
AioHandler *tmp;
ctx->walking_handlers++;
if (!node->deleted &&
event_notifier_get_handle(node->e) == events[ret - WAIT_OBJECT_0] &&
node->io_notify) {
node->io_notify(node->e);
/* aio_notify() does not count as progress */
if (node->e != &ctx->notifier) {
progress = true;
}
}
tmp = node;
node = QLIST_NEXT(node, node);
ctx->walking_handlers--;
if (!ctx->walking_handlers && tmp->deleted) {
QLIST_REMOVE(tmp, node);
g_free(tmp);
}
}
/* Try again, but only call each handler once. */ /* Try again, but only call each handler once. */
events[ret - WAIT_OBJECT_0] = events[--count]; events[ret - WAIT_OBJECT_0] = events[--count];
......
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