提交 9e97d8e9 编写于 作者: A Aurelien Jarno

tcg/arm: don't save/restore r7 in prologue/epilogue

There is no need to save r7, it is used to store the address
of the env structure and is not modified by GCC.
Signed-off-by: NAurelien Jarno <aurelien@aurel32.net>
上级 26c5d372
......@@ -1676,15 +1676,15 @@ static inline void tcg_out_movi(TCGContext *s, TCGType type,
void tcg_target_qemu_prologue(TCGContext *s)
{
/* Theoretically there is no need to save r12, but an
even number of registers to be saved as per EABI */
/* There is no need to save r7, it is used to store the address
of the env structure and is not modified by GCC. */
/* stmdb sp!, { r4 - r12, lr } */
tcg_out32(s, (COND_AL << 28) | 0x092d5ff0);
/* stmdb sp!, { r4 - r6, r8 - r11, lr } */
tcg_out32(s, (COND_AL << 28) | 0x092d4f70);
tcg_out_bx(s, COND_AL, TCG_REG_R0);
tb_ret_addr = s->code_ptr;
/* ldmia sp!, { r4 - r12, pc } */
tcg_out32(s, (COND_AL << 28) | 0x08bd9ff0);
/* ldmia sp!, { r4 - r6, r8 - r11, pc } */
tcg_out32(s, (COND_AL << 28) | 0x08bd8f70);
}
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