提交 70fac59a 编写于 作者: R Richard Henderson

tcg-ppc64: Use ISEL for setcond

There are a few simple special cases that should be handled first.
Break these out to subroutines to avoid code duplication.
Reviewed-by: NAurelien Jarno <aurelien@aurel32.net>
Signed-off-by: NRichard Henderson <rth@twiddle.net>
上级 6995a4a0
......@@ -45,6 +45,7 @@ static uint8_t *tb_ret_addr;
#endif
#define HAVE_ISA_2_06 0
#define HAVE_ISEL 0
#ifdef CONFIG_USE_GUEST_BASE
#define TCG_GUEST_BASE_REG 30
......@@ -390,6 +391,7 @@ static int tcg_target_const_match (tcg_target_long val,
#define ORC XO31(412)
#define EQV XO31(284)
#define NAND XO31(476)
#define ISEL XO31( 15)
#define MULLD XO31(233)
#define MULHD XO31( 73)
......@@ -445,6 +447,7 @@ static int tcg_target_const_match (tcg_target_long val,
#define BT(n, c) (((c)+((n)*4))<<21)
#define BA(n, c) (((c)+((n)*4))<<16)
#define BB(n, c) (((c)+((n)*4))<<11)
#define BC_(n, c) (((c)+((n)*4))<<6)
#define BO_COND_TRUE BO (12)
#define BO_COND_FALSE BO ( 4)
......@@ -470,6 +473,20 @@ static const uint32_t tcg_to_bc[] = {
[TCG_COND_GTU] = BC | BI (7, CR_GT) | BO_COND_TRUE,
};
/* The low bit here is set if the RA and RB fields must be inverted. */
static const uint32_t tcg_to_isel[] = {
[TCG_COND_EQ] = ISEL | BC_(7, CR_EQ),
[TCG_COND_NE] = ISEL | BC_(7, CR_EQ) | 1,
[TCG_COND_LT] = ISEL | BC_(7, CR_LT),
[TCG_COND_GE] = ISEL | BC_(7, CR_LT) | 1,
[TCG_COND_LE] = ISEL | BC_(7, CR_GT) | 1,
[TCG_COND_GT] = ISEL | BC_(7, CR_GT),
[TCG_COND_LTU] = ISEL | BC_(7, CR_LT),
[TCG_COND_GEU] = ISEL | BC_(7, CR_LT) | 1,
[TCG_COND_LEU] = ISEL | BC_(7, CR_GT) | 1,
[TCG_COND_GTU] = ISEL | BC_(7, CR_GT),
};
static inline void tcg_out_mov(TCGContext *s, TCGType type,
TCGReg ret, TCGReg arg)
{
......@@ -1131,79 +1148,119 @@ static void tcg_out_cmp(TCGContext *s, int cond, TCGArg arg1, TCGArg arg2,
}
}
static void tcg_out_setcond (TCGContext *s, TCGType type, TCGCond cond,
TCGArg arg0, TCGArg arg1, TCGArg arg2,
int const_arg2)
static void tcg_out_setcond_eq0(TCGContext *s, TCGType type,
TCGReg dst, TCGReg src)
{
int crop, sh, arg;
tcg_out32(s, (type == TCG_TYPE_I64 ? CNTLZD : CNTLZW) | RS(src) | RA(dst));
tcg_out_shri64(s, dst, dst, type == TCG_TYPE_I64 ? 6 : 5);
}
switch (cond) {
case TCG_COND_EQ:
if (const_arg2) {
if (!arg2) {
arg = arg1;
}
else {
arg = 0;
if ((uint16_t) arg2 == arg2) {
tcg_out32(s, XORI | SAI(arg1, 0, arg2));
}
else {
tcg_out_movi (s, type, 0, arg2);
tcg_out32 (s, XOR | SAB (arg1, 0, 0));
}
}
}
else {
arg = 0;
tcg_out32 (s, XOR | SAB (arg1, 0, arg2));
}
static void tcg_out_setcond_ne0(TCGContext *s, TCGReg dst, TCGReg src)
{
/* X != 0 implies X + -1 generates a carry. Extra addition
trickery means: R = X-1 + ~X + C = X-1 + (-X+1) + C = C. */
if (dst != src) {
tcg_out32(s, ADDIC | TAI(dst, src, -1));
tcg_out32(s, SUBFE | TAB(dst, dst, src));
} else {
tcg_out32(s, ADDIC | TAI(0, src, -1));
tcg_out32(s, SUBFE | TAB(dst, 0, src));
}
}
if (type == TCG_TYPE_I64) {
tcg_out32 (s, CNTLZD | RS (arg) | RA (0));
tcg_out_rld (s, RLDICL, arg0, 0, 58, 6);
}
else {
tcg_out32 (s, CNTLZW | RS (arg) | RA (0));
tcg_out_rlw(s, RLWINM, arg0, 0, 27, 5, 31);
static TCGReg tcg_gen_setcond_xor(TCGContext *s, TCGReg arg1, TCGArg arg2,
bool const_arg2)
{
if (const_arg2) {
if ((uint32_t)arg2 == arg2) {
tcg_out_xori32(s, TCG_REG_R0, arg1, arg2);
} else {
tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_R0, arg2);
tcg_out32(s, XOR | SAB(arg1, TCG_REG_R0, TCG_REG_R0));
}
break;
} else {
tcg_out32(s, XOR | SAB(arg1, TCG_REG_R0, arg2));
}
return TCG_REG_R0;
}
case TCG_COND_NE:
if (const_arg2) {
if (!arg2) {
arg = arg1;
}
else {
arg = 0;
if ((uint16_t) arg2 == arg2) {
tcg_out32(s, XORI | SAI(arg1, 0, arg2));
} else {
tcg_out_movi (s, type, 0, arg2);
tcg_out32 (s, XOR | SAB (arg1, 0, 0));
}
static void tcg_out_setcond(TCGContext *s, TCGType type, TCGCond cond,
TCGArg arg0, TCGArg arg1, TCGArg arg2,
int const_arg2)
{
int crop, sh;
/* Ignore high bits of a potential constant arg2. */
if (type == TCG_TYPE_I32) {
arg2 = (uint32_t)arg2;
}
/* Handle common and trivial cases before handling anything else. */
if (arg2 == 0) {
switch (cond) {
case TCG_COND_EQ:
tcg_out_setcond_eq0(s, type, arg0, arg1);
return;
case TCG_COND_NE:
if (type == TCG_TYPE_I32) {
tcg_out_ext32u(s, TCG_REG_R0, arg1);
arg1 = TCG_REG_R0;
}
tcg_out_setcond_ne0(s, arg0, arg1);
return;
case TCG_COND_GE:
tcg_out32(s, NOR | SAB(arg1, arg0, arg1));
arg1 = arg0;
/* FALLTHRU */
case TCG_COND_LT:
/* Extract the sign bit. */
tcg_out_rld(s, RLDICL, arg0, arg1,
type == TCG_TYPE_I64 ? 1 : 33, 63);
return;
default:
break;
}
else {
arg = 0;
tcg_out32 (s, XOR | SAB (arg1, 0, arg2));
}
}
/* Make sure and discard the high 32-bits of the input. */
if (type == TCG_TYPE_I32) {
tcg_out32(s, EXTSW | RA(TCG_REG_R0) | RS(arg));
arg = TCG_REG_R0;
}
/* If we have ISEL, we can implement everything with 3 or 4 insns.
All other cases below are also at least 3 insns, so speed up the
code generator by not considering them and always using ISEL. */
if (HAVE_ISEL) {
int isel, tab;
tcg_out_cmp(s, cond, arg1, arg2, const_arg2, 7, type);
isel = tcg_to_isel[cond];
if (arg == arg1 && arg1 == arg0) {
tcg_out32(s, ADDIC | TAI(0, arg, -1));
tcg_out32(s, SUBFE | TAB(arg0, 0, arg));
tcg_out_movi(s, type, arg0, 1);
if (isel & 1) {
/* arg0 = (bc ? 0 : 1) */
tab = TAB(arg0, 0, arg0);
isel &= ~1;
} else {
/* arg0 = (bc ? 1 : 0) */
tcg_out_movi(s, type, TCG_REG_R0, 0);
tab = TAB(arg0, arg0, TCG_REG_R0);
}
else {
tcg_out32(s, ADDIC | TAI(arg0, arg, -1));
tcg_out32(s, SUBFE | TAB(arg0, arg0, arg));
tcg_out32(s, isel | tab);
return;
}
switch (cond) {
case TCG_COND_EQ:
arg1 = tcg_gen_setcond_xor(s, arg1, arg2, const_arg2);
tcg_out_setcond_eq0(s, type, arg0, arg1);
return;
case TCG_COND_NE:
arg1 = tcg_gen_setcond_xor(s, arg1, arg2, const_arg2);
/* Discard the high bits only once, rather than both inputs. */
if (type == TCG_TYPE_I32) {
tcg_out_ext32u(s, TCG_REG_R0, arg1);
arg1 = TCG_REG_R0;
}
break;
tcg_out_setcond_ne0(s, arg0, arg1);
return;
case TCG_COND_GT:
case TCG_COND_GTU:
......
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