提交 620ac82e 编写于 作者: M Michael S. Tsirkin

range: add Range structure

Sometimes we need to pass ranges around, add a
handy structure for this purpose.

Note: memory.c defines its own concept of AddrRange structure for
working with 128 addresses.  It's necessary there for doing range math.
This is not needed for most users: struct Range is
much simpler, and is only used for passing the range around.

Cc: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: NMichael S. Tsirkin <mst@redhat.com>
上级 ab8bf290
#ifndef QEMU_RANGE_H #ifndef QEMU_RANGE_H
#define QEMU_RANGE_H #define QEMU_RANGE_H
#include <inttypes.h>
/*
* Operations on 64 bit address ranges.
* Notes:
* - ranges must not wrap around 0, but can include the last byte ~0x0LL.
* - this can not represent a full 0 to ~0x0LL range.
*/
/* A structure representing a range of addresses. */
struct Range {
uint64_t begin; /* First byte of the range, or 0 if empty. */
uint64_t end; /* 1 + the last byte. 0 if range empty or ends at ~0x0LL. */
};
typedef struct Range Range;
/* Get last byte of a range from offset + length. /* Get last byte of a range from offset + length.
* Undefined for ranges that wrap around 0. */ * Undefined for ranges that wrap around 0. */
static inline uint64_t range_get_last(uint64_t offset, uint64_t len) static inline uint64_t range_get_last(uint64_t offset, uint64_t len)
......
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