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体验新版 GitCode,发现更多精彩内容 >>
提交
2a766d29
编写于
3月 13, 2014
作者:
G
Gerd Hoffmann
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
input: switch ps/2 mouse to new input api
Signed-off-by:
N
Gerd Hoffmann
<
kraxel@redhat.com
>
上级
66e6536e
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
52 addition
and
15 deletion
+52
-15
hw/input/ps2.c
hw/input/ps2.c
+52
-15
未找到文件。
hw/input/ps2.c
浏览文件 @
2a766d29
...
...
@@ -370,28 +370,55 @@ static void ps2_mouse_send_packet(PS2MouseState *s)
s
->
mouse_dz
-=
dz1
;
}
static
void
ps2_mouse_event
(
void
*
opaque
,
int
dx
,
int
dy
,
int
dz
,
int
buttons_state
)
static
void
ps2_mouse_event
(
DeviceState
*
dev
,
QemuConsole
*
src
,
InputEvent
*
evt
)
{
PS2MouseState
*
s
=
opaque
;
static
const
int
bmap
[
INPUT_BUTTON_MAX
]
=
{
[
INPUT_BUTTON_LEFT
]
=
MOUSE_EVENT_LBUTTON
,
[
INPUT_BUTTON_MIDDLE
]
=
MOUSE_EVENT_MBUTTON
,
[
INPUT_BUTTON_RIGHT
]
=
MOUSE_EVENT_RBUTTON
,
};
PS2MouseState
*
s
=
(
PS2MouseState
*
)
dev
;
/* check if deltas are recorded when disabled */
if
(
!
(
s
->
mouse_status
&
MOUSE_STATUS_ENABLED
))
return
;
s
->
mouse_dx
+=
dx
;
s
->
mouse_dy
-=
dy
;
s
->
mouse_dz
+=
dz
;
/* XXX: SDL sometimes generates nul events: we delete them */
if
(
s
->
mouse_dx
==
0
&&
s
->
mouse_dy
==
0
&&
s
->
mouse_dz
==
0
&&
s
->
mouse_buttons
==
buttons_state
)
return
;
s
->
mouse_buttons
=
buttons_state
;
s
witch
(
evt
->
kind
)
{
case
INPUT_EVENT_KIND_REL
:
if
(
evt
->
rel
->
axis
==
INPUT_AXIS_X
)
{
s
->
mouse_dx
+=
evt
->
rel
->
value
;
}
else
if
(
evt
->
rel
->
axis
==
INPUT_AXIS_Y
)
{
s
->
mouse_dy
-=
evt
->
rel
->
value
;
}
break
;
if
(
buttons_state
)
{
qemu_system_wakeup_request
(
QEMU_WAKEUP_REASON_OTHER
);
case
INPUT_EVENT_KIND_BTN
:
if
(
evt
->
btn
->
down
)
{
s
->
mouse_buttons
|=
bmap
[
evt
->
btn
->
button
];
if
(
evt
->
btn
->
button
==
INPUT_BUTTON_WHEEL_UP
)
{
s
->
mouse_dz
--
;
}
else
if
(
evt
->
btn
->
button
==
INPUT_BUTTON_WHEEL_DOWN
)
{
s
->
mouse_dz
++
;
}
}
else
{
s
->
mouse_buttons
&=
~
bmap
[
evt
->
btn
->
button
];
}
break
;
default:
/* keep gcc happy */
break
;
}
}
static
void
ps2_mouse_sync
(
DeviceState
*
dev
)
{
PS2MouseState
*
s
=
(
PS2MouseState
*
)
dev
;
if
(
s
->
mouse_buttons
)
{
qemu_system_wakeup_request
(
QEMU_WAKEUP_REASON_OTHER
);
}
if
(
!
(
s
->
mouse_status
&
MOUSE_STATUS_REMOTE
))
{
while
(
s
->
common
.
queue
.
count
<
PS2_QUEUE_SIZE
-
4
)
{
/* if not remote, send event. Multiple events are sent if
...
...
@@ -405,7 +432,9 @@ static void ps2_mouse_event(void *opaque,
void
ps2_mouse_fake_event
(
void
*
opaque
)
{
ps2_mouse_event
(
opaque
,
1
,
0
,
0
,
0
);
PS2MouseState
*
s
=
opaque
;
s
->
mouse_dx
++
;
ps2_mouse_sync
(
opaque
);
}
void
ps2_write_mouse
(
void
*
opaque
,
int
val
)
...
...
@@ -748,6 +777,13 @@ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
return
s
;
}
static
QemuInputHandler
ps2_mouse_handler
=
{
.
name
=
"QEMU PS/2 Mouse"
,
.
mask
=
INPUT_EVENT_MASK_BTN
|
INPUT_EVENT_MASK_REL
,
.
event
=
ps2_mouse_event
,
.
sync
=
ps2_mouse_sync
,
};
void
*
ps2_mouse_init
(
void
(
*
update_irq
)(
void
*
,
int
),
void
*
update_arg
)
{
PS2MouseState
*
s
=
(
PS2MouseState
*
)
g_malloc0
(
sizeof
(
PS2MouseState
));
...
...
@@ -755,7 +791,8 @@ void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
s
->
common
.
update_irq
=
update_irq
;
s
->
common
.
update_arg
=
update_arg
;
vmstate_register
(
NULL
,
0
,
&
vmstate_ps2_mouse
,
s
);
qemu_add_mouse_event_handler
(
ps2_mouse_event
,
s
,
0
,
"QEMU PS/2 Mouse"
);
qemu_input_handler_register
((
DeviceState
*
)
s
,
&
ps2_mouse_handler
);
qemu_register_reset
(
ps2_mouse_reset
,
s
);
return
s
;
}
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