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由 aurel32 提交于
Bit shuffle operations can be written with very few TCG instructions (between 5 and 8), so it is worth converting them to TCG. This code also move all bit shuffle generation code to a separate function in order to have a cleaner exception code path, that is it doesn't store back the TCG register to the target register after the exception, as the TCG register doesn't exist anymore. Signed-off-by: NAurelien Jarno <aurelien@aurel32.net> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5679 c046a42c-6fe2-441c-8c8c-71466251a162
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