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由 Michael Walle 提交于
This patch adds support for Milkymist's texture mapping unit. For fast computation this model needs hardware accelerated 3D graphics support (OpenGL). There is no graphical output, all computations belong to internal framebuffers only. Signed-off-by: NMichael Walle <michael@walle.cc> Signed-off-by: NEdgar E. Iglesias <edgar.iglesias@gmail.com>
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