tcg.h 24.6 KB
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/*
 * Tiny Code Generator for QEMU
 *
 * Copyright (c) 2008 Fabrice Bellard
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
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#ifndef TCG_H
#define TCG_H

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#include "qemu-common.h"
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#include "tcg-target.h"

/* Default target word size to pointer size.  */
#ifndef TCG_TARGET_REG_BITS
# if UINTPTR_MAX == UINT32_MAX
#  define TCG_TARGET_REG_BITS 32
# elif UINTPTR_MAX == UINT64_MAX
#  define TCG_TARGET_REG_BITS 64
# else
#  error Unknown pointer size for tcg target
# endif
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#endif

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#if TCG_TARGET_REG_BITS == 32
typedef int32_t tcg_target_long;
typedef uint32_t tcg_target_ulong;
#define TCG_PRIlx PRIx32
#define TCG_PRIld PRId32
#elif TCG_TARGET_REG_BITS == 64
typedef int64_t tcg_target_long;
typedef uint64_t tcg_target_ulong;
#define TCG_PRIlx PRIx64
#define TCG_PRIld PRId64
#else
#error unsupported
#endif

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#include "tcg-runtime.h"

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#if TCG_TARGET_NB_REGS <= 32
typedef uint32_t TCGRegSet;
#elif TCG_TARGET_NB_REGS <= 64
typedef uint64_t TCGRegSet;
#else
#error unsupported
#endif

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#if TCG_TARGET_REG_BITS == 32
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/* Turn some undef macros into false macros.  */
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#define TCG_TARGET_HAS_div_i64          0
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#define TCG_TARGET_HAS_rem_i64          0
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#define TCG_TARGET_HAS_div2_i64         0
#define TCG_TARGET_HAS_rot_i64          0
#define TCG_TARGET_HAS_ext8s_i64        0
#define TCG_TARGET_HAS_ext16s_i64       0
#define TCG_TARGET_HAS_ext32s_i64       0
#define TCG_TARGET_HAS_ext8u_i64        0
#define TCG_TARGET_HAS_ext16u_i64       0
#define TCG_TARGET_HAS_ext32u_i64       0
#define TCG_TARGET_HAS_bswap16_i64      0
#define TCG_TARGET_HAS_bswap32_i64      0
#define TCG_TARGET_HAS_bswap64_i64      0
#define TCG_TARGET_HAS_neg_i64          0
#define TCG_TARGET_HAS_not_i64          0
#define TCG_TARGET_HAS_andc_i64         0
#define TCG_TARGET_HAS_orc_i64          0
#define TCG_TARGET_HAS_eqv_i64          0
#define TCG_TARGET_HAS_nand_i64         0
#define TCG_TARGET_HAS_nor_i64          0
#define TCG_TARGET_HAS_deposit_i64      0
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#define TCG_TARGET_HAS_movcond_i64      0
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#define TCG_TARGET_HAS_add2_i64         0
#define TCG_TARGET_HAS_sub2_i64         0
#define TCG_TARGET_HAS_mulu2_i64        0
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#define TCG_TARGET_HAS_muls2_i64        0
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#define TCG_TARGET_HAS_muluh_i64        0
#define TCG_TARGET_HAS_mulsh_i64        0
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/* Turn some undef macros into true macros.  */
#define TCG_TARGET_HAS_add2_i32         1
#define TCG_TARGET_HAS_sub2_i32         1
#define TCG_TARGET_HAS_mulu2_i32        1
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#endif

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#ifndef TCG_TARGET_deposit_i32_valid
#define TCG_TARGET_deposit_i32_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_deposit_i64_valid
#define TCG_TARGET_deposit_i64_valid(ofs, len) 1
#endif

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/* Only one of DIV or DIV2 should be defined.  */
#if defined(TCG_TARGET_HAS_div_i32)
#define TCG_TARGET_HAS_div2_i32         0
#elif defined(TCG_TARGET_HAS_div2_i32)
#define TCG_TARGET_HAS_div_i32          0
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#define TCG_TARGET_HAS_rem_i32          0
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#endif
#if defined(TCG_TARGET_HAS_div_i64)
#define TCG_TARGET_HAS_div2_i64         0
#elif defined(TCG_TARGET_HAS_div2_i64)
#define TCG_TARGET_HAS_div_i64          0
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#define TCG_TARGET_HAS_rem_i64          0
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#endif

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typedef enum TCGOpcode {
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#define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name,
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#include "tcg-opc.h"
#undef DEF
    NB_OPS,
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} TCGOpcode;
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#define tcg_regset_clear(d) (d) = 0
#define tcg_regset_set(d, s) (d) = (s)
#define tcg_regset_set32(d, reg, val32) (d) |= (val32) << (reg)
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#define tcg_regset_set_reg(d, r) (d) |= 1L << (r)
#define tcg_regset_reset_reg(d, r) (d) &= ~(1L << (r))
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#define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
#define tcg_regset_or(d, a, b) (d) = (a) | (b)
#define tcg_regset_and(d, a, b) (d) = (a) & (b)
#define tcg_regset_andnot(d, a, b) (d) = (a) & ~(b)
#define tcg_regset_not(d, a) (d) = ~(a)

typedef struct TCGRelocation {
    struct TCGRelocation *next;
    int type;
    uint8_t *ptr;
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    intptr_t addend;
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} TCGRelocation; 

typedef struct TCGLabel {
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    int has_value;
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    union {
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        uintptr_t value;
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        TCGRelocation *first_reloc;
    } u;
} TCGLabel;

typedef struct TCGPool {
    struct TCGPool *next;
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    int size;
    uint8_t data[0] __attribute__ ((aligned));
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} TCGPool;

#define TCG_POOL_CHUNK_SIZE 32768

#define TCG_MAX_LABELS 512

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#define TCG_MAX_TEMPS 512
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/* when the size of the arguments of a called function is smaller than
   this value, they are statically allocated in the TB stack frame */
#define TCG_STATIC_CALL_ARGS_SIZE 128

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typedef enum TCGType {
    TCG_TYPE_I32,
    TCG_TYPE_I64,
    TCG_TYPE_COUNT, /* number of different types */
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    /* An alias for the size of the host register.  */
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#if TCG_TARGET_REG_BITS == 32
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    TCG_TYPE_REG = TCG_TYPE_I32,
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#else
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    TCG_TYPE_REG = TCG_TYPE_I64,
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#endif
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    /* An alias for the size of the native pointer.  */
#if UINTPTR_MAX == UINT32_MAX
    TCG_TYPE_PTR = TCG_TYPE_I32,
#else
    TCG_TYPE_PTR = TCG_TYPE_I64,
#endif
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    /* An alias for the size of the target "long", aka register.  */
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#if TARGET_LONG_BITS == 64
    TCG_TYPE_TL = TCG_TYPE_I64,
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#else
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    TCG_TYPE_TL = TCG_TYPE_I32,
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#endif
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} TCGType;
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typedef tcg_target_ulong TCGArg;

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/* Define a type and accessor macros for variables.  Using a struct is
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   nice because it gives some level of type safely.  Ideally the compiler
   be able to see through all this.  However in practice this is not true,
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   especially on targets with braindamaged ABIs (e.g. i386).
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   We use plain int by default to avoid this runtime overhead.
   Users of tcg_gen_* don't need to know about any of this, and should
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   treat TCGv as an opaque type.
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   In addition we do typechecking for different types of variables.  TCGv_i32
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   and TCGv_i64 are 32/64-bit variables respectively.  TCGv and TCGv_ptr
   are aliases for target_ulong and host pointer sized values respectively.
 */
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#ifdef CONFIG_DEBUG_TCG
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#define DEBUG_TCGV 1
#endif
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#ifdef DEBUG_TCGV

typedef struct
{
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    int i32;
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} TCGv_i32;
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typedef struct
{
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    int i64;
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} TCGv_i64;

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typedef struct {
    int iptr;
} TCGv_ptr;

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#define MAKE_TCGV_I32(i) __extension__                  \
    ({ TCGv_i32 make_tcgv_tmp = {i}; make_tcgv_tmp;})
#define MAKE_TCGV_I64(i) __extension__                  \
    ({ TCGv_i64 make_tcgv_tmp = {i}; make_tcgv_tmp;})
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#define MAKE_TCGV_PTR(i) __extension__                  \
    ({ TCGv_ptr make_tcgv_tmp = {i}; make_tcgv_tmp; })
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#define GET_TCGV_I32(t) ((t).i32)
#define GET_TCGV_I64(t) ((t).i64)
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#define GET_TCGV_PTR(t) ((t).iptr)
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#if TCG_TARGET_REG_BITS == 32
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#define TCGV_LOW(t) MAKE_TCGV_I32(GET_TCGV_I64(t))
#define TCGV_HIGH(t) MAKE_TCGV_I32(GET_TCGV_I64(t) + 1)
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#endif

#else /* !DEBUG_TCGV */

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typedef int TCGv_i32;
typedef int TCGv_i64;
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#if TCG_TARGET_REG_BITS == 32
#define TCGv_ptr TCGv_i32
#else
#define TCGv_ptr TCGv_i64
#endif
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#define MAKE_TCGV_I32(x) (x)
#define MAKE_TCGV_I64(x) (x)
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#define MAKE_TCGV_PTR(x) (x)
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#define GET_TCGV_I32(t) (t)
#define GET_TCGV_I64(t) (t)
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#define GET_TCGV_PTR(t) (t)
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#if TCG_TARGET_REG_BITS == 32
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#define TCGV_LOW(t) (t)
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#define TCGV_HIGH(t) ((t) + 1)
#endif

#endif /* DEBUG_TCGV */

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#define TCGV_EQUAL_I32(a, b) (GET_TCGV_I32(a) == GET_TCGV_I32(b))
#define TCGV_EQUAL_I64(a, b) (GET_TCGV_I64(a) == GET_TCGV_I64(b))

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/* Dummy definition to avoid compiler warnings.  */
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#define TCGV_UNUSED_I32(x) x = MAKE_TCGV_I32(-1)
#define TCGV_UNUSED_I64(x) x = MAKE_TCGV_I64(-1)
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#define TCGV_IS_UNUSED_I32(x) (GET_TCGV_I32(x) == -1)
#define TCGV_IS_UNUSED_I64(x) (GET_TCGV_I64(x) == -1)

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/* call flags */
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/* Helper does not read globals (either directly or through an exception). It
   implies TCG_CALL_NO_WRITE_GLOBALS. */
#define TCG_CALL_NO_READ_GLOBALS    0x0010
/* Helper does not write globals */
#define TCG_CALL_NO_WRITE_GLOBALS   0x0020
/* Helper can be safely suppressed if the return value is not used. */
#define TCG_CALL_NO_SIDE_EFFECTS    0x0040

/* convenience version of most used call flags */
#define TCG_CALL_NO_RWG         TCG_CALL_NO_READ_GLOBALS
#define TCG_CALL_NO_WG          TCG_CALL_NO_WRITE_GLOBALS
#define TCG_CALL_NO_SE          TCG_CALL_NO_SIDE_EFFECTS
#define TCG_CALL_NO_RWG_SE      (TCG_CALL_NO_RWG | TCG_CALL_NO_SE)
#define TCG_CALL_NO_WG_SE       (TCG_CALL_NO_WG | TCG_CALL_NO_SE)

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/* used to align parameters */
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#define TCG_CALL_DUMMY_TCGV     MAKE_TCGV_I32(-1)
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#define TCG_CALL_DUMMY_ARG      ((TCGArg)(-1))

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/* Conditions.  Note that these are laid out for easy manipulation by
   the functions below:
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     bit 0 is used for inverting;
     bit 1 is signed,
     bit 2 is unsigned,
     bit 3 is used with bit 0 for swapping signed/unsigned.  */
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typedef enum {
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    /* non-signed */
    TCG_COND_NEVER  = 0 | 0 | 0 | 0,
    TCG_COND_ALWAYS = 0 | 0 | 0 | 1,
    TCG_COND_EQ     = 8 | 0 | 0 | 0,
    TCG_COND_NE     = 8 | 0 | 0 | 1,
    /* signed */
    TCG_COND_LT     = 0 | 0 | 2 | 0,
    TCG_COND_GE     = 0 | 0 | 2 | 1,
    TCG_COND_LE     = 8 | 0 | 2 | 0,
    TCG_COND_GT     = 8 | 0 | 2 | 1,
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    /* unsigned */
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    TCG_COND_LTU    = 0 | 4 | 0 | 0,
    TCG_COND_GEU    = 0 | 4 | 0 | 1,
    TCG_COND_LEU    = 8 | 4 | 0 | 0,
    TCG_COND_GTU    = 8 | 4 | 0 | 1,
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} TCGCond;

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/* Invert the sense of the comparison.  */
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static inline TCGCond tcg_invert_cond(TCGCond c)
{
    return (TCGCond)(c ^ 1);
}

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/* Swap the operands in a comparison.  */
static inline TCGCond tcg_swap_cond(TCGCond c)
{
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    return c & 6 ? (TCGCond)(c ^ 9) : c;
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}

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/* Create an "unsigned" version of a "signed" comparison.  */
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static inline TCGCond tcg_unsigned_cond(TCGCond c)
{
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    return c & 2 ? (TCGCond)(c ^ 6) : c;
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}

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/* Must a comparison be considered unsigned?  */
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static inline bool is_unsigned_cond(TCGCond c)
{
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    return (c & 4) != 0;
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}

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/* Create a "high" version of a double-word comparison.
   This removes equality from a LTE or GTE comparison.  */
static inline TCGCond tcg_high_cond(TCGCond c)
{
    switch (c) {
    case TCG_COND_GE:
    case TCG_COND_LE:
    case TCG_COND_GEU:
    case TCG_COND_LEU:
        return (TCGCond)(c ^ 8);
    default:
        return c;
    }
}

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#define TEMP_VAL_DEAD  0
#define TEMP_VAL_REG   1
#define TEMP_VAL_MEM   2
#define TEMP_VAL_CONST 3

/* XXX: optimize memory layout */
typedef struct TCGTemp {
    TCGType base_type;
    TCGType type;
    int val_type;
    int reg;
    tcg_target_long val;
    int mem_reg;
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    intptr_t mem_offset;
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    unsigned int fixed_reg:1;
    unsigned int mem_coherent:1;
    unsigned int mem_allocated:1;
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    unsigned int temp_local:1; /* If true, the temp is saved across
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                                  basic blocks. Otherwise, it is not
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                                  preserved across basic blocks. */
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    unsigned int temp_allocated:1; /* never used for code gen */
    /* index of next free temp of same base type, -1 if end */
    int next_free_temp;
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    const char *name;
} TCGTemp;

typedef struct TCGContext TCGContext;

struct TCGContext {
    uint8_t *pool_cur, *pool_end;
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    TCGPool *pool_first, *pool_current, *pool_first_large;
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    TCGLabel *labels;
    int nb_labels;
    int nb_globals;
    int nb_temps;
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    /* index of free temps, -1 if none */
    int first_free_temp[TCG_TYPE_COUNT * 2]; 
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    /* goto_tb support */
    uint8_t *code_buf;
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    uintptr_t *tb_next;
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    uint16_t *tb_next_offset;
    uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */

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    /* liveness analysis */
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    uint16_t *op_dead_args; /* for each operation, each bit tells if the
                               corresponding argument is dead */
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    uint8_t *op_sync_args;  /* for each operation, each bit tells if the
                               corresponding output argument needs to be
                               sync to memory. */
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    /* tells in which temporary a given register is. It does not take
       into account fixed registers */
    int reg_to_temp[TCG_TARGET_NB_REGS];
    TCGRegSet reserved_regs;
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    intptr_t current_frame_offset;
    intptr_t frame_start;
    intptr_t frame_end;
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    int frame_reg;

    uint8_t *code_ptr;
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    TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
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    GHashTable *helpers;
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#ifdef CONFIG_PROFILER
    /* profiling info */
    int64_t tb_count1;
    int64_t tb_count;
    int64_t op_count; /* total insn count */
    int op_count_max; /* max insn per TB */
    int64_t temp_count;
    int temp_count_max;
    int64_t del_op_count;
    int64_t code_in_len;
    int64_t code_out_len;
    int64_t interm_time;
    int64_t code_time;
    int64_t la_time;
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    int64_t opt_time;
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    int64_t restore_count;
    int64_t restore_time;
#endif
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#ifdef CONFIG_DEBUG_TCG
    int temps_in_use;
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    int goto_tb_issue_mask;
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#endif
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    uint16_t gen_opc_buf[OPC_BUF_SIZE];
    TCGArg gen_opparam_buf[OPPARAM_BUF_SIZE];

    uint16_t *gen_opc_ptr;
    TCGArg *gen_opparam_ptr;
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    target_ulong gen_opc_pc[OPC_BUF_SIZE];
    uint16_t gen_opc_icount[OPC_BUF_SIZE];
    uint8_t gen_opc_instr_start[OPC_BUF_SIZE];
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    /* Code generation */
    int code_gen_max_blocks;
    uint8_t *code_gen_prologue;
    uint8_t *code_gen_buffer;
    size_t code_gen_buffer_size;
    /* threshold to flush the translated code buffer */
    size_t code_gen_buffer_max_size;
    uint8_t *code_gen_ptr;

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    TBContext tb_ctx;

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    /* The TCGBackendData structure is private to tcg-target.c.  */
    struct TCGBackendData *be;
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};

extern TCGContext tcg_ctx;

/* pool based memory allocation */

void *tcg_malloc_internal(TCGContext *s, int size);
void tcg_pool_reset(TCGContext *s);
void tcg_pool_delete(TCGContext *s);

static inline void *tcg_malloc(int size)
{
    TCGContext *s = &tcg_ctx;
    uint8_t *ptr, *ptr_end;
    size = (size + sizeof(long) - 1) & ~(sizeof(long) - 1);
    ptr = s->pool_cur;
    ptr_end = ptr + size;
    if (unlikely(ptr_end > s->pool_end)) {
        return tcg_malloc_internal(&tcg_ctx, size);
    } else {
        s->pool_cur = ptr_end;
        return ptr;
    }
}

void tcg_context_init(TCGContext *s);
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void tcg_prologue_init(TCGContext *s);
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void tcg_func_start(TCGContext *s);

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int tcg_gen_code(TCGContext *s, uint8_t *gen_code_buf);
int tcg_gen_code_search_pc(TCGContext *s, uint8_t *gen_code_buf, long offset);
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void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size);
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TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
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TCGv_i32 tcg_global_mem_new_i32(int reg, intptr_t offset, const char *name);
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TCGv_i32 tcg_temp_new_internal_i32(int temp_local);
static inline TCGv_i32 tcg_temp_new_i32(void)
{
    return tcg_temp_new_internal_i32(0);
}
static inline TCGv_i32 tcg_temp_local_new_i32(void)
{
    return tcg_temp_new_internal_i32(1);
}
void tcg_temp_free_i32(TCGv_i32 arg);
char *tcg_get_arg_str_i32(TCGContext *s, char *buf, int buf_size, TCGv_i32 arg);

TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
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TCGv_i64 tcg_global_mem_new_i64(int reg, intptr_t offset, const char *name);
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TCGv_i64 tcg_temp_new_internal_i64(int temp_local);
static inline TCGv_i64 tcg_temp_new_i64(void)
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{
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    return tcg_temp_new_internal_i64(0);
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}
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static inline TCGv_i64 tcg_temp_local_new_i64(void)
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{
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    return tcg_temp_new_internal_i64(1);
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}
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void tcg_temp_free_i64(TCGv_i64 arg);
char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg);

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#if defined(CONFIG_DEBUG_TCG)
/* If you call tcg_clear_temp_count() at the start of a section of
 * code which is not supposed to leak any TCG temporaries, then
 * calling tcg_check_temp_count() at the end of the section will
 * return 1 if the section did in fact leak a temporary.
 */
void tcg_clear_temp_count(void);
int tcg_check_temp_count(void);
#else
#define tcg_clear_temp_count() do { } while (0)
#define tcg_check_temp_count() 0
#endif

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void tcg_dump_info(FILE *f, fprintf_function cpu_fprintf);
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#define TCG_CT_ALIAS  0x80
#define TCG_CT_IALIAS 0x40
#define TCG_CT_REG    0x01
#define TCG_CT_CONST  0x02 /* any constant of register size */

typedef struct TCGArgConstraint {
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    uint16_t ct;
    uint8_t alias_index;
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    union {
        TCGRegSet regs;
    } u;
} TCGArgConstraint;

#define TCG_MAX_OP_ARGS 16

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/* Bits for TCGOpDef->flags, 8 bits available.  */
enum {
    /* Instruction defines the end of a basic block.  */
    TCG_OPF_BB_END       = 0x01,
    /* Instruction clobbers call registers and potentially update globals.  */
    TCG_OPF_CALL_CLOBBER = 0x02,
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    /* Instruction has side effects: it cannot be removed if its outputs
       are not used, and might trigger exceptions.  */
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    TCG_OPF_SIDE_EFFECTS = 0x04,
    /* Instruction operands are 64-bits (otherwise 32-bits).  */
    TCG_OPF_64BIT        = 0x08,
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    /* Instruction is optional and not implemented by the host, or insn
       is generic and should not be implemened by the host.  */
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    TCG_OPF_NOT_PRESENT  = 0x10,
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};
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typedef struct TCGOpDef {
    const char *name;
    uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
    uint8_t flags;
    TCGArgConstraint *args_ct;
    int *sorted_args;
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#if defined(CONFIG_DEBUG_TCG)
    int used;
#endif
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} TCGOpDef;
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extern TCGOpDef tcg_op_defs[];
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extern const size_t tcg_op_defs_max;

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typedef struct TCGTargetOpDef {
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    TCGOpcode op;
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    const char *args_ct_str[TCG_MAX_OP_ARGS];
} TCGTargetOpDef;

#define tcg_abort() \
do {\
    fprintf(stderr, "%s:%d: tcg fatal error\n", __FILE__, __LINE__);\
    abort();\
} while (0)

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#ifdef CONFIG_DEBUG_TCG
# define tcg_debug_assert(X) do { assert(X); } while (0)
#elif QEMU_GNUC_PREREQ(4, 5)
# define tcg_debug_assert(X) \
    do { if (!(X)) { __builtin_unreachable(); } } while (0)
#else
# define tcg_debug_assert(X) do { (void)(X); } while (0)
#endif

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void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs);

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#if UINTPTR_MAX == UINT32_MAX
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#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I32(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I32(GET_TCGV_PTR(n))

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#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i32((intptr_t)(V)))
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#define tcg_global_reg_new_ptr(R, N) \
    TCGV_NAT_TO_PTR(tcg_global_reg_new_i32((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \
    TCGV_NAT_TO_PTR(tcg_global_mem_new_i32((R), (O), (N)))
#define tcg_temp_new_ptr() TCGV_NAT_TO_PTR(tcg_temp_new_i32())
#define tcg_temp_free_ptr(T) tcg_temp_free_i32(TCGV_PTR_TO_NAT(T))
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#else
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#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I64(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I64(GET_TCGV_PTR(n))

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#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i64((intptr_t)(V)))
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#define tcg_global_reg_new_ptr(R, N) \
    TCGV_NAT_TO_PTR(tcg_global_reg_new_i64((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \
    TCGV_NAT_TO_PTR(tcg_global_mem_new_i64((R), (O), (N)))
#define tcg_temp_new_ptr() TCGV_NAT_TO_PTR(tcg_temp_new_i64())
#define tcg_temp_free_ptr(T) tcg_temp_free_i64(TCGV_PTR_TO_NAT(T))
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#endif

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void tcg_gen_callN(TCGContext *s, TCGv_ptr func, unsigned int flags,
                   int sizemask, TCGArg ret, int nargs, TCGArg *args);

void tcg_gen_shifti_i64(TCGv_i64 ret, TCGv_i64 arg1,
                        int c, int right, int arith);

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TCGArg *tcg_optimize(TCGContext *s, uint16_t *tcg_opc_ptr, TCGArg *args,
                     TCGOpDef *tcg_op_def);

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/* only used for debugging purposes */
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void tcg_dump_ops(TCGContext *s);
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void dump_ops(const uint16_t *opc_buf, const TCGArg *opparam_buf);
TCGv_i32 tcg_const_i32(int32_t val);
TCGv_i64 tcg_const_i64(int64_t val);
TCGv_i32 tcg_const_local_i32(int32_t val);
TCGv_i64 tcg_const_local_i64(int64_t val);

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/**
 * tcg_qemu_tb_exec:
 * @env: CPUArchState * for the CPU
 * @tb_ptr: address of generated code for the TB to execute
 *
 * Start executing code from a given translation block.
 * Where translation blocks have been linked, execution
 * may proceed from the given TB into successive ones.
 * Control eventually returns only when some action is needed
 * from the top-level loop: either control must pass to a TB
 * which has not yet been directly linked, or an asynchronous
 * event such as an interrupt needs handling.
 *
 * The return value is a pointer to the next TB to execute
 * (if known; otherwise zero). This pointer is assumed to be
 * 4-aligned, and the bottom two bits are used to return further
 * information:
 *  0, 1: the link between this TB and the next is via the specified
 *        TB index (0 or 1). That is, we left the TB via (the equivalent
 *        of) "goto_tb <index>". The main loop uses this to determine
 *        how to link the TB just executed to the next.
 *  2:    we are using instruction counting code generation, and we
 *        did not start executing this TB because the instruction counter
 *        would hit zero midway through it. In this case the next-TB pointer
 *        returned is the TB we were about to execute, and the caller must
 *        arrange to execute the remaining count of instructions.
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 *  3:    we stopped because the CPU's exit_request flag was set
 *        (usually meaning that there is an interrupt that needs to be
 *        handled). The next-TB pointer returned is the TB we were
 *        about to execute when we noticed the pending exit request.
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 *
 * If the bottom two bits indicate an exit-via-index then the CPU
 * state is correctly synchronised and ready for execution of the next
 * TB (and in particular the guest PC is the address to execute next).
 * Otherwise, we gave up on execution of this TB before it started, and
 * the caller must fix up the CPU state by calling cpu_pc_from_tb()
 * with the next-TB pointer we return.
 *
 * Note that TCG targets may use a different definition of tcg_qemu_tb_exec
 * to this default (which just calls the prologue.code emitted by
 * tcg_target_qemu_prologue()).
 */
#define TB_EXIT_MASK 3
#define TB_EXIT_IDX0 0
#define TB_EXIT_IDX1 1
#define TB_EXIT_ICOUNT_EXPIRED 2
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#define TB_EXIT_REQUESTED 3
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#if !defined(tcg_qemu_tb_exec)
# define tcg_qemu_tb_exec(env, tb_ptr) \
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    ((uintptr_t (*)(void *, void *))tcg_ctx.code_gen_prologue)(env, tb_ptr)
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#endif
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void tcg_register_jit(void *buf, size_t buf_size);
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/*
 * Memory helpers that will be used by TCG generated code.
 */
#ifdef CONFIG_SOFTMMU
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/* Value zero-extended to tcg register size.  */
tcg_target_ulong helper_ret_ldub_mmu(CPUArchState *env, target_ulong addr,
                                     int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_ret_lduw_mmu(CPUArchState *env, target_ulong addr,
                                     int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_ret_ldul_mmu(CPUArchState *env, target_ulong addr,
                                     int mmu_idx, uintptr_t retaddr);
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uint64_t helper_ret_ldq_mmu(CPUArchState *env, target_ulong addr,
                            int mmu_idx, uintptr_t retaddr);

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/* Value sign-extended to tcg register size.  */
tcg_target_ulong helper_ret_ldsb_mmu(CPUArchState *env, target_ulong addr,
                                     int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_ret_ldsw_mmu(CPUArchState *env, target_ulong addr,
                                     int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_ret_ldsl_mmu(CPUArchState *env, target_ulong addr,
                                     int mmu_idx, uintptr_t retaddr);

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void helper_ret_stb_mmu(CPUArchState *env, target_ulong addr, uint8_t val,
                        int mmu_idx, uintptr_t retaddr);
void helper_ret_stw_mmu(CPUArchState *env, target_ulong addr, uint16_t val,
                        int mmu_idx, uintptr_t retaddr);
void helper_ret_stl_mmu(CPUArchState *env, target_ulong addr, uint32_t val,
                        int mmu_idx, uintptr_t retaddr);
void helper_ret_stq_mmu(CPUArchState *env, target_ulong addr, uint64_t val,
                        int mmu_idx, uintptr_t retaddr);

uint8_t helper_ldb_mmu(CPUArchState *env, target_ulong addr, int mmu_idx);
uint16_t helper_ldw_mmu(CPUArchState *env, target_ulong addr, int mmu_idx);
uint32_t helper_ldl_mmu(CPUArchState *env, target_ulong addr, int mmu_idx);
uint64_t helper_ldq_mmu(CPUArchState *env, target_ulong addr, int mmu_idx);

void helper_stb_mmu(CPUArchState *env, target_ulong addr,
                    uint8_t val, int mmu_idx);
void helper_stw_mmu(CPUArchState *env, target_ulong addr,
                    uint16_t val, int mmu_idx);
void helper_stl_mmu(CPUArchState *env, target_ulong addr,
                    uint32_t val, int mmu_idx);
void helper_stq_mmu(CPUArchState *env, target_ulong addr,
                    uint64_t val, int mmu_idx);
#endif /* CONFIG_SOFTMMU */

#endif /* TCG_H */