sdl.c 8.2 KB
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/*
 * QEMU SDL display driver
 * 
 * Copyright (c) 2003 Fabrice Bellard
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
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#include "vl.h"
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#include <SDL.h>

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#ifndef _WIN32
#include <signal.h>
#endif
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static SDL_Surface *screen;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static int last_vm_running;
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static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
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    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
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    SDL_UpdateRect(screen, x, y, w, h);
}

static void sdl_resize(DisplayState *ds, int w, int h)
{
    int flags;

    //    printf("resizing to %d %d\n", w, h);

    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
    flags |= SDL_RESIZABLE;
    screen = SDL_SetVideoMode(w, h, 0, flags);
    if (!screen) {
        fprintf(stderr, "Could not open SDL display\n");
        exit(1);
    }
    ds->data = screen->pixels;
    ds->linesize = screen->pitch;
    ds->depth = screen->format->BitsPerPixel;
}

static const uint32_t x_keycode_to_pc_keycode[61] = {
   0x47e0,      /*  97  Home   */
   0x48e0,      /*  98  Up     */
   0x49e0,      /*  99  PgUp   */
   0x4be0,      /* 100  Left   */
   0x4c,        /* 101  KP-5   */
   0x4de0,      /* 102  Right  */
   0x4fe0,      /* 103  End    */
   0x50e0,      /* 104  Down   */
   0x51e0,      /* 105  PgDn   */
   0x52e0,      /* 106  Ins    */
   0x53e0,      /* 107  Del    */
   0x1ce0,      /* 108  Enter  */
   0x1de0,      /* 109  Ctrl-R */
   0x451de1,    /* 110  Pause  */
   0x37e0,      /* 111  Print  */
   0x35e0,      /* 112  Divide */
   0x38e0,      /* 113  Alt-R  */
   0x46e0,      /* 114  Break  */   
   0x0,         /* 115 */
   0x0,         /* 116 */
   0x0,         /* 117 */
   0x0,         /* 118 */
   0x0,         /* 119 */
   0x0,         /* 120 */
   0x0,         /* 121 */
   0x0,         /* 122 */
   0x0,         /* 123 */
   0x0,         /* 124 */
   0x0,         /* 125 */
   0x0,         /* 126 */
   0x0,         /* 127 */
   0x0,         /* 128 */
   0x0,         /* 129 */
   0x0,         /* 130 */
   0x0,         /* 131 */
   0x0,         /* 132 */
   0x0,         /* 133 */
   0x0,         /* 134 */
   0x0,         /* 135 */
   0x47,         /* 136 KP_7 */
   0x48,         /* 137 KP_8 */
   0x49,         /* 138 KP_9 */
   0x4b,         /* 139 KP_4 */
   0x4c,         /* 140 KP_5 */
   0x4d,         /* 141 KP_6 */
   0x4f,         /* 142 KP_1 */
   0x50,         /* 143 KP_2 */
   0x51,         /* 144 KP_3 */
   0x52,         /* 145 KP_0 */
   0x53,         /* 146 KP_. */
   0x47,         /* 147 KP_HOME */
   0x48,         /* 148 KP_UP */
   0x49,         /* 149 KP_PgUp */
   0x4b,         /* 150 KP_Left */
   0x4c,         /* 151 KP_ */
   0x4d,         /* 152 KP_Right */
   0x4f,         /* 153 KP_End */
   0x50,         /* 154 KP_Down */
   0x51,         /* 155 KP_PgDn */
   0x52,         /* 156 KP_Ins */
   0x53,         /* 157 KP_Del */
};

static void sdl_process_key(SDL_KeyboardEvent *ev)
{
    int keycode, v;
    
    /* XXX: not portable, but avoids complicated mappings */
    keycode = ev->keysym.scancode;
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#ifdef _WIN32
    if (keycode < 97) {
        /* nothing to do */
    } else 
#else
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    if (keycode < 9) {
        keycode = 0;
    } else if (keycode < 97) {
        keycode -= 8; /* just an offset */
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    } else 
#endif
    if (keycode < 158) {
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        /* use conversion table */
        keycode = x_keycode_to_pc_keycode[keycode - 97];
    } else {
        keycode = 0;
    }
    
    /* now send the key code */
    while (keycode != 0) {
        v = keycode & 0xff;
        if (ev->type == SDL_KEYUP)
            v |= 0x80;
        kbd_put_keycode(v);
        keycode >>= 8;
    }
}

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static void sdl_update_caption(void)
{
    char buf[1024];
    strcpy(buf, "QEMU");
    if (!vm_running) {
        strcat(buf, " [Stopped]");
    }
    if (gui_grab) {
        strcat(buf, " - Press Ctrl-Shift to exit grab");
    }
    SDL_WM_SetCaption(buf, "QEMU");
}

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static void sdl_grab_start(void)
{
    SDL_ShowCursor(0);
    SDL_WM_GrabInput(SDL_GRAB_ON);
    /* dummy read to avoid moving the mouse */
    SDL_GetRelativeMouseState(NULL, NULL);
    gui_grab = 1;
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    sdl_update_caption();
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}

static void sdl_grab_end(void)
{
    SDL_WM_GrabInput(SDL_GRAB_OFF);
    SDL_ShowCursor(1);
    gui_grab = 0;
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    sdl_update_caption();
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}

static void sdl_send_mouse_event(void)
{
    int dx, dy, dz, state, buttons;
    state = SDL_GetRelativeMouseState(&dx, &dy);
    buttons = 0;
    if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
        buttons |= MOUSE_EVENT_LBUTTON;
    if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
        buttons |= MOUSE_EVENT_RBUTTON;
    if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
        buttons |= MOUSE_EVENT_MBUTTON;
    /* XXX: test wheel */
    dz = 0;
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#ifdef SDL_BUTTON_WHEELUP
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    if (state & SDL_BUTTON(SDL_BUTTON_WHEELUP))
        dz--;
    if (state & SDL_BUTTON(SDL_BUTTON_WHEELDOWN))
        dz++;
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#endif
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    kbd_mouse_event(dx, dy, dz, buttons);
}

static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;

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    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

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    vga_update_display();
    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, screen->w, screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if ((SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
                    (KMOD_LSHIFT | KMOD_LCTRL)) {
                    /* exit/enter grab if pressing Ctrl-Shift */
                    if (!gui_grab)
                        sdl_grab_start();
                    else
                        sdl_grab_end();
                }
            }
            sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            reset_requested = 1;
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab) {
                sdl_send_mouse_event();
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->state & SDL_BUTTON_LMASK)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    sdl_send_mouse_event();
                }
            }
            break;
        default:
            break;
        }
    }
}

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static void sdl_cleanup(void) 
{
    SDL_Quit();
}

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void sdl_display_init(DisplayState *ds)
{
    int flags;

    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
    if (SDL_Init (flags)) {
        fprintf(stderr, "Could not initialize SDL - exiting\n");
        exit(1);
    }
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#ifndef _WIN32
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    /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
    signal(SIGINT, SIG_DFL);
    signal(SIGQUIT, SIG_DFL);
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#endif
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    ds->dpy_update = sdl_update;
    ds->dpy_resize = sdl_resize;
    ds->dpy_refresh = sdl_refresh;

    sdl_resize(ds, 640, 400);
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    sdl_update_caption();
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    SDL_EnableKeyRepeat(250, 50);
    gui_grab = 0;
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    atexit(sdl_cleanup);
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}