tcg.h 17.8 KB
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/*
 * Tiny Code Generator for QEMU
 *
 * Copyright (c) 2008 Fabrice Bellard
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
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#include "qemu-common.h"
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/* Target word size (must be identical to pointer size). */
#if UINTPTR_MAX == UINT32_MAX
# define TCG_TARGET_REG_BITS 32
#elif UINTPTR_MAX == UINT64_MAX
# define TCG_TARGET_REG_BITS 64
#else
# error Unknown pointer size for tcg target
#endif

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#if TCG_TARGET_REG_BITS == 32
typedef int32_t tcg_target_long;
typedef uint32_t tcg_target_ulong;
#define TCG_PRIlx PRIx32
#define TCG_PRIld PRId32
#elif TCG_TARGET_REG_BITS == 64
typedef int64_t tcg_target_long;
typedef uint64_t tcg_target_ulong;
#define TCG_PRIlx PRIx64
#define TCG_PRIld PRId64
#else
#error unsupported
#endif

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#include "tcg-target.h"
#include "tcg-runtime.h"

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#if TCG_TARGET_NB_REGS <= 32
typedef uint32_t TCGRegSet;
#elif TCG_TARGET_NB_REGS <= 64
typedef uint64_t TCGRegSet;
#else
#error unsupported
#endif

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/* Turn some undef macros into false macros.  */
#if TCG_TARGET_REG_BITS == 32
#define TCG_TARGET_HAS_div_i64          0
#define TCG_TARGET_HAS_div2_i64         0
#define TCG_TARGET_HAS_rot_i64          0
#define TCG_TARGET_HAS_ext8s_i64        0
#define TCG_TARGET_HAS_ext16s_i64       0
#define TCG_TARGET_HAS_ext32s_i64       0
#define TCG_TARGET_HAS_ext8u_i64        0
#define TCG_TARGET_HAS_ext16u_i64       0
#define TCG_TARGET_HAS_ext32u_i64       0
#define TCG_TARGET_HAS_bswap16_i64      0
#define TCG_TARGET_HAS_bswap32_i64      0
#define TCG_TARGET_HAS_bswap64_i64      0
#define TCG_TARGET_HAS_neg_i64          0
#define TCG_TARGET_HAS_not_i64          0
#define TCG_TARGET_HAS_andc_i64         0
#define TCG_TARGET_HAS_orc_i64          0
#define TCG_TARGET_HAS_eqv_i64          0
#define TCG_TARGET_HAS_nand_i64         0
#define TCG_TARGET_HAS_nor_i64          0
#define TCG_TARGET_HAS_deposit_i64      0
#endif

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#ifndef TCG_TARGET_deposit_i32_valid
#define TCG_TARGET_deposit_i32_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_deposit_i64_valid
#define TCG_TARGET_deposit_i64_valid(ofs, len) 1
#endif

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/* Only one of DIV or DIV2 should be defined.  */
#if defined(TCG_TARGET_HAS_div_i32)
#define TCG_TARGET_HAS_div2_i32         0
#elif defined(TCG_TARGET_HAS_div2_i32)
#define TCG_TARGET_HAS_div_i32          0
#endif
#if defined(TCG_TARGET_HAS_div_i64)
#define TCG_TARGET_HAS_div2_i64         0
#elif defined(TCG_TARGET_HAS_div2_i64)
#define TCG_TARGET_HAS_div_i64          0
#endif

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typedef enum TCGOpcode {
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#define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name,
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#include "tcg-opc.h"
#undef DEF
    NB_OPS,
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} TCGOpcode;
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#define tcg_regset_clear(d) (d) = 0
#define tcg_regset_set(d, s) (d) = (s)
#define tcg_regset_set32(d, reg, val32) (d) |= (val32) << (reg)
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#define tcg_regset_set_reg(d, r) (d) |= 1L << (r)
#define tcg_regset_reset_reg(d, r) (d) &= ~(1L << (r))
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#define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
#define tcg_regset_or(d, a, b) (d) = (a) | (b)
#define tcg_regset_and(d, a, b) (d) = (a) & (b)
#define tcg_regset_andnot(d, a, b) (d) = (a) & ~(b)
#define tcg_regset_not(d, a) (d) = ~(a)

typedef struct TCGRelocation {
    struct TCGRelocation *next;
    int type;
    uint8_t *ptr;
    tcg_target_long addend;
} TCGRelocation; 

typedef struct TCGLabel {
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    int has_value;
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    union {
        tcg_target_ulong value;
        TCGRelocation *first_reloc;
    } u;
} TCGLabel;

typedef struct TCGPool {
    struct TCGPool *next;
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    int size;
    uint8_t data[0] __attribute__ ((aligned));
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} TCGPool;

#define TCG_POOL_CHUNK_SIZE 32768

#define TCG_MAX_LABELS 512

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#define TCG_MAX_TEMPS 512
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/* when the size of the arguments of a called function is smaller than
   this value, they are statically allocated in the TB stack frame */
#define TCG_STATIC_CALL_ARGS_SIZE 128

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typedef enum TCGType {
    TCG_TYPE_I32,
    TCG_TYPE_I64,
    TCG_TYPE_COUNT, /* number of different types */
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    /* An alias for the size of the host register.  */
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#if TCG_TARGET_REG_BITS == 32
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    TCG_TYPE_REG = TCG_TYPE_I32,
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#else
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    TCG_TYPE_REG = TCG_TYPE_I64,
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#endif
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    /* An alias for the size of the native pointer.  We don't currently
       support any hosts with 64-bit registers and 32-bit pointers.  */
    TCG_TYPE_PTR = TCG_TYPE_REG,

    /* An alias for the size of the target "long", aka register.  */
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#if TARGET_LONG_BITS == 64
    TCG_TYPE_TL = TCG_TYPE_I64,
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#else
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    TCG_TYPE_TL = TCG_TYPE_I32,
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#endif
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} TCGType;
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typedef tcg_target_ulong TCGArg;

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/* Define a type and accessor macros for variables.  Using a struct is
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   nice because it gives some level of type safely.  Ideally the compiler
   be able to see through all this.  However in practice this is not true,
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   especially on targets with braindamaged ABIs (e.g. i386).
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   We use plain int by default to avoid this runtime overhead.
   Users of tcg_gen_* don't need to know about any of this, and should
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   treat TCGv as an opaque type.
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   In addition we do typechecking for different types of variables.  TCGv_i32
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   and TCGv_i64 are 32/64-bit variables respectively.  TCGv and TCGv_ptr
   are aliases for target_ulong and host pointer sized values respectively.
 */
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#ifdef CONFIG_DEBUG_TCG
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#define DEBUG_TCGV 1
#endif
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#ifdef DEBUG_TCGV

typedef struct
{
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    int i32;
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} TCGv_i32;
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typedef struct
{
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    int i64;
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} TCGv_i64;

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typedef struct {
    int iptr;
} TCGv_ptr;

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#define MAKE_TCGV_I32(i) __extension__                  \
    ({ TCGv_i32 make_tcgv_tmp = {i}; make_tcgv_tmp;})
#define MAKE_TCGV_I64(i) __extension__                  \
    ({ TCGv_i64 make_tcgv_tmp = {i}; make_tcgv_tmp;})
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#define MAKE_TCGV_PTR(i) __extension__                  \
    ({ TCGv_ptr make_tcgv_tmp = {i}; make_tcgv_tmp; })
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#define GET_TCGV_I32(t) ((t).i32)
#define GET_TCGV_I64(t) ((t).i64)
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#define GET_TCGV_PTR(t) ((t).iptr)
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#if TCG_TARGET_REG_BITS == 32
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#define TCGV_LOW(t) MAKE_TCGV_I32(GET_TCGV_I64(t))
#define TCGV_HIGH(t) MAKE_TCGV_I32(GET_TCGV_I64(t) + 1)
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#endif

#else /* !DEBUG_TCGV */

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typedef int TCGv_i32;
typedef int TCGv_i64;
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#if TCG_TARGET_REG_BITS == 32
#define TCGv_ptr TCGv_i32
#else
#define TCGv_ptr TCGv_i64
#endif
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#define MAKE_TCGV_I32(x) (x)
#define MAKE_TCGV_I64(x) (x)
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#define MAKE_TCGV_PTR(x) (x)
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#define GET_TCGV_I32(t) (t)
#define GET_TCGV_I64(t) (t)
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#define GET_TCGV_PTR(t) (t)
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#if TCG_TARGET_REG_BITS == 32
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#define TCGV_LOW(t) (t)
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#define TCGV_HIGH(t) ((t) + 1)
#endif

#endif /* DEBUG_TCGV */

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#define TCGV_EQUAL_I32(a, b) (GET_TCGV_I32(a) == GET_TCGV_I32(b))
#define TCGV_EQUAL_I64(a, b) (GET_TCGV_I64(a) == GET_TCGV_I64(b))

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/* Dummy definition to avoid compiler warnings.  */
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#define TCGV_UNUSED_I32(x) x = MAKE_TCGV_I32(-1)
#define TCGV_UNUSED_I64(x) x = MAKE_TCGV_I64(-1)
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/* call flags */
#define TCG_CALL_TYPE_MASK      0x000f
#define TCG_CALL_TYPE_STD       0x0000 /* standard C call */
#define TCG_CALL_TYPE_REGPARM_1 0x0001 /* i386 style regparm call (1 reg) */
#define TCG_CALL_TYPE_REGPARM_2 0x0002 /* i386 style regparm call (2 regs) */
#define TCG_CALL_TYPE_REGPARM   0x0003 /* i386 style regparm call (3 regs) */
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/* A pure function only reads its arguments and TCG global variables
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   and cannot raise exceptions. Hence a call to a pure function can be
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   safely suppressed if the return value is not used. */
#define TCG_CALL_PURE           0x0010 
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/* A const function only reads its arguments and does not use TCG
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   global variables. Hence a call to such a function does not
   save TCG global variables back to their canonical location. */
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#define TCG_CALL_CONST          0x0020
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/* used to align parameters */
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#define TCG_CALL_DUMMY_TCGV     MAKE_TCGV_I32(-1)
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#define TCG_CALL_DUMMY_ARG      ((TCGArg)(-1))

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typedef enum {
    TCG_COND_EQ,
    TCG_COND_NE,
    TCG_COND_LT,
    TCG_COND_GE,
    TCG_COND_LE,
    TCG_COND_GT,
    /* unsigned */
    TCG_COND_LTU,
    TCG_COND_GEU,
    TCG_COND_LEU,
    TCG_COND_GTU,
} TCGCond;

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/* Invert the sense of the comparison.  */
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static inline TCGCond tcg_invert_cond(TCGCond c)
{
    return (TCGCond)(c ^ 1);
}

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/* Swap the operands in a comparison.  */
static inline TCGCond tcg_swap_cond(TCGCond c)
{
    int mask = (c < TCG_COND_LT ? 0 : c < TCG_COND_LTU ? 7 : 15);
    return (TCGCond)(c ^ mask);
}

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static inline TCGCond tcg_unsigned_cond(TCGCond c)
{
    return (c >= TCG_COND_LT && c <= TCG_COND_GT ? c + 4 : c);
}

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#define TEMP_VAL_DEAD  0
#define TEMP_VAL_REG   1
#define TEMP_VAL_MEM   2
#define TEMP_VAL_CONST 3

/* XXX: optimize memory layout */
typedef struct TCGTemp {
    TCGType base_type;
    TCGType type;
    int val_type;
    int reg;
    tcg_target_long val;
    int mem_reg;
    tcg_target_long mem_offset;
    unsigned int fixed_reg:1;
    unsigned int mem_coherent:1;
    unsigned int mem_allocated:1;
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    unsigned int temp_local:1; /* If true, the temp is saved across
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                                  basic blocks. Otherwise, it is not
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                                  preserved across basic blocks. */
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    unsigned int temp_allocated:1; /* never used for code gen */
    /* index of next free temp of same base type, -1 if end */
    int next_free_temp;
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    const char *name;
} TCGTemp;

typedef struct TCGHelperInfo {
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    tcg_target_ulong func;
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    const char *name;
} TCGHelperInfo;

typedef struct TCGContext TCGContext;

struct TCGContext {
    uint8_t *pool_cur, *pool_end;
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    TCGPool *pool_first, *pool_current, *pool_first_large;
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    TCGLabel *labels;
    int nb_labels;
    TCGTemp *temps; /* globals first, temps after */
    int nb_globals;
    int nb_temps;
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    /* index of free temps, -1 if none */
    int first_free_temp[TCG_TYPE_COUNT * 2]; 
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    /* goto_tb support */
    uint8_t *code_buf;
    unsigned long *tb_next;
    uint16_t *tb_next_offset;
    uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */

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    /* liveness analysis */
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    uint16_t *op_dead_args; /* for each operation, each bit tells if the
                               corresponding argument is dead */
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    /* tells in which temporary a given register is. It does not take
       into account fixed registers */
    int reg_to_temp[TCG_TARGET_NB_REGS];
    TCGRegSet reserved_regs;
    tcg_target_long current_frame_offset;
    tcg_target_long frame_start;
    tcg_target_long frame_end;
    int frame_reg;

    uint8_t *code_ptr;
    TCGTemp static_temps[TCG_MAX_TEMPS];

    TCGHelperInfo *helpers;
    int nb_helpers;
    int allocated_helpers;
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    int helpers_sorted;
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#ifdef CONFIG_PROFILER
    /* profiling info */
    int64_t tb_count1;
    int64_t tb_count;
    int64_t op_count; /* total insn count */
    int op_count_max; /* max insn per TB */
    int64_t temp_count;
    int temp_count_max;
    int64_t del_op_count;
    int64_t code_in_len;
    int64_t code_out_len;
    int64_t interm_time;
    int64_t code_time;
    int64_t la_time;
    int64_t restore_count;
    int64_t restore_time;
#endif
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#ifdef CONFIG_DEBUG_TCG
    int temps_in_use;
#endif
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};

extern TCGContext tcg_ctx;
extern uint16_t *gen_opc_ptr;
extern TCGArg *gen_opparam_ptr;
extern uint16_t gen_opc_buf[];
extern TCGArg gen_opparam_buf[];

/* pool based memory allocation */

void *tcg_malloc_internal(TCGContext *s, int size);
void tcg_pool_reset(TCGContext *s);
void tcg_pool_delete(TCGContext *s);

static inline void *tcg_malloc(int size)
{
    TCGContext *s = &tcg_ctx;
    uint8_t *ptr, *ptr_end;
    size = (size + sizeof(long) - 1) & ~(sizeof(long) - 1);
    ptr = s->pool_cur;
    ptr_end = ptr + size;
    if (unlikely(ptr_end > s->pool_end)) {
        return tcg_malloc_internal(&tcg_ctx, size);
    } else {
        s->pool_cur = ptr_end;
        return ptr;
    }
}

void tcg_context_init(TCGContext *s);
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void tcg_prologue_init(TCGContext *s);
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void tcg_func_start(TCGContext *s);

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int tcg_gen_code(TCGContext *s, uint8_t *gen_code_buf);
int tcg_gen_code_search_pc(TCGContext *s, uint8_t *gen_code_buf, long offset);
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void tcg_set_frame(TCGContext *s, int reg,
                   tcg_target_long start, tcg_target_long size);
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TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
TCGv_i32 tcg_global_mem_new_i32(int reg, tcg_target_long offset,
                                const char *name);
TCGv_i32 tcg_temp_new_internal_i32(int temp_local);
static inline TCGv_i32 tcg_temp_new_i32(void)
{
    return tcg_temp_new_internal_i32(0);
}
static inline TCGv_i32 tcg_temp_local_new_i32(void)
{
    return tcg_temp_new_internal_i32(1);
}
void tcg_temp_free_i32(TCGv_i32 arg);
char *tcg_get_arg_str_i32(TCGContext *s, char *buf, int buf_size, TCGv_i32 arg);

TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
TCGv_i64 tcg_global_mem_new_i64(int reg, tcg_target_long offset,
                                const char *name);
TCGv_i64 tcg_temp_new_internal_i64(int temp_local);
static inline TCGv_i64 tcg_temp_new_i64(void)
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{
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    return tcg_temp_new_internal_i64(0);
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}
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static inline TCGv_i64 tcg_temp_local_new_i64(void)
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{
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    return tcg_temp_new_internal_i64(1);
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}
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void tcg_temp_free_i64(TCGv_i64 arg);
char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg);

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static inline bool tcg_arg_is_local(TCGContext *s, TCGArg arg)
{
    return s->temps[arg].temp_local;
}

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#if defined(CONFIG_DEBUG_TCG)
/* If you call tcg_clear_temp_count() at the start of a section of
 * code which is not supposed to leak any TCG temporaries, then
 * calling tcg_check_temp_count() at the end of the section will
 * return 1 if the section did in fact leak a temporary.
 */
void tcg_clear_temp_count(void);
int tcg_check_temp_count(void);
#else
#define tcg_clear_temp_count() do { } while (0)
#define tcg_check_temp_count() 0
#endif

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void tcg_dump_info(FILE *f, fprintf_function cpu_fprintf);
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#define TCG_CT_ALIAS  0x80
#define TCG_CT_IALIAS 0x40
#define TCG_CT_REG    0x01
#define TCG_CT_CONST  0x02 /* any constant of register size */

typedef struct TCGArgConstraint {
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    uint16_t ct;
    uint8_t alias_index;
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    union {
        TCGRegSet regs;
    } u;
} TCGArgConstraint;

#define TCG_MAX_OP_ARGS 16

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/* Bits for TCGOpDef->flags, 8 bits available.  */
enum {
    /* Instruction defines the end of a basic block.  */
    TCG_OPF_BB_END       = 0x01,
    /* Instruction clobbers call registers and potentially update globals.  */
    TCG_OPF_CALL_CLOBBER = 0x02,
    /* Instruction has side effects: it cannot be removed
       if its outputs are not used.  */
    TCG_OPF_SIDE_EFFECTS = 0x04,
    /* Instruction operands are 64-bits (otherwise 32-bits).  */
    TCG_OPF_64BIT        = 0x08,
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    /* Instruction is optional and not implemented by the host.  */
    TCG_OPF_NOT_PRESENT  = 0x10,
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};
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typedef struct TCGOpDef {
    const char *name;
    uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
    uint8_t flags;
    TCGArgConstraint *args_ct;
    int *sorted_args;
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#if defined(CONFIG_DEBUG_TCG)
    int used;
#endif
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} TCGOpDef;
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extern TCGOpDef tcg_op_defs[];
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extern const size_t tcg_op_defs_max;

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typedef struct TCGTargetOpDef {
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    TCGOpcode op;
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    const char *args_ct_str[TCG_MAX_OP_ARGS];
} TCGTargetOpDef;

#define tcg_abort() \
do {\
    fprintf(stderr, "%s:%d: tcg fatal error\n", __FILE__, __LINE__);\
    abort();\
} while (0)

void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs);

#if TCG_TARGET_REG_BITS == 32
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#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I32(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I32(GET_TCGV_PTR(n))

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#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i32((tcg_target_long)(V)))
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#define tcg_global_reg_new_ptr(R, N) \
    TCGV_NAT_TO_PTR(tcg_global_reg_new_i32((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \
    TCGV_NAT_TO_PTR(tcg_global_mem_new_i32((R), (O), (N)))
#define tcg_temp_new_ptr() TCGV_NAT_TO_PTR(tcg_temp_new_i32())
#define tcg_temp_free_ptr(T) tcg_temp_free_i32(TCGV_PTR_TO_NAT(T))
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#else
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#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I64(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I64(GET_TCGV_PTR(n))

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#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i64((tcg_target_long)(V)))
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#define tcg_global_reg_new_ptr(R, N) \
    TCGV_NAT_TO_PTR(tcg_global_reg_new_i64((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \
    TCGV_NAT_TO_PTR(tcg_global_mem_new_i64((R), (O), (N)))
#define tcg_temp_new_ptr() TCGV_NAT_TO_PTR(tcg_temp_new_i64())
#define tcg_temp_free_ptr(T) tcg_temp_free_i64(TCGV_PTR_TO_NAT(T))
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#endif

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void tcg_gen_callN(TCGContext *s, TCGv_ptr func, unsigned int flags,
                   int sizemask, TCGArg ret, int nargs, TCGArg *args);

void tcg_gen_shifti_i64(TCGv_i64 ret, TCGv_i64 arg1,
                        int c, int right, int arith);

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TCGArg *tcg_optimize(TCGContext *s, uint16_t *tcg_opc_ptr, TCGArg *args,
                     TCGOpDef *tcg_op_def);

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/* only used for debugging purposes */
void tcg_register_helper(void *func, const char *name);
const char *tcg_helper_get_name(TCGContext *s, void *func);
void tcg_dump_ops(TCGContext *s, FILE *outfile);

void dump_ops(const uint16_t *opc_buf, const TCGArg *opparam_buf);
TCGv_i32 tcg_const_i32(int32_t val);
TCGv_i64 tcg_const_i64(int64_t val);
TCGv_i32 tcg_const_local_i32(int32_t val);
TCGv_i64 tcg_const_local_i64(int64_t val);

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extern uint8_t code_gen_prologue[];
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/* TCG targets may use a different definition of tcg_qemu_tb_exec. */
#if !defined(tcg_qemu_tb_exec)
# define tcg_qemu_tb_exec(env, tb_ptr) \
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    ((tcg_target_ulong REGPARM (*)(void *, void *))code_gen_prologue)(env, tb_ptr)
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#endif