提交 c5159d66 编写于 作者: M Martin Kletzander

util: Rename resctrl to alloc if it is virResctrlAllocPtr

Just to stay consistent.
Signed-off-by: NMartin Kletzander <mkletzan@redhat.com>
Reviewed-by: NJán Tomko <jtomko@redhat.com>
上级 7a439dcb
......@@ -231,10 +231,10 @@ virResctrlAllocDispose(void *obj)
size_t j = 0;
size_t k = 0;
virResctrlAllocPtr resctrl = obj;
virResctrlAllocPtr alloc = obj;
for (i = 0; i < resctrl->nlevels; i++) {
virResctrlAllocPerLevelPtr level = resctrl->levels[i];
for (i = 0; i < alloc->nlevels; i++) {
virResctrlAllocPerLevelPtr level = alloc->levels[i];
if (!level)
continue;
......@@ -259,9 +259,9 @@ virResctrlAllocDispose(void *obj)
VIR_FREE(level);
}
VIR_FREE(resctrl->id);
VIR_FREE(resctrl->path);
VIR_FREE(resctrl->levels);
VIR_FREE(alloc->id);
VIR_FREE(alloc->path);
VIR_FREE(alloc->levels);
}
......@@ -591,17 +591,17 @@ virResctrlInfoGetCache(virResctrlInfoPtr resctrl,
/* Alloc-related functions */
bool
virResctrlAllocIsEmpty(virResctrlAllocPtr resctrl)
virResctrlAllocIsEmpty(virResctrlAllocPtr alloc)
{
size_t i = 0;
size_t j = 0;
size_t k = 0;
if (!resctrl)
if (!alloc)
return true;
for (i = 0; i < resctrl->nlevels; i++) {
virResctrlAllocPerLevelPtr a_level = resctrl->levels[i];
for (i = 0; i < alloc->nlevels; i++) {
virResctrlAllocPerLevelPtr a_level = alloc->levels[i];
if (!a_level)
continue;
......@@ -629,30 +629,30 @@ virResctrlAllocIsEmpty(virResctrlAllocPtr resctrl)
static virResctrlAllocPerTypePtr
virResctrlAllocGetType(virResctrlAllocPtr resctrl,
virResctrlAllocGetType(virResctrlAllocPtr alloc,
unsigned int level,
virCacheType type)
{
virResctrlAllocPerLevelPtr a_level = NULL;
if (resctrl->nlevels <= level &&
VIR_EXPAND_N(resctrl->levels, resctrl->nlevels, level - resctrl->nlevels + 1) < 0)
if (alloc->nlevels <= level &&
VIR_EXPAND_N(alloc->levels, alloc->nlevels, level - alloc->nlevels + 1) < 0)
return NULL;
if (!resctrl->levels[level]) {
if (!alloc->levels[level]) {
virResctrlAllocPerTypePtr *types = NULL;
if (VIR_ALLOC_N(types, VIR_CACHE_TYPE_LAST) < 0)
return NULL;
if (VIR_ALLOC(resctrl->levels[level]) < 0) {
if (VIR_ALLOC(alloc->levels[level]) < 0) {
VIR_FREE(types);
return NULL;
}
resctrl->levels[level]->types = types;
alloc->levels[level]->types = types;
}
a_level = resctrl->levels[level];
a_level = alloc->levels[level];
if (!a_level->types[type] && VIR_ALLOC(a_level->types[type]) < 0)
return NULL;
......@@ -662,13 +662,13 @@ virResctrlAllocGetType(virResctrlAllocPtr resctrl,
static int
virResctrlAllocUpdateMask(virResctrlAllocPtr resctrl,
virResctrlAllocUpdateMask(virResctrlAllocPtr alloc,
unsigned int level,
virCacheType type,
unsigned int cache,
virBitmapPtr mask)
{
virResctrlAllocPerTypePtr a_type = virResctrlAllocGetType(resctrl, level, type);
virResctrlAllocPerTypePtr a_type = virResctrlAllocGetType(alloc, level, type);
if (!a_type)
return -1;
......@@ -690,13 +690,13 @@ virResctrlAllocUpdateMask(virResctrlAllocPtr resctrl,
static int
virResctrlAllocUpdateSize(virResctrlAllocPtr resctrl,
virResctrlAllocUpdateSize(virResctrlAllocPtr alloc,
unsigned int level,
virCacheType type,
unsigned int cache,
unsigned long long size)
{
virResctrlAllocPerTypePtr a_type = virResctrlAllocGetType(resctrl, level, type);
virResctrlAllocPerTypePtr a_type = virResctrlAllocGetType(alloc, level, type);
if (!a_type)
return -1;
......@@ -774,13 +774,13 @@ virResctrlAllocCheckCollision(virResctrlAllocPtr alloc,
int
virResctrlAllocSetSize(virResctrlAllocPtr resctrl,
virResctrlAllocSetSize(virResctrlAllocPtr alloc,
unsigned int level,
virCacheType type,
unsigned int cache,
unsigned long long size)
{
if (virResctrlAllocCheckCollision(resctrl, level, type, cache)) {
if (virResctrlAllocCheckCollision(alloc, level, type, cache)) {
virReportError(VIR_ERR_XML_ERROR,
_("Colliding cache allocations for cache "
"level '%u' id '%u', type '%s'"),
......@@ -788,12 +788,12 @@ virResctrlAllocSetSize(virResctrlAllocPtr resctrl,
return -1;
}
return virResctrlAllocUpdateSize(resctrl, level, type, cache, size);
return virResctrlAllocUpdateSize(alloc, level, type, cache, size);
}
int
virResctrlAllocForeachSize(virResctrlAllocPtr resctrl,
virResctrlAllocForeachSize(virResctrlAllocPtr alloc,
virResctrlAllocForeachSizeCallback cb,
void *opaque)
{
......@@ -802,11 +802,11 @@ virResctrlAllocForeachSize(virResctrlAllocPtr resctrl,
unsigned int type = 0;
unsigned int cache = 0;
if (!resctrl)
if (!alloc)
return 0;
for (level = 0; level < resctrl->nlevels; level++) {
virResctrlAllocPerLevelPtr a_level = resctrl->levels[level];
for (level = 0; level < alloc->nlevels; level++) {
virResctrlAllocPerLevelPtr a_level = alloc->levels[level];
if (!a_level)
continue;
......@@ -856,18 +856,18 @@ virResctrlAllocGetID(virResctrlAllocPtr alloc)
char *
virResctrlAllocFormat(virResctrlAllocPtr resctrl)
virResctrlAllocFormat(virResctrlAllocPtr alloc)
{
virBuffer buf = VIR_BUFFER_INITIALIZER;
unsigned int level = 0;
unsigned int type = 0;
unsigned int cache = 0;
if (!resctrl)
if (!alloc)
return NULL;
for (level = 0; level < resctrl->nlevels; level++) {
virResctrlAllocPerLevelPtr a_level = resctrl->levels[level];
for (level = 0; level < alloc->nlevels; level++) {
virResctrlAllocPerLevelPtr a_level = alloc->levels[level];
if (!a_level)
continue;
......
......@@ -79,17 +79,17 @@ virResctrlAllocPtr
virResctrlAllocNew(void);
bool
virResctrlAllocIsEmpty(virResctrlAllocPtr resctrl);
virResctrlAllocIsEmpty(virResctrlAllocPtr alloc);
int
virResctrlAllocSetSize(virResctrlAllocPtr resctrl,
virResctrlAllocSetSize(virResctrlAllocPtr alloc,
unsigned int level,
virCacheType type,
unsigned int cache,
unsigned long long size);
int
virResctrlAllocForeachSize(virResctrlAllocPtr resctrl,
virResctrlAllocForeachSize(virResctrlAllocPtr alloc,
virResctrlAllocForeachSizeCallback cb,
void *opaque);
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册