-
由 Nikolay Shirokovskiy 提交于
Checking virNetClientStreamRaiseError without client lock is racy which is fixed in [1] for example. Thus let's remove such checks when we are sending message to server. And in other cases (like virNetClientStreamRecvHole for example) let's move the check into client stream code. virNetClientStreamRecvPacket already have stream lock so we could introduce another error checking function like virNetClientStreamRaiseErrorLocked but as error is set when both client and stream lock are hold we can remove locking from virNetClientStreamRaiseError because all callers hold either client or stream lock. Also let's split virNetClientStreamRaiseErrorLocked into checking state function and checking message send status function. They are same yet. [1] 1b6a29c21: rpc: fix race on stream abort/finish and server side abort Signed-off-by: NNikolay Shirokovskiy <nshirokovskiy@virtuozzo.com> Signed-off-by: NMichal Privoznik <mprivozn@redhat.com>
ad063f61