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由 Marc Hartmayer 提交于
Before the variable 'bits' was initialized with 0 (commit 3470cd86), the following bug was possible. A function call with an empty bitmap leads to undefined behavior. Because if 'bitmap->map_len == 0' 'unusedBits' will be <= 0 and 'sz == 1'. So the non global and non static variable 'bits' would have never been set. Consequently the check 'bits == 0' results in undefined behavior. This patch clarifies the current version of the function by handling the empty bitmap explicitly. Also, for an empty bitmap there is obviously no bit set so we can just return -1 (indicating no bit set) right away. The explicit check for 'bits == 0' after the loop is unnecessary because we only get to this point if no set bit was found. Reviewed-by: NBoris Fiuczynski <fiuczy@linux.vnet.ibm.com> Reviewed-by: NSascha Silbe <silbe@linux.vnet.ibm.com> Reviewed-by: NBjoern Walk <bwalk@linux.vnet.ibm.com> Signed-off-by: NMarc Hartmayer <mhartmay@linux.vnet.ibm.com> (cherry picked from commit 7cd01a24)
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