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    <h1>Contributor guidelines</h1>

    <ul id="toc"></ul>

    <h2><a name="patches">General tips for contributing patches</a></h2>
    <ol>
      <li>Discuss any large changes on the mailing list first.  Post patches
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        early and listen to feedback.</li>
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      <li><p>Post patches in unified diff format.  A command similar to this
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        should work:</p>
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<pre>
  diff -urp libvirt.orig/ libvirt.modified/ &gt; libvirt-myfeature.patch
</pre>
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        <p>
          or:
        </p>
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<pre>
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  git diff &gt; libvirt-myfeature.patch
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</pre>
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        <p>However, the usual workflow of libvirt developer is:</p>
<pre>
  git checkout master
  git pull
  git checkout -t origin -b workbranch
  Hack, committing any changes along the way
</pre>
        <p>Then, when you want to post your patches:</p>
<pre>
  git pull --rebase
  (fix any conflicts)
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  git send-email --cover-letter --no-chain-reply-to --annotate \
                 --to=libvir-list@redhat.com master
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</pre>
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        <p>(Note that the "git send-email" subcommand may not be in
        the main git package and using it may require installion of a
        separate package, for example the "git-email" package in
        Fedora.)  For a single patch you can omit
        <code>--cover-letter</code>, but a series of two or more
        patches needs a cover letter. If you get tired of typing
        <code>--to=libvir-list@redhat.com</code> designation you can
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        set it in git config:</p>
<pre>
  git config sendemail.to libvir-list@redhat.com
</pre>
        <p>Please follow this as close as you can, especially the rebase and
        git send-email part, as it makes life easier for other developers to
        review your patch set. One should avoid sending patches as attachments,
        but rather send them in email body along with commit message. If a
        developer is sending another version of the patch (e.g. to address
        review comments), he is advised to note differences to previous
        versions after the <code>---</code> line in the patch so that it helps
        reviewers but doesn't become part of git history. Moreover, such patch
        needs to be prefixed correctly with
        <code>--subject-prefix=PATCHv2</code> appended to <code>git
            send-email</code> (substitute <code>v2</code> with the correct
        version if needed though).</p>
      </li>

      <li><p>Split large changes into a series of smaller patches,
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        self-contained if possible, with an explanation of each patch
        and an explanation of how the sequence of patches fits
        together. Moreover, please keep in mind that it's required to
        be able to compile cleanly (<b>including</b> <code>make
        check</code> and <code>make syntax-check</code>) after each
        patch.  A feature does not have to work until the end of a
        series, but intermediate patches must compile and not cause
        test-suite failures (this is to preserve the usefulness
        of <code>git bisect</code>, among other things).</p>
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      </li>
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      <li>Make sure your patches apply against libvirt GIT.  Developers
        only follow GIT and don't care much about released versions.</li>
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      <li><p>Run the automated tests on your code before submitting any changes.
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          In particular, configure with compile warnings set to
          -Werror.  This is done automatically for a git checkout; from a
          tarball, use:</p>
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<pre>
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  ./configure --enable-werror
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</pre>
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        <p>
          and run the tests:
        </p>
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<pre>
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  make check
  make syntax-check
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  make -C tests valgrind
</pre>
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        <p>
          The latter test checks for memory leaks.
        </p>
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        <p>
          If you encounter any failing tests, the VIR_TEST_DEBUG
          environment variable may provide extra information to debug
          the failures. Larger values of VIR_TEST_DEBUG may provide
          larger amounts of information:
        </p>
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<pre>
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  VIR_TEST_DEBUG=1 make check    (or)
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  VIR_TEST_DEBUG=2 make check
</pre>
        <p>
          Also, individual tests can be run from inside the <code>tests/</code>
          directory, like:
        </p>
<pre>
  ./qemuxml2xmltest
</pre>
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      </li>
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      <li>Update tests and/or documentation, particularly if you are adding
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        a new feature or changing the output of a program.</li>
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    </ol>

    <p>
      There is more on this subject, including lots of links to background
      reading on the subject, on
      <a href="http://et.redhat.com/~rjones/how-to-supply-code-to-open-source-projects/">
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        Richard Jones' guide to working with open source projects</a>
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    </p>


    <h2><a name="indent">Code indentation</a></h2>
    <p>
      Libvirt's C source code generally adheres to some basic code-formatting
      conventions.  The existing code base is not totally consistent on this
      front, but we do prefer that contributed code be formatted similarly.
      In short, use spaces-not-TABs for indentation, use 4 spaces for each
      indentation level, and other than that, follow the K&amp;R style.
    </p>
    <p>
      If you use Emacs, add the following to one of one of your start-up files
      (e.g., ~/.emacs), to help ensure that you get indentation right:
    </p>
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<pre>
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  ;;; When editing C sources in libvirt, use this style.
  (defun libvirt-c-mode ()
    "C mode with adjusted defaults for use with libvirt."
    (interactive)
    (c-set-style "K&amp;R")
    (setq indent-tabs-mode nil) ; indent using spaces, not TABs
    (setq c-indent-level 4)
    (setq c-basic-offset 4))
  (add-hook 'c-mode-hook
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            '(lambda () (if (string-match "/libvirt" (buffer-file-name))
                            (libvirt-c-mode))))
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</pre>

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    <p>
      If you use vim, append the following to your ~/.vimrc file:
    </p>
<pre>
  set nocompatible
  filetype on
  set autoindent
  set smartindent
  set cindent
  set tabstop=8
  set shiftwidth=4
  set expandtab
  set cinoptions=(0,:0,l1,t0
  filetype plugin indent on
  au FileType make setlocal noexpandtab
  au BufRead,BufNewFile *.am setlocal noexpandtab
  match ErrorMsg /\s\+$\| \+\ze\t/
</pre>
    <p>
      Or if you don't want to mess your ~/.vimrc up, you can save the above
      into a file called .lvimrc (not .vimrc) located at the root of libvirt
      source, then install a vim script from
      http://www.vim.org/scripts/script.php?script_id=1408,
      which will load the .lvimrc only when you edit libvirt code.
    </p>

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    <h2><a name="formatting">Code formatting (especially for new code)</a></h2>

    <p>
      With new code, we can be even more strict.
      Please apply the following function (using GNU indent) to any new code.
      Note that this also gives you an idea of the type of spacing we prefer
      around operators and keywords:
    </p>

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<pre>
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  indent-libvirt()
  {
    indent -bad -bap -bbb -bli4 -br -ce -brs -cs -i4 -l75 -lc75 \
      -sbi4 -psl -saf -sai -saw -sbi4 -ss -sc -cdw -cli4 -npcs -nbc \
      --no-tabs "$@"
  }
</pre>

    <p>
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      Note that sometimes you'll have to post-process that output further, by
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      piping it through <code>expand -i</code>, since some leading TABs can get through.
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      Usually they're in macro definitions or strings, and should be converted
      anyhow.
    </p>

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    <p>
      Libvirt requires a C99 compiler for various reasons.  However,
      most of the code base prefers to stick to C89 syntax unless
      there is a compelling reason otherwise.  For example, it is
      preferable to use <code>/* */</code> comments rather
      than <code>//</code>.  Also, when declaring local variables, the
      prevailing style has been to declare them at the beginning of a
      scope, rather than immediately before use.
    </p>

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    <h2><a name="bracket_spacing">Bracket spacing</a></h2>

    <p>
      The keywords <code>if</code>, <code>for</code>, <code>while</code>,
      and <code>switch</code> must have a single space following them
      before the opening bracket. eg
    </p>
    <pre>
      if(foo)   // Bad
      if (foo)  // Good
</pre>

    <p>
      Function implementations must <strong>not</strong> have any whitespace
      between the function name and the opening bracket. eg
    </p>
    <pre>
      int foo (int wizz)  // Bad
      int foo(int wizz)   // Good
</pre>

    <p>
      Function calls must <strong>not</strong> have any whitespace
      between the function name and the opening bracket. eg
    </p>
    <pre>
      bar = foo (wizz);  // Bad
      bar = foo(wizz);   // Good
</pre>

    <p>
      Function typedefs must <strong>not</strong> have any whitespace
      between the closing bracket of the function name and opening
      bracket of the arg list. eg
    </p>
    <pre>
      typedef int (*foo) (int wizz);  // Bad
      typedef int (*foo)(int wizz);   // Good
</pre>

    <p>
      There must not be any whitespace immediately following any
      opening bracket, or immediately prior to any closing bracket
    </p>
    <pre>
      int foo( int wizz );  // Bad
      int foo(int wizz);    // Good
</pre>

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    <h2><a name="curly_braces">Curly braces</a></h2>

    <p>
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      Omit the curly braces around an <code>if</code>, <code>while</code>,
      <code>for</code> etc. body only
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      when that body occupies a single line.  In every other case we require
      the braces.  This ensures that it is trivially easy to identify a
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      single-<i>statement</i> loop: each has only one <i>line</i> in its body.
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    </p>
    <p>
      Omitting braces with a single-line body is fine:
    </p>

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<pre>
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  while (expr) // one-line body -> omitting curly braces is ok
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      single_line_stmt();
</pre>
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    <p>
      However, the moment your loop/if/else body extends onto a second
      line, for whatever reason (even if it's just an added comment), then
      you should add braces.  Otherwise, it would be too easy to insert a
      statement just before that comment (without adding braces), thinking
      it is already a multi-statement loop:
    </p>

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<pre>
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  while (true) // BAD! multi-line body with no braces
      /* comment... */
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      single_line_stmt();
</pre>
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    <p>
      Do this instead:
    </p>
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<pre>
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  while (true) { // Always put braces around a multi-line body.
      /* comment... */
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      single_line_stmt();
  }
</pre>
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    <p>
      There is one exception: when the second body line is not at the same
      indentation level as the first body line:
    </p>
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<pre>
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  if (expr)
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      die("a diagnostic that would make this line"
          " extend past the 80-column limit"));
</pre>
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    <p>
      It is safe to omit the braces in the code above, since the
      further-indented second body line makes it obvious that this is still
      a single-statement body.
    </p>

    <p>
      To reiterate, don't do this:
    </p>

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<pre>
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  if (expr)            // BAD: no braces around...
      while (expr_2) { // ... a multi-line body
          ...
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      }
</pre>
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    <p>
      Do this, instead:
    </p>

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<pre>
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  if (expr) {
      while (expr_2) {
          ...
      }
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  }
</pre>
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    <p>
      However, there is one exception in the other direction, when even a
      one-line block should have braces.  That occurs when that one-line,
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      brace-less block is an <code>if</code> or <code>else</code>
      block, and the counterpart block <b>does</b> use braces.  In
      that case, put braces around both blocks.  Also, if
      the <code>else</code> block is much shorter than
      the <code>if</code> block, consider negating the
      <code>if</code>-condition and swapping the bodies, putting the
      short block first and making the longer, multi-line block be the
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      <code>else</code> block.
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    </p>

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<pre>
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  if (expr) {
      ...
      ...
  }
  else
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      x = y;    // BAD: braceless "else" with braced "then",
                // and short block last

  if (expr)
      x = y;    // BAD: braceless "if" with braced "else"
  else {
      ...
      ...
  }
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</pre>
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    <p>
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      Keeping braces consistent and putting the short block first is
      preferred, especially when the multi-line body is more than a
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      few lines long, because it is easier to read and grasp the semantics of
      an if-then-else block when the simpler block occurs first, rather than
      after the more involved block:
    </p>

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<pre>
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  if (!expr) {
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    x = y; // putting the smaller block first is more readable
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  } else {
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      ...
      ...
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  }
</pre>
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    <p>
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      But if negating a complex condition is too ugly, then at least
      add braces:
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    </p>

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<pre>
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  if (complex expr not worth negating) {
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      ...
      ...
  } else {
      x = y;
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  }
</pre>
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    <h2><a name="preprocessor">Preprocessor</a></h2>
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    <p>
      For variadic macros, stick with C99 syntax:
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    </p>
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<pre>
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  #define vshPrint(_ctl, ...) fprintf(stdout, __VA_ARGS__)
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</pre>
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    <p>Use parenthesis when checking if a macro is defined, and use
    indentation to track nesting:
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    </p>
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<pre>
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  #if defined(HAVE_POSIX_FALLOCATE) &amp;&amp; !defined(HAVE_FALLOCATE)
  # define fallocate(a,ignored,b,c) posix_fallocate(a,b,c)
  #endif
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</pre>
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    <h2><a name="types">C types</a></h2>
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    <p>
      Use the right type.
    </p>

    <h3>Scalars</h3>

    <ul>
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      <li>If you're using <code>int</code> or <code>long</code>, odds are
          good that there's a better type.</li>
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      <li>If a variable is counting something, be sure to declare it with an
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        unsigned type.</li>
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      <li>If it's memory-size-related, use <code>size_t</code> (use
        <code>ssize_t</code> only if required).</li>
      <li>If it's file-size related, use uintmax_t, or maybe <code>off_t</code>.</li>
      <li>If it's file-offset related (i.e., signed), use <code>off_t</code>.</li>
      <li>If it's just counting small numbers use <code>unsigned int</code>;
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        (on all but oddball embedded systems, you can assume that that
        type is at least four bytes wide).</li>
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      <li>If a variable has boolean semantics, give it the <code>bool</code> type
        and use the corresponding <code>true</code> and <code>false</code> macros.
         It's ok to include &lt;stdbool.h&gt;, since libvirt's use of gnulib ensures
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          that it exists and is usable.</li>
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      <li>In the unusual event that you require a specific width, use a
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        standard type like <code>int32_t</code>, <code>uint32_t</code>,
        <code>uint64_t</code>, etc.</li>
      <li>While using <code>bool</code> is good for readability, it comes with
          minor caveats:
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        <ul>
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          <li>Don't use <code>bool</code> in places where the type size must be constant across
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            all systems, like public interfaces and on-the-wire protocols.  Note
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            that it would be possible (albeit wasteful) to use <code>bool</code> in libvirt's
            logical wire protocol, since XDR maps that to its lower-level <code>bool_t</code>
            type, which <b>is</b> fixed-size.</li>
          <li>Don't compare a bool variable against the literal, <code>true</code>,
            since a value with a logical non-false value need not be <code>1</code>.
            I.e., don't write <code>if (seen == true) ...</code>.  Rather,
            write <code>if (seen)...</code>.</li>
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        </ul>
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      </li>
    </ul>

    <p>
      Of course, take all of the above with a grain of salt.  If you're about
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      to use some system interface that requires a type like <code>size_t</code>,
      <code>pid_t</code> or <code>off_t</code>, use matching types for any
      corresponding variables.
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    </p>

    <p>
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      Also, if you try to use e.g., <code>unsigned int</code> as a type, and that
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      conflicts with the signedness of a related variable, sometimes
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      it's best just to use the <b>wrong</b> type, if <i>pulling the thread</i>
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      and fixing all related variables would be too invasive.
    </p>

    <p>
      Finally, while using descriptive types is important, be careful not to
      go overboard.  If whatever you're doing causes warnings, or requires
      casts, then reconsider or ask for help.
    </p>

    <h3>Pointers</h3>

    <p>
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      Ensure that all of your pointers are <i>const-correct</i>.
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      Unless a pointer is used to modify the pointed-to storage,
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      give it the <code>const</code> attribute.  That way, the reader knows
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      up-front that this is a read-only pointer.  Perhaps more
      importantly, if we're diligent about this, when you see a non-const
      pointer, you're guaranteed that it is used to modify the storage
      it points to, or it is aliased to another pointer that is.
    </p>

    <h2><a name="memalloc">Low level memory management</a></h2>

    <p>
      Use of the malloc/free/realloc/calloc APIs is deprecated in the libvirt
      codebase, because they encourage a number of serious coding bugs and do
      not enable compile time verification of checks for NULL. Instead of these
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      routines, use the macros from memory.h.
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    </p>

    <ul>
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      <li><p>To allocate a single object:</p>

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<pre>
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  virDomainPtr domain;
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  if (VIR_ALLOC(domain) &lt; 0) {
      virReportOOMError();
      return NULL;
  }
</pre>
      </li>
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      <li><p>To allocate an array of objects:</p>
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<pre>
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  virDomainPtr domains;
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  size_t ndomains = 10;
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  if (VIR_ALLOC_N(domains, ndomains) &lt; 0) {
      virReportOOMError();
      return NULL;
  }
</pre>
      </li>
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      <li><p>To allocate an array of object pointers:</p>
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<pre>
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  virDomainPtr *domains;
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  size_t ndomains = 10;
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  if (VIR_ALLOC_N(domains, ndomains) &lt; 0) {
      virReportOOMError();
      return NULL;
  }
</pre>
      </li>
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      <li><p>To re-allocate the array of domains to be 1 element
      longer (however, note that repeatedly expanding an array by 1
      scales quadratically, so this is recommended only for smaller
      arrays):</p>
<pre>
  virDomainPtr domains;
  size_t ndomains = 0;

  if (VIR_EXPAND_N(domains, ndomains, 1) &lt; 0) {
      virReportOOMError();
      return NULL;
  }
  domains[ndomains - 1] = domain;
</pre></li>

      <li><p>To ensure an array has room to hold at least one more
      element (this approach scales better, but requires tracking
      allocation separately from usage)</p>

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<pre>
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  virDomainPtr domains;
  size_t ndomains = 0;
  size_t ndomains_max = 0;

  if (VIR_RESIZE_N(domains, ndomains_max, ndomains, 1) &lt; 0) {
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      virReportOOMError();
      return NULL;
  }
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  domains[ndomains++] = domain;
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</pre>
      </li>
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      <li><p>To trim an array of domains from its allocated size down
      to the actual used size:</p>
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<pre>
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  virDomainPtr domains;
  size_t ndomains = x;
  size_t ndomains_max = y;

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  VIR_SHRINK_N(domains, ndomains_max, ndomains_max - ndomains);
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</pre></li>

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      <li><p>To free an array of domains:</p>
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<pre>
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  virDomainPtr domains;
  size_t ndomains = x;
  size_t ndomains_max = y;
  size_t i;

  for (i = 0; i &lt; ndomains; i++)
      VIR_FREE(domains[i]);
  VIR_FREE(domains);
  ndomains_max = ndomains = 0;
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</pre>
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      </li>
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    </ul>

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    <h2><a name="file_handling">File handling</a></h2>
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    <p>
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      Usage of the <code>fdopen()</code>, <code>close()</code>, <code>fclose()</code>
      APIs is deprecated in libvirt code base to help avoiding double-closing of files
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      or file descriptors, which is particularly dangerous in a multi-threaded
      application. Instead of these APIs, use the macros from virfile.h
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    </p>

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   <ul>
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      <li><p>Open a file from a file descriptor:</p>
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<pre>
  if ((file = VIR_FDOPEN(fd, "r")) == NULL) {
      virReportSystemError(errno, "%s",
                           _("failed to open file from file descriptor"));
      return -1;
  }
  /* fd is now invalid; only access the file using file variable */
</pre></li>

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      <li><p>Close a file descriptor:</p>
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<pre>
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  if (VIR_CLOSE(fd) &lt; 0) {
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      virReportSystemError(errno, "%s", _("failed to close file"));
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  }
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</pre></li>

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      <li><p>Close a file:</p>
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<pre>
  if (VIR_FCLOSE(file) &lt; 0) {
      virReportSystemError(errno, "%s", _("failed to close file"));
  }
</pre></li>
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      <li><p>Close a file or file descriptor in an error path, without losing
             the previous <code>errno</code> value:</p>
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<pre>
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  VIR_FORCE_CLOSE(fd);
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  VIR_FORCE_FCLOSE(file);
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</pre>
      </li>
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    </ul>
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    <h2><a name="string_comparision">String comparisons</a></h2>
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    <p>
      Do not use the strcmp, strncmp, etc functions directly. Instead use
      one of the following semantically named macros
    </p>

    <ul>
      <li><p>For strict equality:</p>
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<pre>
  STREQ(a,b)
  STRNEQ(a,b)
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</pre>
      </li>

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      <li><p>For case insensitive equality:</p>
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<pre>
  STRCASEEQ(a,b)
  STRCASENEQ(a,b)
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</pre>
      </li>

      <li><p>For strict equality of a substring:</p>
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<pre>
  STREQLEN(a,b,n)
  STRNEQLEN(a,b,n)
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</pre>
      </li>

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      <li><p>For case insensitive equality of a substring:</p>
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<pre>
  STRCASEEQLEN(a,b,n)
  STRCASENEQLEN(a,b,n)
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</pre>
      </li>

      <li><p>For strict equality of a prefix:</p>
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<pre>
  STRPREFIX(a,b)
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</pre>
      </li>
      <li><p>To avoid having to check if a or b are NULL:</p>
<pre>
  STREQ_NULLABLE(a, b)
  STRNEQ_NULLABLE(a, b)
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</pre>
      </li>
    </ul>


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    <h2><a name="string_copying">String copying</a></h2>

    <p>
      Do not use the strncpy function.  According to the man page, it
      does <b>not</b> guarantee a NULL-terminated buffer, which makes
      it extremely dangerous to use.  Instead, use one of the
      functionally equivalent functions:
    </p>
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<pre>
  virStrncpy(char *dest, const char *src, size_t n, size_t destbytes)
</pre>
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    <p>
      The first three arguments have the same meaning as for strncpy;
      namely the destination, source, and number of bytes to copy,
      respectively.  The last argument is the number of bytes
      available in the destination string; if a copy of the source
      string (including a \0) will not fit into the destination, no
      bytes are copied and the routine returns NULL.  Otherwise, n
      bytes from the source are copied into the destination and a
      trailing \0 is appended.
    </p>

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<pre>
  virStrcpy(char *dest, const char *src, size_t destbytes)
</pre>
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    <p>
      Use this variant if you know you want to copy the entire src
      string into dest.  Note that this is a macro, so arguments could
      be evaluated more than once.  This is equivalent to
      virStrncpy(dest, src, strlen(src), destbytes)
      </p>

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<pre>
  virStrcpyStatic(char *dest, const char *src)
</pre>
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    <p>
      Use this variant if you know you want to copy the entire src
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      string into dest <b>and</b> you know that your destination string is
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      a static string (i.e. that sizeof(dest) returns something
      meaningful).  Note that this is a macro, so arguments could be
      evaluated more than once.  This is equivalent to
      virStrncpy(dest, src, strlen(src), sizeof(dest)).
    </p>

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    <h2><a name="strbuf">Variable length string buffer</a></h2>

    <p>
      If there is a need for complex string concatenations, avoid using
      the usual sequence of malloc/strcpy/strcat/snprintf functions and
      make use of the virBuffer API described in buf.h
    </p>

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    <p>Typical usage is as follows:</p>
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<pre>
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  char *
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  somefunction(...)
  {
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     virBuffer buf = VIR_BUFFER_INITIALIZER;

     ...

     virBufferAddLit(&amp;buf, "&lt;domain&gt;\n");
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     virBufferAsprintf(&amp;buf, "  &lt;memory&gt;%d&lt;/memory&gt;\n", memory);
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     ...
     virBufferAddLit(&amp;buf, "&lt;/domain&gt;\n");

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     ...
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     if (virBufferError(&amp;buf)) {
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         virBufferFreeAndReset(&amp;buf);
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         virReportOOMError();
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         return NULL;
     }

     return virBufferContentAndReset(&amp;buf);
  }
</pre>


    <h2><a name="includes">Include files</a></h2>

    <p>
      There are now quite a large number of include files, both libvirt
      internal and external, and system includes.  To manage all this
      complexity it's best to stick to the following general plan for all
      *.c source files:
    </p>

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<pre>
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  /*
   * Copyright notice
   * ....
   * ....
   * ....
   *
   */

  #include &lt;config.h&gt;             Must come first in every file.

  #include &lt;stdio.h&gt;              Any system includes you need.
  #include &lt;string.h&gt;
  #include &lt;limits.h&gt;

  #if HAVE_NUMACTL                Some system includes aren't supported
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  # include &lt;numa.h&gt;              everywhere so need these #if guards.
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  #endif

  #include "internal.h"           Include this first, after system includes.

  #include "util.h"               Any libvirt internal header files.
  #include "buf.h"

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  static int
  myInternalFunc()                The actual code.
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  {
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      ...
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</pre>

    <p>
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      Of particular note: <b>Do not</b> include libvirt/libvirt.h or
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      libvirt/virterror.h.  It is included by "internal.h" already and there
      are some special reasons why you cannot include these files
      explicitly.
    </p>


    <h2><a name="printf">Printf-style functions</a></h2>

    <p>
      Whenever you add a new printf-style function, i.e., one with a format
      string argument and following "..." in its prototype, be sure to use
      gcc's printf attribute directive in the prototype.  For example, here's
      the one for virAsprintf, in util.h:
    </p>

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<pre>
  int virAsprintf(char **strp, const char *fmt, ...)
      ATTRIBUTE_FORMAT(printf, 2, 3);
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</pre>

    <p>
      This makes it so gcc's -Wformat and -Wformat-security options can do
      their jobs and cross-check format strings with the number and types
      of arguments.
    </p>

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    <p>
      When printing to a string, consider using virBuffer for
      incremental allocations, virAsprintf for a one-shot allocation,
      and snprintf for fixed-width buffers.  Do not use sprintf, even
      if you can prove the buffer won't overflow, since gnulib does
      not provide the same portability guarantees for sprintf as it
      does for snprintf.
    </p>

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    <h2><a name="goto">Use of goto</a></h2>

    <p>
      The use of goto is not forbidden, and goto is widely used
      throughout libvirt.  While the uncontrolled use of goto will
      quickly lead to unmaintainable code, there is a place for it in
      well structured code where its use increases readability and
      maintainability.  In general, if goto is used for error
      recovery, it's likely to be ok, otherwise, be cautious or avoid
      it all together.
    </p>

    <p>
      The typical use of goto is to jump to cleanup code in the case
      of a long list of actions, any of which may fail and cause the
      entire operation to fail.  In this case, a function will have a
      single label at the end of the function.  It's almost always ok
      to use this style.  In particular, if the cleanup code only
      involves free'ing memory, then having multiple labels is
      overkill.  VIR_FREE() and every function named XXXFree() in
      libvirt is required to handle NULL as its arg.  Thus you can
      safely call free on all the variables even if they were not yet
      allocated (yes they have to have been initialized to NULL).
      This is much simpler and clearer than having multiple labels.
    </p>

    <p>
      There are a couple of signs that a particular use of goto is not
      ok:
    </p>

    <ul>
      <li>You're using multiple labels.  If you find yourself using
      multiple labels, you're strongly encouraged to rework your code
      to eliminate all but one of them.</li>
      <li>The goto jumps back up to a point above the current line of
      code being executed.  Please use some combination of looping
      constructs to re-execute code instead; it's almost certainly
      going to be more understandable by others.  One well-known
      exception to this rule is restarting an i/o operation following
      EINTR.</li>
      <li>The goto jumps down to an arbitrary place in the middle of a
      function followed by further potentially failing calls.  You
      should almost certainly be using a conditional and a block
      instead of a goto.  Perhaps some of your function's logic would
      be better pulled out into a helper function.</li>
    </ul>

    <p>
      Although libvirt does not encourage the Linux kernel wind/unwind
      style of multiple labels, there's a good general discussion of
      the issue archived at
906
      <a href="http://kerneltrap.org/node/553/2131">KernelTrap</a>
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    </p>

    <p>
      When using goto, please use one of these standard labels if it
      makes sense:
    </p>

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<pre>
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      error: A path only taken upon return with an error code
    cleanup: A path taken upon return with success code + optional error
  no_memory: A path only taken upon return with an OOM error code
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      retry: If needing to jump upwards (e.g., retry on EINTR)
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</pre>
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    <h2><a name="committers">Libvirt committer guidelines</a></h2>
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    <p>
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      The AUTHORS files indicates the list of people with commit access right
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      who can actually merge the patches.
    </p>

    <p>
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      The general rule for committing a patch is to make sure
      it has been reviewed
      properly in the mailing-list first, usually if a couple of people gave an
934
      ACK or +1 to a patch and nobody raised an objection on the list it should
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      be good to go. If the patch touches a part of the code where you're not
      the main maintainer, or where you do not have a very clear idea of
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      how things work, it's better
      to wait for a more authoritative feedback though. Before committing, please
      also rebuild locally, run 'make check syntax-check', and make sure you
      don't raise errors. Try to look for warnings too; for example,
      configure with
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    </p>
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<pre>
944
  --enable-compile-warnings=error
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</pre>
946
    <p>
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      which adds -Werror to compile flags, so no warnings get missed
    </p>

    <p>
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      An exception to 'review and approval on the list first' is fixing failures
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      to build:
    </p>
    <ul>
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      <li>if a recently committed patch breaks compilation on a platform
        or for a given driver, then it's fine to commit a minimal fix
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        directly without getting the review feedback first</li>
958
      <li>if make check or make syntax-check breaks, if there is
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        an obvious fix, it's fine to commit immediately.
        The patch should still be sent to the list (or tell what the fix was if
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        trivial), and 'make check syntax-check' should pass too, before committing
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        anything</li>
963
      <li>
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        fixes for documentation and code comments can be managed
        in the same way, but still make sure they get reviewed if non-trivial.
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      </li>
    </ul>
  </body>
</html>