- 07 9月, 2016 1 次提交
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由 David Howells 提交于
Improve the call tracking tracepoint by showing more differentiation between some of the put and get events, including: (1) Getting and putting refs for the socket call user ID tree. (2) Getting and putting refs for queueing and failing to queue the call processor work item. Note that these aren't necessarily used in this patch, but will be taken advantage of in future patches. An enum is added for the event subtype numbers rather than coding them directly as decimal numbers and a table of 3-letter strings is provided rather than a sequence of ?: operators. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 04 9月, 2016 1 次提交
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由 David Howells 提交于
We must set the client call state to RXRPC_CALL_CLIENT_SEND_REQUEST before attaching the call to the connection struct, not after, as it's liable to receive errors and conn aborts as soon as the assignment is made - and these will cause its state to be changed outside of the initiating thread's control. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 03 9月, 2016 1 次提交
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由 Arnd Bergmann 提交于
gcc -Wmaybe-initialized correctly points out a newly introduced bug through which we can end up calling rxrpc_queue_call() for a dead connection: net/rxrpc/call_object.c: In function 'rxrpc_mark_call_released': net/rxrpc/call_object.c:600:5: error: 'sched' may be used uninitialized in this function [-Werror=maybe-uninitialized] This sets the 'sched' variable to zero to restore the previous behavior. Signed-off-by: NArnd Bergmann <arnd@arndb.de> Fixes: f5c17aae ("rxrpc: Calls should only have one terminal state") Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 02 9月, 2016 1 次提交
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由 David Howells 提交于
Don't expose skbs to in-kernel users, such as the AFS filesystem, but instead provide a notification hook the indicates that a call needs attention and another that indicates that there's a new call to be collected. This makes the following possibilities more achievable: (1) Call refcounting can be made simpler if skbs don't hold refs to calls. (2) skbs referring to non-data events will be able to be freed much sooner rather than being queued for AFS to pick up as rxrpc_kernel_recv_data will be able to consult the call state. (3) We can shortcut the receive phase when a call is remotely aborted because we don't have to go through all the packets to get to the one cancelling the operation. (4) It makes it easier to do encryption/decryption directly between AFS's buffers and sk_buffs. (5) Encryption/decryption can more easily be done in the AFS's thread contexts - usually that of the userspace process that issued a syscall - rather than in one of rxrpc's background threads on a workqueue. (6) AFS will be able to wait synchronously on a call inside AF_RXRPC. To make this work, the following interface function has been added: int rxrpc_kernel_recv_data( struct socket *sock, struct rxrpc_call *call, void *buffer, size_t bufsize, size_t *_offset, bool want_more, u32 *_abort_code); This is the recvmsg equivalent. It allows the caller to find out about the state of a specific call and to transfer received data into a buffer piecemeal. afs_extract_data() and rxrpc_kernel_recv_data() now do all the extraction logic between them. They don't wait synchronously yet because the socket lock needs to be dealt with. Five interface functions have been removed: rxrpc_kernel_is_data_last() rxrpc_kernel_get_abort_code() rxrpc_kernel_get_error_number() rxrpc_kernel_free_skb() rxrpc_kernel_data_consumed() As a temporary hack, sk_buffs going to an in-kernel call are queued on the rxrpc_call struct (->knlrecv_queue) rather than being handed over to the in-kernel user. To process the queue internally, a temporary function, temp_deliver_data() has been added. This will be replaced with common code between the rxrpc_recvmsg() path and the kernel_rxrpc_recv_data() path in a future patch. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 30 8月, 2016 2 次提交
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由 David Howells 提交于
Add a trace event for debuging rxrpc_call struct usage. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Condense the terminal states of a call state machine to a single state, plus a separate completion type value. The value is then set, along with error and abort code values, only when the call is transitioned to the completion state. Helpers are provided to simplify this. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 24 8月, 2016 2 次提交
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由 David Howells 提交于
Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Make /proc/net/rxrpc_calls safer by stashing a copy of the peer pointer in the rxrpc_call struct and checking in the show routine that the peer pointer, the socket pointer and the local pointer obtained from the socket pointer aren't NULL before we use them. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 23 8月, 2016 3 次提交
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由 David Howells 提交于
Drop the channel number (channel) field from the rxrpc_call struct to reduce the size of the call struct. The field is redundant: if the call is attached to a connection, the channel can be obtained from there by AND'ing with RXRPC_CHANNELMASK. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
When clearing a socket, we should clear the securing-in-progress list first, then the accept queue and last the main call tree because that's the order in which a call progresses. Not that a call should move from the accept queue to the main tree whilst we're shutting down a socket, but it a call could possibly move from sequreq to acceptq whilst we're clearing up. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Do a little tidying of the rxrpc_call struct: (1) in_clientflag is no longer compared against the value that's in the packet, so keeping it in this form isn't necessary. Use a flag in flags instead and provide a pair of wrapper functions. (2) We don't read the epoch value, so that can go. (3) Move what remains of the data that were used for hashing up in the struct to be with the channel number. (4) Get rid of the local pointer. We can get at this via the socket struct and we only use this in the procfs viewer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 10 8月, 2016 1 次提交
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由 David Howells 提交于
If rxrpc_new_client_call() fails to make a connection, the call record that it allocated needs to be marked as RXRPC_CALL_RELEASED before it is passed to rxrpc_put_call() to indicate that it no longer has any attachment to the AF_RXRPC socket. Without this, an assertion failure may occur at: net/rxrpc/call_object:635 Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 09 8月, 2016 1 次提交
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由 Arnd Bergmann 提交于
A newly added bugfix caused an uninitialized variable to be used for printing debug output. This is harmless as long as the debug setting is disabled, but otherwise leads to an immediate crash. gcc warns about this when -Wmaybe-uninitialized is enabled: net/rxrpc/call_object.c: In function 'rxrpc_release_call': net/rxrpc/call_object.c:496:163: error: 'sp' may be used uninitialized in this function [-Werror=maybe-uninitialized] The initialization was removed but one of the users remains. This adds back the initialization. Signed-off-by: NArnd Bergmann <arnd@arndb.de> Fixes: 372ee163 ("rxrpc: Fix races between skb free, ACK generation and replying") Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 06 8月, 2016 1 次提交
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由 David Howells 提交于
Inside the kafs filesystem it is possible to occasionally have a call processed and terminated before we've had a chance to check whether we need to clean up the rx queue for that call because afs_send_simple_reply() ends the call when it is done, but this is done in a workqueue item that might happen to run to completion before afs_deliver_to_call() completes. Further, it is possible for rxrpc_kernel_send_data() to be called to send a reply before the last request-phase data skb is released. The rxrpc skb destructor is where the ACK processing is done and the call state is advanced upon release of the last skb. ACK generation is also deferred to a work item because it's possible that the skb destructor is not called in a context where kernel_sendmsg() can be invoked. To this end, the following changes are made: (1) kernel_rxrpc_data_consumed() is added. This should be called whenever an skb is emptied so as to crank the ACK and call states. This does not release the skb, however. kernel_rxrpc_free_skb() must now be called to achieve that. These together replace rxrpc_kernel_data_delivered(). (2) kernel_rxrpc_data_consumed() is wrapped by afs_data_consumed(). This makes afs_deliver_to_call() easier to work as the skb can simply be discarded unconditionally here without trying to work out what the return value of the ->deliver() function means. The ->deliver() functions can, via afs_data_complete(), afs_transfer_reply() and afs_extract_data() mark that an skb has been consumed (thereby cranking the state) without the need to conditionally free the skb to make sure the state is correct on an incoming call for when the call processor tries to send the reply. (3) rxrpc_recvmsg() now has to call kernel_rxrpc_data_consumed() when it has finished with a packet and MSG_PEEK isn't set. (4) rxrpc_packet_destructor() no longer calls rxrpc_hard_ACK_data(). Because of this, we no longer need to clear the destructor and put the call before we free the skb in cases where we don't want the ACK/call state to be cranked. (5) The ->deliver() call-type callbacks are made to return -EAGAIN rather than 0 if they expect more data (afs_extract_data() returns -EAGAIN to the delivery function already), and the caller is now responsible for producing an abort if that was the last packet. (6) There are many bits of unmarshalling code where: ret = afs_extract_data(call, skb, last, ...); switch (ret) { case 0: break; case -EAGAIN: return 0; default: return ret; } is to be found. As -EAGAIN can now be passed back to the caller, we now just return if ret < 0: ret = afs_extract_data(call, skb, last, ...); if (ret < 0) return ret; (7) Checks for trailing data and empty final data packets has been consolidated as afs_data_complete(). So: if (skb->len > 0) return -EBADMSG; if (!last) return 0; becomes: ret = afs_data_complete(call, skb, last); if (ret < 0) return ret; (8) afs_transfer_reply() now checks the amount of data it has against the amount of data desired and the amount of data in the skb and returns an error to induce an abort if we don't get exactly what we want. Without these changes, the following oops can occasionally be observed, particularly if some printks are inserted into the delivery path: general protection fault: 0000 [#1] SMP Modules linked in: kafs(E) af_rxrpc(E) [last unloaded: af_rxrpc] CPU: 0 PID: 1305 Comm: kworker/u8:3 Tainted: G E 4.7.0-fsdevel+ #1303 Hardware name: ASUS All Series/H97-PLUS, BIOS 2306 10/09/2014 Workqueue: kafsd afs_async_workfn [kafs] task: ffff88040be041c0 ti: ffff88040c070000 task.ti: ffff88040c070000 RIP: 0010:[<ffffffff8108fd3c>] [<ffffffff8108fd3c>] __lock_acquire+0xcf/0x15a1 RSP: 0018:ffff88040c073bc0 EFLAGS: 00010002 RAX: 6b6b6b6b6b6b6b6b RBX: 0000000000000000 RCX: ffff88040d29a710 RDX: 0000000000000000 RSI: 0000000000000000 RDI: ffff88040d29a710 RBP: ffff88040c073c70 R08: 0000000000000001 R09: 0000000000000001 R10: 0000000000000001 R11: 0000000000000000 R12: 0000000000000000 R13: 0000000000000000 R14: ffff88040be041c0 R15: ffffffff814c928f FS: 0000000000000000(0000) GS:ffff88041fa00000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 00007fa4595f4750 CR3: 0000000001c14000 CR4: 00000000001406f0 Stack: 0000000000000006 000000000be04930 0000000000000000 ffff880400000000 ffff880400000000 ffffffff8108f847 ffff88040be041c0 ffffffff81050446 ffff8803fc08a920 ffff8803fc08a958 ffff88040be041c0 ffff88040c073c38 Call Trace: [<ffffffff8108f847>] ? mark_held_locks+0x5e/0x74 [<ffffffff81050446>] ? __local_bh_enable_ip+0x9b/0xa1 [<ffffffff8108f9ca>] ? trace_hardirqs_on_caller+0x16d/0x189 [<ffffffff810915f4>] lock_acquire+0x122/0x1b6 [<ffffffff810915f4>] ? lock_acquire+0x122/0x1b6 [<ffffffff814c928f>] ? skb_dequeue+0x18/0x61 [<ffffffff81609dbf>] _raw_spin_lock_irqsave+0x35/0x49 [<ffffffff814c928f>] ? skb_dequeue+0x18/0x61 [<ffffffff814c928f>] skb_dequeue+0x18/0x61 [<ffffffffa009aa92>] afs_deliver_to_call+0x344/0x39d [kafs] [<ffffffffa009ab37>] afs_process_async_call+0x4c/0xd5 [kafs] [<ffffffffa0099e9c>] afs_async_workfn+0xe/0x10 [kafs] [<ffffffff81063a3a>] process_one_work+0x29d/0x57c [<ffffffff81064ac2>] worker_thread+0x24a/0x385 [<ffffffff81064878>] ? rescuer_thread+0x2d0/0x2d0 [<ffffffff810696f5>] kthread+0xf3/0xfb [<ffffffff8160a6ff>] ret_from_fork+0x1f/0x40 [<ffffffff81069602>] ? kthread_create_on_node+0x1cf/0x1cf Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 06 7月, 2016 6 次提交
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由 David Howells 提交于
The call hash table is now no longer used as calls are looked up directly by channel slot on the connection, so kill it off. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Prune the contents of the rxrpc_conn_proto struct. Most of the fields aren't used anymore. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Each channel on a connection has a separate, independent number space from which to allocate callNumber values. It is entirely possible, for example, to have a connection with four active calls, each with call number 1. Note that the callNumber values for any particular channel don't have to start at 1, but they are supposed to increment monotonically for that channel from a client's perspective and may not be reused once the call number is transmitted (until the epoch cycles all the way back round). Currently, however, call numbers are allocated on a per-connection basis and, further, are held in an rb-tree. The rb-tree is redundant as the four channel pointers in the rxrpc_connection struct are entirely capable of pointing to all the calls currently in progress on a connection. To this end, make the following changes: (1) Handle call number allocation independently per channel. (2) Get rid of the conn->calls rb-tree. This is overkill as a connection may have a maximum of four calls in progress at any one time. Use the pointers in the channels[] array instead, indexed by the channel number from the packet. (3) For each channel, save the result of the last call that was in progress on that channel in conn->channels[] so that the final ACK or ABORT packet can be replayed if necessary. Any call earlier than that is just ignored. If we've seen the next call number in a packet, the last one is most definitely defunct. (4) When generating a RESPONSE packet for a connection, the call number counter for each channel must be included in it. (5) When parsing a RESPONSE packet for a connection, the call number counters contained therein should be used to set the minimum expected call numbers on each channel. To do in future commits: (1) Replay terminal packets based on the last call stored in conn->channels[]. (2) Connections should be retired before the callNumber space on any channel runs out. (3) A server is expected to disregard or reject any new incoming call that has a call number less than the current call number counter. The call number counter for that channel must be advanced to the new call number. Note that the server cannot just require that the next call that it sees on a channel be exactly the call number counter + 1 because then there's a scenario that could cause a problem: The client transmits a packet to initiate a connection, the network goes out, the server sends an ACK (which gets lost), the client sends an ABORT (which also gets lost); the network then reconnects, the client then reuses the call number for the next call (it doesn't know the server already saw the call number), but the server thinks it already has the first packet of this call (it doesn't know that the client doesn't know that it saw the call number the first time). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add RCU destruction for connections and calls as the RCU lookup from the transport socket data_ready handler is going to come along shortly. Whilst we're at it, move the cleanup workqueue flushing and RCU barrierage into the destruction code for the objects that need it (locals and connections) and add the extra RCU barrier required for connection cleanup. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
When a call is disconnected, clear the call's pointer to the connection and release the associated ref on that connection. This means that the call no longer pins the connection and the connection can be discarded even before the call is. As the code currently stands, the call struct is effectively pinned by userspace until userspace has enacted a recvmsg() to retrieve the final call state as sk_buffs on the receive queue pin the call to which they're related because: (1) The rxrpc_call struct contains the userspace ID that recvmsg() has to include in the control message buffer to indicate which call is being referred to. This ID must remain valid until the terminal packet is completely read and must be invalidated immediately at that point as userspace is entitled to immediately reuse it. (2) The final ACK to the reply to a client call isn't sent until the last data packet is entirely read (it's probably worth altering this in future to be send the ACK as soon as all the data has been received). This change requires a bit of rearrangement to make sure that the call isn't going to try and access the connection again after protocol completion: (1) Delete the error link earlier when we're releasing the call. Possibly network errors should be distributed via connections at the cost of adding in an access to the rxrpc_connection struct. (2) Remove the call from the connection's call tree before disconnecting the call. The call tree needs to be removed anyway and incoming packets delivered by channel pointer instead. (3) The release call event should be considered last after all other events have been processed so that we don't need access to the connection again. (4) Move the channel_lock taking from rxrpc_release_call() to rxrpc_disconnect_call() where it will be required in future. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
If rxrpc_connect_call() fails during the creation of a client connection, there are two bugs that we can hit that need fixing: (1) The call state should be moved to RXRPC_CALL_DEAD before the call cleanup phase is invoked. If not, this can cause an assertion failure later. (2) call->link should be reinitialised after being deleted in rxrpc_new_client_call() - which otherwise leads to a failure later when the call cleanup attempts to delete the link again. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 22 6月, 2016 6 次提交
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由 David Howells 提交于
The rxrpc_transport struct is now redundant, given that the rxrpc_peer struct is now per peer port rather than per peer host, so get rid of it. Service connection lists are transferred to the rxrpc_peer struct, as is the conn_lock. Previous patches moved the client connection handling out of the rxrpc_transport struct and discarded the connection bundling code. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Kill off the concept of maintaining a bundle of connections to a particular target service to increase the number of call slots available for any beyond four for that service (there are four call slots per connection). This will make cleaning up the connection handling code easier and facilitate removal of the rxrpc_transport struct. Bundling can be reintroduced later if necessary. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Provide refcount helper functions for connections so that the code doesn't touch local or connection usage counts directly. Also make it such that local and peer put functions can take a NULL pointer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Pass a pointer to struct sk_buff rather than struct rxrpc_host_header to functions so that they can in the future get at transport protocol parameters rather than just RxRPC parameters. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Replace accesses of conn->trans->{local,peer} with conn->params.{local,peer} thus making it easier for a future commit to remove the rxrpc_transport struct. This also reduces the number of memory accesses involved. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Define and use a structure to hold connection parameters. This makes it easier to pass multiple connection parameters around. Define and use a structure to hold protocol information used to hash a connection for lookup on incoming packet. Most of these fields will be disposed of eventually, including the duplicate local pointer. Whilst we're at it rename "proto" to "family" when referring to a protocol family. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 15 6月, 2016 1 次提交
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由 David Howells 提交于
Use the peer record to distribute network errors rather than the transport object (which I want to get rid of). An error from a particular peer terminates all calls on that peer. For future consideration: (1) For ICMP-induced errors it might be worth trying to extract the RxRPC header from the offending packet, if one is returned attached to the ICMP packet, to better direct the error. This may be overkill, though, since an ICMP packet would be expected to be relating to the destination port, machine or network. RxRPC ABORT and BUSY packets give notice at RxRPC level. (2) To also abort connection-level communications (such as CHALLENGE packets) where indicted by an error - but that requires some revamping of the connection event handling first. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 13 6月, 2016 1 次提交
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由 David Howells 提交于
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix. This will aid splitting those files by making easier to come up with new names. Note that the not all files are simply renamed from ar-X.c to X.c. The following exceptions are made: (*) ar-call.c -> call_object.c ar-ack.c -> call_event.c call_object.c is going to contain the core of the call object handling. Call event handling is all going to be in call_event.c. (*) ar-accept.c -> call_accept.c Incoming call handling is going to be here. (*) ar-connection.c -> conn_object.c ar-connevent.c -> conn_event.c The former file is going to have the basic connection object handling, but there will likely be some differentiation between client connections and service connections in additional files later. The latter file will have all the connection-level event handling. (*) ar-local.c -> local_object.c This will have the local endpoint object handling code. The local endpoint event handling code will later be split out into local_event.c. (*) ar-peer.c -> peer_object.c This will have the peer endpoint object handling code. Peer event handling code will be placed in peer_event.c (for the moment, there is none). (*) ar-error.c -> peer_event.c This will become the peer event handling code, though for the moment it's actually driven from the local endpoint's perspective. Note that I haven't renamed ar-transport.c to transport_object.c as the intention is to delete it when the rxrpc_transport struct is excised. The only file that actually has its contents changed is net/rxrpc/Makefile. net/rxrpc/ar-internal.h will need its section marker comments updating, but I'll do that in a separate patch to make it easier for git to follow the history across the rename. I may also want to rename ar-internal.h at some point - but that would mean updating all the #includes and I'd rather do that in a separate step. Signed-off-by: David Howells <dhowells@redhat.com.
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- 10 6月, 2016 1 次提交
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由 David Howells 提交于
Simplify the RxRPC connect() implementation. It will just note the destination address it is given, and if a sendmsg() comes along with no address, this will be assigned as the address. No transport struct will be held internally, which will allow us to remove this later. Simplify sendmsg() also. Whilst a call is active, userspace refers to it by a private unique user ID specified in a control message. When sendmsg() sees a user ID that doesn't map to an extant call, it creates a new call for that user ID and attempts to add it. If, when we try to add it, the user ID is now registered, we now reject the message with -EEXIST. We should never see this situation unless two threads are racing, trying to create a call with the same ID - which would be an error. It also isn't required to provide sendmsg() with an address - provided the control message data holds a user ID that maps to a currently active call. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 04 6月, 2016 1 次提交
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由 Joe Perches 提交于
Use the more common kernel logging style and reduce object size. The logging message prefix changes from a mixture of "RxRPC:" and "RXRPC:" to "af_rxrpc: ". $ size net/rxrpc/built-in.o* text data bss dec hex filename 64172 1972 8304 74448 122d0 net/rxrpc/built-in.o.new 67512 1972 8304 77788 12fdc net/rxrpc/built-in.o.old Miscellanea: o Consolidate the ASSERT macros to use a single pr_err call with decimal and hexadecimal output and a stringified #OP argument Signed-off-by: NJoe Perches <joe@perches.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 12 4月, 2016 2 次提交
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由 David Howells 提交于
Don't pass gfp around in incoming call handling functions, but rather hard code it at the points where we actually need it since the value comes from within the rxrpc driver and is always the same. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David Howells 提交于
In the rxrpc_connection and rxrpc_call structs, there's one field to hold the abort code, no matter whether that value was generated locally to be sent or was received from the peer via an abort packet. Split the abort code fields in two for cleanliness sake and add an error field to hold the Linux error number to the rxrpc_call struct too (sometimes this is generated in a context where we can't return it to userspace directly). Furthermore, add a skb mark to indicate a packet that caused a local abort to be generated so that recvmsg() can pick up the correct abort code. A future addition will need to be to indicate to userspace the difference between aborts via a control message. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 14 3月, 2016 1 次提交
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由 David Howells 提交于
Replace all "unsigned" types with "unsigned int" types. Reported-by: NDavid Miller <davem@davemloft.net> Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 04 3月, 2016 3 次提交
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由 David Howells 提交于
Currently, a copy of the Rx packet header is copied into the the sk_buff private data so that we can advance the pointer into the buffer, potentially discarding the original. At the moment, this copy is held in network byte order, but this means we're doing a lot of unnecessary translations. The reasons it was done this way are that we need the values in network byte order occasionally and we can use the copy, slightly modified, as part of an iov array when sending an ack or an abort packet. However, it seems more reasonable on review that it would be better kept in host byte order and that we make up a new header when we want to send another packet. To this end, rename the original header struct to rxrpc_wire_header (with BE fields) and institute a variant called rxrpc_host_header that has host order fields. Change the struct in the sk_buff private data into an rxrpc_host_header and translate the values when filling it in. This further allows us to keep values kept in various structures in host byte order rather than network byte order and allows removal of some fields that are byteswapped duplicates. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Rename call event names to begin RXRPC_CALL_EV_ to distinguish them from the flags. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Convert call flag and event numbers into enums and move their definitions outside of the struct. Also move the call state enum outside of the struct and add an extra element to count the number of states. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 04 3月, 2014 1 次提交
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由 Tim Smith 提交于
Keep track of rxrpc_call structures in a hashtable so they can be found directly from the network parameters which define the call. This allows incoming packets to be routed directly to a call without walking through hierarchy of peer -> transport -> connection -> call and all the spinlocks that that entailed. Signed-off-by: NTim Smith <tim@electronghost.co.uk> Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 27 2月, 2014 2 次提交
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由 David Howells 提交于
Expose RxRPC parameters via sysctls to control the Rx window size, the Rx MTU maximum size and the number of packets that can be glued into a jumbo packet. More info added to Documentation/networking/rxrpc.txt. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add sysctls for configuring RxRPC protocol handling, specifically controls on delays before ack generation, the delay before resending a packet, the maximum lifetime of a call and the expiration times of calls, connections and transports that haven't been recently used. More info added in Documentation/networking/rxrpc.txt. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 16 4月, 2012 1 次提交
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由 Eric Dumazet 提交于
Use of "unsigned int" is preferred to bare "unsigned" in net tree. Signed-off-by: NEric Dumazet <eric.dumazet@gmail.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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