1. 03 10月, 2006 1 次提交
  2. 15 8月, 2006 1 次提交
  3. 01 8月, 2006 1 次提交
  4. 11 7月, 2006 1 次提交
  5. 01 7月, 2006 1 次提交
  6. 27 6月, 2006 3 次提交
    • G
      [PATCH] devfs: Remove the devfs_fs_kernel.h file from the tree · ff23eca3
      Greg Kroah-Hartman 提交于
      Also fixes up all files that #include it.
      Signed-off-by: NGreg Kroah-Hartman <gregkh@suse.de>
      ff23eca3
    • A
      [PATCH] VT binding: Update fbcon to support binding · e614b18d
      Antonino A. Daplas 提交于
      The control for binding/unbinding is moved from fbcon to the console layer.
      Thus the fbcon sysfs attributes, attach and detach, are also gone.
      
          1. Add a notifier event that tells fbcon if a framebuffer driver has been
             unregistered.  If no registered driver remains, fbcon will unregister
             itself from the console layer.
      
          2. Replaced calls to give_up_console() with unregister_con_driver().
      
          3. Still use take_over_console() instead of register_con_driver() to
             maintain compatibility
      
          4. Respect the parameter first_fb_vc and last_fb_vc instead of using 0 and
             MAX_NR_CONSOLES - 1. These parameters are settable by the user.
      
          5. When fbcon is completely unbound from the console layer, fbcon will
             also release (iow, decrement module reference counts to zero) all fbdev
             drivers. In other words, a bind or unbind request from the console layer
             will propagate down to the framebuffer drivers.
      
          6. If fbcon is not bound to the console, it will ignore all notifier
             events (except driver registration and unregistration) and all sysfs
             requests.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      e614b18d
    • A
      [PATCH] Detaching fbcon: sdd sysfs class device entry for fbcon · 9a179176
      Antonino A. Daplas 提交于
      In order for this feature to work, an interface will be needed.  The most
      appropriate is sysfs.  However, the framebuffer console has no sysfs entry
      yet.  This will create a sysfs class device entry for fbcon under
      /sys/class/graphics.
      
      Add a class_device entry 'fbcon' under class 'graphics'.  Console-specific
      attributes which where previously under class/graphics/fb[x] are moved to
      class/graphics/fbcon.  These attributes, 'con_rotate' and 'con_rotate_all',
      are also renamed to 'rotate' and 'rotate_all' respectively.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      9a179176
  7. 26 6月, 2006 1 次提交
  8. 01 4月, 2006 1 次提交
  9. 29 3月, 2006 1 次提交
  10. 15 1月, 2006 2 次提交
  11. 13 12月, 2005 3 次提交
  12. 09 11月, 2005 3 次提交
    • A
      [PATCH] fbcon: Console Rotation - Add ability to control rotation via sysfs · a812c94b
      Antonino A. Daplas 提交于
      Add ability to set rotation via sysfs.  The attributes are located in
      /sys/class/graphics/fb[n] and accepts 0 - unrotated; 1 - clockwise; 2 - upside
      down; 3 - counterclockwise.
      
      The attributes are:
      
      con_rotate (r/w) -   set rotation of the active console
      con_rotate_all (w) - set rotation of all consoles
      rotate (r/w) -       set rotation of the framebuffer, if supported.
      Currently, none of the drivers support this.
      
      This is probably temporary, since con_rotate and con_rotate_all are
      console-specific and has no business being under the fb device.  However,
      until the console layer acquires it's own sysfs class, these attributes will
      temporarily reside here.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      a812c94b
    • A
      [PATCH] fbcon: Console Rotation - Add support to rotate the logo · 9c44e5f6
      Antonino A. Daplas 提交于
      Add support for rotating and positioning of the logo.  Rotation and position
      depends on 'int rotate' parameter added to fb_prepare_logo() and
      fb_show_logo().
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      9c44e5f6
    • A
      [PATCH] fbcon: Console Rotation - Prepare fbcon for console rotation · e4fc2761
      Antonino A. Daplas 提交于
      This patch series implements generic code to rotate the console at 90, 180,
      and 270 degrees. The implementation is completely done in the framebuffer
      console level, thus no changes to the framebuffer layer or to the drivers
      are needed.
      
      Console rotation is required by some Sharp-based devices where the natural
      orientation of the display is not at 0 degrees. Also, users that have
      displays that can pivot will benefit by having a console in portrait mode
      if they so desire.
      
      The choice to implement the code in the console layer rather than in the
      framebuffer layer is due to the following reasons:
      
      - it's fast
      - it does not require driver changes
      - it can coexist with devices that can rotate the display at the hardware level
      - it complements graphics applications that can do display rotation
      
      The changes to core fbcon are minimal-- recognition of the console
      rotation angle so it can swap directions, origins and axes (xres vs yres,
      xpanstep vs ypanstep, xoffset vs yoffset, etc) and storage of the rotation
      angle per display. The bulk of the code that does the actual drawing to the
      screen are placed in separate files. Each angle of rotation has separate
      methods (bmove, clear, putcs, cursor, update_start which is derived from
      update_var, and clear_margins).  To mimimize processing time, the fontdata
      are pre-rotated at each console switch (only if the font or the angle has
      changed).
      
      The option can be compiled out (CONFIG_FRAMEBUFFER_CONSOLE_ROTATION = n) if
      rotation is not needed.
      
      Choosing the rotation angle can be done in several ways:
      
      1. boot option fbcon=rotate:n, where
           n = 0 - normal
           n = 1 - 90 degrees (clockwise)
           n = 2 - 180 degrees (upside down)
           n = 3 - 270 degrees (counterclockwise)
      
      2. echo n > /sys/class/graphics/fb[num]/con_rotate
      
           where n is the same as described above. It sets the angle of rotation
      of the current console
      
      3 echo n > /sys/class/graphics/fb[num]/con_rotate_all
      
           where n is the same as described above. Globally sets the angle of
      rotation.
      
      GOTCHAS:
      
      	The option, especially at angles of 90 and 270 degrees, will exercise
      the least used code of drivers.  Namely, at these angles, panning is done
      in the x-axis, so it can reveal bugs in the driver if xpanstep is set
      incorrectly. A workaround is to set xpanstep = 0.
      
      	Secondly, at these angles, the framebuffer memory access can be
      unaligned if (fontheight * bpp) % 32 ~= 0 which can reveal bugs in the drivers
      imageblit, fillrect and copyarea functions.  (I think cfbfillrect may have
      this buglet). A workaround is to use a standard 8x16 font.
      
      Speed:
      
      	The scrolling speed difference between 0 and 180 degrees is minimal,
      somewhere areound 1-2%.  At 90 or 270 degress, speed drops down to a vicinity
      of 30-40%. This is understandable because the blit direction is across the
      framebuffer "direction." Scrolling will be helped at these angles if xpanstep
      is not equal to zero, use of 8x16 fonts, and setting xres_virtual >= xres * 2.
      
      Note: The code is tested on little-endian only, so I don't know if it will
      work in big-endian. Please let me know, it will take only less than a minute
      of your time.
      
      This patch prepares fbcon for console rotation and contains the following
      changes:
      
      - add rotate field in struct fbcon_ops to keep fbcon's current rotation
        angle
      
      - add con_rotate field in struct display to store per-display rotation angle
      
      - create a private copy of the current var to fbcon.  This will prevent
        fbcon from directly manipulating info->var, especially the fields xoffset,
        yoffset and vmode.
      
      - add ability to swap pertinent axes (xres, yres; xpanstep, ypanstep; etc)
        depending on the rotation angle
      
      - change global update_var() (function that sets the screen start address)
        as an fbcon method update_start.  This is required because the axes, start
        offset, and/or direction can be reversed depending on the rotation angle.
      
      - add fbcon method rotate_font() which will rotate each character bitmap to
        the correct angle of rotation.
      
      - add fbcon boot option 'rotate' to select the angle of rotation at bootime.
         Currently does nothing until all patches are applied.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      e4fc2761
  13. 07 11月, 2005 3 次提交
  14. 13 9月, 2005 1 次提交
  15. 10 9月, 2005 6 次提交
    • A
      [PATCH] fbcon: Break up bit_putcs into its component functions · 829e79b6
      Antonino A. Daplas 提交于
      The function bit_putcs() in drivers/video/console/bitblit.c is becoming large.
       Break it up into its component functions (bit_putcs_unaligned and
      bit_putcs_aligned).
      
      Incorporated fb_pad_aligned_buffer() optimization by Roman Zippel.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      829e79b6
    • A
      [PATCH] fbdev: Add VESA Coordinated Video Timings (CVT) support · 96fe6a21
      Antonino A. Daplas 提交于
      The Coordinated Video Timings (CVT) is the latest standard approved by VESA
      concerning video timings generation.  It addresses the limitation of GTF which
      is designed mainly for CRT displays.  CRT's have a high blanking requirement
      (as much as 25% of the horizontal frame length) which artificially increases
      the pixelclock.  Digital displays, on the other hand, needs to conserve the
      pixelclock as much as possible.  The GTF also does not take into account the
      different aspect ratios in its calculation.
      
      The new function added is fb_find_mode_cvt().  It is called by fb_find_mode()
      if it recognizes a mode option string formatted for CVT.  The format is:
      
      <xres>x<yres>[M][R][-<bpp>][<at-sign><refresh>][i][m]
      
      The 'M' tells the function to calculate using CVT.  On it's own, it will
      compute a timing for CRT displays at 60Hz.  If the 'R' is specified, 'reduced
      blanking' computation will be used, best for flatpanels.  The 'i' and the 'm'
      is for 'interlaced mode' and 'with margins' respectively.
      
      To determine if CVT was used, check for dmesg for something like this:
      
      CVT Mode - <pix>M<n>[-R], ie: .480M3-R  (800x600 reduced blanking)
      
      where: pix - product of xres and yres, in MB
          M   - is a CVT mode
          n   - the aspect ratio (3 - 4:3; 4 - 5:4; 9 - 16:9, 15:9; A - 16:10)
          -R   - reduced blanking
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      96fe6a21
    • T
      [PATCH] sisfb update · 544393fe
      Thomas Winischhofer 提交于
      This lifts sisfb from version 1.7.17 to version 1.8.9. Changes include:
      
      - Added support for XGI V3XT, V5, V8, Z7 chipsets, including POSTing of
        all of these chipsets.
      
      - Added support for latest SiS chipsets (761).
      
      - Added support for SiS76x memory "hybrid" mode.
      
      - Added support for new LCD resolutions (eg 1280x854, 856x480).
      
      - Fixed support for 320x240 STN panels (for embedded devices).
      
      - Fixed many HDTV modes (525p, 750p, 1080i).
      
      - Fixed PCI config register reading/writing to use proper kernel
        functions for this purpose.
      
      - Fixed PCI ROM handling to use the kernel's proper functions.
      
      - Removed lots of "typedef"s.
      
      - Removed lots of code which was for X.org/XFree86 only.
      
      - Fixed coding style in many places.
      
      - Removed lots of 2.4 cruft.
      
      - Reduced stack size by unifying two previously separate structs into
        one.
      
      - Added new hooks for memory allocation (for DRM).  Now the driver can
        truly handle multiple cards, including memory management.
      
      - Fixed numerous minor bugs.
      Signed-off-by: NThomas Winischhofer <thomas@winischhofer.net>
      Cc: "Antonino A. Daplas" <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      544393fe
    • A
      [PATCH] fbdev: Fix greater than 1 bit monochrome color handling · b8c90945
      Antonino A. Daplas 提交于
      Currently, fbcon assumes that the visual FB_VISUAL_MONO* is always 1 bit.
      According to Geert, there are old hardware where it's possible to have
      monochrome at 8-bit, but has only 2 colors, black - 0x00 and white - 0xff.
      Fix color handlers (fb_get_color_depth, and get_color) for this special case.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      b8c90945
    • A
      [PATCH] fbdev: Resurrect hooks to get EDID from firmware · 5e518d76
      Antonino A. Daplas 提交于
      For the i386, code is already present in video.S that gets the EDID from the
      video BIOS.  Make this visible so drivers can also use this data as fallback
      when i2c does not work.
      
      To ensure that the EDID block is returned for the primary graphics adapter
      only, by check if the IORESOURCE_ROM_SHADOW flag is set.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      5e518d76
    • A
      [PATCH] fbdev: Add fbset -a support · 7726e9e1
      Antonino A. Daplas 提交于
      Add capability to fbdev to listen to the FB_ACTIVATE_ALL flag.  If set, it
      notifies fbcon that all consoles must be set to the current var.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      7726e9e1
  16. 22 6月, 2005 2 次提交
  17. 01 5月, 2005 1 次提交
  18. 17 4月, 2005 1 次提交
    • L
      Linux-2.6.12-rc2 · 1da177e4
      Linus Torvalds 提交于
      Initial git repository build. I'm not bothering with the full history,
      even though we have it. We can create a separate "historical" git
      archive of that later if we want to, and in the meantime it's about
      3.2GB when imported into git - space that would just make the early
      git days unnecessarily complicated, when we don't have a lot of good
      infrastructure for it.
      
      Let it rip!
      1da177e4