- 09 5月, 2007 1 次提交
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由 Jan Engelhardt 提交于
Add color support to the "underline" and "italic" attributes as in OpenBSD/NetBSD-style (vt220) and xterm. Signed-off-by: NJan Engelhardt <jengelh@gmx.de> Acked-by: N"Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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- 03 5月, 2007 1 次提交
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由 Gerd Hoffmann 提交于
Avoid trying to set up vgacon if there's no vga hardware present. Signed-off-by: NJeremy Fitzhardinge <jeremy@xensource.com> Signed-off-by: NRusty Russell <rusty@rustcorp.com.au> Signed-off-by: NAndi Kleen <ak@suse.de> Cc: Alan <alan@lxorguk.ukuu.org.uk> Acked-by: NIngo Molnar <mingo@elte.hu>
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- 15 2月, 2007 1 次提交
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由 Tim Schmielau 提交于
After Al Viro (finally) succeeded in removing the sched.h #include in module.h recently, it makes sense again to remove other superfluous sched.h includes. There are quite a lot of files which include it but don't actually need anything defined in there. Presumably these includes were once needed for macros that used to live in sched.h, but moved to other header files in the course of cleaning it up. To ease the pain, this time I did not fiddle with any header files and only removed #includes from .c-files, which tend to cause less trouble. Compile tested against 2.6.20-rc2 and 2.6.20-rc2-mm2 (with offsets) on alpha, arm, i386, ia64, mips, powerpc, and x86_64 with allnoconfig, defconfig, allmodconfig, and allyesconfig as well as a few randconfigs on x86_64 and all configs in arch/arm/configs on arm. I also checked that no new warnings were introduced by the patch (actually, some warnings are removed that were emitted by unnecessarily included header files). Signed-off-by: NTim Schmielau <tim@physik3.uni-rostock.de> Acked-by: NRussell King <rmk+kernel@arm.linux.org.uk> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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- 09 12月, 2006 1 次提交
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由 Helge Deller 提交于
- annotate some variables from vgacon.c and fbmem.c as __read_mostly - move the mask[] array in fb_set_logo_truepalette() into the .rodata section Signed-off-by: NHelge Deller <deller@gmx.de> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 11 7月, 2006 2 次提交
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由 Jon Smirl 提交于
screen_info.h doesn't have anything to do with the tty layer and shouldn't be included by tty.h. This patches removes the include and modifies all users to directly include screen_info.h. struct screen_info is mainly used to communicate with the console drivers in drivers/video/console. Note that this patch touches every arch and I have no way of testing it. If there is a mistake the worst thing that will happen is a compile error. [akpm@osdl.org: fix arm build] [akpm@osdl.org: fix alpha build] Signed-off-by: NJon Smirl <jonsmir@gmail.com> Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Jon Smirl 提交于
MAX_NR_CONSOLES, fg_console, want_console and last_console are more of a function of the VT layer than the TTY one. Moving these to vt.h and vt_kern.h allows all of the framebuffer and VT console drivers to remove their dependency on tty.h. [akpm@osdl.org: fix alpha build] Signed-off-by: NJon Smirl <jonsmir@gmail.com> Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 01 7月, 2006 1 次提交
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由 Jörn Engel 提交于
Signed-off-by: NJörn Engel <joern@wohnheim.fh-wedel.de> Signed-off-by: NAdrian Bunk <bunk@stusta.de>
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- 28 6月, 2006 1 次提交
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由 Greg Kroah-Hartman 提交于
Based on an original patch from Ralf Baechle <ralf@linux-mips.org> and Vivek Goyal <vgoyal@in.ibm.com>. This is needed in order to prepare for changing the size of resources. Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Vivek Goyal <vgoyal@in.ibm.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NGreg Kroah-Hartman <gregkh@suse.de>
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- 27 6月, 2006 1 次提交
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由 Antonino A. Daplas 提交于
One of the limitations of the framebuffer console system is its inablity to unload or detach itself from the console layer. And once it loads, it also locks in framebuffer drivers preventing their unload. Although the con2fbmap utility does provide a means to unload individual drivers, it requires that at least one framebuffer driver is loaded for use by fbcon. With this change, it is possible to detach fbcon from the console layer. If it is detached, it will reattach the boot console driver (which is permanently loaded) back to the console layer so the system can continue to work. As a consequence, fbcon will also decrement its reference count of individual framebuffer drivers, allowing all of these drivers to be unloaded even if fbcon is still loaded. Unless you use drivers that restores the display to text mode (rivafb and i810fb, for example), detaching fbcon does require assistance from userspace tools (ie, vbetools) for text mode to be restored completely. Without the help of these tools, fbcon will leave the VGA console corrupted. The methods that can be used will be described in Documentation/fb/fbcon.txt. Because the vt layer also increments the module reference count for each console driver, fbcon cannot be directly unloaded. It must be detached first prior to unload. Similarly, fbcon can be reattached to the console layer without having to reload the module. A nice feature if fbcon is compiled statically. Attaching and detaching fbcon is done via sysfs attributes. A class device entry for fbcon is created in /sys/class/graphics. The two attributes that controls this feature are detach and attach. Two other attributes that are piggybacked under /sys/class/graphics/fb[n] that are fbcon-specific, 'con_rotate' and 'con_rotate_all' are moved to fbcon. They are renamed as 'rotate' and 'rotate_all' respectively. Overall, this feature is a great help for developers working in the framebuffer or console layer. There is not need to continually reboot the kernel for every small change. It is also useful for regular users who wants to choose between a graphical console or a text console without having to reboot. Example usage for x86: /* start in text mode */ modprobe xxxfb modprobe fbcon /* graphical mode with fbcon using xxxfb */ echo 1 > /sys/class/graphics/fbcon/detach /* back to text mode, will produce corrupt display unless vbetool is used */ rmmod xxxfb modprobe yyyfb /* back to graphical mode with fbcon using yyyfb */ Before trying out this feature, please read Documentation/fb/fbcon.txt. This patch: In order for fbcon to detach itself from the console layer, vgacon, which is a boot console driver, must be fixed so it can retake the console multiple times, not just during init. The following needs to be done: - remove __init from the vgacon_startup, this is called again by take_over_console(). - vc->rows and vc->cols are set manually by vgacon during init. After init, vc_resize() can be used - make sure the scrollback_buffer is not reallocated Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 23 6月, 2006 1 次提交
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由 Bjorn Helgaas 提交于
VGA_MAP_MEM translates to ioremap() on some architectures. It makes sense to do this to vga_vram_base, because we're going to access memory between vga_vram_base and vga_vram_end. But it doesn't really make sense to map starting at vga_vram_end, because we aren't going to access memory starting there. On ia64, which always has to be different, ioremapping vga_vram_end gives you something completely incompatible with ioremapped vga_vram_start, so vga_vram_size ends up being nonsense. As a bonus, we often know the size up front, so we can use ioremap() correctly, rather than giving it a zero size. Signed-off-by: NBjorn Helgaas <bjorn.helgaas@hp.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: "Luck, Tony" <tony.luck@intel.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 28 3月, 2006 2 次提交
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由 Antonino A. Daplas 提交于
The scrollback buffer of the VGA console is located in VGA RAM. This RAM is fixed in size and is very small. To make the scrollback buffer larger, it must be placed instead in System RAM. This patch adds this feature. The feature and the size of the buffer are made as a kernel config option. Besides consuming kernel memory, this feature will slow down the console by approximately 20%. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NJiri Slaby <jirislaby@gmail.com> Cc: Jindrich Makovicka <makovick@kmlinux.fjfi.cvut.cz> Cc: Martin Mares <mj@ucw.cz> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Samuel Thibault 提交于
This corrects cursor resize on ega boards: registers are write-only, so we shouldn't even try to read them. And on ega, 31/30 produces a flat cursor. Using 31/31 is better: except with 32 pixels high fonts, it shouldn't show up. Signed-off-by: NSamuel Thibault <samuel.thibault@ens-lyon.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 25 2月, 2006 1 次提交
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由 Samuel Thibault 提交于
EGA boards suck: they mostly have write-only registers. This is particularly problematic for the overflow register: for being able to write to it, we would have to handle vertical sync & such too, which (I'd say) would potentially break a lot of configurations. Instead, just disabling vertical resize for EGA boards is just nice enough (horizontal resize still works). Fixes http://bugzilla.kernel.org/show_bug.cgi?id=6106Signed-off-by: NSamuel Thibault <samuel.thibault@ens-lyon.org> Cc: Rafal Olearski <olearski@mail2.kim.net.pl> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 09 1月, 2006 2 次提交
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由 Antonino A. Daplas 提交于
Reported from Redhat Bugzilla Bug 170450 "I updated to the development kernel and now during boot only the top of the text is visable. For example the monitor screen the is the lines and I can only see text in the asterisk area.
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由 Samuel Thibault 提交于
When doublescan mode is in use, scanlines must be doubled. Thanks to Jason Dravet <dravet@hotmail.com> for reporting and testing. Signed-off-by: NSamuel Thibault <samuel.thibault@ens-lyon.org> Cc: <stable@kernel.org> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 23 11月, 2005 1 次提交
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由 Antonino A. Daplas 提交于
Reported by: Wayne E. Harlan "[1.] One line summary of the problem: When the kernel option "vga=1" is used, additional tty's (alt+control+Fx with x=2,3,4,5, etc) do not provide the full 50 lines of output. The first one does have 50 lines, however. [2.] Full description of the problem/report: These addtitional tty's show only 39 lines plus the top pixel of the 40-th line. The remaining lines are black and not shown. Kernel version 2.6.13.4 does not show this problem." This bug is caused by using a stale font height value on vgacon_init. Booting with vga=1 gives an 80x50 screen with an 8x8 font. Somewhere during the initialization, the font was changed to 8x9 and the first vc was correctly resized to 80x44. However, the rest of the vc's were not allocated yet, and when they were subsequently initialized, they still used a font height of 8 (instead of 9) causing the mentioned bug. Fix by saving the new font height to vga_video_font_height. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 06 11月, 2005 1 次提交
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由 Samuel Thibault 提交于
Some visually impaired people use hardware devices which directly read the vga screen. When newt for instance asks to hide the cursor for better visual aspect, the kernel puts the vga cursor out of the screen, so that the cursor position can't be read by the hardware device. This is a great loss for such people. Here is a patch which uses the same technique as CUR_NONE for hiding the cursor while still moving it. Mario, you should apply it to the speakup kernel for access floppies asap. I'll submit a 2.4 patch too. Signed-off-by: samuel.thibault@ens-lyon.org Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 31 10月, 2005 1 次提交
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由 Pozsar Balazs 提交于
This patch fixes a long-standing vgacon bug: characters with the bright bit set were left on the screen and not blacked out. All I did was that I lookuped up some examples on the net about setting the vga palette, and added the call missing from the linux kernel, but included in all other ones. It works for me. You can test this by writing something with the bright set to the console, for example: echo -e "\e[1;31mhello there\e[0m" and then wait for the console to blank itself (by default, after 10 mins of inactivity), maybe making it faster using setterm -blank 1 so you only have to wait 1 minute. Signed-off-by: NPozsar Balazs <pozsy@uhulinux.hu> Cc: James Simmons <jsimmons@infradead.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 17 10月, 2005 1 次提交
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由 Samuel Thibault 提交于
Fix bug 5441. I didn't know about messy programs like svgatextmode... Couldn't this be integrated in some linux/drivers/video/console/svgacon.c ?... So because of the existence of the svgatextmode program, the kernel is not supposed to touch to CRT_OVERFLOW/SYNC_END/DISP/DISP_END/OFFSET ? Disabling the check in vgacon_resize() might help indeed, but I'm really not sure whether it will work for any chipset: in my patch, CRT registers are set at each console switch, since stty rows/cols apply to consoles separately... The attached solution is to keep the test, but if it fails, we assume that the caller knows what it does (i.e. it is svgatextmode) and then disable any further call to vgacon_doresize. Svgatextmode is usually used to _expand_ the display, not to shrink it. And it is harmless in the case of a too big stty rows/cols: the display will just be cropped. I tested it on my laptop, and it works fine with svgatextmode. A better solution would be that svgatextmode explicitely tells the kernel not to care about video timing, but for this an interface needs be defined and svgatextmode be patched. Signed-off-by: NSamuel Thibault <samuel.thibault@ens-lyon.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 15 9月, 2005 1 次提交
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由 Antonino A. Daplas 提交于
Reported by: walt <wa1ter@myrealbox.com> "I routinely switch the console font during bootup to 8x8 so I can get 50 lines per screen. Until 09 Sept, just changing to the small font automatically gave me all 50 lines -- but now I'm only getting 25 lines even with the small font. The bottom half of the screen displays the text that already scrolled off the top." This bug is due to an erroneous check in the recently added hook, vgacon_resize(). It checks the new height against the original number of rows of the console. Because the original number of rows depends on both the scanline and the font height, check it instead against the scanline/fontheight. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 10 9月, 2005 1 次提交
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由 Samuel Thibault 提交于
Some people use 66-cells braille devices for reading the console, and hence would like to reduce the width of the screen by using: stty cols 66 However, the vga text console doesn't behave correctly: the 14 first characters of the second line are put on the right of the first line and so forth. Here is a patch to correct that. It corrects the disp_end and offset registers of the vga board on console resize and console switch. On usual screens, you then correctly get a right and/or bottom blank margin. On some laptop panels, the output is resized so that text actually gets magnified, which can be great for some people (see http://dept-info.labri.fr/~thibault/ls.jpg ). Signed-off-by: NSamuel Thibault <samuel.thibault@ens-lyon.org> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 22 6月, 2005 1 次提交
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由 James Simmons 提交于
Currently when going from vgacon to fbcon the VT screenbuffer are often different sizes. In the case when they are different sizes a new VT screenbuffer is allocated and the contents are copied into the new buffer. Currently the amount copied from VGA text memory to the new screenbuf is the size of the framebuffer console. If the framebuffer console new VT screen buffer is greater than the VGA text memory size then we get some of the VGA BIOS contents as well. This patch will only allow you to copy up to the size of VGA text memory now. The rest is filled with erase characters. Initial patch by Jordan Crouse <jordan.crouse@amd.com> Signed-off-by: NJames Simmons <jsimmons@www.infradead.org> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 01 5月, 2005 1 次提交
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由 Bill Nottingham 提交于
When allocating a new VC with vgacon_init(), the font is shared across all the VGA consoles. However, the font mask was always set to the default value of zero in visual_init(), even if we were using 512 character fonts at the time. Moreover, code in vgacon.c:vga_do_font_op() didn't reset the mask if the console driver thinks it's already in 512 character mode. This means that to *fix* it, you'd actually have to take the console out of 512 character mode and then set it back. The attached sets vc_hi_font_mask in vgacon_init() for any new consoles opened if the vgacon driver is already in 512 character mode, solving this. This bug goes back to 2.4.18 at least, probably earlier. Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 17 4月, 2005 1 次提交
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由 Linus Torvalds 提交于
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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