- 03 12月, 2010 30 次提交
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由 Ben Skeggs 提交于
This really needs cleaning up somehow, and probably investigate what's needed to do this on earlier generations. NVIDIA do something similar there too. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
We previously added all the available classes for the entire generation, even though the objects wouldn't work on the hardware. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The structs themselves, as well as the non-sw object creation function are probably very misnamed now. That's a problem for later :) Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
We will eventually want to address hw engines other than PGRAPH. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Without it there's a potential race with nouveau_fence_update(). Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
It needs a "strong" channel reference because it actually writes to the channel pushbuf, otherwise the corresponding FIFO context could get kicked off in the middle of nouveau_fence_sync(). Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Fences didn't increment the channel reference count, and the fenced channel could go away at any time. Fixes a potential race in nouveau_fence_update(). Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
nouveau_channel_ref() takes a "weak" channel reference that doesn't prevent the hardware channel resources from being released, it just keeps the channel data structure alive. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
nouveau_channel_put() can be executed after the 'refcount == 0' check in nouveau_channel_get() and before the channel reference count is incremented. In that case CPU0 will take the context down while CPU1 thinks it owns the channel and 'refcount == 1'. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
The destroy_context() engine hooks call gpuobj management functions to release the channel resources, these functions use HARDIRQ-unsafe locks whereas destroy_context() is called with the HARDIRQ-safe context_switch_lock held, that's a lock ordering violation. Push the engine-specific channel destruction logic into destroy_context() and let the hardware-specific code lock and unlock when it's actually needed. Change the engine destruction order to avoid a race in the small gap between pgraph and pfifo context uninitialization. Reported-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
The pushbuf ioctl syncs after validation, no need for this anymore. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Not used at all yet, but lets hook it up now anyway. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
No other driver uses this, and userspace should be responsible for handling locking between them if they share BOs. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This fixes a race condition between fbcon acceleration and TTM buffer moves. To reproduce: - start X - switch to vt and "while (true); do dmesg; done" - switch to another vt and "sleep 2 && cat /path/to/debugfs/dri/0/evict_vram" - switch back to vt running dmesg We don't make use of this on any other channel yet, they're currently protected by drm_global_mutex. This will change in the near future. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
A future commit will add locking to the DRM's channel, and there's numerous problems that come up if we allow printk from an interrupt context to be accelerated. It seems saner to just disallow it completely. As a nice side-effect, all the "to accel or not to accel" logic gets moved out of the chipset-specific code. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 22 11月, 2010 1 次提交
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由 Thomas Hellstrom 提交于
The bo lock used only to protect the bo sync object members, and since it is a per bo lock, fencing a buffer list will see a lot of locks and unlocks. Replace it with a per-device lock that protects the sync object members on *all* bos. Reading and setting these members will always be very quick, so the risc of heavy lock contention is microscopic. Note that waiting for sync objects will always take place outside of this lock. The bo device fence lock will eventually be replaced with a seqlock / rcu mechanism so we can determine that a bo is idle under a rcu / read seqlock. However this change will allow us to batch fencing and unreserving of buffers with a minimal amount of locking. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJerome Glisse <j.glisse@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 18 11月, 2010 9 次提交
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由 Andy Lutomirski 提交于
The old code generated an interrupt storm bad enough to completely take down my system. Signed-off-by: NAndy Lutomirski <luto@mit.edu> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Avoid confusing userspace by not publishing backlight controls if ACPI equivalents are available. Reported-by: NAaron Sowry <aaron@aeneby.se> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Roy Spliet 提交于
Improvements: - Fix bug in switch statement - Add parts of 0x10022c, 0x10023c - Clean up 0x100234 - Comment out assumption in 0x100228 until verified Signed-off-by: NRoy Spliet <r.spliet@student.tudelft.nl> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Reported-by: NTomas Miljenovic <tomasmiljenovic@gmail.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Reported-by: NTomas Miljenovic <tomasmiljenovic@gmail.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Martin Peres 提交于
Signed-off-by: NMartin Peres <martin.peres@ensi-bourges.fr> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Analog output polling makes GL programs jerky when pageflip is being used because it's carried out with the mode_config mutex held. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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