1. 28 7月, 2016 4 次提交
  2. 26 3月, 2016 1 次提交
    • I
      ceph: kill ceph_empty_snapc · 34b759b4
      Ilya Dryomov 提交于
      ceph_empty_snapc->num_snaps == 0 at all times.  Passing such a snapc to
      ceph_osdc_alloc_request() (possibly through ceph_osdc_new_request()) is
      equivalent to passing NULL, as ceph_osdc_alloc_request() uses it only
      for sizing the request message.
      
      Further, in all four cases the subsequent ceph_osdc_build_request() is
      passed NULL for snapc, meaning that 0 is encoded for seq and num_snaps
      and making ceph_empty_snapc entirely useless.  The two cases where it
      actually mattered were removed in commits 86056090 ("ceph: avoid
      sending unnessesary FLUSHSNAP message") and 23078637 ("ceph: fix
      queuing inode to mdsdir's snaprealm").
      Signed-off-by: NIlya Dryomov <idryomov@gmail.com>
      Reviewed-by: NYan, Zheng <zyan@redhat.com>
      34b759b4
  3. 09 9月, 2015 1 次提交
    • Y
      ceph: fix queuing inode to mdsdir's snaprealm · 23078637
      Yan, Zheng 提交于
      During MDS failovers, MClientSnap message may cause kclient to move
      some inodes from root directory's snaprealm to mdsdir's snaprealm
      and queue snapshots for these inodes. For a FS has never created any
      snapshot, both root directory's snaprealm and mdsdir's snaprealm
      share the same snapshot contexts (both are ceph_empty_snapc). This
      confuses ceph_put_wrbuffer_cap_refs(), make it unable to distinguish
      snapshot buffers from head buffers.
      
      The fix is do not use ceph_empty_snapc as snaprealm's cached context.
      Signed-off-by: NYan, Zheng <zyan@redhat.com>
      23078637
  4. 25 6月, 2015 4 次提交
    • Y
      ceph: make sure syncfs flushes all cap snaps · affbc19a
      Yan, Zheng 提交于
      Signed-off-by: NYan, Zheng <zyan@redhat.com>
      affbc19a
    • Y
      ceph: avoid sending unnessesary FLUSHSNAP message · 86056090
      Yan, Zheng 提交于
      when a snap notification contains no new snapshot, we can avoid
      sending FLUSHSNAP message to MDS. But we still need to create
      cap_snap in some case because it's required by write path and
      page writeback path
      Signed-off-by: NYan, Zheng <zyan@redhat.com>
      86056090
    • Y
      ceph: set i_head_snapc when getting CEPH_CAP_FILE_WR reference · 5dda377c
      Yan, Zheng 提交于
      In most cases that snap context is needed, we are holding
      reference of CEPH_CAP_FILE_WR. So we can set ceph inode's
      i_head_snapc when getting the CEPH_CAP_FILE_WR reference,
      and make codes get snap context from i_head_snapc. This makes
      the code simpler.
      
      Another benefit of this change is that we can handle snap
      notification more elegantly. Especially when snap context
      is updated while someone else is doing write. The old queue
      cap_snap code may set cap_snap's context to ether the old
      context or the new snap context, depending on if i_head_snapc
      is set. The new queue capp_snap code always set cap_snap's
      context to the old snap context.
      Signed-off-by: NYan, Zheng <zyan@redhat.com>
      5dda377c
    • Y
      ceph: use empty snap context for uninline_data and get_pool_perm · 7b06a826
      Yan, Zheng 提交于
      Cached_context in ceph_snap_realm is directly accessed by
      uninline_data() and get_pool_perm(). This is racy in theory.
      both uninline_data() and get_pool_perm() do not modify existing
      object, they only create new object. So we can pass the empty
      snap context to them.  Unlike cached_context in ceph_snap_realm,
      we do not need to protect the empty snap context.
      Signed-off-by: NYan, Zheng <zyan@redhat.com>
      7b06a826
  5. 19 2月, 2015 1 次提交
    • Y
      ceph: improve reference tracking for snaprealm · 982d6011
      Yan, Zheng 提交于
      When snaprealm is created, its initial reference count is zero.
      But in some rare cases, the newly created snaprealm is not referenced
      by anyone. This causes snaprealm with zero reference count not freed.
      
      The fix is set reference count of newly snaprealm to 1. The reference
      is return the function who requests to create the snaprealm. When the
      function finishes its job, it releases the reference.
      Signed-off-by: NYan, Zheng <zyan@redhat.com>
      982d6011
  6. 18 12月, 2014 3 次提交
  7. 02 5月, 2013 1 次提交
  8. 31 7月, 2012 1 次提交
    • A
      ceph: define snap counts as u32 everywhere · aa711ee3
      Alex Elder 提交于
      There are two structures in which a count of snapshots are
      maintained:
      
          struct ceph_snap_context {
      	...
              u32 num_snaps;
      	...
          }
      and
          struct ceph_snap_realm {
      	...
              u32 num_prior_parent_snaps;   /*  had prior to parent_since */
      	...
              u32 num_snaps;
      	...
          }
      
      These fields never take on negative values (e.g., to hold special
      meaning), and so are really inherently unsigned.  Furthermore they
      take their value from over-the-wire or on-disk formatted 32-bit
      values.
      
      So change their definition to have type u32, and change some spots
      elsewhere in the code to account for this change.
      Signed-off-by: NAlex Elder <elder@inktank.com>
      Reviewed-by: NJosh Durgin <josh.durgin@inktank.com>
      aa711ee3
  9. 01 6月, 2012 1 次提交
  10. 22 3月, 2012 1 次提交
  11. 08 12月, 2011 1 次提交
    • S
      ceph: use i_ceph_lock instead of i_lock · be655596
      Sage Weil 提交于
      We have been using i_lock to protect all kinds of data structures in the
      ceph_inode_info struct, including lists of inodes that we need to iterate
      over while avoiding races with inode destruction.  That requires grabbing
      a reference to the inode with the list lock protected, but igrab() now
      takes i_lock to check the inode flags.
      
      Changing the list lock ordering would be a painful process.
      
      However, using a ceph-specific i_ceph_lock in the ceph inode instead of
      i_lock is a simple mechanical change and avoids the ordering constraints
      imposed by igrab().
      Reported-by: NAmon Ott <a.ott@m-privacy.de>
      Signed-off-by: NSage Weil <sage@newdream.net>
      be655596
  12. 27 7月, 2011 2 次提交
  13. 08 6月, 2011 1 次提交
  14. 12 5月, 2011 1 次提交
  15. 31 3月, 2011 1 次提交
  16. 29 3月, 2011 1 次提交
  17. 05 2月, 2011 1 次提交
    • S
      ceph: queue cap_snaps once per realm · e8e1ba96
      Sage Weil 提交于
      We were forming a dirty list, and then queueing cap_snaps for each realm
      _and_ its children, regardless of whether the children were already in the
      dirty list.  This meant we did it twice for some realms.  Which in turn
      meant we corrupted mdsc->snap_flush_list when the cap_snap was re-added to
      the list it was already on, and could trigger an infinite loop.
      
      We were also using recursion to do reach all the children, a no-no when
      stack is limited.
      
      Instead, (re)queue any children on the dirty list, avoiding processing
      anything twice and avoiding any recursion.
      Signed-off-by: NSage Weil <sage@newdream.net>
      e8e1ba96
  18. 21 10月, 2010 1 次提交
    • Y
      ceph: factor out libceph from Ceph file system · 3d14c5d2
      Yehuda Sadeh 提交于
      This factors out protocol and low-level storage parts of ceph into a
      separate libceph module living in net/ceph and include/linux/ceph.  This
      is mostly a matter of moving files around.  However, a few key pieces
      of the interface change as well:
      
       - ceph_client becomes ceph_fs_client and ceph_client, where the latter
         captures the mon and osd clients, and the fs_client gets the mds client
         and file system specific pieces.
       - Mount option parsing and debugfs setup is correspondingly broken into
         two pieces.
       - The mon client gets a generic handler callback for otherwise unknown
         messages (mds map, in this case).
       - The basic supported/required feature bits can be expanded (and are by
         ceph_fs_client).
      
      No functional change, aside from some subtle error handling cases that got
      cleaned up in the refactoring process.
      Signed-off-by: NSage Weil <sage@newdream.net>
      3d14c5d2
  19. 17 9月, 2010 2 次提交
    • S
      ceph: only send one flushsnap per cap_snap per mds session · e835124c
      Sage Weil 提交于
      Sending multiple flushsnap messages is problematic because we ignore
      the response if the tid doesn't match, and the server may only respond to
      each one once.  It's also a waste.
      
      So, skip cap_snaps that are already on the flushing list, unless the caller
      tells us to resend (because we are reconnecting).
      Signed-off-by: NSage Weil <sage@newdream.net>
      e835124c
    • S
      ceph: fix cap_snap and realm split · ae00d4f3
      Sage Weil 提交于
      The cap_snap creation/queueing relies on both the current i_head_snapc
      _and_ the i_snap_realm pointers being correct, so that the new cap_snap
      can properly reference the old context and the new i_head_snapc can be
      updated to reference the new snaprealm's context.  To fix this, we:
      
       - move inodes completely to the new (split) realm so that i_snap_realm
         is correct, and
       - generate the new snapc's _before_ queueing the cap_snaps in
         ceph_update_snap_trace().
      Signed-off-by: NSage Weil <sage@newdream.net>
      ae00d4f3
  20. 15 9月, 2010 1 次提交
  21. 25 8月, 2010 1 次提交
    • S
      ceph: maintain i_head_snapc when any caps are dirty, not just for data · 7d8cb26d
      Sage Weil 提交于
      We used to use i_head_snapc to keep track of which snapc the current epoch
      of dirty data was dirtied under.  It is used by queue_cap_snap to set up
      the cap_snap.  However, since we queue cap snaps for any dirty caps, not
      just for dirty file data, we need to keep a valid i_head_snapc anytime
      we have dirty|flushing caps.  This fixes a NULL pointer deref in
      queue_cap_snap when writing back dirty caps without data (e.g.,
      snaptest-authwb.sh).
      Signed-off-by: NSage Weil <sage@newdream.net>
      7d8cb26d
  22. 23 8月, 2010 2 次提交
  23. 18 5月, 2010 1 次提交
  24. 04 5月, 2010 1 次提交
    • S
      ceph: fix snap realm splits · 91dee39e
      Sage Weil 提交于
      The snap realm split was checking i_snap_realm, not the list_head, to
      determine if an inode belonged in the new realm.  The check always failed,
      which meant we always moved the inode, corrupting the old realm's list and
      causing various crashes.
      
      Also wait to release old realm reference to avoid possibility of use after
      free.
      Signed-off-by: NSage Weil <sage@newdream.net>
      91dee39e
  25. 14 4月, 2010 1 次提交
    • S
      ceph: queue_cap_snap should always queue dirty context · fc837c8f
      Sage Weil 提交于
      This simplifies the calling convention, and fixes a bug where we queue a
      capsnap with a context other than i_head_snapc (the one that matches the
      dirty pages).  The result was a BUG at fs/ceph/caps.c:2178 on writeback
      completion when a capsnap matching the writeback snapc could not be found.
      Signed-off-by: NSage Weil <sage@newdream.net>
      fc837c8f
  26. 02 4月, 2010 1 次提交
    • S
      ceph: fix leaked inode ref due to snap metadata writeback race · 819ccbfa
      Sage Weil 提交于
      We create a ceph_cap_snap if there is dirty cap metadata (for writeback to
      mds) OR dirty pages (for writeback to osd).  It is thus possible that the
      metadata has been written back to the MDS but the OSD data has not when
      the cap_snap is created.  This results in a cap_snap with dirty(caps) == 0.
      The problem is that cap writeback to the MDS isn't necessary, and a
      FLUSHSNAP cap op gets no ack from the MDS.  This leaves the cap_snap
      attached to the inode along with its inode reference.
      
      Fix the problem by dropping the cap_snap if it becomes 'complete' (all
      pages written out) and dirty(caps) == 0 in ceph_put_wrbuffer_cap_refs().
      
      Also, BUG() in __ceph_flush_snaps() if we encounter a cap_snap with
      dirty(caps) == 0.
      Signed-off-by: NSage Weil <sage@newdream.net>
      819ccbfa
  27. 30 3月, 2010 1 次提交
    • T
      include cleanup: Update gfp.h and slab.h includes to prepare for breaking... · 5a0e3ad6
      Tejun Heo 提交于
      include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h
      
      percpu.h is included by sched.h and module.h and thus ends up being
      included when building most .c files.  percpu.h includes slab.h which
      in turn includes gfp.h making everything defined by the two files
      universally available and complicating inclusion dependencies.
      
      percpu.h -> slab.h dependency is about to be removed.  Prepare for
      this change by updating users of gfp and slab facilities include those
      headers directly instead of assuming availability.  As this conversion
      needs to touch large number of source files, the following script is
      used as the basis of conversion.
      
        http://userweb.kernel.org/~tj/misc/slabh-sweep.py
      
      The script does the followings.
      
      * Scan files for gfp and slab usages and update includes such that
        only the necessary includes are there.  ie. if only gfp is used,
        gfp.h, if slab is used, slab.h.
      
      * When the script inserts a new include, it looks at the include
        blocks and try to put the new include such that its order conforms
        to its surrounding.  It's put in the include block which contains
        core kernel includes, in the same order that the rest are ordered -
        alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
        doesn't seem to be any matching order.
      
      * If the script can't find a place to put a new include (mostly
        because the file doesn't have fitting include block), it prints out
        an error message indicating which .h file needs to be added to the
        file.
      
      The conversion was done in the following steps.
      
      1. The initial automatic conversion of all .c files updated slightly
         over 4000 files, deleting around 700 includes and adding ~480 gfp.h
         and ~3000 slab.h inclusions.  The script emitted errors for ~400
         files.
      
      2. Each error was manually checked.  Some didn't need the inclusion,
         some needed manual addition while adding it to implementation .h or
         embedding .c file was more appropriate for others.  This step added
         inclusions to around 150 files.
      
      3. The script was run again and the output was compared to the edits
         from #2 to make sure no file was left behind.
      
      4. Several build tests were done and a couple of problems were fixed.
         e.g. lib/decompress_*.c used malloc/free() wrappers around slab
         APIs requiring slab.h to be added manually.
      
      5. The script was run on all .h files but without automatically
         editing them as sprinkling gfp.h and slab.h inclusions around .h
         files could easily lead to inclusion dependency hell.  Most gfp.h
         inclusion directives were ignored as stuff from gfp.h was usually
         wildly available and often used in preprocessor macros.  Each
         slab.h inclusion directive was examined and added manually as
         necessary.
      
      6. percpu.h was updated not to include slab.h.
      
      7. Build test were done on the following configurations and failures
         were fixed.  CONFIG_GCOV_KERNEL was turned off for all tests (as my
         distributed build env didn't work with gcov compiles) and a few
         more options had to be turned off depending on archs to make things
         build (like ipr on powerpc/64 which failed due to missing writeq).
      
         * x86 and x86_64 UP and SMP allmodconfig and a custom test config.
         * powerpc and powerpc64 SMP allmodconfig
         * sparc and sparc64 SMP allmodconfig
         * ia64 SMP allmodconfig
         * s390 SMP allmodconfig
         * alpha SMP allmodconfig
         * um on x86_64 SMP allmodconfig
      
      8. percpu.h modifications were reverted so that it could be applied as
         a separate patch and serve as bisection point.
      
      Given the fact that I had only a couple of failures from tests on step
      6, I'm fairly confident about the coverage of this conversion patch.
      If there is a breakage, it's likely to be something in one of the arch
      headers which should be easily discoverable easily on most builds of
      the specific arch.
      Signed-off-by: NTejun Heo <tj@kernel.org>
      Guess-its-ok-by: NChristoph Lameter <cl@linux-foundation.org>
      Cc: Ingo Molnar <mingo@redhat.com>
      Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
      5a0e3ad6
  28. 23 3月, 2010 1 次提交
    • S
      ceph: fix snap rebuild condition · ec4318bc
      Sage Weil 提交于
      We were rebuilding the snap context when it was not necessary
      (i.e. when the realm seq hadn't changed _and_ the parent seq
      was still older), which caused page snapc pointers to not match
      the realm's snapc pointer (even though the snap context itself
      was identical).  This confused begin_write and put it into an
      endless loop.
      
      The correct logic is: rebuild snapc if _my_ realm seq changed, or
      if my parent realm's seq is newer than mine (and thus mine needs
      to be rebuilt too).
      Signed-off-by: NSage Weil <sage@newdream.net>
      ec4318bc
  29. 21 3月, 2010 1 次提交