1. 11 2月, 2007 1 次提交
  2. 09 2月, 2007 2 次提交
    • E
      [NET]: change layout of ehash table · dbca9b27
      Eric Dumazet 提交于
      ehash table layout is currently this one :
      
      First half of this table is used by sockets not in TIME_WAIT state
      Second half of it is used by sockets in TIME_WAIT state.
      
      This is non optimal because of for a given hash or socket, the two chain heads 
      are located in separate cache lines.
      Moreover the locks of the second half are never used.
      
      If instead of this halving, we use two list heads in inet_ehash_bucket instead 
      of only one, we probably can avoid one cache miss, and reduce ram usage, 
      particularly if sizeof(rwlock_t) is big (various CONFIG_DEBUG_SPINLOCK, 
      CONFIG_DEBUG_LOCK_ALLOC settings). So we still halves the table but we keep 
      together related chains to speedup lookups and socket state change.
      
      In this patch I did not try to align struct inet_ehash_bucket, but a future 
      patch could try to make this structure have a convenient size (a power of two 
      or a multiple of L1_CACHE_SIZE).
      I guess rwlock will just vanish as soon as RCU is plugged into ehash :) , so 
      maybe we dont need to scratch our heads to align the bucket...
      
      Note : In case struct inet_ehash_bucket is not a power of two, we could 
      probably change alloc_large_system_hash() (in case it use __get_free_pages()) 
      to free the unused space. It currently allocates a big zone, but the last 
      quarter of it could be freed. Again, this should be a temporary 'problem'.
      
      Patch tested on ipv4 tcp only, but should be OK for IPV6 and DCCP.
      Signed-off-by: NEric Dumazet <dada1@cosmosbay.com>
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      dbca9b27
    • P
      [NETLINK]: Don't BUG on undersized allocations · 26932566
      Patrick McHardy 提交于
      Currently netlink users BUG when the allocated skb for an event
      notification is undersized. While this is certainly a kernel bug,
      its not critical and crashing the kernel is too drastic, especially
      when considering that these errors have appeared multiple times in
      the past and it BUGs even if no listeners are present.
      
      This patch replaces BUG by WARN_ON and changes the notification
      functions to inform potential listeners of undersized allocations
      using a unique error code (EMSGSIZE).
      Signed-off-by: NPatrick McHardy <kaber@trash.net>
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      26932566
  3. 29 9月, 2006 1 次提交
  4. 22 7月, 2006 1 次提交
  5. 01 7月, 2006 1 次提交
  6. 10 1月, 2006 4 次提交
  7. 04 1月, 2006 2 次提交
  8. 10 11月, 2005 1 次提交
  9. 30 8月, 2005 16 次提交
  10. 24 6月, 2005 3 次提交
  11. 19 6月, 2005 4 次提交
  12. 04 5月, 2005 1 次提交
    • H
      [NETLINK]: Synchronous message processing. · 2a0a6ebe
      Herbert Xu 提交于
      Let's recap the problem.  The current asynchronous netlink kernel
      message processing is vulnerable to these attacks:
      
      1) Hit and run: Attacker sends one or more messages and then exits
      before they're processed.  This may confuse/disable the next netlink
      user that gets the netlink address of the attacker since it may
      receive the responses to the attacker's messages.
      
      Proposed solutions:
      
      a) Synchronous processing.
      b) Stream mode socket.
      c) Restrict/prohibit binding.
      
      2) Starvation: Because various netlink rcv functions were written
      to not return until all messages have been processed on a socket,
      it is possible for these functions to execute for an arbitrarily
      long period of time.  If this is successfully exploited it could
      also be used to hold rtnl forever.
      
      Proposed solutions:
      
      a) Synchronous processing.
      b) Stream mode socket.
      
      Firstly let's cross off solution c).  It only solves the first
      problem and it has user-visible impacts.  In particular, it'll
      break user space applications that expect to bind or communicate
      with specific netlink addresses (pid's).
      
      So we're left with a choice of synchronous processing versus
      SOCK_STREAM for netlink.
      
      For the moment I'm sticking with the synchronous approach as
      suggested by Alexey since it's simpler and I'd rather spend
      my time working on other things.
      
      However, it does have a number of deficiencies compared to the
      stream mode solution:
      
      1) User-space to user-space netlink communication is still vulnerable.
      
      2) Inefficient use of resources.  This is especially true for rtnetlink
      since the lock is shared with other users such as networking drivers.
      The latter could hold the rtnl while communicating with hardware which
      causes the rtnetlink user to wait when it could be doing other things.
      
      3) It is still possible to DoS all netlink users by flooding the kernel
      netlink receive queue.  The attacker simply fills the receive socket
      with a single netlink message that fills up the entire queue.  The
      attacker then continues to call sendmsg with the same message in a loop.
      
      Point 3) can be countered by retransmissions in user-space code, however
      it is pretty messy.
      
      In light of these problems (in particular, point 3), we should implement
      stream mode netlink at some point.  In the mean time, here is a patch
      that implements synchronous processing.  
      Signed-off-by: NHerbert Xu <herbert@gondor.apana.org.au>
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      2a0a6ebe
  13. 17 4月, 2005 1 次提交
    • L
      Linux-2.6.12-rc2 · 1da177e4
      Linus Torvalds 提交于
      Initial git repository build. I'm not bothering with the full history,
      even though we have it. We can create a separate "historical" git
      archive of that later if we want to, and in the meantime it's about
      3.2GB when imported into git - space that would just make the early
      git days unnecessarily complicated, when we don't have a lot of good
      infrastructure for it.
      
      Let it rip!
      1da177e4