- 20 10月, 2017 4 次提交
-
-
由 Monk Liu 提交于
with current WB usage we only use 57 slots, so 512 is extreamly sufficient, and reduce to 512 can make WB fit into one page. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Instead of per device track the VRAM lost per context and return ECANCELED instead of ENODEV. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Instead of reading the current counter from fpriv. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Andrey Grodzovsky 提交于
Helps avoiding deadlock during GPU reset. Added mutex to amdgpu_ctx to preserve order of fences on a ring. v2: Put waiting logic in a function in a seperate function in amdgpu_ctx.c Signed-off-by: NAndrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 10 10月, 2017 3 次提交
-
-
由 Andres Rodriguez 提交于
Introduce amdgpu_ctx_priority_override(). A mechanism to override a context's priority. An override can be terminated by setting the override to AMD_SCHED_PRIORITY_UNSET. v2: change refcounted interface for a direct set Signed-off-by: NAndres Rodriguez <andresx7@gmail.com> Acked-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Andres Rodriguez 提交于
Programming CP_HQD_QUEUE_PRIORITY enables a queue to take priority over other queues on the same pipe. Multiple queues on a pipe are timesliced so this gives us full precedence over other queues. Programming CP_HQD_PIPE_PRIORITY changes the SPI_ARB_PRIORITY of the wave as follows: 0x2: CS_H 0x1: CS_M 0x0: CS_L The SPI block will then dispatch work according to the policy set by SPI_ARB_PRIORITY. In the current policy CS_H is higher priority than gfx. In order to prevent getting stuck in loops of resources bouncing between GFX and high priority compute and introducing further latency, we statically reserve a portion of the pipe. v2: fix srbm_select to ring->queue and use ring->funcs->type v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_* v4: switch int to enum amd_sched_priority v5: corresponding changes for srbm_lock v6: change CU reservation to PIPE_PERCENT allocation v7: use kiq instead of MMIO v8: back to MMIO, and make the implementation sleep safe. v9: corresponding changes for splitting HIGH into _HW/_SW Acked-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAndres Rodriguez <andresx7@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Horace Chen 提交于
SR-IOV need to reserve a piece of shared VRAM at the exact place to exchange data betweem PF and VF. The start address and size of the shared mem are passed to guest through VBIOS structure VRAM_UsageByFirmware. VRAM_UsageByFirmware is a general feature in VBIOS, it indicates that VBIOS need to reserve a piece of memory on the VRAM. Because the mem address is specified. Reserve it early in amdgpu_ttm_init to make sure that it can monoplize the space. Signed-off-by: NHorace Chen <horace.chen@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 07 10月, 2017 1 次提交
-
-
由 Marek Olšák 提交于
for being able to convert an amdgpu fence into one of the handles. Mesa will use this. Reviewed-by: NDave Airlie <airlied@redhat.com> Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 29 9月, 2017 2 次提交
-
-
由 Rex Zhu 提交于
amdgpu not care powerplay or dpm is enabled. just check ip functions and pp functions Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Andres Rodriguez 提交于
Useful for testing the effects of multipipe compute without recompiling. Acked-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NAndres Rodriguez <andresx7@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 27 9月, 2017 8 次提交
-
-
由 Samuel Li 提交于
v2: drop hdp invalidate/flush. v3: honor pgoff during prime mmap. Add a barrier after cpu access. v4: drop begin/end_cpu_access() for now, revisit later. Signed-off-by: NSamuel Li <Samuel.Li@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Yong Zhao 提交于
Use it to replace the hard coded value in amdgpu_vm_bo_update_mapping(). Signed-off-by: NYong Zhao <yong.zhao@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Yong Zhao 提交于
When max_bytes is not 8 bytes aligned and bo size is larger than max_bytes, the last 8 bytes in a ttm node may be left unchanged. For example, on pre SDMA 4.0, max_bytes = 0x1fffff, and the bo size is 0x200000, the problem will happen. In order to fix the problem, we separately store the max nums of PTEs/PDEs a single operation can set in amdgpu_vm_pte_funcs structure, rather than inferring it from bytes limit of SDMA constant fill, i.e. fill_max_bytes. Together with the fix, we replace the hard code value "10" in amdgpu_vm_bo_update_mapping() with the corresponding values from structure amdgpu_vm_pte_funcs. Signed-off-by: NYong Zhao <yong.zhao@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Monk Liu 提交于
GPU reset will require all hw doing hw_init thus ucode_init_bo will be invoked again, which lead to memory leak skip the fw_buf allocation during sriov gpu reset to avoid memory leak. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Monk Liu 提交于
otherwise a gpu hang will make application couldn't be killed under timedout=0 mode v2: Fix memoryleak job/job->s_fence issue unlock mn remove the ERROR msg after waiting being interrupted Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Monk Liu 提交于
currently in_reset is only used in sriov gpu reset, and it will be used for other non-gfx hw component later, like PSP, so move it from gfx to adev and rename to in_sriov_reset make more sense. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Rex Zhu 提交于
fix checkpatch.pl WARNING: Prefer 'unsigned int' to bare use of 'unsigned' Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Felix Kuehling 提交于
To filter out high-frequency interrupts that can be safely ignored. v2: squash in trivial typo fix for si (Alex) Signed-off-by: NFelix Kuehling <Felix.Kuehling@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 13 9月, 2017 8 次提交
-
-
由 Christian König 提交于
Just some cleanup. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Just some cleanup. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
This is quite controversial because it adds another lock which is held during page table updates, but I don't see much other option. v2: allow multiple updates to be in flight at the same time v3: simplify the patch, take the read side only once v4: correctly fix rebase conflict Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
When we need to find the mapping we need sysvm access anyway. Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NLeo Liu <leo.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Instead take the callback lock during the final parts of CS. This should solve the last remaining locking order problems with BO reservations. v2: rebase, make dummy functions static inline v3: add one more missing inline and comments Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Instead of moving them in the MMU notifier move them during CS. v2: still mark pages as accessed/dirty Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com> (v1) Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Instead use a counter to figure out if we need to set new pages or not. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Move calling put_page into the unpopulate callback. Otherwise we mess up the pages reference count when it is unbound multiple times. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 01 9月, 2017 1 次提交
-
-
由 Christian König 提交于
Add the IOCTL interface so that applications can allocate per VM BOs. Still WIP since not all corner cases are tested yet, but this reduces average CS overhead for 10K BOs from 21ms down to 48us. v2: add some extra checks, remove the WIP tag v3: rename new flag to AMDGPU_GEM_CREATE_VM_ALWAYS_VALID Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 30 8月, 2017 1 次提交
-
-
由 Alex Deucher 提交于
We need a larger gart for asics that do not support GPUVM on all engines (e.g., MM) to make sure we have enough space for all gtt buffers in physical mode. Change the default size based on the asic type. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 24 8月, 2017 1 次提交
-
-
由 Alex Deucher 提交于
We need a larger gart for asics that do not support GPUVM on all engines (e.g., MM) to make sure we have enough space for all gtt buffers in physical mode. Change the default size based on the asic type. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 18 8月, 2017 4 次提交
-
-
由 Roger He 提交于
Allow overrides on the command line. v2: agd: sqaush in spelling fix and bogus default value warning Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NRoger He <Hongbo.He@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Move the CSA bo_va from the VM to the fpriv structure. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Looks like a better place for this. v2: use atomic64_t members instead Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
It doesn't make much sense to count those numbers twice. v2: use and atomic64_t instead Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 16 8月, 2017 7 次提交
-
-
由 Kent Russell 提交于
Change "stollen" to "stolen" Signed-off-by: NKent Russell <kent.russell@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
May waste a bit of memory, but simplifies the interface significantly. v2: convert internal accounting to use 256bit slots Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
We already allocate this as part of the ring structure, use that instead. Cc: Frank Min <Frank.Min@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
Use a lower case b to be consistent with the other wb functions. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Move amdgpu_bo and related structures into amdgpu_object.h. Move amdgpu_bo_list structures to the amdgpu_bo_list functions. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Don't keep around the same pointer twice. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Frank Min 提交于
While doing flr on VFs, there is possibility to lost the doorbell writing for sdma, so enable poll mem for sdma, then sdma fw would check the pollmem holding wptr. Signed-off-by: NFrank Min <Frank.Min@amd.com> Signed-off-by: NXiangliang.Yu <Xiangliang.Yu@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-