- 07 1月, 2011 1 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 21 12月, 2010 2 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 08 12月, 2010 8 次提交
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
As of this commit, it's guaranteed that if an object is in VRAM that its GPU virtual address will be constant. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
There have been reports of PFIFO cache errors during context take down (fdo bug 31637). They are caused by some GPU objects being taken out while the channel is still potentially processing commands. Make sure that all the previous rendering has landed before releasing a GPU object. Reported-by: NGrzesiek Sójka <pld@pfu.pl> Reported-by: NPatrice Mandin <patmandin@gmail.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Acked-by: NBen Skeggs <bskeggs@redhat.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
No functional changes, just simplify some code paths a bit. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 03 12月, 2010 12 次提交
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This really needs cleaning up somehow, and probably investigate what's needed to do this on earlier generations. NVIDIA do something similar there too. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
We previously added all the available classes for the entire generation, even though the objects wouldn't work on the hardware. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The structs themselves, as well as the non-sw object creation function are probably very misnamed now. That's a problem for later :) Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
We will eventually want to address hw engines other than PGRAPH. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 18 11月, 2010 1 次提交
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由 Francisco Jerez 提交于
Reported-by: NTomas Miljenovic <tomasmiljenovic@gmail.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 24 9月, 2010 11 次提交
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 13 7月, 2010 4 次提交
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由 Ben Skeggs 提交于
Previously only done on nv50+ This commit also switches unknown NV2x/NV3x chipsets to noaccel mode. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This removes the previous prepare_access() and finish_access() hooks, and replaces it with a much simpler flush() hook. All the chipset-specific code before nv50 has its use removed completely, as it's not required there at all. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Nouveau will no longer load at all if card initialisation fails, so all these checks are unnecessary. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 11 2月, 2010 1 次提交
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由 Marcin Slusarz 提交于
Reported-by: NDan Carpenter <error27@gmail.com> Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NMaarten Maathuis <madman2003@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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