- 15 8月, 2016 3 次提交
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由 Chris Wilson 提交于
This little helper only exists to safely discard the upper unused 32bits of the general 64-bit VMA address - as we know that all Global GTT currently are less than 4GiB in size and so that the upper bits must be zero. In many places, we use a u32 for the global GTT offset and we want to document where we are discarding the full VMA offset. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-28-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Treat the VMA as the primary struct responsible for tracking bindings into the GPU's VM. That is we want to treat the VMA returned after we pin an object into the VM as the cookie we hold and eventually release when unpinning. Doing so eliminates the ambiguity in pinning the object and then searching for the relevant pin later. v2: Joonas' stylistic nitpicks, a fun rebase. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-27-git-send-email-chris@chris-wilson.co.uk
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- 11 8月, 2016 11 次提交
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由 Ville Syrjälä 提交于
With NV12 we have two color planes to deal with so we must compute the surface and x/y offsets for the second plane as well. What makes this a bit nasty is that the hardware expects the surface offset to be specified as a distance from the main surface offset. What's worse, the distance must be non-negative (no neat wraparound or anything). So we must make sure that the main surface offset is always less or equal to the AUX surface offset. We do that by computing the AUX offset first and the main surface offset second. If the main surface offset ends up being above the AUX offset, we just push it down as far as is required while still maintaining the required alignment etc. Fortunately the AUX offset only reuqires 4K alignment, so we don't need to do any of the backwards searching for an acceptable offset that we must do for the main surface. And X tiled + NV12 isn't a supported combination anyway. Note that this just computes aux surface offsets, we do not yet program them into the actual hardware registers, and hence we can't yet expose NV12. v2: Rebase due to drm_plane_state src/dst rects s/TODO.../something else/ in the commit message/ (Daniel) Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-12-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
SKL has nasty limitations with the display surface offsets: * source x offset + width must be less than the stride for X tiled surfaces or the display engine falls over * the surface offset requires lots of alignment (256K or 1M) These facts mean that we can't just pick any suitably aligned tile boundary as the offset and expect the resulting x offset to be useable. The solution is to start with the closest boundary as before, but then keep searching backwards until we find one that works, or don't. This means we must be prepared to fail, hence the whole surface offset calculation needs to be moved to the .check_plane() hook from the .update_plane() hook. While at it we can check that the source width/height don't exceed maximum plane size limits. We'll store the results of the computation in the plane state to make it easy for the .update_plane() hook to do its thing. v2: Replace for+break loop with while loop Rebase due to drm_plane_state src/dst rects Rebase due to plane_check_state() Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-11-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
To make life less surprising we can make intel_adjust_tile_offset() deal with linear buffers as well. Currently it doesn't seem like there's a real need for this since only X tiling and NV12 (which would always be tiled currently) should need it. But I've used it for some debug hacks already so seems like a reasonable thing to have. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-10-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Minimize the resulting X coordinate after intel_adjust_tile_offset() is done with it's offset adjustment. This allows calling intel_adjust_tile_offset() multiple times in case we need to adjust the offset several times. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-9-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
If there's a fence on the object it will be aligned to the start of the object, and hence CPU rendering to any fb that straddles the fence edge will come out wrong due to lines wrapping at the wrong place. We have no API to manage fences on a sub-object level, so we can't really fix this in any way. Additonally gen2/3 fences are rather coarse grained so adjusting the offset migth not even be possible. Avoid these problems by requiring the fb layout to agree with the fence layout (if present). v2: Rebase due to i915_gem_object_get_tiling() & co. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-8-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Currently we require the object to be X tiled if the fb is X tiled. The argument is supposedly FBC GTT tracking. But actually that no longer holds water since FBC supports Y tiling as well on SKL+. A better rule IMO is to require that if there is a fence, the fb modifier match the object tiling mode. But if the object is linear, we can allow the fb modifier to be anything. The idea being that if the user set the tiling mode on the object, presumably the intention is to actually use the fence for CPU access. But if the tiling mode is not set, the user has no intention of using a fence (and can't actually since we disallow tiling mode changes when there are framebuffers associated with the object). On gen2/3 we must keep to the rule that the object and fb must be either both linear or both X tiled. No mixing allowed since the display engine itself will use the fence if it's present. v2: Fix typos v3: Rebase due to i915_gem_object_get_tiling() & co. Reviewed-by: NMatthew Auld <matthew.auld@intel.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-7-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Soon the fence tiling mode may not always match the fb modifier even for X tiled buffers. So let's use the fb modifier consistently for all display tiling decisions. v2: Rebased due to s/ring/engine/ v3: Rebased due to s/engine/ring/ O_o v4: Rebase due to i915_gem_object_get_tiling() & co. Reviewed-by: Matthew Auld <matthew.auld@intel.com> (v1) Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-6-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
intel_compute_tile_offset() and intel_add_fb_offsets() get passed the fb and the rotation. As both of those come from the plane state we can just pass that in instead. For extra consitency pass the plane state to intel_fb_xy_to_linear() as well even though it only really needs the fb. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-5-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
We repeat the SKL stride register value calculations a several places. Move it into a small helper function. v2: Rebase due to drm_plane_state src/dst rects Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMatthew Auld <matthew.auld@intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-4-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
intel_compute_page_offset() can dig up the correct pitch from the fb itself, no need for the caller to pass it in. A bit of extra care is needed for the lower level _intel_compute_page_offset() since that one gets called before the rotated pitch under intel_fb is populated. Note that we don't actually call it with anything but DRM_ROTATE_0 there so we wouldn't actually look up the rotated pitch there, but still, leave the pitch as something the caller has to pass to _intel_compute_page_offset() as an indicator that something is a bit special. This leaves 'stride_div' in the skl plane update hooks as a mostly useless variable so just get rid of it. v2: Add a note why stride_div got nuked v3: Extract intel_fb_pitch() since it can be useful later Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2) Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-3-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Redo the fb rotation handling in order to: - eliminate the NV12 special casing - handle fb->offsets[] properly - make the rotation handling easier for the plane code To achieve these goals we reduce intel_rotation_info to only contain (for each plane) the rotated view width,height,stride in tile units, and the page offset into the object where the plane starts. Each plane is handled exactly the same way, no special casing for NV12 or other formats. We then store the computed rotation_info under intel_framebuffer so that we don't have to recompute it again. To handle fb->offsets[] we treat them as a linear offsets and convert them to x/y offsets from the start of the relevant GTT mapping (either normal or rotated). We store the x/y offsets under intel_framebuffer, and for some extra convenience we also store the rotated pitch (ie. tile aligned plane height). So for each plane we have the normal x/y offsets, rotated x/y offsets, and the rotated pitch. The normal pitch is available already in fb->pitches[]. While we're gathering up all that extra information, we can also easily compute the storage requirements for the framebuffer, so that we can check that the object is big enough to hold it. When it comes time to deal with the plane source coordinates, we first rotate the clipped src coordinates to match the relevant GTT view orientation, then add to them the fb x/y offsets. Next we compute the aligned surface page offset, and as a result we're left with some residual x/y offsets. Finally, if required by the hardware, we convert the remaining x/y offsets into a linear offset. For gen2/3 we simply skip computing the final page offset, and just convert the src+fb x/y offsets directly into a linear offset since that's what the hardware wants. After this all platforms, incluing SKL+, compute these things in exactly the same way (excluding alignemnt differences). v2: Use BIT(DRM_ROTATE_270) instead of ROTATE_270 when rotating plane src coordinates Drop some spurious changes that got left behind during development v3: Split out more changes to prep patches (Daniel) s/intel_fb->plane[].foo.bar/intel_fb->foo[].bar/ for brevity Rename intel_surf_gtt_offset to intel_fb_gtt_offset Kill the pointless 'plane' parameter from intel_fb_gtt_offset() v4: Fix alignment vs. alignment-1 when calling _intel_compute_tile_offset() from intel_fill_fb_info() Pass the pitch in tiles in stad of pixels to intel_adjust_tile_offset() from intel_fill_fb_info() Pass the full width/height of the rotated area to drm_rect_rotate() for clarity Use u32 for more offsets v5: Preserve the upper_32_bits()/lower_32_bits() handling for the fb ggtt offset (Sivakumar) v6: Rebase due to drm_plane_state src/dst rects Cc: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NSivakumar Thulasimani <sivakumar.thulasimani@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-2-git-send-email-ville.syrjala@linux.intel.comAcked-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 10 8月, 2016 2 次提交
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由 Imre Deak 提交于
Atm, we apply this workaround somewhat inconsistently at the following points: driver loading, LVDS init, eDP PPS init, system resume. As this workaround also affects registers other than PPS (timing, PLL) a more consistent way is to apply it early after the PPS HW context is known to be lost: driver loading, system resume and on VLV/CHV/BXT when turning on power domains. This is needed by the next patch that removes saving/restoring of the PP_CONTROL register. This also removes the incorrect programming of the workaround on HSW+ PCH platforms which don't have the register locking mechanism. v2: (Ville) - Don't apply the workaround on BXT. - Simplify platform checks using HAS_DDI(). v3: - Move the call of intel_pps_unlock_regs_wa() to the more logical vlv_display_power_well_init() (also fixing CHV) (Ville). Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-5-git-send-email-imre.deak@intel.com
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由 Imre Deak 提交于
The PPS registers are pretty much the same everywhere, the differences being: - Register fields appearing, disappearing from one platform to the next: panel-reset-on-powerdown, backlight-on, panel-port, register-unlock - Different register base addresses - Different number of PPS instances: 2 on VLV/CHV/BXT, 1 everywhere else. We can merge the separate set of PPS definitions by extending the PPS instance argument to all platforms and using instance 0 on platforms with a single instance. This means we'll need to calculate the register addresses dynamically based on the given platform and PPS instance. v2: - Simplify if ladder in intel_pps_get_registers(). (Ville) Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-1-git-send-email-imre.deak@intel.com
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- 09 8月, 2016 4 次提交
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由 Mario Kleiner 提交于
This reverts commit 013dd9e0 ("drm/i915/dp: fall back to 18 bpp when sink capability is unknown") This commit introduced a regression into stable kernels, as it reduces output color depth to 6 bpc for any video sink connected to a Displayport connector if that sink doesn't report a specific color depth via EDID, or if our EDID parser doesn't actually recognize the proper bpc from EDID. Affected are active DisplayPort->VGA converters and active DisplayPort->DVI converters. Both should be able to handle 8 bpc, but are degraded to 6 bpc with this patch. The reverted commit was meant to fix Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=105331 A followup patch implements a fix for that specific bug, which is caused by a faulty EDID of the affected DP panel by adding a new EDID quirk for that panel. DP 18 bpp fallback handling and other improvements to DP sink bpc detection will be handled for future kernels in a separate series of patches. Please backport to stable. Signed-off-by: NMario Kleiner <mario.kleiner.de@gmail.com> Acked-by: NJani Nikula <jani.nikula@intel.com> Cc: stable@vger.kernel.org Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Ville Syrjälä 提交于
Replace the use of drm_plane_helper_check_update() with drm_plane_helper_check_state() since we have a plane state. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NSean Paul <seanpaul@chromium.org> Link: http://patchwork.freedesktop.org/patch/msgid/1469549224-1860-6-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Replace the private drm_rects/flags in intel_plane_state with the ones now living in drm_plane_state. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NSean Paul <seanpaul@chromium.org> Link: http://patchwork.freedesktop.org/patch/msgid/1469549224-1860-5-git-send-email-ville.syrjala@linux.intel.com
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由 Joonas Lahtinen 提交于
Only property creation uses the rotation as an index, so convert the to figure the index when needed. v2: Use the new defines to build the _MASK defines (Sean) Cc: intel-gfx@lists.freedesktop.org Cc: linux-arm-msm@vger.kernel.org Cc: freedreno@lists.freedesktop.org Cc: malidp@foss.arm.com Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Liviu Dudau <Liviu.Dudau@arm.com> Cc: Sean Paul <seanpaul@chromium.org> Acked-by: NLiviu Dudau <Liviu.Dudau@arm.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> (v1) Signed-off-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: NSean Paul <seanpaul@chromium.org> Link: http://patchwork.freedesktop.org/patch/msgid/1469771405-17653-1-git-send-email-joonas.lahtinen@linux.intel.com
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- 06 8月, 2016 6 次提交
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由 Ville Syrjälä 提交于
We don't have GPU reset support for gen2, which means the display hardware is unaffected when a GPU hang is handled. However as the ring has in fact stopped, any flips still in the ring will never complete, and thus the display base address updates will never happen. So we really need to fix that up manually just like we do on g4x+. In fact, let's just use intel_has_gpu_reset() instead of IS_GEN2() since that'll also handle cases where someone would disable the GPU reset support on gen3/4 for whatever reason. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-5-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
Factor out the "does the GPU reset clobber the display?" check into a small helper. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-4-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Maarten Lankhorst 提交于
Add force_reset_modeset_test as a parameter to force the modeset path during gpu reset. This allows a IGT test to set the knob and trigger a hang to force the gpu reset, even on platforms that wouldn't otherwise require it. Changes since v1: - Split out fix to separate commit. Changes since v2: - This commit is purely about force_reset_modeset_test now. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Testcase: drv_hangman.reset-with-forced-modeset Tested-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-3-git-send-email-ville.syrjala@linux.intel.comSigned-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
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由 Maarten Lankhorst 提交于
This function would call drm_modeset_lock_all, while the suspend/resume functions already have their own locking. Fix this by factoring out __intel_display_resume, and calling the atomic helpers for duplicating atomic state and disabling all crtc's during suspend. Changes since v1: - Deal with -EDEADLK right after lock_all and clean up calls to hw readout. - Always take all modeset locks so updates during gpu reset are blocked. Changes since v2: - Fix deadlock in intel_update_primary_planes. - Move WARN_ON(EDEADLK) to __intel_display_resume. - pctx -> ctx - only call __intel_display_resume on success in intel_display_resume. Changes since v3: - Rebase on top of dev_priv -> dev change. - Use drm_modeset_lock_all_ctx instead of drm_modeset_lock_all. Changes since v4 [by vsyrjala]: - Deal with skip_intermediate_wm - Update comment w.r.t. mode_config.mutex vs. ->detect() - Rebase due to INTEL_GEN() etc. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Fixes: e2c8b870 ("drm/i915: Use atomic helpers for suspend, v2.") Cc: stable@vger.kernel.org Tested-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-2-git-send-email-ville.syrjala@linux.intel.com
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由 Ville Syrjälä 提交于
Marking PCH transcoder FIFO underrun reporting as disabled for transcoder B/C on LPT-H will block us from enabling the south error interrupt. So let's only mark transcoder A underrun reporting as disabled initially. This is a little tricky to hit since you need a machine with LPT-H, and the BIOS must enable either pipe B or C at boot. Then i915 would mark the "transcoder B/C" underrun reporting as disabled and never enable it again, meaning south interrupts would never get enabled either. The only other interrupt in there is actually the poison interrupt which, if we could ever trigger it, would just result in a little error in dmesg. Here's the resulting change in SDEIMR on my HSW when I boot it with multiple displays attached: - (0x000c4004): 0xf115ffff + (0x000c4004): 0xf114ffff My previous attempt [1] tried to fix this a little differently, but Daniel requested I do this instead. [1] https://lists.freedesktop.org/archives/intel-gfx/2015-November/081420.html Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470416417-15021-1-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ville Syrjälä 提交于
intel_enable_pipe() looks rather confusing when one side doesn't have the curly braces, and the other one does. And what's even worse, there's another if-else inside the braceless side. Let's put braces around it to make it clear which branch goes where. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470418894-1249-1-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 05 8月, 2016 4 次提交
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由 Chris Wilson 提交于
In the previous commit, we moved the obj->tiling_mode out of a bitfield and into its own integer so that we could safely use READ_ONCE(). Let us now repair some of that damage by sharing the tiling_mode with its companion, the fence stride. v2: New magic Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-18-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Rather than a mismash of struct drm_device *dev and struct drm_i915_private *dev_priv being used freely within a function, be consistent and only pass along dev_priv. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-22-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
The individual bits inside obj->frontbuffer_bits are protected by each plane->mutex, but the whole bitfield may be accessed by multiple KMS operations simultaneously and so the RMW need to be under atomics. However, for updating the single field we do not need to mandate that it be under the struct_mutex, one more step towards its removal as the de facto BKL. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-21-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
In view of adding inline functions into the intel_frontbuffer section, we first split the header into its own file so that we can integrate it more easily with kerneldoc. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-19-git-send-email-chris@chris-wilson.co.uk
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- 04 8月, 2016 5 次提交
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由 Ville Syrjälä 提交于
We can't mix MST with SST/HDMI on the same physical port, so we'll need to reject such configurations in check_digital_port_conflicts(). Nothing else will prevent this as MST has its fake encoders and its own connectors so the cloning checks won't catch this. The same digital port can be used multiple times, but only if all the encoders involved are MST encoders, so we only want to check MST vs. SST/HDMI, not MST vs. MST. And SST/HDMI vs. SST/HDMI we already check. Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469717448-4297-5-git-send-email-ville.syrjala@linux.intel.comReviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
There is only one wait on request function now, so drop the "expert" indication of leading __. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-21-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
The future annotations will track the locking used for access to ensure that it is always sufficient. We make the preparations now to present the API ahead and to make sure that GCC can eliminate the unused parameter. Before: 6298417 3619610 696320 10614347 a1f64b vmlinux After: 6298417 3619610 696320 10614347 a1f64b vmlinux (with i915 builtin) Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-12-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
In the future, we will want to add annotations to the i915_gem_active struct. The API is thus expanded to hide direct access to the contents of i915_gem_active and mediated instead through a number of helpers. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-11-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
In the next patch, request tracking is made more generic and for that we need a new expanded struct and to separate out the logic changes from the mechanical churn, we split out the structure renaming into this patch. v2: Writer's block. Add some spiel about why we track requests. v3: Now i915_gem_active. v4: Now with i915_gem_active_set() for attaching to the active request. v5: Use i915_gem_active_set() from inside the retirement handlers Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-10-git-send-email-chris@chris-wilson.co.uk
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- 03 8月, 2016 4 次提交
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由 Chris Wilson 提交于
If is simpler and leads to more readable code through the callstack if the allocation returns the allocated struct through the return value. The importance of this is that it no longer looks like we accidentally allocate requests as side-effect of calling certain functions. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-19-git-send-email-chris@chris-wilson.co.ukReviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-9-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
The state stored in this struct is not only the information about the buffer object, but the ring used to communicate with the hardware. Using buffer here is overly specific and, for me at least, conflates with the notion of buffer objects themselves. s/struct intel_ringbuffer/struct intel_ring/ s/enum intel_ring_hangcheck/enum intel_engine_hangcheck/ s/describe_ctx_ringbuf()/describe_ctx_ring()/ s/intel_ring_get_active_head()/intel_engine_get_active_head()/ s/intel_ring_sync_index()/intel_engine_sync_index()/ s/intel_ring_init_seqno()/intel_engine_init_seqno()/ s/ring_stuck()/engine_stuck()/ s/intel_cleanup_engine()/intel_engine_cleanup()/ s/intel_stop_engine()/intel_engine_stop()/ s/intel_pin_and_map_ringbuffer_obj()/intel_pin_and_map_ring()/ s/intel_unpin_ringbuffer()/intel_unpin_ring()/ s/intel_engine_create_ringbuffer()/intel_engine_create_ring()/ s/intel_ring_flush_all_caches()/intel_engine_flush_all_caches()/ s/intel_ring_invalidate_all_caches()/intel_engine_invalidate_all_caches()/ s/intel_ringbuffer_free()/intel_ring_free()/ Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-15-git-send-email-chris@chris-wilson.co.uk Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-4-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Now that we have disambuigated ring and engine, we can use the clearer and more consistent name for the intel_ringbuffer pointer in the request. @@ struct drm_i915_gem_request *r; @@ - r->ringbuf + r->ring Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-12-git-send-email-chris@chris-wilson.co.uk Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-2-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Both perform the same actions with more or less indirection, so just unify the code. v2: Add back a few intel_engine_cs locals Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-11-git-send-email-chris@chris-wilson.co.uk Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-1-git-send-email-chris@chris-wilson.co.uk
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- 02 8月, 2016 1 次提交
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由 Keith Packard 提交于
There are two paths into intel_cleanup_plane_fb, the normal completion path and the failure path. In the failure case, intel_cleanup_plane_fb is called before drm_atomic_helper_swap_state, so any wait_req reference made in intel_prepare_plane_fb will be in old_intel_state->wait_req. In the normal completion path, drm_atomic_helper_swap_state has already been called, so the plane state holding the just-used wait_req will not be in old_intel_state->wait_req, rather it will be in the state associated with the plane itself. Clearing this reference ensures that the wait_req will be freed as soon as it the related mode setting operation is complete, rather than waiting for some future mode setting operation to eventually dereference it. The existing dereference of old_intel_state->wait_req is still required as that will hold the wait_req when the mode setting operation fails. cc: Daniel Vetter <daniel.vetter@intel.com> cc: David Airlie <airlied@linux.ie> cc: intel-gfx@lists.freedesktop.org cc: dri-devel@lists.freedesktop.org Signed-off-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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