- 22 5月, 2019 5 次提交
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由 Chris Wilson 提交于
A usecase arose out of handling context recovery in mesa, whereby they wish to recreate a context with fresh logical state but preserving all other details of the original. Currently, they create a new context and iterate over which bits they want to copy across, but it would much more convenient if they were able to just pass in a target context to clone during creation. This essentially extends the setparam during creation to pull the details from a target context instead of the user supplied parameters. The ideal here is that we don't expose control over anything more than can be obtained via CONTEXT_PARAM. That is userspace retains explicit control over all features, and this api is just convenience. For example, you could replace struct context_param p = { .param = CONTEXT_PARAM_VM }; param.ctx_id = old_id; gem_context_get_param(&p.param); new_id = gem_context_create(); param.ctx_id = new_id; gem_context_set_param(&p.param); gem_vm_destroy(param.value); /* drop the ref to VM_ID handle */ with struct create_ext_param p = { { .name = CONTEXT_CREATE_CLONE }, .clone_id = old_id, .flags = CLONE_FLAGS_VM } new_id = gem_context_create_ext(&p); and not have to worry about stray namespace pollution etc. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-5-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
The SINGLE_TIMELINE flag can be used to create a context such that all engine instances within that context share a common timeline. This can be useful for mixing operations between real and virtual engines, or when using a composite context for a single client API context. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-4-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Allow the user to specify a local engine index (as opposed to class:index) that they can use to refer to a preset engine inside the ctx->engine[] array defined by an earlier I915_CONTEXT_PARAM_ENGINES. This will be useful for setting SSEU parameters on virtual engines that are local to the context and do not have a valid global class:instance lookup. Note that due to the ambiguity in using class:instance with ctx->engines[], if a user supplied engine map is active the user must specify the engine to alter by its index into the ctx->engines[]. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-3-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Over the last few years, we have debated how to extend the user API to support an increase in the number of engines, that may be sparse and even be heterogeneous within a class (not all video decoders created equal). We settled on using (class, instance) tuples to identify a specific engine, with an API for the user to construct a map of engines to capabilities. Into this picture, we then add a challenge of virtual engines; one user engine that maps behind the scenes to any number of physical engines. To keep it general, we want the user to have full control over that mapping. To that end, we allow the user to constrain a context to define the set of engines that it can access, order fully controlled by the user via (class, instance). With such precise control in context setup, we can continue to use the existing execbuf uABI of specifying a single index; only now it doesn't automagically map onto the engines, it uses the user defined engine map from the context. v2: Fixup freeing of local on success of get_engines() v3: Allow empty engines[] v4: s/nengine/num_engines/ v5: Replace 64 limit on num_engines with a note that execbuf is currently limited to only using the first 64 engines. v6: Actually use the engines_mutex to guard the ctx->engines. Testcase: igt/gem_ctx_engines Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-2-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Having hid the partially exposed new ABI from the PR, put it back again for completion of context recovery. A significant part of context recovery is the ability to reuse as much of the old context as is feasible (to avoid expensive reconstruction). The biggest chunk kept hidden at the moment is fine-control over the ctx->ppgtt (the GPU page tables and associated translation tables and kernel maps), so make control over the ctx->ppgtt explicit. This allows userspace to create and share virtual memory address spaces (within the limits of a single fd) between contexts they own, along with the ability to query the contexts for the vm state. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-1-chris@chris-wilson.co.uk
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- 20 4月, 2019 3 次提交
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由 Jordan Crouse 提交于
Add the capability to query information from a submit queue. The first available parameter is for querying the number of GPU faults (hangs) that can be attributed to the queue. This is useful for implementing context robustness. A user context can regularly query the number of faults to see if it is responsible for any and if so it can invalidate itself. This is also helpful for testing by confirming to the user driver if a particular command stream caused a fault (or not as the case may be). Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@chromium.org>
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由 Rob Clark 提交于
For KHR_robustness, userspace wants to know two things, the count of GPU faults globally, and the count of faults attributed to a given context. This patch providees the former, and the next patch provides the latter. Signed-off-by: NRob Clark <robdclark@chromium.org> Reviewed-by: NJordan Crouse <jcrouse@codeaurora.org>
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由 Rob Clark 提交于
For now it always returns '0' (false), but once the iommu work is in place to enable per-process pagetables we can update the value returned. Userspace needs to know this to make an informed decision about exposing KHR_robustness. Signed-off-by: NRob Clark <robdclark@chromium.org> Reviewed-by: NJordan Crouse <jcrouse@codeaurora.org>
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- 17 4月, 2019 1 次提交
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由 Chris Wilson 提交于
SSEU reprogramming of the context introduced the notion of engine class and instance for a forwards compatible method of describing any engine beyond the old execbuf interface. We wish to adopt this class:instance description for more interfaces, so pull it out into a separate type for userspace convenience. Fixes: e46c2e99 ("drm/i915: Expose RPCS (SSEU) configuration to userspace (Gen11 only)") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com> Cc: Tony Ye <tony.ye@intel.com> Cc: Andi Shyti <andi@etezian.org> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Acked-by: NTony Ye <tony.ye@intel.com> Reviewed-by: NAndi Shyti <andi@etezian.org> Link: https://patchwork.freedesktop.org/patch/msgid/20190412071416.30097-1-chris@chris-wilson.co.uk
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- 13 4月, 2019 2 次提交
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由 Rob Herring 提交于
This adds the initial driver for panfrost which supports Arm Mali Midgard and Bifrost family of GPUs. Currently, only the T860 and T760 Midgard GPUs have been tested. v2: - Add GPU reset on job hangs (Tomeu) - Add RuntimePM and devfreq support (Tomeu) - Fix T760 support (Tomeu) - Add a TODO file (Rob, Tomeu) - Support multiple in fences (Tomeu) - Drop support for shared fences (Tomeu) - Fill in MMU de-init (Rob) - Move register definitions back to single header (Rob) - Clean-up hardcoded job submit todos (Rob) - Implement feature setup based on features/issues (Rob) - Add remaining Midgard DT compatible strings (Rob) v3: - Add support for reset lines (Neil) - Add a MAINTAINERS entry (Rob) - Call dma_set_mask_and_coherent (Rob) - Do MMU invalidate on map and unmap. Restructure to do a single operation per map/unmap call. (Rob) - Add a missing explicit padding to struct drm_panfrost_create_bo (Rob) - Fix 0-day error: "panfrost_devfreq.c:151:9-16: ERROR: PTR_ERR applied after initialization to constant on line 150" - Drop HW_FEATURE_AARCH64_MMU conditional (Rob) - s/DRM_PANFROST_PARAM_GPU_ID/DRM_PANFROST_PARAM_GPU_PROD_ID/ (Rob) - Check drm_gem_shmem_prime_import_sg_table() error code (Rob) - Re-order power on sequence (Rob) - Move panfrost_acquire_object_fences() before scheduling job (Rob) - Add NULL checks on array pointers in job clean-up (Rob) - Rework devfreq (Tomeu) - Fix devfreq init with no regulator (Rob) - Various WS and comments clean-up (Rob) Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Cc: Sean Paul <sean@poorly.run> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Lyude Paul <lyude@redhat.com> Reviewed-by: NAlyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: NEric Anholt <eric@anholt.net> Reviewed-by: NSteven Price <steven.price@arm.com> Signed-off-by: NMarty E. Plummer <hanetzer@startmail.com> Signed-off-by: NTomeu Vizoso <tomeu.vizoso@collabora.com> Signed-off-by: NNeil Armstrong <narmstrong@baylibre.com> Signed-off-by: NRob Herring <robh@kernel.org> Link: https://patchwork.freedesktop.org/patch/msgid/20190409205427.6943-4-robh@kernel.org
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由 Chunming Zhou 提交于
syncobj wait/signal operation is appending in command submission. v2: separate to two kinds in/out_deps functions v3: fix checking for timeline syncobj Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Cc: Tobias Hector <Tobias.Hector@amd.com> Cc: Jason Ekstrand <jason@jlekstrand.net> Cc: Dave Airlie <airlied@redhat.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: NLionel Landwerlin <lionel.g.landwerlin@intel.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 04 4月, 2019 1 次提交
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由 Daniel Vetter 提交于
Interpreting it as a 0.16 fixed point means we can't accurately represent 1.0. Which is one of the values we really should be able to represent. Since most (all?) luts have lower precision this will only affect rounding of 0xffff. Cc: Uma Shankar <uma.shankar@intel.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Shashank Sharma <shashank.sharma@intel.com> Cc: "Kumar, Kiran S" <kiran.s.kumar@intel.com> Cc: Kausal Malladi <kausalmalladi@gmail.com> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Matt Roper <matthew.d.roper@intel.com> Cc: Rob Bradford <robert.bradford@intel.com> Cc: Daniel Stone <daniels@collabora.com> Cc: Stefan Schake <stschake@gmail.com> Cc: Eric Anholt <eric@anholt.net> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Harry Wentland <harry.wentland@amd.com> Cc: Leo Li <sunpeng.li@amd.com> Cc: amd-gfx@lists.freedesktop.org Cc: James (Qian) Wang <james.qian.wang@arm.com> Cc: Liviu Dudau <liviu.dudau@arm.com> Cc: Mali DP Maintainers <malidp@foss.arm.com> Cc: CK Hu <ck.hu@mediatek.com> Cc: Philipp Zabel <p.zabel@pengutronix.de> Cc: Yannick Fertre <yannick.fertre@st.com> Cc: Philippe Cornu <philippe.cornu@st.com> Cc: Benjamin Gaignard <benjamin.gaignard@linaro.org> Cc: Vincent Abriou <vincent.abriou@st.com> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: Boris Brezillon <bbrezillon@kernel.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Acked-by: NLiviu Dudau <liviu.dudau@arm.com> Acked-by: NLionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NPhilippe Cornu <philippe.cornu@st.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190329092027.3430-1-daniel.vetter@ffwll.ch
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- 02 4月, 2019 1 次提交
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由 Qiang Yu 提交于
- Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: NAndreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: NErico Nunes <nunes.erico@gmail.com> Signed-off-by: NHeiko Stuebner <heiko@sntech.de> Signed-off-by: NMarek Vasut <marex@denx.de> Signed-off-by: NNeil Armstrong <narmstrong@baylibre.com> Signed-off-by: NSimon Shields <simon@lineageos.org> Signed-off-by: NVasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: NQiang Yu <yuq825@gmail.com> Reviewed-by: NEric Anholt <eric@anholt.net> Reviewed-by: NRob Herring <robh@kerrnel.org> Signed-off-by: NEric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
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- 01 4月, 2019 4 次提交
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由 Chunming Zhou 提交于
v2: individually allocate chain array, since chain node is free independently. v3: all existing points must be already signaled before cpu perform signal operation, so add check condition for that. v4: remove v3 change and add checking to prevent out-of-order v5: unify binary and timeline Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Cc: Tobias Hector <Tobias.Hector@amd.com> Cc: Jason Ekstrand <jason@jlekstrand.net> Cc: Dave Airlie <airlied@redhat.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NLionel Landwerlin <lionel.g.landwerlin@intel.com> Link: https://patchwork.freedesktop.org/patch/295792/?series=58813&rev=1
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由 Chunming Zhou 提交于
we need to import/export timeline point. v2: unify to one transfer ioctl Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NLionel Landwerlin <lionel.g.landwerlin@intel.com> Link: https://patchwork.freedesktop.org/patch/295790/?series=58813&rev=1
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由 Chunming Zhou 提交于
user mode can query timeline payload. v2: check return value of copy_to_user v3: handle querying entry by entry v4: rebase on new chain container, simplify interface v5: query last signaled timeline point, not last point. v6: add unorder point check Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Cc: Tobias Hector <Tobias.Hector@amd.com> Cc: Jason Ekstrand <jason@jlekstrand.net> Cc: Dave Airlie <airlied@redhat.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NLionel Landwerlin <lionel.g.landwerlin@intel.com> Link: https://patchwork.freedesktop.org/patch/295784/?series=58813&rev=1
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由 Chunming Zhou 提交于
points array is one-to-one match with syncobjs array. v2: add seperate ioctl for timeline point wait, otherwise break uapi. v3: userspace can specify two kinds waits:: a. Wait for time point to be completed. b. and wait for time point to become available v4: rebase v5: add comment for xxx_WAIT_AVAILABLE v6: rebase and rework on new container v7: drop _WAIT_COMPLETED, it is the default anyway v8: correctly handle garbage collected fences Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Cc: Tobias Hector <Tobias.Hector@amd.com> Cc: Jason Ekstrand <jason@jlekstrand.net> Cc: Dave Airlie <airlied@redhat.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NLionel Landwerlin <lionel.g.landwerlin@intel.com> Link: https://patchwork.freedesktop.org/patch/295782/?series=58813&rev=1
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- 27 3月, 2019 2 次提交
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由 Chris Wilson 提交于
The intent was to expose these as part of the means to perform full context recovery (though not the SINGLE_TIMELINE, that is for later and just sucked as collateral damage). As that requires a couple more patches to complete the series, roll back the earlier chunks of ABI for an intervening PR. We keep all the internals intact and under selftests. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190327105814.14694-1-chris@chris-wilson.co.ukReviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
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由 Ville Syrjälä 提交于
Remove the unused DRM_DISPLAY_INFO_LEN from the uapi headers. I presume the original plan was to expose the display name via getconnector, but looks like that never happened. So we have the define for the length of the string but no string anywhere. A quick scan didn't seem to reveal userspace referencing this so hopefully we can just nuke it. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190326173401.7329-4-ville.syrjala@linux.intel.comReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 22 3月, 2019 4 次提交
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由 Chris Wilson 提交于
Previously, our view has been always to run the engines independently within a context. (Multiple engines happened before we had contexts and timelines, so they always operated independently and that behaviour persisted into contexts.) However, at the user level the context often represents a single timeline (e.g. GL contexts) and userspace must ensure that the individual engines are serialised to present that ordering to the client (or forgot about this detail entirely and hope no one notices - a fair ploy if the client can only directly control one engine themselves ;) In the next patch, we will want to construct a set of engines that operate as one, that have a single timeline interwoven between them, to present a single virtual engine to the user. (They submit to the virtual engine, then we decide which engine to execute on based.) To that end, we want to be able to create contexts which have a single timeline (fence context) shared between all engines, rather than multiple timelines. v2: Move the specialised timeline ordering to its own function. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190322092325.5883-4-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
It can be useful to have a single ioctl to create a context with all the initial parameters instead of a series of create + setparam + setparam ioctls. This extension to create context allows any of the parameters to be passed in as a linked list to be applied to the newly constructed context. v2: Make a local copy of user setparam (Tvrtko) v3: Use flags to detect availability of extension interface Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190322092325.5883-3-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
In preparation to making the ppGTT binding for a context explicit (to facilitate reusing the same ppGTT between different contexts), allow the user to create and destroy named ppGTT. v2: Replace global barrier for swapping over the ppgtt and tlbs with a local context barrier (Tvrtko) v3: serialise with struct_mutex; it's lazy but required dammit v4: Rewrite igt_ctx_shared_exec to be more different (aimed to be more similarly, turned out different!) v5: Fix up test unwind for aliasing-ppgtt (snb) v6: Tighten language for uapi struct drm_i915_gem_vm_control. v7: Patch the context image for runtime ppgtt switching! Testcase: igt/gem_vm_create Testcase: igt/gem_ctx_param/vm Testcase: igt/gem_ctx_clone/vm Testcase: igt/gem_ctx_shared Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190322092325.5883-2-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
An idea for extending uABI inspired by Vulkan's extension chains. Instead of expanding the data struct for each ioctl every time we need to add a new feature, define an extension chain instead. As we add optional interfaces to control the ioctl, we define a new extension struct that can be linked into the ioctl data only when required by the user. The key advantage being able to ignore large control structs for optional interfaces/extensions, while being able to process them in a consistent manner. In comparison to other extensible ioctls, the key difference is the use of a linked chain of extension structs vs an array of tagged pointers. For example, struct drm_amdgpu_cs_chunk { __u32 chunk_id; __u32 length_dw; __u64 chunk_data; }; struct drm_amdgpu_cs_in { __u32 ctx_id; __u32 bo_list_handle; __u32 num_chunks; __u32 _pad; __u64 chunks; }; allows userspace to pass in array of pointers to extension structs, but must therefore keep constructing that array along side the command stream. In dynamic situations like that, a linked list is preferred and does not similar from extra cache line misses as the extension structs themselves must still be loaded separate to the chunks array. v2: Apply the tail call optimisation directly to nip the worry of stack overflow in the bud. v3: Defend against recursion. v4: Fixup local types to match new uabi Opens: - do we include the result as an out-field in each chain? struct i915_user_extension { __u64 next_extension; __u64 name; __s32 result; __u32 mbz; /* reserved for future use */ }; * Undecided, so provision some room for future expansion. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190322092325.5883-1-chris@chris-wilson.co.uk
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- 21 3月, 2019 1 次提交
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由 Maarten Lankhorst 提交于
There has unfortunately been a conflict with the following 3 commits: commit e9961ab9 Author: Ayan Kumar Halder <ayan.halder@arm.com> Date: Fri Nov 9 17:21:12 2018 +0000 drm: Added a new format DRM_FORMAT_XVYU2101010 commit 7ba0fee2 Author: Brian Starkey <brian.starkey@arm.com> Date: Fri Oct 5 10:27:00 2018 +0100 drm/fourcc: Add AFBC yuv fourccs for Mali and commit 50bf5d7d Author: Swati Sharma <swati2.sharma@intel.com> Date: Mon Mar 4 17:26:33 2019 +0530 drm: Add Y2xx and Y4xx (xx:10/12/16) format definitions and fourcc Unfortunately gcc didn't warn about the redefinitions, because the double defines were the set to same value, and gcc apparently no longer warns about that. Fix this by using new XYVU for i915, without alpha, and making the Y41x definitions match msdn, with alpha. Fortunately we caught it early, and the conflict hasn't even landed in drm-next yet. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Brian Starkey <Brian.Starkey@arm.com> Cc: Swati Sharma <swati2.sharma@intel.com> Cc: Ayan Kumar Halder <ayan.halder@arm.com> Cc: malidp@foss.arm.com Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Cc: Sean Paul <sean@poorly.run> Cc: Dave Airlie <airlied@linux.ie> Cc: Liviu Dudau <Liviu.Dudau@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190319121702.6814-1-maarten.lankhorst@linux.intel.com Acked-by: Jani Nikula <jani.nikula@intel.com> #irc Acked-by: NSean Paul <sean@poorly.run> Reviewed-by: NAyan Kumar halder <ayan.halder@arm.com>
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- 20 3月, 2019 3 次提交
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由 xinhui pan 提交于
Add a query for userspace to check which RAS features are enabled. v2: squash in warning fix Signed-off-by: Nxinhui pan <xinhui.pan@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 xinhui pan 提交于
Add AMDGPU_CTX_QUERY2_FLAGS_RAS_CE/UE which indicate if any error happened between previous query and this query. Signed-off-by: Nxinhui pan <xinhui.pan@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 xinhui pan 提交于
Output the ta fw, aka xgmi/ras, via debugfs. Signed-off-by: Nxinhui pan <xinhui.pan@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 13 3月, 2019 3 次提交
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由 Kevin Strasser 提交于
Add 64 bpp 16:16:16:16 half float pixel formats. Each 16 bit component is formatted in IEEE-754 half-precision float (binary16) 1:5:10 MSb-sign:exponent:fraction form. This patch attempts to address the feedback provided when 2 of these formats were previosly proposed: https://patchwork.kernel.org/patch/10072545/ v2: - Fixed cpp (Ville) - Added detail pixel formatting (Ville) - Ordered formats in header (Ville) v5: - .depth should be 0 for new formats (Maarten) Cc: Tina Zhang <tina.zhang@intel.com> Cc: Uma Shankar <uma.shankar@intel.com> Cc: Shashank Sharma <shashank.sharma@intel.com> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: dri-devel@lists.freedesktop.org Signed-off-by: NKevin Strasser <kevin.strasser@intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: NAdam Jackson <ajax@redhat.com> Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/1552437513-22648-2-git-send-email-kevin.strasser@intel.com
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由 Ayan Kumar Halder 提交于
This new format is supported by DP550 and DP650 Changes since v3 (series): - Added the ack - Rebased on the latest drm-misc-next Signed-off-by: NAyan Kumar halder <ayan.halder@arm.com> Reviewed-by: NLiviu Dudau <liviu.dudau@arm.com> Acked-by: NAlyssa Rosenzweig <alyssa@rosenzweig.io> Link: https://patchwork.freedesktop.org/patch/291758/?series=57895&rev=1
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由 Brian Starkey 提交于
As we look to enable AFBC using DRM format modifiers, we run into problems which we've historically handled via vendor-private details (i.e. gralloc, on Android). AFBC (as an encoding) is fully flexible, and for example YUV data can be encoded into 1, 2 or 3 encoded "planes", much like the linear equivalents. Component order is also meaningful, as AFBC doesn't necessarily care about what each "channel" of the data it encodes contains. Therefore ABGR8888 and RGBA8888 can be encoded in AFBC with different representations. Similarly, 'X' components may be encoded into AFBC streams in cases where a decoder expects to decode a 4th component. In addition, AFBC is a licensable IP, meaning that to support the ecosystem we need to ensure that _all_ AFBC users are able to describe the encodings that they need. This is much better achieved by preserving meaning in the fourcc codes when they are combined with an AFBC modifier. In essence, we want to use the modifier to describe the parameters of the AFBC encode/decode, and use the fourcc code to describe the data being encoded/decoded. To do anything different would be to introduce redundancy - we would need to duplicate in the modifier information which is _already_ conveyed clearly and non-ambigiously by a fourcc code. I hope that for RGB this is non-controversial. (BGRA8888 + MODIFIER_AFBC) is a different format from (RGBA8888 + MODIFIER_AFBC). Possibly more controversial is that (XBGR8888 + MODIFIER_AFBC) is different from (BGR888 + MODIFIER_AFBC). I understand that in some schemes it is not the case - but in AFBC it is so. Where we run into problems is where there are not already fourcc codes which represent the data which the AFBC encoder/decoder is processing. To that end, we want to introduce new fourcc codes to describe the data being encoded/decoded, in the places where none of the existing fourcc codes are applicable. Where we don't support an equivalent non-compressed layout, or where no "obvious" linear layout exists, we are proposing adding fourcc codes which have no associated linear layout - because any layout we proposed would be completely arbitrary. Some formats are following the naming conventions from [2]. The summary of the new formats is: DRM_FORMAT_VUY888 - Packed 8-bit YUV 444. Y followed by U then V. DRM_FORMAT_VUY101010 - Packed 10-bit YUV 444. Y followed by U then V. No defined linear encoding. DRM_FORMAT_Y210 - Packed 10-bit YUV 422. Y followed by U (then Y) then V. 10-bit samples in 16-bit words. DRM_FORMAT_Y410 - Packed 10-bit YUV 444, with 2-bit alpha. DRM_FORMAT_P210 - Semi-planar 10-bit YUV 422. Y plane, followed by interleaved U-then-V plane. 10-bit samples in 16-bit words. DRM_FORMAT_YUV420_8BIT - Packed 8-bit YUV 420. Y followed by U then V. No defined linear encoding DRM_FORMAT_YUV420_10BIT - Packed 10-bit YUV 420. Y followed by U then V. No defined linear encoding Please also note that in the absence of AFBC, we would still need to add Y410, Y210 and P210. Full rationale follows: YUV 444 8-bit, 1-plane ---------------------- The currently defined AYUV format encodes a 4th alpha component, which makes it unsuitable for representing a 3-component YUV 444 AFBC stream. The proposed[1] XYUV format which is supported by Mali-DP in linear layout is also unsuitable, because the component order is the opposite of the AFBC version, and it encodes a 4th 'X' component. DRM_FORMAT_VUY888 is the "obvious" format for a 3-component, packed, YUV 444 8-bit format, with the component order which our HW expects to encode/decode. It conforms to the same naming convention as the existing packed YUV 444 format. The naming here is meant to be consistent with DRM_FORMAT_AYUV and DRM_FORMAT_XYUV[1] YUV 444 10-bit, 1-plane ----------------------- There is no currently-defined YUV 444 10-bit format in drm_fourcc.h, irrespective of number of planes. The proposed[1] XVYU2101010 format which is supported by Mali-DP in linear layout uses the wrong component order, and also encodes a 4th 'X' component, which doesn't match the AFBC version of YUV 444 10-bit which we support. DRM_FORMAT_Y410 is the same layout as XVYU2101010, but with 2 bits of alpha. This format is supported with linear layout by Mali GPUs. The naming follows[2]. There is no "obvious" linear encoding for a 3-component 10:10:10 packed format, and so DRM_FORMAT_VUY101010 defines a component order, but not a bit encoding. Again, the naming is meant to be consistent with DRM_FORMAT_AYUV. YUV 422 8-bit, 1-plane ---------------------- The existing DRM_FORMAT_YUYV (and the other component orders) are single-planar YUV 422 8-bit formats. Following the convention of the component orders of the RGB formats, YUYV has the correct component order for our AFBC encoding (Y followed by U followed by V). We can use YUYV for AFBC YUV 422 8-bit. YUV 422 10-bit, 1-plane ----------------------- There is no currently-defined YUV 422 10-bit format in drm_fourcc.h DRM_FORMAT_Y210 is analogous to YUYV, but with 10-bits per sample packed into the upper 10-bits of 16-bit samples. This format is supported in both linear and AFBC by Mali GPUs. YUV 422 10-bit, 2-plane ----------------------- The recently defined DRM_FORMAT_P010 format is a 10-bit semi-planar YUV 420 format, which has the correct component ordering for an AFBC 2-plane YUV 420 buffer. The linear layout contains meaningless padding bits, which will not be encoded in an AFBC stream. YUV 420 8-bit, 1-plane ---------------------- There is no currently defined single-planar YUV 420, 8-bit format in drm_fourcc.h. There's differing opinions on whether using the existing fourcc-implied n_planes where possible is a good idea or not when using modifiers. For me, it's much more "obvious" to use NV12 for 2-plane AFBC and YUV420 for 3-plane AFBC. This keeps the aforementioned separation between the AFBC codec settings (in the modifier) and the pixel data format (in the fourcc). With different vendors using AFBC, this helps to ensure that there is no confusion in interoperation. It also ensures that the AFBC modifiers describe AFBC itself (which is a licensable component), and not implementation details which are not defined by AFBC. The proposed[1] X0L0 format which Mali-DP supports with Linear layout is unsuitable, as it contains a 4th 'X' component, and our AFBC decoder expects only 3 components. To that end, we propose a new YUV 420 8-bit format. There is no "obvious" linear encoding for a 3-component 8:8:8, 420, packed format, and so DRM_FORMAT_YUV420_8BIT defines a component order, but not a bit encoding. I'm happy to hear different naming suggestions. YUV 420 8-bit, 2-, 3-plane -------------------------- These already exist, we can use NV12 and YUV420. YUV 420 10-bit, 1-plane ----------------------- As above, no current definition exists, and X0L2 encodes a 4th 'X' channel. Analogous to DRM_FORMAT_YUV420_8BIT, we define DRM_FORMAT_YUV420_10BIT. [1] https://lists.freedesktop.org/archives/dri-devel/2018-July/184598.html [2] https://docs.microsoft.com/en-us/windows/desktop/medfound/10-bit-and-16-bit-yuv-video-formats Changes since RFC v1: - Fix confusing subsampling vs bit-depth X:X:X notation in descriptions (danvet) - Rename DRM_FORMAT_AVYU1101010 to DRM_FORMAT_Y410 (Lisa Wu) - Add drm_format_info structures for the new formats, using the new 'bpp' field for those with non-integer bytes-per-pixel - Rebase, including Juha-Pekka Heikkila's format definitions Changes since RFC v2: - Rebase on top of latest changes in drm-misc-next - Change the description of DRM_FORMAT_P210 in __drm_format_info and drm_fourcc.h so as to make it consistent with other DRM_FORMAT_PXXX formats. Changes since v3: - Added the ack - Rebased on the latest drm-misc-next Signed-off-by: NBrian Starkey <brian.starkey@arm.com> Signed-off-by: NAyan Kumar Halder <ayan.halder@arm.com> Reviewed-by: NLiviu Dudau <liviu.dudau@arm.com> Acked-by: NAlyssa Rosenzweig <alyssa@rosenzweig.io> Link: https://patchwork.freedesktop.org/patch/291759/?series=57895&rev=1
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- 06 3月, 2019 1 次提交
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由 Chris Wilson 提交于
As we allow per-context engine allows the legacy concept of I915_EXEC_RING no longer applies universally. We are still exposing the unrelated exec-id in GEM_BUSY, so transition this ioctl (once more slightly changing its ABI, but no one cares) over to only reporting the uabi-class (not instance as we can not foreseeably fit those into the small bitmask). The only user of the extended ring information from GEM_BUSY is ddx/sna, which tries to use the non-rcs business information to guide which engine to use for subsequent operations on foreign bo. All that matters for it is the decision between rcs and !rcs, so it is unaffected by the change in higher bits. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190305162643.20243-1-chris@chris-wilson.co.uk
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- 05 3月, 2019 1 次提交
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由 Swati Sharma 提交于
The following pixel formats are packed format that follows 4:2:2 chroma sampling. For memory represenation each component is allocated 16 bits each. Thus each pixel occupies 32bit. Y210: For each component, valid data occupies MSB 10 bits. LSB 6 bits are filled with zeroes. Y212: For each component, valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Y216: For each component valid data occupies 16 bits, doesn't require any padding bits. First 16 bits stores the Y value and the next 16 bits stores one of the chroma samples alternatively. The first luma sample will be accompanied by first U sample and second luma sample is accompanied by the first V sample. The following pixel formats are packed format that follows 4:4:4 chroma sampling. Channels are arranged in the order UYVA in increasing memory order. Y410: Each color component occupies 10 bits and X component takes 2 bits, thus each pixel occupies 32 bits. Y412: Each color component is 16 bits where valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Thus, each pixel occupies 64 bits. Y416: Each color component occupies 16 bits for valid data, doesn't require any padding bits. Thus, each pixel occupies 64 bits. v3: fixed missing tab for XYUV8888 (JP) Signed-off-by: NSwati Sharma <swati2.sharma@intel.com> Signed-off-by: NVidya Srinivas <vidya.srinivas@intel.com> Reviewed-by: NJuha-Pekka Heikkila <juhapekka.heikkila@gmail.com> Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/1551700595-21481-5-git-send-email-swati2.sharma@intel.com
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- 02 3月, 2019 2 次提交
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由 Chris Wilson 提交于
This was supposed to be a mask of all known rings, but it is being used by execbuffer to filter out invalid rings, and so is instead mapping high unused values onto valid rings. Instead of a mask of all known rings, we need it to be the mask of all possible rings. Fixes: 549f7365 ("drm/i915: Enable SandyBridge blitter ring") Fixes: de1add36 ("drm/i915: Decouple execbuf uAPI from internal implementation") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: <stable@vger.kernel.org> # v4.6+ Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301140404.26690-21-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
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- 20 2月, 2019 2 次提交
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由 Jérôme Glisse 提交于
This add an ioctl to migrate a range of process address space to the device memory. On platform without cache coherent bus (x86, ARM, ...) this means that CPU can not access that range directly, instead CPU will fault which will migrate the memory back to system memory. This is behind a staging flag so that we can evolve the API. Signed-off-by: NJérôme Glisse <jglisse@redhat.com>
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由 Ben Skeggs 提交于
This uses HMM to mirror a process' CPU page tables into a channel's page tables, and keep them synchronised so that both the CPU and GPU are able to access the same memory at the same virtual address. While this code also supports Volta/Turing, it's only enabled for Pascal GPUs currently due to channel recovery being unreliable right now on the later GPUs. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 19 2月, 2019 1 次提交
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由 Chris Wilson 提交于
We don't want to pre-reserve any holes in our uAPI for that is a sign of nefarious and hidden activity. Add a reminder about our uAPI expectations to encourage good practice when adding new defines/enums. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Jani Nikula <jani.nikula@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190218094628.13522-1-chris@chris-wilson.co.uk
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- 18 2月, 2019 1 次提交
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由 Chris Wilson 提交于
Some clients, such as mesa, may only emit minimal incremental batches that rely on the logical context state from previous batches. They know that recovery is impossible after a hang as their required GPU state is lost, and that each in flight and subsequent batch will hang (resetting the context image back to default perpetuating the problem). To avoid getting into the state in the first place, we can allow clients to opt out of automatic recovery and elect to ban any guilty context following a hang. This prevents the continual stream of hangs and allows the client to recreate their context and rebuild the state from scratch. v2: Prefer calling it recoverable rather than unrecoverable. References: https://lists.freedesktop.org/archives/mesa-dev/2019-February/215431.htmlSigned-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Kenneth Graunke <kenneth@whitecape.org> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@linux.intel.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> # for mesa Link: https://patchwork.freedesktop.org/patch/msgid/20190218105821.17293-1-chris@chris-wilson.co.uk
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- 16 2月, 2019 1 次提交
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由 Bas Nieuwenhuizen 提交于
Given a master fd we can then override the priority of the context in another fd. Using these overrides was recommended by Christian instead of trying to submit from a master fd, and I am adding a way to override a single context instead of the entire process so we can only upgrade a single Vulkan queue and not effectively the entire process. Reused the flags field as it was checked to be 0 anyways, so nothing used it. This is source-incompatible (due to the name change), but ABI compatible. Signed-off-by: NBas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 09 2月, 2019 1 次提交
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由 Randy Li 提交于
P010 is a planar 4:2:0 YUV with interleaved UV plane, 10 bits per channel video format. P012 is a planar 4:2:0 YUV 12 bits per channel P016 is a planar 4:2:0 YUV with interleaved UV plane, 16 bits per channel video format. V3: Added P012 and fixed cpp for P010. V4: format definition refined per review. V5: Format comment block for each new pixel format. V6: reversed Cb/Cr order in comments. v7: reversed Cb/Cr order in comments of header files, remove the wrong part of commit message. V8: reversed V7 changes except commit message and rebased. v9: used the new properties to describe those format and rebased. Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NRandy Li <ayaka@soulik.info> Signed-off-by: NClint Taylor <clinton.a.taylor@intel.com> Reviewed-by: NAyan Kumar Halder <ayan.halder@arm.com> Reviewed-by: NNeil Armstrong <narmstrong@baylibre.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NNeil Armstrong <narmstrong@baylibre.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190109195710.28501-2-ayaka@soulik.info
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