- 21 12月, 2011 6 次提交
-
-
由 Christian König 提交于
That naming seems to make more sense, since we not only want to run PM4 rings with it. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Christian König 提交于
Replace cp, cp1 and cp2 members with just an array of radeon_cp structs. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Christian König 提交于
Every ring seems to have the concept of read and write pointers. Make the register offset variable so we can use the functions for different types of rings. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Christian König 提交于
Give all asic and radeon_ring_* functions a radeon_cp parameter, so they know the ring to work with. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Christian König 提交于
They are used to sync between rings, while fences sync between a ring and the cpu. v2 Fix radeon_semaphore_driver_fini when no semaphore were allocated. v3 Initialize list early on to avoid issue in case or early error Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
For supporting multiple CP ring buffers, async DMA engines and UVD. We still need a way to synchronize between engines. v2 initialize unused fence driver ring to avoid issue in suspend/unload Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 01 12月, 2011 1 次提交
-
-
由 Alex Deucher 提交于
Avoid infinite loops waiting for surface updates if a GPU reset happens while waiting for a page flip. See: https://bugs.freedesktop.org/show_bug.cgi?id=43191Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@kernel.org Reviewed-by: NMario Kleiner <mario.kleiner@tuebingen.mpg.de> Tested-by: NSimon Farnsworth <simon.farnsworth@onelan.co.uk> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 04 11月, 2011 2 次提交
-
-
由 Jerome Glisse 提交于
After GPU lockup VRAM gart table is unpinned and thus its pointer becomes unvalid. This patch move the unpin code to a common helper function and set pointer to NULL so that page update code can check if it should update GPU page table or not. That way bo still bound to GART can be unbound (pci_unmap_page for all there page) properly while there is no need to update the GPU page table. V2 move the test for null gart out of the loop, small optimization Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
Polarity needs to be set accordingly to connector status (connected or disconnected). Set it up in hpd_init() so first hotplug works reliably no matter what is the initial set of connector. hpd_init() also covers resume so HPD will work correctly after resume as well. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: Jerome Glisse <j.glisse@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 01 11月, 2011 1 次提交
-
-
由 Paul Gortmaker 提交于
So that we don't get build failures once the implicit module.h presence is removed. Signed-off-by: NPaul Gortmaker <paul.gortmaker@windriver.com>
-
- 18 10月, 2011 2 次提交
-
-
由 Andi Kleen 提交于
This shrinks the sizes of a lot of functions in the radeon driver dramatically. With a non force inline + -Os kernel this is default anyways. Cc: David Airlie <airlied@linux.ie> Signed-off-by: NAndi Kleen <ak@linux.intel.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Andi Kleen 提交于
Remove bogus inlines in evergreen and r100. Signed-off-by: NAndi Kleen <ak@linux.intel.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 23 9月, 2011 1 次提交
-
-
由 Dave Airlie 提交于
This reverts commit 18b4fada. This code was correct, apologies to anyone who noticed things broke. revert contents are different due to another commit in between. Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 19 9月, 2011 2 次提交
-
-
由 Alex Deucher 提交于
The BO blit code inconsistenly handled the page size. This wasn't an issue on system with 4k pages since the GPU's page size is 4k as well. Switch the driver blit callbacks to take num pages in GPU page units. Fixes lemote mipsel systems using AMD rs780/rs880 chipsets. v2: incorporate suggestions from Michel. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
cur_pages is the number of pages per loop iteration. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 14 9月, 2011 1 次提交
-
-
由 Michel Dänzer 提交于
Apparently this doesn't always work reliably, e.g. at resume time. Just initialize to 0, so the ring is considered empty. Tested with hibernation on Sumo and Cayman cards. Should fix https://bugs.launchpad.net/ubuntu/+source/linux/+bug/820746/ . Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 06 9月, 2011 1 次提交
-
-
由 Tormod Volden 提交于
This was previously done for r300 only. Use %016llX instead of %08X for printing the table address. Also fix typos in gart warning messages. Signed-off-by: NTormod Volden <debian.tormod@gmail.com> Reviewed-by: NMichel Dänzer <michel@daenzer.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 17 3月, 2011 1 次提交
-
-
由 Paul Bolle 提交于
Simplify the way the return value is set a number of times (mostly on error). Signed-off-by: NPaul Bolle <pebolle@tiscali.nl> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 14 3月, 2011 1 次提交
-
-
由 Dave Airlie 提交于
So we used to use lpfn directly to restrict VRAM when we couldn't access the unmappable area, however this was removed in 93225b0d as it also restricted the gtt placements. However it was only later noticed that this broke on some hw. This removes the active_vram_size, and just explicitly sets it when it changes, TTM/drm_mm will always use the real_vram_size, and the active vram size will change the TTM size used for lpfn setting. We should re-work the fpfn/lpfn to per-placement at some point I suspect, but that is too late for this kernel. Hopefully this addresses: https://bugs.freedesktop.org/show_bug.cgi?id=35254 v2: fix reported useful VRAM size to userspace to be correct. Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 13 3月, 2011 1 次提交
-
-
由 Dave Airlie 提交于
We've been getting reports of complete system lockups with rv3xx hw on AGP and PCIE when running gnome-shell or kwin with compositing. It appears the hw really doesn't like setting these registers while stuff is running, this moves the setting of the registers into the modeset since they aren't required to be changed anywhere else. fixes: https://bugs.freedesktop.org/show_bug.cgi?id=35183 Reported-and-tested-by: Álmos <aaalmosss@gmail.com Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 01 3月, 2011 1 次提交
-
-
由 Paul Bolle 提交于
Signed-off-by: NPaul Bolle <pebolle@tiscali.nl> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
-
- 23 2月, 2011 2 次提交
-
-
由 Dave Airlie 提交于
Some userspaces can emit a whole packet without disabling AA resolve by the looks of it, so we have to deal with them. Signed-off-by: NDave Airlie <airlied@redhat.com> Tested-by: NJorg Otte <jrg.otte@googlemail.com>
-
由 Paul Bolle 提交于
r100_gpu_init() was dropped in 90aca4d2 ("drm/radeon/kms: simplify & improve GPU reset V2") but here it was only commented out. Signed-off-by: NPaul Bolle <pebolle@tiscali.nl> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 17 2月, 2011 1 次提交
-
-
由 Paul Bolle 提交于
Signed-off-by: NPaul Bolle <pebolle@tiscali.nl> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
-
- 14 2月, 2011 2 次提交
-
-
由 Marek Olšák 提交于
This is an important security fix because we allowed arbitrary values to be passed to AARESOLVE_OFFSET. This also puts the right buffer address in the register. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
The colorbuffer, zbuffer, and texture states are checked only once when they get changed. This improves performance in the apps which emit lots of draw packets and few state changes. This drops performance in glxgears by a 1% or so, but glxgears is not a benchmark we care about. The time spent in the kernel when running Torcs dropped from 33% to 23% and the frame rate is higher, which is a good thing. r600 might need something like this as well. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 27 1月, 2011 1 次提交
-
-
由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@gmail.com>
-
- 24 1月, 2011 1 次提交
-
-
由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@gmail.com>
-
- 17 1月, 2011 1 次提交
-
-
由 Alex Deucher 提交于
First, we were calling mc_stop() at the top of the function which turns off all MC (memory controller) clients, then checking if the GPU is idle. If it was idle we returned without re-enabling the MC clients which would lead to a blank screen, etc. This patch checks if the GPU is idle before calling mc_stop(). Second, if the reset failed, we were returning without re-enabling the MC clients. This patch re-enables the MC clients before returning regardless of whether the reset was successful or not. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: Jerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 06 1月, 2011 1 次提交
-
-
由 Tejun Heo 提交于
With cmwq, there's no reason for radeon to use a dedicated workqueue. Drop dev_priv->wq and use system_wq instead. Because radeon_driver_irq_uninstall_kms() may be called from unsleepable context, the work items can't be flushed from there. Instead, init and flush from radeon_irq_kms_init/fini(). While at it, simplify canceling/flushing of rdev->pm.dynpm_idle_work. Always initialize and sync cancel instead of being unnecessarily smart about it. Signed-off-by: NTejun Heo <tj@kernel.org> Acked-by: NAlex Deucher <alexdeucher@gmail.com> Cc: dri-devel@lists.freedesktop.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 26 11月, 2010 1 次提交
-
-
由 Alex Deucher 提交于
The update pending bit has a separate enable bit. Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 22 11月, 2010 2 次提交
-
-
由 Mario Kleiner 提交于
In the vblank irq handler, calls to actual vblank handling, or at least drm_handle_vblank(), need to happen before calls to radeon_crtc_handle_flip(). Reason: The high precision pageflip timestamping and some other pageflip optimizations will need the updated vblank count and timestamps for the current vblank interval. These are calculated in drm_handle_vblank(), therefore it must go first. Signed-off-by: NMario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
This adds support for dri2 pageflipping. v2: precision updates from Mario Kleiner. v3: Multihead fixes from Mario Kleiner; missing crtc offset add note about update pending bit on pre-avivo chips Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NMario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 09 11月, 2010 1 次提交
-
-
由 Joe Perches 提交于
Coalesce long formats. Align arguments. Add missing newlines. Signed-off-by: NJoe Perches <joe@perches.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 28 10月, 2010 1 次提交
-
-
由 Alex Deucher 提交于
There are cases when multiple texture units have to be enabled, but not actually used to sample. This patch checks to see if the lookup_disable bit is set and if so, skips the texture check. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=25544Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 26 10月, 2010 1 次提交
-
-
由 Alex Deucher 提交于
The vram map in the radeon memory controller needs to be >= the pci aperture size. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28402 The problematic cards in the above bug have 64 MB of vram, but the pci aperture is 128 MB and the MC vram map was only 64 MB. This can lead to hangs. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 12 10月, 2010 1 次提交
-
-
由 Jerome Glisse 提交于
We should not allocate any object into unmappable vram if we have no means to access them which on all GPU means having the CP running and on newer GPU having the blit utility working. This patch limit the vram allocation to visible vram until we have acceleration up and running. Note that it's more than unlikely that we run into any issue related to that as when acceleration is not woring userspace should allocate any object in vram beside front buffer which should fit in visible vram. V2 use real_vram_size as mc_vram_size could be bigger than the actual amount of vram [airlied: fixup r700_cp_stop case] Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 06 10月, 2010 1 次提交
-
-
由 Alex Deucher 提交于
When writeback is enabled, the GPU shadows writes to certain registers into a buffer in memory. The driver can then read the values from the shadow rather than reading back from the register across the bus. Writeback can be disabled by setting the no_wb module param to 1. On r6xx/r7xx/evergreen, the following registers are shadowed: - CP scratch registers - CP read pointer - IH write pointer On r1xx-rr5xx, the following registers are shadowed: - CP scratch registers - CP read pointer v2: - Combine wb patches for r6xx-evergreen and r1xx-r5xx - Writeback is disabled on AGP boards since it tends to be unreliable on AGP using the gart. - Check radeon_wb_init return values properly. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 13 9月, 2010 2 次提交
-
-
由 Marek Olšák 提交于
This commit fixes bogus CS rejection if it contains a sequence of the following operations: - Set the color buffer 0. track->cb[i].robj becomes non-NULL. - Render. - Set a larger zbuffer than the previously-set color buffer. - Set a larger scissor area as well. - Set the color channel mask to 0 to do depth-only rendering. - Render. --> rejected, because track->cb[i].robj remained non-NULL, therefore the conditional checking for the color channel mask and friends is not performed, and the larger scissor area causes the rejection. This fixes bugs: - https://bugs.freedesktop.org/show_bug.cgi?id=29762 - https://bugs.freedesktop.org/show_bug.cgi?id=28869 And maybe some others which seem to look the same. If possible, this commit should go to stable as well. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
One subtest of mesa/demos/gltestperf takes 9 seconds to complete, so to prevent an unnecessary gpu reset followed by a hardlock, I am increasing the interval to 10 seconds after which a GPU is considered in a locked-up state. This is on RV530. However, with a little slower GPU, we would surpass the interval easily, so this is not a good fix for gltestperf. Nevertheless, this commit also fixes hardlocks in the applications which render at speed of less than 1 frame per second, where the whole frame consists of only one command stream. The game Tiny & Big is an example. This bar is now lowered to 0.1 fps. Now the question comes down to whether we should (often unsuccessfully) reset the GPU at all? Once we have stable enough drivers, we won't have to. Has the time come already? If possible, this commit should go to stable as well. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-