1. 15 4月, 2021 3 次提交
  2. 18 1月, 2021 1 次提交
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  4. 02 12月, 2020 1 次提交
  5. 24 9月, 2020 3 次提交
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  13. 15 1月, 2020 2 次提交
  14. 06 11月, 2019 3 次提交
    • T
      drm/vmwgfx: Add surface dirty-tracking callbacks · 9ca7d19f
      Thomas Hellstrom 提交于
      Add the callbacks necessary to implement emulated coherent memory for
      surfaces. Add a flag to the gb_surface_create ioctl to indicate that
      surface memory should be coherent.
      Also bump the drm minor version to signal the availability of coherent
      surfaces.
      
      Cc: Andrew Morton <akpm@linux-foundation.org>
      Cc: Matthew Wilcox <willy@infradead.org>
      Cc: Will Deacon <will.deacon@arm.com>
      Cc: Peter Zijlstra <peterz@infradead.org>
      Cc: Rik van Riel <riel@surriel.com>
      Cc: Minchan Kim <minchan@kernel.org>
      Cc: Michal Hocko <mhocko@suse.com>
      Cc: Huang Ying <ying.huang@intel.com>
      Cc: Jérôme Glisse <jglisse@redhat.com>
      Cc: Kirill A. Shutemov <kirill@shutemov.name>
      Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
      Reviewed-by: NDeepak Rawat <drawat@vmware.com>
      9ca7d19f
    • T
      drm/vmwgfx: Implement an infrastructure for read-coherent resources · fb80edb0
      Thomas Hellstrom 提交于
      Similar to write-coherent resources, make sure that from the user-space
      point of view, GPU rendered contents is automatically available for
      reading by the CPU.
      
      Cc: Andrew Morton <akpm@linux-foundation.org>
      Cc: Matthew Wilcox <willy@infradead.org>
      Cc: Will Deacon <will.deacon@arm.com>
      Cc: Peter Zijlstra <peterz@infradead.org>
      Cc: Rik van Riel <riel@surriel.com>
      Cc: Minchan Kim <minchan@kernel.org>
      Cc: Michal Hocko <mhocko@suse.com>
      Cc: Huang Ying <ying.huang@intel.com>
      Cc: Jérôme Glisse <jglisse@redhat.com>
      Cc: Kirill A. Shutemov <kirill@shutemov.name>
      Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
      Reviewed-by: NDeepak Rawat <drawat@vmware.com>
      fb80edb0
    • T
      drm/vmwgfx: Use an RBtree instead of linked list for MOB resources · 61335d7a
      Thomas Hellstrom 提交于
      With emulated coherent memory we need to be able to quickly look up
      a resource from the MOB offset. Instead of traversing a linked list with
      O(n) worst case, use an RBtree with O(log n) worst case complexity.
      
      Cc: Andrew Morton <akpm@linux-foundation.org>
      Cc: Matthew Wilcox <willy@infradead.org>
      Cc: Will Deacon <will.deacon@arm.com>
      Cc: Peter Zijlstra <peterz@infradead.org>
      Cc: Rik van Riel <riel@surriel.com>
      Cc: Minchan Kim <minchan@kernel.org>
      Cc: Michal Hocko <mhocko@suse.com>
      Cc: Huang Ying <ying.huang@intel.com>
      Cc: Jérôme Glisse <jglisse@redhat.com>
      Cc: Kirill A. Shutemov <kirill@shutemov.name>
      Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
      Reviewed-by: NDeepak Rawat <drawat@vmware.com>
      61335d7a