- 29 12月, 2015 1 次提交
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由 Tomi Valkeinen 提交于
Now that omapfb has its own copy of omapdss and display drivers, we can move omapdss and display drivers which omapdrm uses to omapdrm's directory. We also need to change the main drm Makefile so that omapdrm directory is always entered, because omapdss has a file that can't be built as a module. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: NDave Airlie <airlied@gmail.com> Acked-by: NRob Clark <robdclark@gmail.com>
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- 22 10月, 2014 1 次提交
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由 Tomi Valkeinen 提交于
We should wait for any pending updates when an overlay manager is about to be disabled, because the updates will never be finished if the manager is disabled too early. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 17 4月, 2014 1 次提交
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由 Tomi Valkeinen 提交于
The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: NGeert Uytterhoeven <geert@linux-m68k.org> Acked-by: NRob Clark <robdclark@gmail.com> Acked-by: NJingoo Han <jg1.han@samsung.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 30 12月, 2013 2 次提交
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由 Tomi Valkeinen 提交于
When omapfb does ovl->get_overlay_info, ovl->set_overlay_info, the set function may fail even if the info has not been changed. This is because omapdss doesn't initialize the info, but expect the caller to set valid values. Normally that is the case, but there is at least one corner case: if omapfb has not allocated memory for the overlay yet, and the user uses ioctl to disable the overlay to make sure it's disabled. In this case get_overlay_info returns invalid data, but the user is only interested in setting the overlay to disabled, not configuring it, and set_overlay_info fails. The issue is made possible by the omapfb's setup_plane ioctl, which groups overlay configuration and overlay enable/disable bit into the same struct. Thus, when you are disabling an overlay, you are also configuring it. This is a bit counter intuitive, so I think it's better to initialize the info to some valid values. The fields requiring initialization are color_mode and rotation_type, and also we need to remove the check for (paddr == 0), as paddr is 0 for unallocated overlay (but it's still fine to disable the overlay). Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Fix debug prints all over omapdss: * add missing linefeeds * change pr_err/pr_debug to DSSERR/DSSDBG * add missing DSS_SUBSYS_NAMEs Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 30 8月, 2013 1 次提交
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由 Tomi Valkeinen 提交于
In the old panel device model we had omap_dss_output entities, representing the encoders in the DSS block. This entity had "device" field, which pointed to the panel that was using the omap_dss_output. With the new panel device model, the omap_dss_output is integrated into omap_dss_device, which now represents a "display entity". Thus the "device" field, now in omap_dss_device, points to the next entity in the display entity-chain. This patch renames the "device" field to "dst", which much better tells what the field points to. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com> Reviewed-by: NArchit Taneja <archit@ti.com>
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- 17 6月, 2013 7 次提交
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由 Tomi Valkeinen 提交于
In the future will have arbitrarily long video pipeline chains, instead of the current two-entities-per-pipeline model. This patch changes the affected get/find style functions so that they properly go through the video pipeline chain, for example when getting the overlay manager connected to a given display. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
We currently have omap_dss_device, which represents an external display device, sometimes an external encoder, sometimes a panel. Then we have omap_dss_output, which represents DSS's output encoder. In the future with new display device model, we construct a video pipeline from the display blocks. To accomplish this, all the blocks need to be presented by the same entity. Thus, this patch combines omap_dss_output into omap_dss_device. Some of the fields in omap_dss_output are already found in omap_dss_device, but some are not. This means we'll have DSS output specific fields in omap_dss_device, which is not very nice. However, it is easier to just keep those output specific fields there for now, and after transition to new display device model is made, they can be cleaned up easier than could be done now. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
We aim to remove the custom omapdss bus totally, as it's quite a strange construct and won't be compatible with common display framework. One problem on the road is that we have sysfs files for each display, and they depend on the omapdss bus. This patch creates the display sysfs files independent of the omapdss bus. This gives us backwards compatibility without using the omapdss bus for the sysfs files. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
We currently have two steps in panel initialization and startup: probing and enabling. After the panel has been probed, it's ready and can be configured and later enabled. This model is not enough with more complex display pipelines, where we may have, for example, two panels, of which only one can be used at a time, connected to the same video output. To support that kind of scenarios, we need to add new step to the initialization: connect. This patch adds support for connecting and disconnecting panels. After probe, but before connect, no panel ops should be called. When the connect is called, a proper video pipeline is established, and the panel is ready for use. If some part in the video pipeline is already connected (by some other panel), the connect call fails. One key difference with the old style setup is that connect() handles also connecting to the overlay manager. This means that the omapfb (or omapdrm) no longer needs to figure out which overlay manager to use, but it can just call connect() on the panel, and the proper overlay manager is connected by omapdss. This also allows us to add back the support for dynamic switching between two exclusive panels. However, the current panel device model is not changed to support this, as the new device model is implemented in the following patches and the old model will be removed. The new device model supports dynamic switching. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Currently omapdrm creates crtcs, which map directly to DSS overlay managers, only on demand at init time. This would make it difficult to manage connecting the display entities in the future, as the code cannot just search for a suitable overlay manager. We cannot fix this the sane way, which would be to create crtcs for each overlay manager, because we need an overlay for each crtc. With limited number of overlays, that's not possible. So the solution for now is to detach the overlay manager from the crtc. crtcs are still created on demand at init time, but all overlay managers are always initialized by the omapdss. This way we can create and connect whole display pipelines from the overlay manager to the display, regardless of which crtcs omapdrm would create. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Split the function that creates overlay manager structs into two: one that creates just the structs, and one that creates the sysfs files for the manager. This will help us use the overlay manager structs with omapdrm in the following patches, while still leaving the sysfs files out. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Minor cleanup for the dss_[ovl|mgr]_get_device() functions to make them more readable. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 03 4月, 2013 1 次提交
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由 Tomi Valkeinen 提交于
dss_mgr_wait_for_vsync() uses dssdev->type to find out if the output is going to VENC, HDMI, or something else. This creates a dependency on dssdev, which we want to remove. The task is more logically done by looking at the output to which the overlay manager in question is connected to. This patch changes the code to use output->id to find out which kind of output we use. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com> Reviewed-by: NArchit Taneja <archit@ti.com>
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- 07 12月, 2012 9 次提交
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由 Tomi Valkeinen 提交于
Move creation of the sysfs files for displays to the compat layer. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
The whole dispc irq handling system we currently have is only needed for compat layer, and thus can be moved from dispc.c to the compat layer. This is quite straigtforward, but we need to add new dispc functions to request and free the actual hardware irq: dispc_request_irq() and dispc_free_irq(). Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
dispc_mgr_enable_sync and dispc_mgr_disable_sync are only used with the compat mode. Non-compat will use the simpler enable and disable functions. This patch moves the synchronous enable/disable code to the compat layer. A new file is created, dispc-compat.c, which contains low level dispc compat code (versus apply.c, which contains slightly higher level compat code). Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Some of the output drivers need to handle FRAMEDONE interrupt from DISPC. This creates a direct dependency to dispc code, and we need to avoid this to make the compat code to work. Instead of the output drivers registering for dispc interrupts, we create new mgr-ops that are used to register a framedone handler. The code implementing the mgr-ops is responsible for calling the handler when DISPC FRAMEDONE interrupt happens. The compat layer is improved accordingly to do the call to the framedone handler. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
The output drivers need some operations from the overlay managers, like enable and set_timings. These will affect the dispc registers, and need to be synchronized with the composition-side changes with overlays and overlay managers. We want to handle these calls in the apply.c in the compatibility mode, but when in non-compat mode, the calls need to be handled by some other component (e.g. omapdrm). To make this possible, this patch creates a set of function pointers in a dss_mgr_ops struct, that is used to redirect the calls into the correct destination. The non-compat users can install their mgr ops with dss_install_mgr_ops() function. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Most of the functions that are assigned to the fields in ovl struct are in apply.c. By moving the function pointer setup into apply.c we can make these functions static. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Most of the functions that are assigned to the fields in ovl-mgr struct are in apply.c. By moving the function pointer setup into apply.c we can make these functions static. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Overlay and overlay_manager structs will only be needed in the compat mode. This patch moves initialization of overlay and overlay_manager structs to apply.c, so that they are handled in omapdss_compat_init(). Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Add two new exported functions, omapdss_compat_init and omapdss_compat_uninit, which are to be used by omapfb, omap_vout to enable compatibility mode for omapdss. The functions are called by omapdss internally for now, and moved to other drivers later. The compatibility mode is implemented fully in the following patches. For now, enabling compat mode only sets up the private data in apply.c. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 12 11月, 2012 3 次提交
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由 Archit Taneja 提交于
When doing a manual update in dss_mgr_start_update, we clear the shadow dirty flags. Although there isn't any harm in clearing them. The need to clear them out here should never arrive. When applying configurations for a manual update manager, we never do any register writes, i.e, calls to dss_mgr_write_regs and dss_mgr_write_regs_extra never happen while applying. We do all these writes only when we call dss_mgr_start_update. Hence, there is never a time when the shadow registers are dirty. Remove the call to mg_clear_shadow_dirty. Signed-off-by: NArchit Taneja <archit@ti.com> Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Archit Taneja 提交于
The bool was_updating is never really used for anything. It is set to the current value of mp->updating, but not used anywhere. Remove this variable. Signed-off-by: NArchit Taneja <archit@ti.com> Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Archit Taneja 提交于
An overlay's channel out field isn't a shadow register. The TRM says that it's taken into effect immediately. This understanding was missing and channel out was treated as a shadow parameter, and in overlay's private data as extra info. Program channel out bits directly in dss_ovl_set_manager(). In order to do this safely, we need to be totally sure that the overlay is disabled in hardware. For auto update managers, we can assume that the overlay was truly disabled at dss_ovl_unset_manager() through the wait_pending_extra_info_updates() call. However, when unsetting manager for an overlay that was previously connected to a manager in manual update, we can't be sure if the overlay is truly disabled. That is, op->enabled might not reflect the actual state of the overlay in hardware. The older manager may require a manual update transfer to truly disable the overlay. We expect the user of OMAPDSS to take care of this, in OMAPDSS, we make sure that an overlay's manager isn't unset if there if extra_info is still dirty for that overlay. The wrong understanding of channel out bits also explains the reason why we see sync lost when changing an overlay's manager which was previously connected to a manual update manager. The following sequence of events caused this: - When we disable the overlay, no register writes are actually done since the manager is manual update, op->enabled is set to false, and the extra_info_dirty flag is set. However, in hardware, the overlay is still enabled in both shadow and working registers. - When we unset the manager, the software just configures the overlay's manager to point to NULL. - When we set the overlay to a new manager(which is in auto update) through dss_ovl_set_manager, the check for op->enabled passes, the channel field in extra info is set to the new manager. When we do an apply on this manager, the new channel out field is set in the hardware immediately, and since the overlay enable bit is still set in hardware, the new manager sees that the overlay is enabled, and tries to retrieve pixels from it, this leads to sync lost as it might be in the middle of processing a frame when we set the channel out bit. The solution to this was to ensure that user space does another update after disabling the overlay, this actually worked because the overlay was now truly disabled, and an immediate write to channel out didn't impact since the manager saw the new overlay as disabled, and doesn't try to retrieve pixels from it. Remove channel as an extra_info field. Make dss_ovl_unset_manager more strict about the overlay being disabled when detaching the manager. For overlays connected to a manual update manager, unset_manager fails if we need another update to disable the overlay. We still need to a manual update to ensure the overlay is disabled to get change the overlay's manager. We could work on doing a dummy update by using DISPC's capability to gate the different video port signals. This is left for later. Remove the comment about the sync lost issue. Signed-off-by: NArchit Taneja <archit@ti.com> Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 06 11月, 2012 1 次提交
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由 Chuansheng Liu 提交于
The return value of wait_for_completion_timeout() is always >= 0 with unsigned int type. So the condition "ret < 0" or "ret >= 0" is pointless. Signed-off-by: Nliu chuansheng <chuansheng.liu@intel.com> Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 29 10月, 2012 1 次提交
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由 Tomi Valkeinen 提交于
The current dispc_mgr_enable/disable function are blocking, and do a bit too much for omapdrm. We'll expose new enable & disable functions that will just set the bits in the registers in the following patches. This patch renames the current functions to *_sync, to make it clear that they are blocking, and also to free up the dispc_mgr_enable/disable names for these new functions. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 18 10月, 2012 3 次提交
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由 Tomi Valkeinen 提交于
We currently have a single function to enable and disable the manager output for LCD and DIGIT. The functions are a bit complex, as handling both enable and disable require some extra steps to ensure that the output is enabled or disabled properly without errors before exiting the function. The code can be made simpler to understand by splitting the functions into separate enable and disable functions. We'll also clean up the comments and some parameter names at the same time. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Dispc has a bunch of functions used to configure output related parameters: - dispc_mgr_set_io_pad_mode - dispc_mgr_enable_stallmode - dispc_mgr_enable_fifohandcheck - dispc_mgr_set_clock_div - dispc_mgr_set_tft_data_lines - dispc_lcd_enable_signal_polarity - dispc_mgr_set_lcd_type_tft These are all called together, and the configuration values are taken from struct dss_lcd_mgr_config. Instead of exposing those individual dispc functions, create a new one, dispc_mgr_set_lcd_config(), which is used to configure the above parameters from values in struct dss_lcd_mgr_config. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
When we enable an output we don't check if we need to register the vsync isr. This causes us to miss vsync interrupts until somebody changes the configuration of an overlay or an overlay manager. Add the registration to dss_mgr_enable to fix the problem. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 12 10月, 2012 1 次提交
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由 Chandrabhanu Mahapatra 提交于
The printk in DSSDBG function definition is replaced with dynamic debug enabled pr_debug(). The use of dynamic debugging provides more flexibility as each debug statement can be enabled or disabled dynamically on basis of source filename, line number, module name etc., by writing to a control file in debugfs filesystem. For better understanding please refer to Documentation/dynamic-debug-howto.txt. The DSSDBGF() differs from DSSDBG() by providing function name. However, function name, line number, module name and thread ID can be printed through dynamic debug by setting appropriate flags 'f','l','m' and 't' in the debugfs control file. So, DSSDBGF instances are replaced with DSSDBG. Signed-off-by: NChandrabhanu Mahapatra <cmahapatra@ti.com> Reviewed-by: NSumit Semwal <sumit.semwal@ti.com> Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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- 26 9月, 2012 6 次提交
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由 Archit Taneja 提交于
The scalers of overlays and writeback do not have any constraints on downscale ratio when operating in memory to memory mode. This is because in memory to memory mode, we aren't connected to a display which needs data output at the rate of pixel clock. The scalers can perform as much downscaling as needed, the rate at which the scaler outputs is adjusted accordingly. Relax constraints related to downscaling based on whether the input overlays are connected to writeback in memory to memory mode. We pass a mem_to_mem boolean parameter to dispc_ovl_setup() from APPLY. This is currently set to false, this will later be configured to the correct value based on whether the overlay is connected to writeback or not. Do the same later for writeback when writeback is configured. In the scaling calculation code, we calculate the minimum amount of core clock we need to achieve the required downscaling. If we are in memory to memory mode, we set this to a very small value(1 in this case), this value would always be lesser than the actual DISPC core clock value, and hence the scaling checks would succeed. We take care that pixel clock isn't calculated for writeback and the overlays connected to it when in memory to memory mode. A pixel clock in such cases doesn't make sense. Signed-off-by: NArchit Taneja <archit@ti.com>
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由 Archit Taneja 提交于
Now that an omap_dss_output can be used to link between managers and devices, we can remove the old way of setting manager and device links. This involves removing the device and manager pointers from omap_overlay_manager and omap_dss_device respectively, and removing the set_device/unset_device ops from omap_overlay_manager. Signed-off-by: NArchit Taneja <archit@ti.com>
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由 Archit Taneja 提交于
An overlay isn't allowed to be enabled/disabled if it isn't connected to an omap_dss_device. This requirement isn't needed any more. An overlay can be enabled/disabled as long as it has an output connected to it. The output may not be connected to a device, but we can be assured that the connected manager's output is in use by an output interface. Signed-off-by: NArchit Taneja <archit@ti.com>
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由 Archit Taneja 提交于
With the introduction of output entities, managers will now connect to outputs. Create helper ops for overlays and managers named get_device. This will abstract away the information on how to get the device from an overlay or an overlay manager. The get_device ops currently retrieve the output via a ovl->manager->device reference. This will be later replaced by ovl->manager->output->device references. Signed-off-by: NArchit Taneja <archit@ti.com>
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由 Archit Taneja 提交于
Add set_output/unset_output ops for overlay managers, these form links between managers and outputs. Create a function in dss features which tell all the output instances that connect to a manager, use it when a manager tries to set an output. Add a constraint of not unsetting an output when the manager is enabled. Keep the omap_dss_device pointer and set/unset_device ops in overlay_manager for now to not break things. Keep the dss feature function get_supported_displays as it's used in some places. These will be removed later. Signed-off-by: NArchit Taneja <archit@ti.com>
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由 Archit Taneja 提交于
The functions dss_mgr_wait_for_go() and dss_mgr_wait_for_go_ovl() check if there is an enabled display connected to the manager before trying to see the state of the GO bit. The checks related to the display can be replaced by checking the state of the manager, i.e, whether the manager is enabled or not. This makes more sense than checking with the connected display as the GO bit behaviour is more connected with the manager state rather than the display state. A GO bit can only be set if the manager is enabled. If a manager isn't enabled, we can safely assume that the GO bit is not set. Signed-off-by: NArchit Taneja <archit@ti.com>
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- 08 9月, 2012 2 次提交
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由 Tomi Valkeinen 提交于
When we removed fifomerge support, we also changed dss_ovl_disable so that it doesn't wait for the hardware to be finished with the overlay. This may cause a problem when changing the overlay's manager, as changing the manager is an immediate change. Thus if the overlay is still being used by the HW when the manager is changed, there may be glitches on the screen. This patch adds a wait into dss_ovl_unset_manager, which ensures the overlays are disabled in the HW. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
This reverts commit fb011974. Adding fifo merge feature as an omapdss internal configuration was a mistake. We cannot hide from the users of omapdss the complexities of fifo merge. The previous commit removed fifo merge itself, and this removes the remaining fifo merge support functions. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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