1. 17 7月, 2012 1 次提交
  2. 21 6月, 2012 2 次提交
  3. 02 6月, 2012 1 次提交
  4. 29 5月, 2012 1 次提交
  5. 10 5月, 2012 5 次提交
  6. 03 5月, 2012 3 次提交
  7. 12 4月, 2012 1 次提交
  8. 21 3月, 2012 3 次提交
  9. 20 3月, 2012 1 次提交
  10. 29 2月, 2012 2 次提交
  11. 22 2月, 2012 1 次提交
  12. 09 1月, 2012 1 次提交
  13. 06 1月, 2012 2 次提交
    • C
      drm/radeon/kms: Add support for multi-ring sync in CS ioctl (v2) · 93504fce
      Christian König 提交于
      Use semaphores to sync buffers across rings in the CS
      ioctl.  Add a reloc flag to allow userspace to skip
      sync for buffers.
      
      agd5f: port to latest CS ioctl changes.
      
      v2: add ring lock/unlock to make sure changes hit the ring.
      Signed-off-by: NChristian König <deathsimple@vodafone.de>
      Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
      Signed-off-by: NDave Airlie <airlied@redhat.com>
      93504fce
    • J
      drm/radeon: GPU virtual memory support v22 · 721604a1
      Jerome Glisse 提交于
      Virtual address space are per drm client (opener of /dev/drm).
      Client are in charge of virtual address space, they need to
      map bo into it by calling DRM_RADEON_GEM_VA ioctl.
      
      First 16M of virtual address space is reserved by the kernel.
      
      Once using 2 level page table we should be able to have a small
      vram memory footprint for each pt (there would be one pt for all
      gart, one for all vram and then one first level for each virtual
      address space).
      
      Plan include using the sub allocator for a common vm page table
      area and using memcpy to copy vm page table in & out. Or use
      a gart object and copy things in & out using dma.
      
      v2: agd5f fixes:
      - Add vram base offset for vram pages.  The GPU physical address of a
      vram page is FB_OFFSET + page offset.  FB_OFFSET is 0 on discrete
      cards and the physical bus address of the stolen memory on
      integrated chips.
      - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1
      
      v3: agd5f:
      - integrate with the semaphore/multi-ring stuff
      
      v4:
      - rebase on top ttm dma & multi-ring stuff
      - userspace is now in charge of the address space
      - no more specific cs vm ioctl, instead cs ioctl has a new
        chunk
      
      v5:
      - properly handle mem == NULL case from move_notify callback
      - fix the vm cleanup path
      
      v6:
      - fix update of page table to only happen on valid mem placement
      
      v7:
      - add tlb flush for each vm context
      - add flags to define mapping property (readable, writeable, snooped)
      - make ring id implicit from ib->fence->ring, up to each asic callback
        to then do ring specific scheduling if vm ib scheduling function
      
      v8:
      - add query for ib limit and kernel reserved virtual space
      - rename vm->size to max_pfn (maximum number of page)
      - update gem_va ioctl to also allow unmap operation
      - bump kernel version to allow userspace to query for vm support
      
      v9:
      - rebuild page table only when bind and incrementaly depending
        on bo referenced by cs and that have been moved
      - allow virtual address space to grow
      - use sa allocator for vram page table
      - return invalid when querying vm limit on non cayman GPU
      - dump vm fault register on lockup
      
      v10: agd5f:
      - Move the vm schedule_ib callback to a standalone function, remove
        the callback and use the existing ib_execute callback for VM IBs.
      
      v11:
      - rebase on top of lastest Linus
      
      v12: agd5f:
      - remove spurious backslash
      - set IB vm_id to 0 in radeon_ib_get()
      
      v13: agd5f:
      - fix handling of RADEON_CHUNK_ID_FLAGS
      
      v14:
      - fix va destruction
      - fix suspend resume
      - forbid bo to have several different va in same vm
      
      v15:
      - rebase
      
      v16:
      - cleanup left over of vm init/fini
      
      v17: agd5f:
      - cs checker
      
      v18: agd5f:
      - reworks the CS ioctl to better support multiple rings and
      VM.  Rather than adding a new chunk id for VM, just re-use the
      IB chunk id and add a new flags for VM mode.  Also define additional
      dwords for the flags chunk id to define the what ring we want to use
      (gfx, compute, uvd, etc.) and the priority.
      
      v19:
      - fix cs fini in weird case of no ib
      - semi working flush fix for ni
      - rebase on top of sa allocator changes
      
      v20: agd5f:
      - further CS ioctl cleanups from Christian's comments
      
      v21: agd5f:
      - integrate CS checker improvements
      
      v22: agd5f:
      - final cleanups for release, only allow VM CS on cayman
      Signed-off-by: NJerome Glisse <jglisse@redhat.com>
      Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
      Signed-off-by: NDave Airlie <airlied@redhat.com>
      721604a1
  14. 05 1月, 2012 1 次提交
  15. 21 12月, 2011 2 次提交
  16. 20 11月, 2011 1 次提交
    • M
      drm/radeon/kms: add a CS ioctl flag not to rewrite tiling flags in the CS · e70f224c
      Marek Olšák 提交于
      This adds a new optional chunk to the CS ioctl that specifies optional flags
      to the CS parser. Why this is useful is explained below. Note that some regs
      no longer need the NOP relocation packet if this feature is enabled.
      Tested on r300g and r600g with this flag disabled and enabled.
      
      Assume there are two contexts sharing the same mipmapped tiled texture.
      One context wants to render into the first mipmap and the other one
      wants to render into the last mipmap. As you probably know, the hardware
      has a MACRO_SWITCH feature, which turns off macro tiling for small mipmaps,
      but that only applies to samplers.
      (at least on r300-r500, though later hardware likely behaves the same)
      
      So we want to just re-set the tiling flags before rendering (writing
      packets), right? ... No. The contexts run in parallel, so they may
      set the tiling flags simultaneously and then fire their command streams
      also simultaneously. The last one setting the flags wins, the other one
      loses.
      
      Another problem is when one context wants to render into the first and
      the last mipmap in one CS. Impossible. It must flush before changing
      tiling flags and do the rendering into the smaller mipmaps in another CS.
      
      Yet another problem is that writing copy_blit in userspace would be a mess
      involving re-setting tiling flags to please the kernel, and causing races
      with other contexts at the same time.
      
      The only way out of this is to send tiling flags with each CS, ideally
      with each relocation. But we already do that through the registers.
      So let's just use what we have in the registers.
      Signed-off-by: NMarek Olšák <maraeo@gmail.com>
      Signed-off-by: NDave Airlie <airlied@redhat.com>
      e70f224c
  17. 11 11月, 2011 1 次提交
  18. 28 10月, 2011 2 次提交
  19. 01 9月, 2011 2 次提交
    • M
      drm/radeon/kms: add a new gem_wait ioctl with read/write flags · d3ed7402
      Marek Olšák 提交于
      The new DRM_RADEON_GEM_WAIT ioctl combines GEM_WAIT_IDLE and GEM_BUSY (there
      is a NO_WAIT flag to get the latter) with USAGE_READ and USAGE_WRITE flags
      to take advantage of the new ttm_bo_wait changes.
      
      Also bump the DRM version.
      Signed-off-by: NMarek Olšák <maraeo@gmail.com>
      Reviewed-by: NJerome Glisse <jglisse@redhat.com>
      Signed-off-by: NDave Airlie <airlied@redhat.com>
      d3ed7402
    • M
      drm/ttm: add a way to bo_wait for either the last read or last write · dfadbbdb
      Marek Olšák 提交于
      Sometimes we want to know whether a buffer is busy and wait for it (bo_wait).
      However, sometimes it would be more useful to be able to query whether
      a buffer is busy and being either read or written, and wait until it's stopped
      being either read or written. The point of this is to be able to avoid
      unnecessary waiting, e.g. if a GPU has written something to a buffer and is now
      reading that buffer, and a CPU wants to map that buffer for read, it needs to
      only wait for the last write. If there were no write, there wouldn't be any
      waiting needed.
      
      This, or course, requires user space drivers to send read/write flags
      with each relocation (like we have read/write domains in radeon, so we can
      actually use those for something useful now).
      
      Now how this patch works:
      
      The read/write flags should passed to ttm_validate_buffer. TTM maintains
      separate sync objects of the last read and write for each buffer, in addition
      to the sync object of the last use of a buffer. ttm_bo_wait then operates
      with one the sync objects.
      Signed-off-by: NMarek Olšák <maraeo@gmail.com>
      Reviewed-by: NJerome Glisse <jglisse@redhat.com>
      Signed-off-by: NDave Airlie <airlied@redhat.com>
      dfadbbdb
  20. 08 6月, 2011 1 次提交
  21. 23 2月, 2011 1 次提交
  22. 22 11月, 2010 1 次提交
  23. 10 8月, 2010 1 次提交
  24. 09 8月, 2010 1 次提交
  25. 06 4月, 2010 1 次提交
    • J
      drm/radeon/kms: simplify & improve GPU reset V2 · 90aca4d2
      Jerome Glisse 提交于
      This simplify and improve GPU reset for R1XX-R6XX hw, it's
      not 100% reliable here are result:
      - R1XX/R2XX works bunch of time in a row, sometimes it
        seems it can work indifinitly
      - R3XX/R3XX the most unreliable one, sometimes you will be
        able to reset few times, sometimes not even once
      - R5XX more reliable than previous hw, seems to work most
        of the times but once in a while it fails for no obvious
        reasons (same status than previous reset just no same
        happy ending)
      - R6XX/R7XX are lot more reliable with this patch, still
        it seems that it can fail after a bunch (reset every
        2sec for 3hour bring down the GPU & computer)
      
      This have been tested on various hw, for some odd reasons
      i wasn't able to lockup RS480/RS690 (while they use to
      love locking up).
      
      Note that on R1XX-R5XX the cursor will disapear after
      lockup haven't checked why, switch to console and back
      to X will restore cursor.
      
      Next step is to record the bogus command that leaded to
      the lockup.
      
      V2 Fix r6xx resume path to avoid reinitializing blit
      module, use the gpu_lockup boolean to avoid entering
      inifinite waiting loop on fence while reiniting the GPU
      Signed-off-by: NJerome Glisse <jglisse@redhat.com>
      Signed-off-by: NDave Airlie <airlied@redhat.com>
      90aca4d2
  26. 31 3月, 2010 1 次提交