- 17 3月, 2016 8 次提交
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由 Christian König 提交于
Amdgpu doesn't support using scratch registers for fences any more. So we won't see values like 0xdeadbeef as fence value any more. v2: reschedule timer even if no change detected Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Because of the scheduler we need to signal all fences immediately anyway, so try to avoid the waitqueue overhead. Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Just wait for last fence instead of waiting for the sequence manually. v2: don't use amdgpu_sched_jobs for the mask Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Just keep all HW fences in a RCU protected array as a first step to replace the wait queue. v2: update commit message, move fixes into separate patch. Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Make this a parameter instead of using the global variable directly. Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Fences must be freed RCU protected, otherwise the reservation_object_*_rcu() functions can run into problems. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
No need to keep the two separate any more. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
The comment about the loop counter was never valid, even when you have multiple threads this loop only runs as long as the sequence increases. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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- 15 3月, 2016 2 次提交
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由 Christian König 提交于
No need to have that in the header file any more. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Not used any more. Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 09 3月, 2016 2 次提交
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由 Christian König 提交于
Try to avoid using the hardware specific fences even more. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Not used any more since we now always use the sheduler. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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- 17 2月, 2016 1 次提交
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由 Christian König 提交于
wait_event() never returns before the fence was signaled. Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com>
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- 11 2月, 2016 4 次提交
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由 Christian König 提交于
It's not needed any more because all access goes through the scheduler now. v2: Update commit message. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Ported from similar code in radeon. Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NKen Wang <Qingqing.Wang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Not used any more without semaphores Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Non-scheduler code is longer supported. v2: agd: rebased on upstream Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NKen Wang <Qingqing.Wang@amd.com> Reviewed-by: NMonk Liu <monk.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 17 11月, 2015 3 次提交
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由 Chunming Zhou 提交于
Change-Id: I5ad8dd156ccf27a6f18004aa0a215a0925b6e67b Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Christian König 提交于
Less overhead than a work item and also adds proper cleanup handling. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Mostly unused and replaced by the common trace points. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com>
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- 05 11月, 2015 2 次提交
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由 Christian König 提交于
And also add some missing function documentation. No functional change. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Interrupts are notorious unreliable, enable the fallback at a couple of more places. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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- 30 10月, 2015 3 次提交
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由 Christian König 提交于
Just move the remaining users to fence_put/get. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
No need to duplicate the functionality any more. v2: fix handling if no fence is available. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
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由 Christian König 提交于
amdgpu_fence_default_wait isn't needed any more the default wait does the same thing and amdgpu_test_signaled is dead as well. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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- 21 10月, 2015 3 次提交
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由 Junwei Zhang 提交于
Signed-off-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Christian König 提交于
Finally getting rid of it. Signed-off-by: NChristian König <christian.koenig@amd.com>
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由 Christian König 提交于
It didn't worked to well anyway. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com>
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- 15 10月, 2015 1 次提交
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由 Junwei Zhang 提交于
Change-Id: I67e987db0efdca28faa80b332b75571192130d33 Signed-off-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NDavid Zhou <david1.zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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- 24 9月, 2015 3 次提交
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由 Christian König 提交于
Embed the scheduler into the ring structure instead of allocating it. Use the ring name directly instead of the id. v2: rebased, whitespace cleanup Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
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由 Christian König 提交于
Move the fence related stuff into amdgpu_fence.c v2: rework commit message, cause this is actually not a bug Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: Chunming Zhou<david1.zhou@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com>
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由 Christian König 提交于
Just to be consistent with the other members. v2: rename the ring member as well. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com> (v1) Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
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- 03 9月, 2015 1 次提交
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由 Christian König 提交于
That isn't used any more. v2: rebase Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 27 8月, 2015 1 次提交
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由 Junwei Zhang 提交于
The fence in the array may be skipped if wait_all is false, thus the related callback is not initialized with list head. So removing this kind callback will cause NULL pointer reference. Signed-off-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NJammy Zhou <Jammy.Zhou@amd.com>
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- 25 8月, 2015 4 次提交
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Junwei Zhang 提交于
Rename the function and update the related code with this modified function. Add the new parameter of bool wait_all. If wait_all is true, it will return when all fences are signaled or timeout. If wait_all is false, it will return when any fence is signaled or timeout. Signed-off-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NMonk Liu <monk.liu@amd.com> Reviewed-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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- 18 8月, 2015 2 次提交
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由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Looks like that somehow got missed while during porting the radeon changes. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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