1. 15 10月, 2018 1 次提交
  2. 13 10月, 2018 1 次提交
  3. 10 10月, 2018 1 次提交
  4. 05 10月, 2018 1 次提交
  5. 02 10月, 2018 1 次提交
  6. 07 9月, 2018 1 次提交
  7. 05 9月, 2018 1 次提交
    • C
      drm/i915: Reduce context HW ID lifetime · 288f1ced
      Chris Wilson 提交于
      Future gen reduce the number of bits we will have available to
      differentiate between contexts, so reduce the lifetime of the ID
      assignment from that of the context to its current active cycle (i.e.
      only while it is pinned for use by the HW, will it have a constant ID).
      This means that instead of a max of 2k allocated contexts (worst case
      before fun with bit twiddling), we instead have a limit of 2k in flight
      contexts (minus a few that have been pinned by the kernel or by perf).
      
      To reduce the number of contexts id we require, we allocate a context id
      on first and mark it as pinned for as long as the GEM context itself is,
      that is we keep it pinned it while active on each engine. If we exhaust
      our context id space, then we try to reclaim an id from an idle context.
      In the extreme case where all context ids are pinned by active contexts,
      we force the system to idle in order to recover ids.
      
      We cannot reduce the scope of an HW-ID to an engine (allowing the same
      gem_context to have different ids on each engine) as in the future we
      will need to preassign an id before we know which engine the
      context is being executed on.
      
      v2: Improved commentary (Tvrtko) [I tried at least]
      
      References: https://bugs.freedesktop.org/show_bug.cgi?id=107788Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
      Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
      Cc: Mika Kuoppala <mika.kuoppala@intel.com>
      Cc: Michel Thierry <michel.thierry@intel.com>
      Cc: Michal Wajdeczko <michal.wajdeczko@intel.com>
      Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
      Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180904153117.3907-1-chris@chris-wilson.co.uk
      288f1ced
  8. 03 9月, 2018 1 次提交
  9. 23 8月, 2018 1 次提交
  10. 22 8月, 2018 1 次提交
  11. 10 8月, 2018 1 次提交
    • M
      drm/i915: Allow control of PSR at runtime through debugfs, v6 · c44301fc
      Maarten Lankhorst 提交于
      Currently tests modify i915.enable_psr and then do a modeset cycle
      to change PSR. We can write a value to i915_edp_psr_debug to force
      a certain PSR mode without a modeset.
      
      To retain compatibility with older userspace, we also still allow
      the override through the module parameter, and add some tracking
      to check whether a debugfs mode is specified.
      
      Changes since v1:
      - Rename dev_priv->psr.enabled to .dp, and .hw_configured to .enabled.
      - Fix i915_psr_debugfs_mode to match the writes to debugfs.
      - Rename __i915_edp_psr_write to intel_psr_set_debugfs_mode, simplify
        it and move it to intel_psr.c. This keeps all internals in intel_psr.c
      - Perform an interruptible wait for hw completion outside of the psr
        lock, instead of being forced to trywait and return -EBUSY.
      Changes since v2:
      - Rebase on top of intel_psr changes.
      Changes since v3:
      - Assign psr.dp during init. (dhnkrn)
      - Add prepared bool, which should be used instead of relying on psr.dp. (dhnkrn)
      - Fix -EDEADLK handling in debugfs. (dhnkrn)
      - Clean up waiting for idle in intel_psr_set_debugfs_mode.
      - Print PSR mode when trying to enable PSR. (dhnkrn)
      - Move changing psr debug setting to i915_edp_psr_debug_set. (dhnkrn)
      Changes since v4:
      - Return error in _set() function.
      - Change flag values to make them easier to remember. (dhnkrn)
      - Only assign psr.dp once. (dhnkrn)
      - Only set crtc_state->has_psr on the crtc with psr.dp.
      - Fix typo. (dhnkrn)
      Changes since v5:
      - Only wait for PSR idle on the PSR connector correctly. (dhnkrn)
      - Reinstate WARN_ON(drrs.dp) in intel_psr_enable. (dhnkrn)
      - Remove stray comment. (dhnkrn)
      - Be silent in intel_psr_compute_config on wrong connector. (dhnkrn)
      Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com>
      Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
      Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180809142101.26155-1-maarten.lankhorst@linux.intel.comReviewed-by: NDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      c44301fc
  12. 08 8月, 2018 1 次提交
  13. 07 8月, 2018 2 次提交
    • C
      drm/i915: Interactive RPS mode · 027063b1
      Chris Wilson 提交于
      RPS provides a feedback loop where we use the load during the previous
      evaluation interval to decide whether to up or down clock the GPU
      frequency. Our responsiveness is split into 3 regimes, a high and low
      plateau with the intent to keep the gpu clocked high to cover occasional
      stalls under high load, and low despite occasional glitches under steady
      low load, and inbetween. However, we run into situations like kodi where
      we want to stay at low power (video decoding is done efficiently
      inside the fixed function HW and doesn't need high clocks even for high
      bitrate streams), but just occasionally the pipeline is more complex
      than a video decode and we need a smidgen of extra GPU power to present
      on time. In the high power regime, we sample at sub frame intervals with
      a bias to upclocking, and conversely at low power we sample over a few
      frames worth to provide what we consider to be the right levels of
      responsiveness respectively. At low power, we more or less expect to be
      kicked out to high power at the start of a busy sequence by waitboosting.
      
      Prior to commit e9af4ea2 ("drm/i915: Avoid waitboosting on the active
      request") whenever we missed the frame or stalled, we would immediate go
      full throttle and upclock the GPU to max. But in commit e9af4ea2, we
      relaxed the waitboosting to only apply if the pipeline was deep to avoid
      over-committing resources for a near miss. Sadly though, a near miss is
      still a miss, and perceptible as jitter in the frame delivery.
      
      To try and prevent the near miss before having to resort to boosting
      after the fact, we use the pageflip queue as an indication that we are
      in an "interactive" regime and so should sample the load more frequently
      to provide power before the frame misses it vblank. This will make us
      more favorable to providing a small power increase (one or two bins) as
      required rather than going all the way to maximum and then having to
      work back down again. (We still keep the waitboosting mechanism around
      just in case a dramatic change in system load requires urgent uplocking,
      faster than we can provide in a few evaluation intervals.)
      
      v2: Reduce rps_set_interactive to a boolean parameter to avoid the
      confusion of what if they wanted a new power mode after pinning to a
      different mode (which to choose?)
      v3: Only reprogram RPS while the GT is awake, it will be set when we
      wake the GT, and while off warns about being used outside of rpm.
      v4: Fix deferred application of interactive mode
      v5: s/state/interactive/
      v6: Group the mutex with its principle in a substruct
      
      Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107111
      Fixes: e9af4ea2 ("drm/i915: Avoid waitboosting on the active request")
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
      Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com>
      Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180731132629.3381-1-chris@chris-wilson.co.uk
      (cherry picked from commit 60548c55)
      Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
      027063b1
    • R
      drm/i915: Fix psr sink status report. · 656921a5
      Rodrigo Vivi 提交于
      First of all don't try to read dpcd if PSR is not even supported.
      
      But also, if read failed return -EIO instead of reporting via a
      backchannel.
      
      v2: fix dev_priv: At this level m->private is the connector. (CI/DK)
          don't convert dpcd read errors to EIO. (DK)
      
      Fixes: 5b7b3086 ("drm/i915/psr: Split sink status into a separate debugfs node")
      Cc: Chris Wilson <chris@chris-wilson.co.uk>
      Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      Cc: José Roberto de Souza <jose.souza@intel.com>
      Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
      Reviewed-by: NDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180720003155.16290-1-rodrigo.vivi@intel.com
      (cherry picked from commit 7a72c78bdd0a1ea1d879610542679cc680398220)
      Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
      656921a5
  14. 31 7月, 2018 1 次提交
    • C
      drm/i915: Interactive RPS mode · 60548c55
      Chris Wilson 提交于
      RPS provides a feedback loop where we use the load during the previous
      evaluation interval to decide whether to up or down clock the GPU
      frequency. Our responsiveness is split into 3 regimes, a high and low
      plateau with the intent to keep the gpu clocked high to cover occasional
      stalls under high load, and low despite occasional glitches under steady
      low load, and inbetween. However, we run into situations like kodi where
      we want to stay at low power (video decoding is done efficiently
      inside the fixed function HW and doesn't need high clocks even for high
      bitrate streams), but just occasionally the pipeline is more complex
      than a video decode and we need a smidgen of extra GPU power to present
      on time. In the high power regime, we sample at sub frame intervals with
      a bias to upclocking, and conversely at low power we sample over a few
      frames worth to provide what we consider to be the right levels of
      responsiveness respectively. At low power, we more or less expect to be
      kicked out to high power at the start of a busy sequence by waitboosting.
      
      Prior to commit e9af4ea2 ("drm/i915: Avoid waitboosting on the active
      request") whenever we missed the frame or stalled, we would immediate go
      full throttle and upclock the GPU to max. But in commit e9af4ea2, we
      relaxed the waitboosting to only apply if the pipeline was deep to avoid
      over-committing resources for a near miss. Sadly though, a near miss is
      still a miss, and perceptible as jitter in the frame delivery.
      
      To try and prevent the near miss before having to resort to boosting
      after the fact, we use the pageflip queue as an indication that we are
      in an "interactive" regime and so should sample the load more frequently
      to provide power before the frame misses it vblank. This will make us
      more favorable to providing a small power increase (one or two bins) as
      required rather than going all the way to maximum and then having to
      work back down again. (We still keep the waitboosting mechanism around
      just in case a dramatic change in system load requires urgent uplocking,
      faster than we can provide in a few evaluation intervals.)
      
      v2: Reduce rps_set_interactive to a boolean parameter to avoid the
      confusion of what if they wanted a new power mode after pinning to a
      different mode (which to choose?)
      v3: Only reprogram RPS while the GT is awake, it will be set when we
      wake the GT, and while off warns about being used outside of rpm.
      v4: Fix deferred application of interactive mode
      v5: s/state/interactive/
      v6: Group the mutex with its principle in a substruct
      
      Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107111
      Fixes: e9af4ea2 ("drm/i915: Avoid waitboosting on the active request")
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
      Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com>
      Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180731132629.3381-1-chris@chris-wilson.co.uk
      60548c55
  15. 21 7月, 2018 1 次提交
  16. 19 7月, 2018 1 次提交
    • R
      drm/i915: Kill sink_crc for good · 5fd9df6a
      Rodrigo Vivi 提交于
      It was originally introduced following the VESA spec in order to validate PSR.
      
      However we found so many issues around sink_crc that instead of helping PSR
      development it only brought another layer of trouble to the table.
      
      So, sink_crc has been a black whole for us in question of time, effort and hope.
      
      First of the problems is that HW statement is clear: "Do not attempt to use
      aux communication with PSR enabled". So the main reason behind sink_crc is
      already compromised.
      
      For a while we had hope on the aux-mutex could workaround this problem on SKL+
      platforms, but that mutex was not reliable, not tested,
      and we shouldn't use according to HW engineers.
      
      Also, nor source, nor sink designed and implemented the sink_crc to be used like
      we are trying to use here.
      
      Well, the sink side of things is also apparently not prepared for this
      case. Each panel that we tried seemed to have a different behavior with same
      code and same source.
      
      So, for all the time we lost on trying to ducktape all these different issues
      I believe it is now time to move PSR to a more reliable validation.
      Maybe not a perfect one as we dreamed for this sink_crc, but at least more
      reliable.
      
      Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
      Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
      Reviewed-by: NDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180705192528.30515-1-rodrigo.vivi@intel.com
      5fd9df6a
  17. 13 7月, 2018 1 次提交
  18. 09 7月, 2018 1 次提交
    • C
      drm/i915: Provide a timeout to i915_gem_wait_for_idle() · ec625fb9
      Chris Wilson 提交于
      Usually we have no idea about the upper bound we need to wait to catch
      up with userspace when idling the device, but in a few situations we
      know the system was idle beforehand and can provide a short timeout in
      order to very quickly catch a failure, long before hangcheck kicks in.
      
      In the following patches, we will use the timeout to curtain two overly
      long waits, where we know we can expect the GPU to complete within a
      reasonable time or declare it broken.
      
      In particular, with a broken GPU we expect it to fail during the initial
      GPU setup where do a couple of context switches to record the defaults.
      This is a task that takes a few milliseconds even on the slowest of
      devices, but we may have to wait 60s for hangcheck to give in and
      declare the machine inoperable. In this a case where any gpu hang is
      unacceptable, both from a timeliness and practical standpoint.
      
      The other improvement is that in selftests, we do not need to arm an
      independent timer to inject a wedge, as we can just limit the timeout on
      the wait directly.
      
      v2: Include the timeout parameter in the trace.
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
      Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
      Reviewed-by: NMika Kuoppala <mika.kuoppala@linux.intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180709122044.7028-1-chris@chris-wilson.co.uk
      ec625fb9
  19. 06 7月, 2018 1 次提交
  20. 03 7月, 2018 1 次提交
  21. 29 6月, 2018 1 次提交
  22. 15 6月, 2018 3 次提交
    • C
      drm/i915: Keep the ctx workarounds tightly packed · 548764bb
      Chris Wilson 提交于
      For each platform, we have a few registers that are rewritten with
      different values -- they are not part of a sequence, just different parts
      of a masked register set at different times (e.g. platform and gen
      workarounds). Consolidate these into a single register write to keep the
      table compact, important since we are running of room in the current
      fixed sized buffer.
      
      While adjusting the construction of the wa table, make it non fatal so
      that the driver still loads but keeping the warning and extra details
      for inspection.
      
      Inspecting the changes for a Kabylake system,
      Before:
      	Address	val		mask		read
      	0x07014	0x20002000	0x00002000	0x00002100
      	0x0E194	0x01000100	0x00000100	0x00000114
      	0x0E4F0	0x81008100	0x00008100	0xFFFF8120
      	0x0E184	0x00200020	0x00000020	0x00000022
      	0x0E194	0x00140014	0x00000014	0x00000114
      	0x07004	0x00420042	0x00000042	0x000029C2
      	0x0E188	0x00080000	0x00000008	0x00008030
      	0x07300	0x80208020	0x00008020	0x00008830
      	0x07300	0x00100010	0x00000010	0x00008830
      	0x0E184	0x00020002	0x00000002	0x00000022
      	0x0E180	0x20002000	0x00002000	0x00002000
      	0x02580	0x00010000	0x00000001	0x00000004
      	0x02580	0x00060004	0x00000006	0x00000004
      	0x07014	0x01000100	0x00000100	0x00002100
      	0x0E100	0x00100010	0x00000010	0x00008050
      
      After:
      	Address	val		mask		read
      	0x02580	0x00070004	0x00000007	0x00000004
      	0x07004	0x00420042	0x00000042	0x000029C2
      	0x07014	0x21002100	0x00002100	0x00002100
      	0x07300	0x80308030	0x00008030	0x00008830
      	0x0E100	0x00100010	0x00000010	0x00008050
      	0x0E180	0x20002000	0x00002000	0x00002000
      	0x0E184	0x00220022	0x00000022	0x00000022
      	0x0E188	0x00080000	0x00000008	0x00008030
      	0x0E194	0x01140114	0x00000114	0x00000114
      	0x0E4F0	0x81008100	0x00008100	0xFFFF8120
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Oscar Mateo <oscar.mateo@intel.com>
      Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
      Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Reviewed-by: NMika Kuoppala <mika.kuoppala@linux.intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180615120207.13952-1-chris@chris-wilson.co.uk
      548764bb
    • C
      drm/i915: Declare the driver wedged if hangcheck makes no progress · 1fd00c0f
      Chris Wilson 提交于
      Hangcheck is our back up in case the GPU or the driver gets stuck. It
      detects when the GPU is not making any progress and issues a GPU reset.
      However, if the driver is failing to make any progress, we can get
      ourselves into a situation where we continually try resetting the GPU to
      no avail. Employ a second timeout such that if we continue to see the
      same seqno (the stalled engine has made no progress at all) over the
      course of several hangchecks, declare the driver wedged and attempt to
      start afresh.
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Mika Kuoppala <mika.kuoppala@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180602104853.17140-1-chris@chris-wilson.co.ukReviewed-by: NMika Kuoppala <mika.kuoppala@intel.com>
      1fd00c0f
    • R
      drm/i915/psr: Kill delays when activating psr back. · 5422b37c
      Rodrigo Vivi 提交于
      The immediate enabling was actually not an issue for the
      HW perspective for core platforms that have HW tracking.
      HW will wait few identical idle frames before transitioning
      to actual psr active anyways.
      
      Now that we removed VLV/CHV out of the picture completely
      we can safely remove any delays.
      
      Note that this patch also remove the delayed activation
      on HSW and BDW introduced by commit 'd0ac896a
      ("drm/i915: Delay first PSR activation.")'. This was
      introduced to fix a blank screen on VLV/CHV and also
      masked some frozen screens on other core platforms.
      Probably the same that we are now properly hunting and fixing.
      
      v2:(DK): Remove unnecessary WARN_ONs and make some other
               VLV | CHV more readable.
      v3: Do it regardless the timer rework.
      v4: (DK/CI): Add VLV || CHV check on cancel work at psr_disable.
      v5: Kill remaining items and fully rework activation functions.
      v6: Rebase on top of VLV/CHV clean-up and keep the reactivation
          on a regular non-delayed work to avoid extra delays on exit
          calls and allow us to add few more safety checks before
          real activation.
      
      Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
      Reviewed-by: NJosé Roberto de Souza <jose.souza@intel.com>
      Reviewed-by: NDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180613192600.3955-1-rodrigo.vivi@intel.com
      5422b37c
  23. 12 6月, 2018 1 次提交
  24. 06 6月, 2018 1 次提交
  25. 01 6月, 2018 1 次提交
  26. 24 5月, 2018 1 次提交
  27. 22 5月, 2018 1 次提交
  28. 18 5月, 2018 2 次提交
  29. 08 5月, 2018 1 次提交
    • P
      drm/i915/icl: add basic support for the ICL clocks · c27e917e
      Paulo Zanoni 提交于
      This commit introduces the definitions for the ICL clocks and adds the
      basic functions to the shared DPLL framework. It adds code for the
      Enable and Disable sequences for some PLLs, but it does not have the
      code to compute the actual PLL values, which are marked as TODO
      comments and should be introduced as separate commits.
      
      Special thanks to James Ausmus for investigating and fixing a bug with
      the placement of icl_unmap_plls_to_ports() function.
      
      v2:
       - Rebase around dpll_lock changes.
      v3:
       - The spec now says what the timeouts should be.
       - Touch DPCLKA_CFGCR0_ICL at the appropriate time so we don't freeze
         the machine.
       - Checkpatch found a white space problem.
       - Small adjustments before upstreaming.
      v4:
       - Move the ICL checks out of the *map_plls_to_ports() functions
        (James)
       - Add extra encoder check (James)
       - Call icl_unmap_plls_to_ports() later (James)
      v5:
       - Rebase after the pll struct changes.
      v6:
       - Properly make the unmap function based on encoders_post_disable()
         with regarding to checks and iterators.
       - Address checkpatch comment on "min = max = x()".
      
      Cc: James Ausmus <james.ausmus@intel.com>
      Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com>
      Reviewed-by: NJames Ausmus <james.ausmus@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180427231436.9353-1-paulo.r.zanoni@intel.com
      c27e917e
  30. 30 4月, 2018 2 次提交
  31. 27 4月, 2018 1 次提交
  32. 25 4月, 2018 1 次提交
  33. 21 4月, 2018 2 次提交
  34. 15 4月, 2018 1 次提交
    • C
      drm/i915: Check whitelist registers across resets · f4ecfbfc
      Chris Wilson 提交于
      Add a selftest to ensure that we restore the whitelisted registers after
      rewrite the registers everytime they might be scrubbed, e.g. module
      load, reset and resume. For the other volatile workaround registers, we
      export their presence via debugfs and check in igt/gem_workarounds.
      However, we don't export the whitelist and rather than do so, let's test
      them directly in the kernel.
      
      The test we use is to read the registers back from the CS (this helps us
      be sure that the registers will be valid for MI_LRI etc). In order to
      generate the expected list, we split intel_whitelist_workarounds_emit
      into two phases, the first to build the list and the second to apply.
      Inside the test, we only build the list and then check that list against
      the hw.
      
      v2: Filter out pre-gen8 as they do not have RING_NONPRIV.
      v3: Drop unused engine parameter, no plans to use it now or future.
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Oscar Mateo <oscar.mateo@intel.com>
      Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
      Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Reviewed-by: NOscar Mateo <oscar.mateo@intel.com>
      Link: https://patchwork.freedesktop.org/patch/msgid/20180414122754.569-1-chris@chris-wilson.co.uk
      f4ecfbfc