- 11 8月, 2016 12 次提交
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由 Wolfram Sang 提交于
The core will do this for us now. Signed-off-by: NWolfram Sang <wsa-dev@sang-engineering.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Wolfram Sang 提交于
The core will do this for us now. Signed-off-by: NWolfram Sang <wsa-dev@sang-engineering.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
We align to 64KB, but when userspace aligns even more we can easily use more. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
We can add the fragment params before we split the update for the page tables. That should save a few CPU cycles for larger updates. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
No need to carry that forward as a separate parameter. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Well those are actually page table entry parameters. This also makes the variable names used a bit shorter. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
We can actually do way more than just the 64KB we currently used as default. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Not used for a long time. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
This patch introduces a new macro WREG32_FIELD which is used to write to a register with a new value in a field. It's designed to replace the pattern: tmp = RREG32(mmFoo); tmp &= ~REG__FIELD_MASK; tmp |= new_value << REG__FIELD__SHIFT; WREG32(mmFoo, tmp) with: WREG32_FIELD(Foo, FIELD, new_value); Unlike WREG32_P() it understands offsets/masks and doesn't require the caller to shift the value (or mask properly). It's applied where suitable in the gfx_v8_0.c driver to start with. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
Fix various whitespace issues in gfx v8 driver. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, as there may be multiple GPUs, for user could choose whiche GPU need to enable this feature, change the type of virtual_display from int to char*. The variable will be set like this virtual_display="xxxx:xx:xx.x;xxxx:xx:xx.x;". Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 09 8月, 2016 21 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
This asic has no DCE block. Also clarify the error message for unmatched chips. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Put it in one place. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, if user set the option "amdgpu.virtual_display=1" when load amdgpu.ko. Then need to set the ip_blocks with virtual display ip blocks. And when enable virtual display, the amdgpu_dal need to be set to zero. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, define on variable in amdgpu.ko. When want to enable virtual display feature, need set the option "amdgpu.virtual_display=1". And then disable vga render and crtc if have DCE engine. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, define virtual display ip blocks, and set dce_virtual_ip_funcs to DCE block. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, add one connector type in amdgpu_connector_add. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, as there is no dce engine, so no pageflip irq generated. So directly call pageflip irq funtion when received vysn interrupt. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, use the software timer to simulate the vsync interrupt. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, when the GPU has DCE engine, need to disable the VGA render and CRTC, or it will hang when initialize GMC. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, when the GPU has DCE engine, need to disable the VGA render and CRTC, or it will hang when initialize GMC. So first detect whether the GPU has DCE engine. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, initialize dce_virtual_crtc_funcs. v2: agd: rebase on upstream Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, initialize dce_virtual_crtc_helper_funcs. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, initialize dce_virtual_crtc_irq_funcs, dce_virtual_pageflip_irq_funcs. As it has no dce engine, so the pageflip interrupt won't be generated, and the vsync interrupt will be generated by smu's periodic timer or software timer which will be implemented later. v2: agd: rebase on upstream Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, initialize dce_virtual_display_funcs, which will be used in function dce_virtual_set_display_funcs. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, first need to initialize dce_virtual_ip_funcs, which will be used when set ip blocks. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Emily Deng 提交于
For virtual display feature, add virtual connector and encoder macros. Signed-off-by: NEmily Deng <Emily.Deng@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Lyude 提交于
When this code was written, we didn't retry DP aux transactions on any error, which required retrying important transactions like this in individual drivers. Since that's no longer the case, retrying here is not necessary. As well, we retry any aux transaction on any error 32 times. 7 * 32 = 224, which means this loop causes us to retry grabbing the dpcd 224 times. This is definitely far more then we actually need to do. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NLyude <cpaul@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Lyude 提交于
Since it's normal for DRM to retry our aux transaction helpers multiple times in a row, up to 32 times for each attempted transaction, we're making a lot of noise that is no longer necessary now that DRM will just print the return code we give it. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NLyude <cpaul@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Lyude 提交于
When this code was written, we didn't retry DP aux transactions on any error, which required retrying important transactions like this in individual drivers. Since that's no longer the case, retrying here is not necessary. As well, we retry any aux transaction on any error 32 times. 7 * 32 = 224, which means this loop causes us to retry grabbing the dpcd 224 times. This is definitely far more then we actually need to do. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NLyude <cpaul@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Lyude 提交于
Since it's normal for DRM to retry our aux transaction helpers multiple times in a row, up to 32 times for each attempted transaction, we're making a lot of noise that is no longer necessary now that DRM will just print the return code we give it. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NLyude <cpaul@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 08 8月, 2016 7 次提交
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由 Michel Dänzer 提交于
Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
Fixes hangs under memory pressure, e.g. running the piglit test tex3d-maxsize concurrently with other tests. Fixes: 17d33bc9 ("drm/ttm: drop waiting for idle in ttm_bo_evict.") Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
For consistency. Reviewed-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Huang Rui 提交于
Enable powerplay as default on Carrizo and Stoney. And it can be disabled with amdgpu.powerplay=0. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NHuang Rui <ray.huang@amd.com> Cc: Rex Zhu <Rex.Zhu@amd.com> Cc: Flora Cui <Flora.Cui@amd.com> Cc: Ken Wang <Qingqing.Wang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
they were controled by module parameter. Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NKen Wang <Qingqing.Wang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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