- 31 8月, 2016 5 次提交
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由 Tom St Denis 提交于
Only load the SDMA0/MEC1 firmware once in the Carrizo SMU manager driver. (v2) Avoid loading SDMA0 twice too. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
Remove an errant return in the middle of the check function as well as check for success in the start function. (v2) Add return check to smu_load_fw() (v3) Don't return early if SMU load check fails (v4) No returns! :-) Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Marek Olšák 提交于
The old mechanism used a per-submission limit that didn't take previous submissions within the same time frame into account. It also filled VRAM slowly when VRAM usage dropped due to a big eviction or buffer deallocation. This new method establishes a configurable MBps limit that is obeyed when VRAM usage is very high. When VRAM usage is not very high, it gives the driver the freedom to fill it quickly. The result is more consistent performance. It can't keep the BO move rate low if lots of evictions are happening due to VRAM fragmentation, or if a big buffer is being migrated. The amdgpu.moverate parameter can be used to set a non-default limit. Measurements can be done to find out which amdgpu.moverate setting gives the best results. Mainly APUs and cards with small VRAM will benefit from this. For F1 2015, anything with 2 GB VRAM or less will benefit. Some benchmark results - F1 2015 (Tonga 2GB): Limit MinFPS AvgFPS Old code: 14 32.6 128 MB/s: 28 41 64 MB/s: 15.5 43 32 MB/s: 28.7 43.4 8 MB/s: 27.8 44.4 8 MB/s: 21.9 42.8 (different run) Random drops in Min FPS can still occur (due to fragmented VRAM?), but the average FPS is much better. 8 MB/s is probably a good limit for this game & the current VRAM management. The random FPS drops are still to be tackled. v2: use a spinlock Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Acked-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 26 8月, 2016 10 次提交
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由 Tom St Denis 提交于
Various minor formatting changes. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
If init fails free up any allocated memory. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
If one of the entries fails to be allocated then free all of the previous entries before freeing the array which holds their pointers. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
uvd dpm will be controlled by uvd. dpm just disable uvd dpm in case of suspend when play video. due to the new logic of uvd_begin_use/end_use, if disable uvd dpm in late init, will have no chance to enable uvd dpm after resume until play video again. Change-Id: I70e3d7efe63edad37f26e6c5ea089da1135c0ab5 Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
delete the members not needed when amd_powerplay_init. Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
sub_vendor_id in cgs interface. Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
fix issue that encode test failed on the second time when vce dpm enabled on tonga. Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
fix issue after vce encode, the eclk stay high. Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 25 8月, 2016 12 次提交
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由 Alex Deucher 提交于
Not of much use at the moment (we don't really use the second ring either), but may be useful later. Reviewed-by: NJimQu <Jim.Qu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Rather than using a hardcoded value. This allows different versions to expose more or less rings. No functional change. Reviewed-by: NJimQu <Jim.Qu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
The old names were dragged over from radeon. The new ones better match the naming conventions used in the driver. No functional change. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Try to be clean here, even when it's a noop on x86. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Also use the firmware size from the header instead of calculating it. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Rex Zhu 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NRex Zhu <Rex.Zhu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Replace packet2's with packet0 writes to UVD_NO_OP. The value written to UVD_NO_OP does not matter. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Replace packet2's with packet0 writes to UVD_NO_OP. The value written to UVD_NO_OP does not matter. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Writes to this register are the preferred way to do NOPs. Bump the driver version as well. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Writes to this register are the preferred way to do NOPs. Bump the driver version as well. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
The VCE rings only require single dword alignment. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
According to the hw team, it should be 16, not 8. Cc: Peter Fang <peter.fang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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- 24 8月, 2016 8 次提交
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由 Tom St Denis 提交于
If the ring isn't ready lets print out which ring name to help debugging. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Heinrich Schuchardt 提交于
In an if block for (running == 0) running cannot be non-zero. v2: agd: remove unused variable Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NHeinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Heinrich Schuchardt 提交于
In an if block for (running == 0) running cannot be non-zero. v2: agd: remove unused variable Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NHeinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Heinrich Schuchardt 提交于
if (a == NULL || a->b == NULL) leads to a NULL pointer dereference if a == NULL. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NHeinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Heinrich Schuchardt 提交于
if (a == NULL || a->b == NULL) leads to a NULL pointer dereference if a == NULL. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NHeinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Heinrich Schuchardt 提交于
In an if block for (running == 0) running cannot be non-zero. v2: agd: remove unused variable Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NHeinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Heinrich Schuchardt 提交于
In an if block for (running == 0) running cannot be non-zero. v2: agd: remove unused variable Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NHeinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alexandre Demers 提交于
Fixed indentation for readability. Reviewed-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NEdward O'Callaghan <funfunctor@folklore1984.net> Signed-off-by: NAlexandre Demers <alexandre.f.demers@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 23 8月, 2016 5 次提交
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由 Alexandre Demers 提交于
We were using the same mask twice. Looking at radeon, it seems we should be using HDMI_AVI_INFO_CONT instead as the second mask. Being there, fix typos in comments and improved readability. I haven't looked at other DCEs, the mask may also be wrong for them. Reviewed-by: NEdward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlexandre Demers <alexandre.f.demers@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Make it more obvious what we are doing here. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
AMDGPU_GEM_CREATE_NO_CPU_ACCESS and AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED are obviously mutual exclusive. So stop adding a dummy entry without effect when both are specified. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Make it more clear what this function does. No intendet functional change. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Adding a BO can make it the insertion point for larger sizes as well. v2: add a comment about the guard structure. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NFelix Kuehling <felix.kuehling@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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